- 05 8月, 2015 25 次提交
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由 Thomas Hellstrom 提交于
Reported by Intel's kbuild robot. Signed-off-by: NThomas Hellstrom <thellstrom@vmware.com> Reviewed-by: NSinclair Yeh <syeh@vmware.com> Reviewed-by: NBrian Paul <brianp@vmware.com>
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由 Thomas Hellstrom 提交于
When the size of dma_addr_t was 32 bits, the compiler warned about the size of the 32 bit shift being larger than the size of the data type. Reported by Intel's kbuild robot. Signed-off-by: NThomas Hellstrom <thellstrom@vmware.com> Reviewed-by: NSinclair Yeh <syeh@vmware.com> Reviewed-by: NBrian Paul <brianp@vmware.com>
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由 Thomas Hellstrom 提交于
We're giving up all attempts to keep cpu- and device byte ordering separate. This silences sparse when compiled using make C=2 CF="-D__CHECK_ENDIAN__" Signed-off-by: NThomas Hellstrom <thellstrom@vmware.com>
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由 Thomas Hellstrom 提交于
The preferred mode typically didn't end up first, since the function drm_mode_connector_list_update() reordered the modes. Signed-off-by: NThomas Hellstrom <thellstrom@vmware.com> Reviewed-by: NSinclair Yeh <syeh@vmware.com>
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由 Thomas Hellstrom 提交于
It somehow got lost in a rewrite. Signed-off-by: NThomas Hellstrom <thellstrom@vmware.com> Reviewed-by: NSinclair Yeh <syeh@vmware.com>
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由 Thomas Hellstrom 提交于
With screen targets the old legacy display system fbdev doesn't work satisfactory anymore. At best the resolution is severely restricted. Therefore implement fbdev on top of the kms system. With this change, fbdev will be using whatever KMS backend is chosen. There are helpers available for this, so in the future we'd probably want to implement the helper callbacks instead of calling into our KMS implementation directly. v2: Make sure we take the mode_config mutex around modesetting, Also clear the initial framebuffer using vzalloc instead of vmalloc. Signed-off-by: NThomas Hellstrom <thellstrom@vmware.com> Reviewed-by: NSinclair Yeh <syeh@vmware.com>
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由 Thomas Hellstrom 提交于
The kernel interface is needed for fbdev, and needs to be free from a file_priv member. To accomplish this, remove the fb surface mutex and list which isn't used anymore, anyway. Finally, make the pin() and unpin() pin the framebuffer for all display system backends, so that fbdev can pin its framebuffer before mapping it. v2: Address review comments: - Fix vmw_framebuffer_unpin() to handle also the surface framebuffer case. - Fix vmw_kms_new_framebuffer() to actually use the only_2d parameter. Signed-off-by: NThomas Hellstrom <thellstrom@vmware.com> Reviewed-by: NSinclair Yeh <syeh@vmware.com>
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由 Thomas Hellstrom 提交于
If the command buffer pool is out of space, the code waits until space is available. However since the condition code tries to allocate a range manager node while !TASK_RUNNING we get a kernel warning. Avoid this by pre-allocating the mm node. This will also probably be more efficient. Signed-off-by: NThomas Hellstrom <thellstrom@vmware.com> Reviewed-by: NSinclair Yeh <syeh@vmware.com>
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由 Thomas Hellstrom 提交于
Also implements the missing readback function and fixes page flip in case of no event. v2: - Adapt to the work done for screen targets for 2d, in particular Handle proxy surface updates. - Remove execbuf quirks since we now use fifo reserve / commit. - Revert the initial placement of vmw dma buffers. v3: Address review comments. Signed-off-by: NThomas Hellstrom <thellstrom@vmware.com> Reviewed-by: NSinclair Yeh <syeh@vmware.com>
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由 Thomas Hellstrom 提交于
This makes it possible to use the same function for surface dirty and present. Also fixes page flip without events. Signed-off-by: NThomas Hellstrom <thellstrom@vmware.com> Reviewed-by: NSinclair Yeh <syeh@vmware.com>
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由 Thomas Hellstrom 提交于
We need to make the dirty- and readback functions callable without a struct drm_file pointer. We also need to unify the handling of dirty- and readback cliprects that are now implemented in various places across the kms system, som add helpers to facilitate this. Signed-off-by: NThomas Hellstrom <thellstrom@vmware.com> Reviewed-by: NSinclair Yeh <syeh@vmware.com>
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由 Thomas Hellstrom 提交于
v2: Fix dma buffer validation on resource pinning. Signed-off-by: NThomas Hellstrom <thellstrom@vmware.com> Reviewed-by: NSinclair Yeh <syeh@vmware.com>
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由 Sinclair Yeh 提交于
This patch address the following underlying issues with SurfaceDMA * SurfaceDMA command does not work in a 2D VM, but we can wrap a proxy surface around the same DMA buffer and use the SurfaceCopy command which does work in a 2D VM. * Wrapping a DMA buffer with a proxy surface also gives us an added optimization path for the case when the DMA buf dimensions match the mode. In this case, the DMA buf can be pinned as the display surface, saving an extra copy. This only works in a 2D VM because we won't be doing any rendering operations directly to the display surface. v2 * Moved is_dmabuf_proxy field to vmw_framebuffer_surface * Undone coding style changes * Addressed other issues from review Signed-off-by: NSinclair Yeh <syeh@vmware.com> Reviewed-by: NThomas Hellstrom <thellstrom@vmware.com>
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由 Sinclair Yeh 提交于
Add support for the screen target device interface. Add a getparam parameter and bump minor to signal availability. Signed-off-by: NSinclair Yeh <syeh@vmware.com> Signed-off-by: NThomas Hellstrom <thellstrom@vmware.com>
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由 Thomas Hellstrom 提交于
For certain surface copies, we don't have a user space handle for the destination surface. In such cases, we are going to trust that our caller is giving us the right surface ID. To do this case, we created a quirk flag that may be useful in the future for handling other cases. Signed-off-by: NThomas Hellstrom <thellstrom@vmware.com> Signed-off-by: NSinclair Yeh <syeh@vmware.com>
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由 Sinclair Yeh 提交于
Signed-off-by: NSinclair Yeh <syeh@vmware.com> Signed-off-by: NThomas Hellstrom <thellstrom@vmware.com>
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由 Sinclair Yeh 提交于
Refactored vmw_gb_surface_define_ioctl() and made the surface definition part a separate function. This way other parts of vmwgfx can use it to allocate kernel-visible GB surfaces. Signed-off-by: NSinclair Yeh <syeh@vmware.com> Signed-off-by: NThomas Hellstrom <thellstrom@vmware.com>
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由 Sinclair Yeh 提交于
Update device definition headers to support screen targets. Signed-off-by: NSinclair Yeh <syeh@vmware.com> Signed-off-by: NThomas Hellstrom <thellstrom@vmware.com>
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由 Thomas Hellstrom 提交于
For screen targets it appears we need to pin surfaces while they are bound as screen targets, so add a small interface to do that. v2: Always increase pin_count on pin. v3: Add missing reservation sem. Signed-off-by: NThomas Hellstrom <thellstrom@vmware.com> Reviewed-by: NSinclair Yeh <syeh@vmware.com>
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由 Thomas Hellstrom 提交于
Fix a circular locking dependency between struct vmw_overlay::mutex and struct vmw_private::reservation_sem Signed-off-by: NThomas Hellstrom <thellstrom@vmware.com> Reviewed-by: NBrian Paul <brianp@vmware.com>
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由 Thomas Hellstrom 提交于
Add command buffer support. Currently we don't implement preemption or fancy error handling. Tested with a couple of mesa-demos, compiz/unity and viewperf maya-03. v2: - Synchronize with pending work at command buffer manager takedown. - Add an interface to flush the current command buffer for latency-critical command batches and apply it to framebuffer dirtying. v3: - Minor fixes of definitions and typos to address reviews. - Removed new or moved branch predictor hints. Signed-off-by: NThomas Hellstrom <thellstrom@vmware.com> Reviewed-by: NSinclair Yeh <syeh@vmware.com>
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由 Thomas Hellstrom 提交于
Signed-off-by: NThomas Hellstrom <thellstrom@vmware.com> Reviewed-by: NSinclair Yeh <syeh@vmware.com>
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由 Thomas Hellstrom 提交于
Don't fence and free the BO if command submission fails. Signed-off-by: NThomas Hellstrom <thellstrom@vmware.com>
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由 Thomas Hellstrom 提交于
This commit reworks device initialization so that we always enable the FIFO at driver load, deferring SVGA enable until either first modeset or fbdev enable. This should always leave the fifo properly enabled for render- and control nodes. In addition, *) We disable the use of VRAM when SVGA is not enabled. *) We simplify PM support so that we only throw out resources on hibernate, not on suspend, since the device keeps its state on suspend. Signed-off-by: NThomas Hellstrom <thellstrom@vmware.com> Reviewed-by: NSinclair Yeh <syeh@vmware.com>
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由 Thomas Hellstrom 提交于
A regression introduced when the master ttm lock was split into two. Reported-and-tested-by: NBrian Paul <brianp@vmware.com> Signed-off-by: NThomas Hellstrom <thellstrom@vmware.com> Reviewed-by: NBrian Paul <brianp@vmware.com>
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- 27 3月, 2015 1 次提交
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由 Ville Syrjälä 提交于
ioctl->cmd_drv is pointless and we can just as well stick the full ioctl definition into ioctl->cmd. Cc: Jakob Bornecrantz <jakob@vmware.com> Cc: Thomas Hellstrom <thellstrom@vmware.com> Signed-off-by: NVille Syrjälä <ville.syrjala@linux.intel.com> Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
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- 12 3月, 2015 4 次提交
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由 Thomas Hellstrom 提交于
Starting with commit b4b55cda ("x86/PCI: Refine the way to release PCI IRQ resources") the device lost its irq resource on module unload. While that's ok and apparently intentional, the driver never got the resource back on module load The code apparently wants drivers to disable the pci device at pci device driver removal, so lets do that. That fixes the issue. Signed-off-by: NThomas Hellstrom <thellstrom@vmware.com> Reviewed-by: NBrian Paul <brianp@vmware.com>
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由 Colin Ian King 提交于
cppcheck on lines 917 and 977 show an ineffective assignment to the dma buffer pointer: [drivers/gpu/drm/vmwgfx/vmwgfx_execbuf.c:917]: [drivers/gpu/drm/vmwgfx/vmwgfx_execbuf.c:977]: (warning) Assignment of function parameter has no effect outside the function. Did you forget dereferencing it? On a successful DMA buffer lookup, the dma buffer pointer is assigned, however, on failure it currently is left in an undefined state. The original intention in the error exit path was to nullify the pointer on an error (which the original code failed to do properly). This patch fixes this also ensures all failure paths nullify the buffer pointer on the error return. Fortunately the callers to vmw_translate_mob_ptr and vmw_translate_guest_ptr are checking on a return status and not on the dma buffer pointer, so the original code worked. Reviewed-by: NThomas Hellstrom <thellstrom@vmware.com> Signed-off-by: NColin Ian King <colin.king@canonical.com>
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由 Thomas Hellstrom 提交于
To take down the MOB and GMR memory types, the driver may have to issue fence objects and thus make sure that the fence manager is taken down after those memory types. Reorder device init accordingly. Cc: <stable@vger.kernel.org> Signed-off-by: NThomas Hellstrom <thellstrom@vmware.com> Reviewed-by: NSinclair Yeh <syeh@vmware.com>
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由 Thomas Hellstrom 提交于
Experimental lockdep annotation added to the TTM lock has unveiled a couple of lock dependency violations in the vmwgfx driver. In both cases it turns out that the device_private::reservation_sem is not needed so the offending code is moved out of that lock. Cc: <stable@vger.kernel.org> Acked-by: NSinclair Yeh <syeh@vmware.com> Signed-off-by: NThomas Hellstrom <thellstrom@vmware.com>
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- 19 1月, 2015 1 次提交
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由 Thomas Hellstrom 提交于
Fixes a case where we call vmw_fifo_idle() from within a wait function with task state !TASK_RUNNING, which is illegal. In addition, make the locking fine-grained, so that it is performed once for every read- and write operation. This is of course more costly, but we don't perform much register access in the timing critical paths anyway. Instead we have the extra benefit of being sure that we don't forget the hw lock around register accesses. I think currently the kms code was quite buggy w r t this. This fixes Red Hat Bugzilla Bug 1180796 Cc: stable@vger.kernel.org Signed-off-by: NThomas Hellstrom <thellstrom@vmware.com> Reviewed-by: NJakob Bornecrantz <jakob@vmware.com>
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- 04 12月, 2014 1 次提交
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由 Christian König 提交于
This patch adds an optional list_head parameter to ttm_eu_reserve_buffers. If specified duplicates in the execbuf list are no longer reported as errors, but moved to this list instead. Reviewed-by: NThomas Hellstrom <thellstrom@vmware.com> Signed-off-by: NChristian König <christian.koenig@amd.com> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
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- 03 12月, 2014 4 次提交
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由 Thomas Hellstrom 提交于
This codepath is mostly hit when rebinding after a backup buffer swapout. It's amazing that this error hasn't been more obvious but probably the shaders are not reread from guest memory that often.. Signed-off-by: NThomas Hellstrom <thellstrom@vmware.com> Reviewed-by: NJakob Bornecrantz <jakob@vmware.com> Reviewed-by: NSinclair Yeh <syeh@vmware.com>
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由 Thomas Hellstrom 提交于
The commit "vmwgfx: Rework fence event action" introduced a number of bugs that are fixed with this commit: a) A forgotten return stateemnt. b) An if statement with identical branches. Cc: <stable@vger.kernel.org> Reported-by: NRob Clark <robdclark@gmail.com> Signed-off-by: NThomas Hellstrom <thellstrom@vmware.com> Reviewed-by: NJakob Bornecrantz <jakob@vmware.com> Reviewed-by: NSinclair Yeh <syeh@vmware.com>
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由 Thomas Hellstrom 提交于
Kernel side fence objects are used when unbinding resources and may thus be created as part of a memory reclaim operation. This might trigger recursive memory reclaims and result in the kernel running out of stack space. So a simple way out is to avoid accounting of these fence objects. In principle this is OK since while user-space can trigger the creation of such objects, it can't really hold on to them. However, their lifetime is quite long, so some form of accounting should perhaps be implemented in the future. Fixes kernel crashes when running, for example viewperf11 ensight-04 test 3 with low system memory settings. Cc: <stable@vger.kernel.org> Signed-off-by: NThomas Hellstrom <thellstrom@vmware.com> Reviewed-by: NJakob Bornecrantz <jakob@vmware.com> Reviewed-by: NSinclair Yeh <syeh@vmware.com>
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由 Thomas Hellstrom 提交于
The function vmw_master_check() might return -ERESTARTSYS if there is a signal pending, indicating that the IOCTL should be rerun, potentially from user-space. At that point we shouldn't print out an error message since that is not an error condition. In short, avoid bloating the kernel log when a process refuses to die on SIGTERM. Cc: <stable@vger.kernel.org> Signed-off-by: NThomas Hellstrom <thellstrom@vmware.com> Reviewed-by: NJakob Bornecrantz <jakob@vmware.com>
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- 21 11月, 2014 1 次提交
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由 Markus Elfring 提交于
The vfree() function performes also input parameter validation. Thus the test around the call is not needed. This issue was detected by using the Coccinelle software. Signed-off-by: NMarkus Elfring <elfring@users.sourceforge.net> Reviewed-by: NThierry Reding <thierry.reding@gmail.com> Signed-off-by: NDave Airlie <airlied@redhat.com>
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- 12 11月, 2014 1 次提交
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由 Daniel Vetter 提交于
Turned out to be much simpler on top of my latest atomic stuff than what I've feared. Some details: - Drop the modeset_lock_all snakeoil in drm_plane_init. Same justification as for the equivalent change in drm_crtc_init done in commit d0fa1af4 Author: Daniel Vetter <daniel.vetter@ffwll.ch> Date: Mon Sep 8 09:02:49 2014 +0200 drm: Drop modeset locking from crtc init function Without these the drm_modeset_lock_init would fall over the exact same way. - Since the atomic core code wraps the locking switching it to per-plane locks was a one-line change. - For the legacy ioctls add a plane argument to the locking helper so that we can grab the right plane lock (cursor or primary). Since the universal cursor plane might not be there, or someone really crazy might forgoe the primary plane even accept NULL. - Add some locking WARN_ON to the atomic helpers for good paranoid measure and to check that it all works out. Tested on my exynos atomic hackfest with full lockdep checks and ww backoff injection. v2: I've forgotten about the load-detect code in i915. v3: Thierry reported that in latest 3.18-rc vmwgfx doesn't compile any more due to commit 21e88620 Author: Rob Clark <robdclark@gmail.com> Date: Thu Oct 30 13:39:04 2014 -0400 drm/vmwgfx: fix lock breakage Rebased and fix this up. Cc: Thierry Reding <thierry.reding@gmail.com> Signed-off-by: NDaniel Vetter <daniel.vetter@intel.com> Reviewed-by: NSean Paul <seanpaul@chromium.org> Signed-off-by: NDave Airlie <airlied@redhat.com>
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- 05 11月, 2014 1 次提交
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由 Daniel Vetter 提交于
Just a bit of OCD cleanup on headers - this function isn't the core interface any more but just a helper for drivers who haven't yet transitioned to universal planes. Put the declaration at the right spot and sprinkle necessary #includes over all drivers. Maybe this helps to encourage driver maintainers to do the switch. v2: Fix #include ordering for tegra, reported by 0-day builder. v3: Include required headers, reported by Thierry. Cc: Matt Roper <matthew.d.roper@intel.com> Cc: Thierry Reding <treding@nvidia.com> Reviewed-by: NMatt Roper <matthew.d.roper@intel.com> Reviewed-by: NSean Paul <seanpaul@chromium.org> Signed-off-by: NDaniel Vetter <daniel.vetter@intel.com>
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- 31 10月, 2014 1 次提交
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由 Sinclair Yeh 提交于
When screen objects are enabled, the bpp is assumed to be 32, otherwise it is set to 16. v2: * Use u32 instead of u64 for assumed_bpp. * Fixed mechanism to check for screen objects * Limit the back buffer size to VRAM. Signed-off-by: NSinclair Yeh <syeh@vmware.com> Reviewed-by: NThomas Hellstrom <thellstrom@vmware.com> Cc: <stable@vger.kernel.org>
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