- 12 12月, 2018 5 次提交
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由 Jordan Crouse 提交于
Add a reference count to track how many times a particular chunk of iova memory is pinned (mapped) in the iomu and add msm_gem_unpin_iova to give up references. It is important to note that msm_gem_unpin_iova replaces msm_gem_put_iova because the new implicit behavior that an assigned iova in a given vma is now valid for the life of the buffer and what we are really focusing on is the use of that iova. For now the unmappings are lazy; once the reference counts go to zero they *COULD* be unmapped dynamically but that will require an outside force such as a shrinker or mm_notifiers. For now, we're just focusing on getting the counting right and setting ourselves up to be ready for the future. Signed-off-by: NJordan Crouse <jcrouse@codeaurora.org> Signed-off-by: NRob Clark <robdclark@gmail.com>
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由 Jordan Crouse 提交于
Add a new function to get and pin the iova memory in one step (basically renaming the old msm_gem_get_iova function) and switch msm_gem_get_iova() to only allocate an iova but not map it in the IOMMU. This is only currently used by msm_ioctl_gem_info() since all other users of of the iova expect that the memory be immediately available. Signed-off-by: NJordan Crouse <jcrouse@codeaurora.org> Signed-off-by: NRob Clark <robdclark@gmail.com>
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由 Jordan Crouse 提交于
Split the operation of msm_gem_get_iova into two operations: 1) allocate an iova and 2) map (pin) the backing memory int the iommu. This is the first step toward allowing memory pinning to occur independently of the iova management. Signed-off-by: NJordan Crouse <jcrouse@codeaurora.org> Signed-off-by: NRob Clark <robdclark@gmail.com>
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由 Jordan Crouse 提交于
The scatter gather table doesn't need to be passed in for the MMU unmap function. Signed-off-by: NJordan Crouse <jcrouse@codeaurora.org> Signed-off-by: NRob Clark <robdclark@gmail.com>
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由 Jordan Crouse 提交于
Buffer objects allocated with msm_gem_kernel_new() are mostly freed the same way so we can save a few lines of code with a common function. Signed-off-by: NJordan Crouse <jcrouse@codeaurora.org> Signed-off-by: NRob Clark <robdclark@gmail.com>
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- 04 10月, 2018 1 次提交
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由 Sean Paul 提交于
The atomic_check is a bit too aggressive with respect to planes which leave the active area. This caused a bunch of log spew when the cursor got to the edge of the screen and stopped it from going all the way. This patch removes the conservative bounds checks from atomic and clips the dst rect such that we properly display planes which go off the screen. Changes in v2: - Apply the clip to src as well (taking into account scaling) Changes in v3: - Use drm_atomic_helper_check_plane_state() to clip src/dst Cc: Sravanthi Kollukuduru <skolluku@codeaurora.org> Cc: Jeykumar Sankaran <jsanka@codeaurora.org> Cc: Ville Syrjälä <ville.syrjala@linux.intel.com> Reviewed-by: NJeykumar Sankaran <jsanka@codeaurora.org> Signed-off-by: NSean Paul <seanpaul@chromium.org> Signed-off-by: NRob Clark <robdclark@gmail.com>
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- 11 8月, 2018 1 次提交
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由 Jordan Crouse 提交于
Add a helper function to parse the clock names and set up the bulk data so we can take advantage of the bulk clock functions instead of rolling our own. This is added as a helper function so the upcoming a6xx GMU code can also take advantage of it. Signed-off-by: NJordan Crouse <jcrouse@codeaurora.org> Signed-off-by: NRob Clark <robdclark@gmail.com>
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- 03 8月, 2018 1 次提交
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由 Souptick Joarder 提交于
Use new return type vm_fault_t for fault handler. For now, this is just documenting that the function returns a VM_FAULT value rather than an errno. Once all instances are converted, vm_fault_t will become a distinct type. Ref- commit 1c8f4220 ("mm: change return type to vm_fault_t") Previously vm_insert_mixed() returns err which driver mapped into VM_FAULT_* type. The new function vmf_insert_mixed() will replace this inefficiency by returning VM_FAULT_* type. vmf_error() is the newly introduce inline function in 4.17-rc6. Signed-off-by: NSouptick Joarder <jrdr.linux@gmail.com> Reviewed-by: NMatthew Wilcox <mawilcox@microsoft.com> Signed-off-by: NRob Clark <robdclark@gmail.com>
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- 26 7月, 2018 3 次提交
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由 Jeykumar Sankaran 提交于
SDM845 SoC includes the Mobile Display Sub System (MDSS) which is a top level wrapper consisting of Display Processing Unit (DPU) and display peripheral modules such as Display Serial Interface (DSI) and DisplayPort (DP). MDSS functions essentially as a back-end composition engine. It blends video and graphic images stored in the frame buffers and scans out the composed image to a display sink (over DSI/DP). The following diagram represents hardware blocks for a simple pipeline (two planes are present on a given crtc which is connected to a DSI connector): MDSS +---------------------------------+ | +-----------------------------+ | | | DPU | | | | +--------+ +--------+ | | | | | SSPP | | SSPP | | | | | +----+---+ +----+---+ | | | | | | | | | | +----v-----------v---+ | | | | | Layer Mixer (LM) | | | | | +--------------------+ | | | | +--------------------+ | | | | | PingPong (PP) | | | | | +--------------------+ | | | | +--------------------+ | | | | | INTERFACE (VIDEO) | | | | | +---+----------------+ | | | +------|----------------------+ | | | | | +------|---------------------+ | | | | DISPLAY PERIPHERALS | | | | +---v-+ +-----+ | | | | | DSI | | DP | | | | | +-----+ +-----+ | | | +----------------------------+ | +---------------------------------+ The number of DPU sub-blocks (i.e. SSPPs, LMs, PP blocks and INTFs) depends on SoC capabilities. Overview of DPU sub-blocks: --------------------------- * Source Surface Processor (SSPP): Refers to any of hardware pipes like ViG, DMA etc. Only ViG pipes are capable of performing format conversion, scaling and quality improvement for source surfaces. * Layer Mixer (LM): Blend source surfaces together (in requested zorder) * PingPong (PP): This block controls frame done interrupt output, EOL and EOF generation, overflow/underflow control. * Display interface (INTF): Timing generator and interface connecting the display peripherals. DRM components mapping to DPU architecture: ------------------------------------------ PLANEs maps to SSPPs CRTC maps to LMs Encoder maps to PPs, INTFs Data flow setup: --------------- MDSS hardware can support various data flows (e.g.): - Dual pipe: Output from two LMs combined to single display. - Split display: Output from two LMs connected to two separate interfaces. The hardware capabilities determine the number of concurrent data paths possible. Any control path (i.e. pipeline w/i DPU) can be routed to any of the hardware data paths. A given control path can be triggered, flushed and controlled independently. Changes in v3: - Move msm_media_info.h from uapi to dpu/ subdir - Remove preclose callback dpu (it's handled in core) - Fix kbuild warnings with parent_ops - Remove unused functions from dpu_core_irq - Rename mdss_phys to mdss - Rename mdp_phys address space to mdp - Drop _phys from vbif and regdma binding names Signed-off-by: NAbhinav Kumar <abhinavk@codeaurora.org> Signed-off-by: NArchit Taneja <architt@codeaurora.org> Signed-off-by: NChandan Uddaraju <chandanu@codeaurora.org> Signed-off-by: NJeykumar Sankaran <jsanka@codeaurora.org> Signed-off-by: NJordan Crouse <jcrouse@codeaurora.org> Signed-off-by: NRajesh Yadav <ryadav@codeaurora.org> Signed-off-by: NSravanthi Kollukuduru <skolluku@codeaurora.org> Signed-off-by: NSean Paul <seanpaul@chromium.org> [robclark minor rebase] Signed-off-by: NRob Clark <robdclark@gmail.com>
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由 Jeykumar Sankaran 提交于
dpu uses these elsewhere in the driver (in addition to increasing MAX_PLANES, that'll come later), so pull them out into #define. Changes in v3: - None Signed-off-by: NJeykumar Sankaran <jsanka@codeaurora.org> [seanpaul pulled this out of the dpu megapatch] Signed-off-by: NSean Paul <seanpaul@chromium.org> Signed-off-by: NRob Clark <robdclark@gmail.com>
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由 Sean Paul 提交于
I missed this during the atomic conversion Changes in v3: - None Signed-off-by: NSean Paul <seanpaul@chromium.org> Signed-off-by: NRob Clark <robdclark@gmail.com>
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- 25 7月, 2018 1 次提交
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由 Daniel Mack 提交于
To make suspend and resume work on msm8916 platforms, call into the generic helpers and preserve the state across suspends. Signed-off-by: NDaniel Mack <daniel@zonque.org> Signed-off-by: NRob Clark <robdclark@gmail.com>
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- 05 6月, 2018 3 次提交
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由 Sean Paul 提交于
Now that all of the msm-specific goo is tucked safely away we can switch over to using the atomic helper commit directly. \o/ Changes in v2: - None Changes in v3: - Rebased on Archit's private_obj set Changes in v4: - None Cc: Abhinav Kumar <abhinavk@codeaurora.org> Signed-off-by: NSean Paul <seanpaul@chromium.org> Signed-off-by: NRob Clark <robdclark@gmail.com>
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由 Sean Paul 提交于
Moving further towards switching fully to the the atomic helpers, this patch removes the hand-rolled worker nonblock commit code and uses the atomic helpers commit_work model. Changes in v2: - Remove commit_destroy() - Shuffle order of commit_tail calls to further serialize commits - Use stall in swap_state to avoid abandoned events on disable Changes in v3: - Rebased on Archit's private_obj set Changes in v4: - None Signed-off-by: NSean Paul <seanpaul@chromium.org> Signed-off-by: NRob Clark <robdclark@gmail.com>
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由 Sean Paul 提交于
In preparation for moving to atomic helpers, move the implicit sync fence handling out of atomic commit and into the plane->prepare_fb() hook. While we're at it, de-duplicate the mdp*_prepare_fb functions. Changes in v4: - Added Reported-by: NRob Clark <robdclark@gmail.com> Signed-off-by: NSean Paul <seanpaul@chromium.org> Signed-off-by: NRob Clark <robdclark@gmail.com>
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- 19 3月, 2018 1 次提交
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由 Rob Clark 提交于
Remnants of pre-dma_fence fencing which got left behind by mistake. Signed-off-by: NRob Clark <robdclark@gmail.com>
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- 14 12月, 2017 1 次提交
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由 Arnd Bergmann 提交于
The prototype of msm_rd_dump_submit() has recently changed. However, we have two declarations of this functions, and the other one remains the old version, leading to this: drivers/gpu/drm/msm/msm_gpu.c: In function 'recover_worker': drivers/gpu/drm/msm/msm_gpu.c:295:23: error: passing argument 1 of 'msm_rd_dump_submit' from incompatible pointer type [-Werror=incompatible-pointer-types] This changes the second one to match the first again. Fixes: 2165e2b9 ("drm/msm: split rd debugfs file") Signed-off-by: NArnd Bergmann <arnd@arndb.de> Signed-off-by: NRob Clark <robdclark@gmail.com>
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- 29 10月, 2017 4 次提交
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由 Rob Clark 提交于
Signed-off-by: NRob Clark <robdclark@gmail.com>
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由 Rob Clark 提交于
For faults or hangs, it is nice to be able to include a bit more information. Signed-off-by: NRob Clark <robdclark@gmail.com>
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由 Rob Clark 提交于
Split into two instances, the existing $debugfs/rd which continues to dump all submits, and $debugfs/hangrd which will be used to dump just submits that cause gpu hangs (and eventually faults, but that will require some iommu framework enhancements). Signed-off-by: NRob Clark <robdclark@gmail.com>
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由 Rob Clark 提交于
Prep work for adding a debugfs file that dumps just submits which trigger hangs/faults. In this case the bo may already be in the MADV_DONTNEED state, but will be still on the active list (since the submit hasn't completed yet). So the normal check that the bo is in the WILLNEED state does not apply. (But of course the bo should definitely not be in the PURGED state!) Signed-off-by: NRob Clark <robdclark@gmail.com>
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- 28 10月, 2017 4 次提交
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由 Jordan Crouse 提交于
Recent changes to locking have rendered struct_mutex_task unused. Unused since 0e08270a. Signed-off-by: NJordan Crouse <jcrouse@codeaurora.org> Signed-off-by: NRob Clark <robdclark@gmail.com>
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由 Jordan Crouse 提交于
Implement preemption for A5XX targets - this allows multiple ringbuffers for different priorities with automatic preemption of a lower priority ringbuffer if a higher one is ready. Signed-off-by: NJordan Crouse <jcrouse@codeaurora.org> Signed-off-by: NRob Clark <robdclark@gmail.com>
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由 Jordan Crouse 提交于
Add the infrastructure to support the idea of multiple ringbuffers. Assign each ringbuffer an id and use that as an index for the various ring specific operations. The biggest delta is to support legacy fences. Each fence gets its own sequence number but the legacy functions expect to use a unique integer. To handle this we return a unique identifier for each submission but map it to a specific ring/sequence under the covers. Newer users use a dma_fence pointer anyway so they don't care about the actual sequence ID or ring. The actual mechanics for multiple ringbuffers are very target specific so this code just allows for the possibility but still only defines one ringbuffer for each target family. Signed-off-by: NJordan Crouse <jcrouse@codeaurora.org> Signed-off-by: NRob Clark <robdclark@gmail.com>
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由 Jordan Crouse 提交于
Currently the behavior of a command stream is provided by the user application during submission and the application is expected to internally maintain the settings for each 'context' or 'rendering queue' and specify the correct ones. This works okay for simple cases but as applications become more complex we will want to set context specific flags and do various permission checks to allow certain contexts to enable additional privileges. Add kernel-side submit queues to be analogous to 'contexts' or 'rendering queues' on the application side. Each file descriptor instance will maintain its own list of queues. Queues cannot be shared between file descriptors. For backwards compatibility context id '0' is defined as a default context specifying no priority and no special flags. This is intended to be the usual configuration for 99% of applications so that a garden variety application can function correctly without creating a queue. Only those applications requiring the specific benefit of different queues need create one. Signed-off-by: NJordan Crouse <jcrouse@codeaurora.org> Signed-off-by: NRob Clark <robdclark@gmail.com>
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- 23 8月, 2017 4 次提交
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由 Rob Clark 提交于
Only needed in msm_fb.c so don't export it. Signed-off-by: NRob Clark <robdclark@gmail.com>
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由 Rob Clark 提交于
We'll later want to re-use this for state-readback when bootloader enables display, so that we can create an fb for the initial plane->state->fb. Signed-off-by: NRob Clark <robdclark@gmail.com>
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由 Rob Clark 提交于
Signed-off-by: NRob Clark <robdclark@gmail.com>
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由 Jordan Crouse 提交于
Nearly all of the buffer allocations for kernel allocate an buffer object, virtual address and GPU iova at the same time. Make a helper function to handle the details. Signed-off-by: NJordan Crouse <jcrouse@codeaurora.org> [dropped msm_fbdev conversion to new helper, since it interferes with display-handover work, where we want to separate allocation and mapping] Signed-off-by: NRob Clark <robdclark@gmail.com>
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- 17 6月, 2017 1 次提交
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由 Sushmita Susheelendra 提交于
Buffer object specific resources like pages, domains, sg list need not be protected with struct_mutex. They can be protected with a buffer object level lock. This simplifies locking and makes it easier to avoid potential recursive locking scenarios for SVM involving mmap_sem and struct_mutex. This also removes unnecessary serialization when creating buffer objects, and also between buffer object creation and GPU command submission. Signed-off-by: NSushmita Susheelendra <ssusheel@codeaurora.org> [robclark: squash in handling new locking for shrinker] Signed-off-by: NRob Clark <robdclark@gmail.com>
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- 16 6月, 2017 2 次提交
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由 Rob Clark 提交于
Now that the msm_gem supports an arbitrary number of vma's, we no longer need to assign an id (index) to each address space. So rip out the associated code. Signed-off-by: NRob Clark <robdclark@gmail.com>
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由 Rob Clark 提交于
No functional change, that will come later. But this will make it easier to deal with dynamically created address spaces (ie. per- process pagetables for gpu). Signed-off-by: NRob Clark <robdclark@gmail.com>
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- 28 5月, 2017 1 次提交
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由 Eric Anholt 提交于
Without this, polling on the dma-buf (and presumably other devices synchronizing against our rendering) would return immediately, even while the BO was busy. Signed-off-by: NEric Anholt <eric@anholt.net> Reviewed-by: NDaniel Vetter <daniel.vetter@ffwll.ch> Cc: stable@vger.kernel.org Cc: Rob Clark <robdclark@gmail.com> Cc: linux-arm-msm@vger.kernel.org Cc: freedreno@lists.freedesktop.org Reviewed-by: NRob Clark <robdclark@gmail.com> Signed-off-by: NRob Clark <robdclark@gmail.com>
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- 08 4月, 2017 1 次提交
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由 Jordan Crouse 提交于
There are reasons for a memory object to outlive the file descriptor that created it and so the address space that a buffer object is attached to must also outlive the file descriptor. Reference count the address space so that it can remain viable until all the objects have released their addresses. Signed-off-by: NJordan Crouse <jcrouse@codeaurora.org> Signed-off-by: NRob Clark <robdclark@gmail.com>
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- 20 3月, 2017 1 次提交
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由 Arnd Bergmann 提交于
We now call those two functions even when they are not defined or declared anywhere because DEBUG_FS is disabled: drivers/gpu/drm/msm/msm_drv.c: In function 'msm_drm_uninit': drivers/gpu/drm/msm/msm_drv.c:244:2: error: implicit declaration of function 'msm_perf_debugfs_cleanup';did you mean 'msm_framebuffer_cleanup'? [-Werror=implicit-function-declaration] drivers/gpu/drm/msm/msm_drv.c:245:2: error: implicit declaration of function 'msm_rd_debugfs_cleanup';did you mean 'msm_framebuffer_cleanup'? [-Werror=implicit-function-declaration] This adds empty stub implementations for that case. Fixes: 85eac470 ("drm/msm: Remove msm_debugfs_cleanup()") Signed-off-by: NArnd Bergmann <arnd@arndb.de> Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch> Link: http://patchwork.freedesktop.org/patch/msgid/20170320093936.1255573-1-arnd@arndb.de
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- 08 3月, 2017 1 次提交
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由 Noralf Trønnes 提交于
Move the contents of msm_debugfs_cleanup() to msm_drm_uninit() to free up the drm_driver->debugfs_cleanup callback. Also remove the mdp_kms_funcs->debugfs_cleanup callback which has no users. Cc: robdclark@gmail.com Signed-off-by: NNoralf Trønnes <noralf@tronnes.org> Acked-by: NRob Clark <robdclark@gmail.com> Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch> Link: http://patchwork.freedesktop.org/patch/msgid/20170307204924.1002-2-noralf@tronnes.org
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- 25 2月, 2017 1 次提交
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由 Dave Jiang 提交于
->fault(), ->page_mkwrite(), and ->pfn_mkwrite() calls do not need to take a vma and vmf parameter when the vma already resides in vmf. Remove the vma parameter to simplify things. [arnd@arndb.de: fix ARM build] Link: http://lkml.kernel.org/r/20170125223558.1451224-1-arnd@arndb.de Link: http://lkml.kernel.org/r/148521301778.19116.10840599906674778980.stgit@djiang5-desk3.ch.intel.comSigned-off-by: NDave Jiang <dave.jiang@intel.com> Signed-off-by: NArnd Bergmann <arnd@arndb.de> Reviewed-by: NRoss Zwisler <ross.zwisler@linux.intel.com> Cc: Theodore Ts'o <tytso@mit.edu> Cc: Darrick J. Wong <darrick.wong@oracle.com> Cc: Matthew Wilcox <mawilcox@microsoft.com> Cc: Dave Hansen <dave.hansen@intel.com> Cc: Christoph Hellwig <hch@lst.de> Cc: Jan Kara <jack@suse.com> Cc: Dan Williams <dan.j.williams@intel.com> Signed-off-by: NAndrew Morton <akpm@linux-foundation.org> Signed-off-by: NLinus Torvalds <torvalds@linux-foundation.org>
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- 07 2月, 2017 2 次提交
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由 Archit Taneja 提交于
We currently create 2 encoders for DSI interfaces, one for command mode and other for video mode operation. This isn't needed as we can't really use both the encoders at the same time. It also makes connecting bridges harder. Switch to creating a single encoder. For now, we assume that the encoder is configured only in video mode. Later, the same encoder would be usable in both modes. Signed-off-by: NArchit Taneja <architt@codeaurora.org> Signed-off-by: NRob Clark <robdclark@gmail.com>
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由 Rob Clark 提交于
Suggested by Rob Herring. We still support the old names for compatibility with downstream android dt files. Cc: Rob Herring <robh@kernel.org> Signed-off-by: NRob Clark <robdclark@gmail.com> Reviewed-by: NEric Anholt <eric@anholt.net> Acked-by: NRob Herring <robh@kernel.org>
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- 29 11月, 2016 1 次提交
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由 Rob Clark 提交于
For a5xx the gpu is 64b so we need to change iova to 64b everywhere. On the display side, iova is still 32b so it can ignore the upper bits. (Although all the armv8 devices have an iommu that can map 64b pa to 32b iova.) Signed-off-by: NRob Clark <robdclark@gmail.com>
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