- 03 10月, 2012 1 次提交
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由 David Howells 提交于
Convert #include "..." to #include <path/...> in drivers/gpu/. Signed-off-by: NDavid Howells <dhowells@redhat.com> Acked-by: NDave Airlie <airlied@redhat.com> Acked-by: NArnd Bergmann <arnd@arndb.de> Acked-by: NThomas Gleixner <tglx@linutronix.de> Acked-by: NPaul E. McKenney <paulmck@linux.vnet.ibm.com> Acked-by: NDave Jones <davej@redhat.com>
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- 19 12月, 2011 2 次提交
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由 Jakob Bornecrantz 提交于
Doesn't protect any error code and only gets in the way of debugging. Signed-off-by: NJakob Bornecrantz <jakob@vmware.com> Reviewed-by: NThomas Hellstrom <thellstrom@vmware.com> Signed-off-by: NDave Airlie <airlied@redhat.com>
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由 Thomas Hellstrom 提交于
The driver implements the needed resource management required to use that register. Signed-off-by: NThomas Hellstrom <thellstrom@vmware.com> Reviewed-by: NJakob Bornecrantz <jakob@vmware.com> Signed-off-by: NDave Airlie <airlied@redhat.com>
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- 07 12月, 2011 1 次提交
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由 Thomas Meyer 提交于
The advantage of kcalloc is, that will prevent integer overflows which could result from the multiplication of number of elements and size and it is also a bit nicer to read. The semantic patch that makes this change is available in https://lkml.org/lkml/2011/11/25/107Signed-off-by: NThomas Meyer <thomas@m3y3r.de> Reviewed-by: NJakob Bornecrantz <jakob@vmware.com> Signed-off-by: NDave Airlie <airlied@redhat.com>
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- 18 10月, 2011 1 次提交
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由 Dan Carpenter 提交于
The intent here was to return an error code, but instead the code returns the number of bytes remaining (that weren't copied). Signed-off-by: NDan Carpenter <dan.carpenter@oracle.com> Reviewed-by: NThomas Hellstrom <thellstrom@vmware.com> Signed-off-by: NDave Airlie <airlied@redhat.com>
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- 10 10月, 2011 1 次提交
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由 Thomas Hellstrom 提交于
Make sure the device is processing the fifo when these functions are called in case they might sleep waiting for an event. Signed-off-by: NThomas Hellstrom <thellstrom@vmware.com> Signed-off-by: NDave Airlie <airlied@redhat.com>
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- 05 10月, 2011 1 次提交
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由 Jakob Bornecrantz 提交于
Signed-off-by: NJakob Bornecrantz <jakob@vmware.com> Signed-off-by: NThomas Hellstrom <thellstrom@vmware.com> Signed-off-by: NDave Airlie <airlied@redhat.com>
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- 06 9月, 2011 3 次提交
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由 Thomas Hellstrom 提交于
Since we don't allow user-space to map the fifo anymore, add a parameter to get fifo hw version and an ioctl to copy the 3D capabilities. Signed-off-by: NThomas Hellstrom <thellstrom@vmware.com> Reviewed-by: NJakob Bornecranz <jakob@vmware.com> Signed-off-by: NDave Airlie <airlied@redhat.com>
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由 Thomas Hellstrom 提交于
This was previously used by user-space to check whether a fence sequence had passed or not. With fence objects that's not needed anymore. Signed-off-by: NThomas Hellstrom <thellstrom@vmware.com> Reviewed-by: NJakob Bornecrantz <jakob@vmware.com> Signed-off-by: NDave Airlie <airlied@redhat.com>
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由 Thomas Hellstrom 提交于
It was only used for bringup debugging, and probably doesn't work anymore. Remove it. Signed-off-by: NThomas Hellstrom <thellstrom@vmware.com> Reviewed-by: NJakob Bornecrantz <jakob@vmware.com> Signed-off-by: NDave Airlie <airlied@redhat.com>
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- 06 10月, 2010 1 次提交
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由 Thomas Hellstrom 提交于
This can be used by the X server to restrict mode resolutions and size of root pixmap. Bump minor to announce this availability. Bump driver date. Signed-off-by: NThomas Hellstrom <thellstrom@vmware.com> Signed-off-by: NDave Airlie <airlied@redhat.com>
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- 11 2月, 2010 1 次提交
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由 Thomas Hellstrom 提交于
When time-based throttling is implemented, we need to bump minor. When the old way of detecting scanout is removed, we need to bump major. In the meantime, this change should not break existing user-space. Signed-off-by: NThomas Hellstrom <thellstrom@vmware.com> Signed-off-by: NJakob Bornecrantz <jakob@vmware.com> Signed-off-by: NDave Airlie <airlied@redhat.com>
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- 01 2月, 2010 1 次提交
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由 Jakob Bornecrantz 提交于
Signed-off-by: NJakob Bornecrantz <jakob@vmware.com> Signed-off-by: NDave Airlie <airlied@redhat.com>
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- 15 12月, 2009 1 次提交
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由 Jakob Bornecrantz 提交于
This commit adds the vmwgfx driver for the VWware Virtual GPU aka SVGA. The driver is under staging the same as Nouveau and Radeon KMS. Hopefully the 2D ioctls are bug free and don't need changing, so that part of the API should be stable. But there there is a pretty big chance that the 3D API will change in the future. Signed-off-by: NThomas Hellström <thellstrom@vmware.com> Signed-off-by: NJakob Bornecrantz <jakob@vmware.com> Signed-off-by: NDave Airlie <airlied@redhat.com>
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