1. 26 8月, 2020 4 次提交
  2. 25 8月, 2020 6 次提交
    • M
      tcp: bpf: Optionally store mac header in TCP_SAVE_SYN · 267cf9fa
      Martin KaFai Lau 提交于
      This patch is adapted from Eric's patch in an earlier discussion [1].
      
      The TCP_SAVE_SYN currently only stores the network header and
      tcp header.  This patch allows it to optionally store
      the mac header also if the setsockopt's optval is 2.
      
      It requires one more bit for the "save_syn" bit field in tcp_sock.
      This patch achieves this by moving the syn_smc bit next to the is_mptcp.
      The syn_smc is currently used with the TCP experimental option.  Since
      syn_smc is only used when CONFIG_SMC is enabled, this patch also puts
      the "IS_ENABLED(CONFIG_SMC)" around it like the is_mptcp did
      with "IS_ENABLED(CONFIG_MPTCP)".
      
      The mac_hdrlen is also stored in the "struct saved_syn"
      to allow a quick offset from the bpf prog if it chooses to start
      getting from the network header or the tcp header.
      
      [1]: https://lore.kernel.org/netdev/CANn89iLJNWh6bkH7DNhy_kmcAexuUCccqERqe7z2QsvPhGrYPQ@mail.gmail.com/Suggested-by: NEric Dumazet <edumazet@google.com>
      Signed-off-by: NMartin KaFai Lau <kafai@fb.com>
      Signed-off-by: NAlexei Starovoitov <ast@kernel.org>
      Reviewed-by: NEric Dumazet <edumazet@google.com>
      Link: https://lore.kernel.org/bpf/20200820190123.2886935-1-kafai@fb.com
      267cf9fa
    • M
      bpf: tcp: Allow bpf prog to write and parse TCP header option · 0813a841
      Martin KaFai Lau 提交于
      [ Note: The TCP changes here is mainly to implement the bpf
        pieces into the bpf_skops_*() functions introduced
        in the earlier patches. ]
      
      The earlier effort in BPF-TCP-CC allows the TCP Congestion Control
      algorithm to be written in BPF.  It opens up opportunities to allow
      a faster turnaround time in testing/releasing new congestion control
      ideas to production environment.
      
      The same flexibility can be extended to writing TCP header option.
      It is not uncommon that people want to test new TCP header option
      to improve the TCP performance.  Another use case is for data-center
      that has a more controlled environment and has more flexibility in
      putting header options for internal only use.
      
      For example, we want to test the idea in putting maximum delay
      ACK in TCP header option which is similar to a draft RFC proposal [1].
      
      This patch introduces the necessary BPF API and use them in the
      TCP stack to allow BPF_PROG_TYPE_SOCK_OPS program to parse
      and write TCP header options.  It currently supports most of
      the TCP packet except RST.
      
      Supported TCP header option:
      ───────────────────────────
      This patch allows the bpf-prog to write any option kind.
      Different bpf-progs can write its own option by calling the new helper
      bpf_store_hdr_opt().  The helper will ensure there is no duplicated
      option in the header.
      
      By allowing bpf-prog to write any option kind, this gives a lot of
      flexibility to the bpf-prog.  Different bpf-prog can write its
      own option kind.  It could also allow the bpf-prog to support a
      recently standardized option on an older kernel.
      
      Sockops Callback Flags:
      ──────────────────────
      The bpf program will only be called to parse/write tcp header option
      if the following newly added callback flags are enabled
      in tp->bpf_sock_ops_cb_flags:
      BPF_SOCK_OPS_PARSE_UNKNOWN_HDR_OPT_CB_FLAG
      BPF_SOCK_OPS_PARSE_ALL_HDR_OPT_CB_FLAG
      BPF_SOCK_OPS_WRITE_HDR_OPT_CB_FLAG
      
      A few words on the PARSE CB flags.  When the above PARSE CB flags are
      turned on, the bpf-prog will be called on packets received
      at a sk that has at least reached the ESTABLISHED state.
      The parsing of the SYN-SYNACK-ACK will be discussed in the
      "3 Way HandShake" section.
      
      The default is off for all of the above new CB flags, i.e. the bpf prog
      will not be called to parse or write bpf hdr option.  There are
      details comment on these new cb flags in the UAPI bpf.h.
      
      sock_ops->skb_data and bpf_load_hdr_opt()
      ─────────────────────────────────────────
      sock_ops->skb_data and sock_ops->skb_data_end covers the whole
      TCP header and its options.  They are read only.
      
      The new bpf_load_hdr_opt() helps to read a particular option "kind"
      from the skb_data.
      
      Please refer to the comment in UAPI bpf.h.  It has details
      on what skb_data contains under different sock_ops->op.
      
      3 Way HandShake
      ───────────────
      The bpf-prog can learn if it is sending SYN or SYNACK by reading the
      sock_ops->skb_tcp_flags.
      
      * Passive side
      
      When writing SYNACK (i.e. sock_ops->op == BPF_SOCK_OPS_WRITE_HDR_OPT_CB),
      the received SYN skb will be available to the bpf prog.  The bpf prog can
      use the SYN skb (which may carry the header option sent from the remote bpf
      prog) to decide what bpf header option should be written to the outgoing
      SYNACK skb.  The SYN packet can be obtained by getsockopt(TCP_BPF_SYN*).
      More on this later.  Also, the bpf prog can learn if it is in syncookie
      mode (by checking sock_ops->args[0] == BPF_WRITE_HDR_TCP_SYNACK_COOKIE).
      
      The bpf prog can store the received SYN pkt by using the existing
      bpf_setsockopt(TCP_SAVE_SYN).  The example in a later patch does it.
      [ Note that the fullsock here is a listen sk, bpf_sk_storage
        is not very useful here since the listen sk will be shared
        by many concurrent connection requests.
      
        Extending bpf_sk_storage support to request_sock will add weight
        to the minisock and it is not necessary better than storing the
        whole ~100 bytes SYN pkt. ]
      
      When the connection is established, the bpf prog will be called
      in the existing PASSIVE_ESTABLISHED_CB callback.  At that time,
      the bpf prog can get the header option from the saved syn and
      then apply the needed operation to the newly established socket.
      The later patch will use the max delay ack specified in the SYN
      header and set the RTO of this newly established connection
      as an example.
      
      The received ACK (that concludes the 3WHS) will also be available to
      the bpf prog during PASSIVE_ESTABLISHED_CB through the sock_ops->skb_data.
      It could be useful in syncookie scenario.  More on this later.
      
      There is an existing getsockopt "TCP_SAVED_SYN" to return the whole
      saved syn pkt which includes the IP[46] header and the TCP header.
      A few "TCP_BPF_SYN*" getsockopt has been added to allow specifying where to
      start getting from, e.g. starting from TCP header, or from IP[46] header.
      
      The new getsockopt(TCP_BPF_SYN*) will also know where it can get
      the SYN's packet from:
        - (a) the just received syn (available when the bpf prog is writing SYNACK)
              and it is the only way to get SYN during syncookie mode.
        or
        - (b) the saved syn (available in PASSIVE_ESTABLISHED_CB and also other
              existing CB).
      
      The bpf prog does not need to know where the SYN pkt is coming from.
      The getsockopt(TCP_BPF_SYN*) will hide this details.
      
      Similarly, a flags "BPF_LOAD_HDR_OPT_TCP_SYN" is also added to
      bpf_load_hdr_opt() to read a particular header option from the SYN packet.
      
      * Fastopen
      
      Fastopen should work the same as the regular non fastopen case.
      This is a test in a later patch.
      
      * Syncookie
      
      For syncookie, the later example patch asks the active
      side's bpf prog to resend the header options in ACK.  The server
      can use bpf_load_hdr_opt() to look at the options in this
      received ACK during PASSIVE_ESTABLISHED_CB.
      
      * Active side
      
      The bpf prog will get a chance to write the bpf header option
      in the SYN packet during WRITE_HDR_OPT_CB.  The received SYNACK
      pkt will also be available to the bpf prog during the existing
      ACTIVE_ESTABLISHED_CB callback through the sock_ops->skb_data
      and bpf_load_hdr_opt().
      
      * Turn off header CB flags after 3WHS
      
      If the bpf prog does not need to write/parse header options
      beyond the 3WHS, the bpf prog can clear the bpf_sock_ops_cb_flags
      to avoid being called for header options.
      Or the bpf-prog can select to leave the UNKNOWN_HDR_OPT_CB_FLAG on
      so that the kernel will only call it when there is option that
      the kernel cannot handle.
      
      [1]: draft-wang-tcpm-low-latency-opt-00
           https://tools.ietf.org/html/draft-wang-tcpm-low-latency-opt-00Signed-off-by: NMartin KaFai Lau <kafai@fb.com>
      Signed-off-by: NAlexei Starovoitov <ast@kernel.org>
      Link: https://lore.kernel.org/bpf/20200820190104.2885895-1-kafai@fb.com
      0813a841
    • M
      bpf: tcp: Add bpf_skops_hdr_opt_len() and bpf_skops_write_hdr_opt() · 331fca43
      Martin KaFai Lau 提交于
      The bpf prog needs to parse the SYN header to learn what options have
      been sent by the peer's bpf-prog before writing its options into SYNACK.
      This patch adds a "syn_skb" arg to tcp_make_synack() and send_synack().
      This syn_skb will eventually be made available (as read-only) to the
      bpf prog.  This will be the only SYN packet available to the bpf
      prog during syncookie.  For other regular cases, the bpf prog can
      also use the saved_syn.
      
      When writing options, the bpf prog will first be called to tell the
      kernel its required number of bytes.  It is done by the new
      bpf_skops_hdr_opt_len().  The bpf prog will only be called when the new
      BPF_SOCK_OPS_WRITE_HDR_OPT_CB_FLAG is set in tp->bpf_sock_ops_cb_flags.
      When the bpf prog returns, the kernel will know how many bytes are needed
      and then update the "*remaining" arg accordingly.  4 byte alignment will
      be included in the "*remaining" before this function returns.  The 4 byte
      aligned number of bytes will also be stored into the opts->bpf_opt_len.
      "bpf_opt_len" is a newly added member to the struct tcp_out_options.
      
      Then the new bpf_skops_write_hdr_opt() will call the bpf prog to write the
      header options.  The bpf prog is only called if it has reserved spaces
      before (opts->bpf_opt_len > 0).
      
      The bpf prog is the last one getting a chance to reserve header space
      and writing the header option.
      
      These two functions are half implemented to highlight the changes in
      TCP stack.  The actual codes preparing the bpf running context and
      invoking the bpf prog will be added in the later patch with other
      necessary bpf pieces.
      Signed-off-by: NMartin KaFai Lau <kafai@fb.com>
      Signed-off-by: NAlexei Starovoitov <ast@kernel.org>
      Reviewed-by: NEric Dumazet <edumazet@google.com>
      Link: https://lore.kernel.org/bpf/20200820190052.2885316-1-kafai@fb.com
      331fca43
    • M
      bpf: tcp: Add bpf_skops_parse_hdr() · 00d211a4
      Martin KaFai Lau 提交于
      The patch adds a function bpf_skops_parse_hdr().
      It will call the bpf prog to parse the TCP header received at
      a tcp_sock that has at least reached the ESTABLISHED state.
      
      For the packets received during the 3WHS (SYN, SYNACK and ACK),
      the received skb will be available to the bpf prog during the callback
      in bpf_skops_established() introduced in the previous patch and
      in the bpf_skops_write_hdr_opt() that will be added in the
      next patch.
      
      Calling bpf prog to parse header is controlled by two new flags in
      tp->bpf_sock_ops_cb_flags:
      BPF_SOCK_OPS_PARSE_UNKNOWN_HDR_OPT_CB_FLAG and
      BPF_SOCK_OPS_PARSE_ALL_HDR_OPT_CB_FLAG.
      
      When BPF_SOCK_OPS_PARSE_UNKNOWN_HDR_OPT_CB_FLAG is set,
      the bpf prog will only be called when there is unknown
      option in the TCP header.
      
      When BPF_SOCK_OPS_PARSE_ALL_HDR_OPT_CB_FLAG is set,
      the bpf prog will be called on all received TCP header.
      
      This function is half implemented to highlight the changes in
      TCP stack.  The actual codes preparing the bpf running context and
      invoking the bpf prog will be added in the later patch with other
      necessary bpf pieces.
      Signed-off-by: NMartin KaFai Lau <kafai@fb.com>
      Signed-off-by: NAlexei Starovoitov <ast@kernel.org>
      Reviewed-by: NEric Dumazet <edumazet@google.com>
      Link: https://lore.kernel.org/bpf/20200820190046.2885054-1-kafai@fb.com
      00d211a4
    • M
      tcp: bpf: Add TCP_BPF_RTO_MIN for bpf_setsockopt · ca584ba0
      Martin KaFai Lau 提交于
      This patch adds bpf_setsockopt(TCP_BPF_RTO_MIN) to allow bpf prog
      to set the min rto of a connection.  It could be used together
      with the earlier patch which has added bpf_setsockopt(TCP_BPF_DELACK_MAX).
      
      A later selftest patch will communicate the max delay ack in a
      bpf tcp header option and then the receiving side can use
      bpf_setsockopt(TCP_BPF_RTO_MIN) to set a shorter rto.
      Signed-off-by: NMartin KaFai Lau <kafai@fb.com>
      Signed-off-by: NAlexei Starovoitov <ast@kernel.org>
      Reviewed-by: NEric Dumazet <edumazet@google.com>
      Acked-by: NJohn Fastabend <john.fastabend@gmail.com>
      Link: https://lore.kernel.org/bpf/20200820190027.2884170-1-kafai@fb.com
      ca584ba0
    • M
      tcp: bpf: Add TCP_BPF_DELACK_MAX setsockopt · 2b8ee4f0
      Martin KaFai Lau 提交于
      This change is mostly from an internal patch and adapts it from sysctl
      config to the bpf_setsockopt setup.
      
      The bpf_prog can set the max delay ack by using
      bpf_setsockopt(TCP_BPF_DELACK_MAX).  This max delay ack can be communicated
      to its peer through bpf header option.  The receiving peer can then use
      this max delay ack and set a potentially lower rto by using
      bpf_setsockopt(TCP_BPF_RTO_MIN) which will be introduced
      in the next patch.
      
      Another later selftest patch will also use it like the above to show
      how to write and parse bpf tcp header option.
      Signed-off-by: NMartin KaFai Lau <kafai@fb.com>
      Signed-off-by: NAlexei Starovoitov <ast@kernel.org>
      Reviewed-by: NEric Dumazet <edumazet@google.com>
      Acked-by: NJohn Fastabend <john.fastabend@gmail.com>
      Link: https://lore.kernel.org/bpf/20200820190021.2884000-1-kafai@fb.com
      2b8ee4f0
  3. 22 8月, 2020 1 次提交
  4. 07 8月, 2020 1 次提交
  5. 02 8月, 2020 1 次提交
  6. 28 7月, 2020 1 次提交
  7. 26 7月, 2020 2 次提交
    • A
      libbpf: Add support for BPF XDP link · dc8698ca
      Andrii Nakryiko 提交于
      Sync UAPI header and add support for using bpf_link-based XDP attachment.
      Make xdp/ prog type set expected attach type. Kernel didn't enforce
      attach_type for XDP programs before, so there is no backwards compatiblity
      issues there.
      
      Also fix section_names selftest to recognize that xdp prog types now have
      expected attach type.
      Signed-off-by: NAndrii Nakryiko <andriin@fb.com>
      Signed-off-by: NAlexei Starovoitov <ast@kernel.org>
      Link: https://lore.kernel.org/bpf/20200722064603.3350758-8-andriin@fb.com
      dc8698ca
    • Y
      bpf: Implement bpf iterator for map elements · a5cbe05a
      Yonghong Song 提交于
      The bpf iterator for map elements are implemented.
      The bpf program will receive four parameters:
        bpf_iter_meta *meta: the meta data
        bpf_map *map:        the bpf_map whose elements are traversed
        void *key:           the key of one element
        void *value:         the value of the same element
      
      Here, meta and map pointers are always valid, and
      key has register type PTR_TO_RDONLY_BUF_OR_NULL and
      value has register type PTR_TO_RDWR_BUF_OR_NULL.
      The kernel will track the access range of key and value
      during verification time. Later, these values will be compared
      against the values in the actual map to ensure all accesses
      are within range.
      
      A new field iter_seq_info is added to bpf_map_ops which
      is used to add map type specific information, i.e., seq_ops,
      init/fini seq_file func and seq_file private data size.
      Subsequent patches will have actual implementation
      for bpf_map_ops->iter_seq_info.
      
      In user space, BPF_ITER_LINK_MAP_FD needs to be
      specified in prog attr->link_create.flags, which indicates
      that attr->link_create.target_fd is a map_fd.
      The reason for such an explicit flag is for possible
      future cases where one bpf iterator may allow more than
      one possible customization, e.g., pid and cgroup id for
      task_file.
      
      Current kernel internal implementation only allows
      the target to register at most one required bpf_iter_link_info.
      To support the above case, optional bpf_iter_link_info's
      are needed, the target can be extended to register such link
      infos, and user provided link_info needs to match one of
      target supported ones.
      Signed-off-by: NYonghong Song <yhs@fb.com>
      Signed-off-by: NAlexei Starovoitov <ast@kernel.org>
      Link: https://lore.kernel.org/bpf/20200723184112.590360-1-yhs@fb.com
      a5cbe05a
  8. 18 7月, 2020 1 次提交
  9. 17 7月, 2020 1 次提交
  10. 16 7月, 2020 2 次提交
  11. 08 7月, 2020 1 次提交
  12. 01 7月, 2020 1 次提交
  13. 25 6月, 2020 4 次提交
  14. 24 6月, 2020 2 次提交
    • Q
      bpf: Fix formatting in documentation for BPF helpers · bcc7f554
      Quentin Monnet 提交于
      When producing the bpf-helpers.7 man page from the documentation from
      the BPF user space header file, rst2man complains:
      
          <stdin>:2636: (ERROR/3) Unexpected indentation.
          <stdin>:2640: (WARNING/2) Block quote ends without a blank line; unexpected unindent.
      
      Let's fix formatting for the relevant chunk (item list in
      bpf_ringbuf_query()'s description), and for a couple other functions.
      Signed-off-by: NQuentin Monnet <quentin@isovalent.com>
      Signed-off-by: NAlexei Starovoitov <ast@kernel.org>
      Acked-by: NAndrii Nakryiko <andriin@fb.com>
      Link: https://lore.kernel.org/bpf/20200623153935.6215-1-quentin@isovalent.com
      bcc7f554
    • A
      bpf: Switch most helper return values from 32-bit int to 64-bit long · bdb7b79b
      Andrii Nakryiko 提交于
      Switch most of BPF helper definitions from returning int to long. These
      definitions are coming from comments in BPF UAPI header and are used to
      generate bpf_helper_defs.h (under libbpf) to be later included and used from
      BPF programs.
      
      In actual in-kernel implementation, all the helpers are defined as returning
      u64, but due to some historical reasons, most of them are actually defined as
      returning int in UAPI (usually, to return 0 on success, and negative value on
      error).
      
      This actually causes Clang to quite often generate sub-optimal code, because
      compiler believes that return value is 32-bit, and in a lot of cases has to be
      up-converted (usually with a pair of 32-bit bit shifts) to 64-bit values,
      before they can be used further in BPF code.
      
      Besides just "polluting" the code, these 32-bit shifts quite often cause
      problems for cases in which return value matters. This is especially the case
      for the family of bpf_probe_read_str() functions. There are few other similar
      helpers (e.g., bpf_read_branch_records()), in which return value is used by
      BPF program logic to record variable-length data and process it. For such
      cases, BPF program logic carefully manages offsets within some array or map to
      read variable-length data. For such uses, it's crucial for BPF verifier to
      track possible range of register values to prove that all the accesses happen
      within given memory bounds. Those extraneous zero-extending bit shifts,
      inserted by Clang (and quite often interleaved with other code, which makes
      the issues even more challenging and sometimes requires employing extra
      per-variable compiler barriers), throws off verifier logic and makes it mark
      registers as having unknown variable offset. We'll study this pattern a bit
      later below.
      
      Another common pattern is to check return of BPF helper for non-zero state to
      detect error conditions and attempt alternative actions in such case. Even in
      this simple and straightforward case, this 32-bit vs BPF's native 64-bit mode
      quite often leads to sub-optimal and unnecessary extra code. We'll look at
      this pattern as well.
      
      Clang's BPF target supports two modes of code generation: ALU32, in which it
      is capable of using lower 32-bit parts of registers, and no-ALU32, in which
      only full 64-bit registers are being used. ALU32 mode somewhat mitigates the
      above described problems, but not in all cases.
      
      This patch switches all the cases in which BPF helpers return 0 or negative
      error from returning int to returning long. It is shown below that such change
      in definition leads to equivalent or better code. No-ALU32 mode benefits more,
      but ALU32 mode doesn't degrade or still gets improved code generation.
      
      Another class of cases switched from int to long are bpf_probe_read_str()-like
      helpers, which encode successful case as non-negative values, while still
      returning negative value for errors.
      
      In all of such cases, correctness is preserved due to two's complement
      encoding of negative values and the fact that all helpers return values with
      32-bit absolute value. Two's complement ensures that for negative values
      higher 32 bits are all ones and when truncated, leave valid negative 32-bit
      value with the same value. Non-negative values have upper 32 bits set to zero
      and similarly preserve value when high 32 bits are truncated. This means that
      just casting to int/u32 is correct and efficient (and in ALU32 mode doesn't
      require any extra shifts).
      
      To minimize the chances of regressions, two code patterns were investigated,
      as mentioned above. For both patterns, BPF assembly was analyzed in
      ALU32/NO-ALU32 compiler modes, both with current 32-bit int return type and
      new 64-bit long return type.
      
      Case 1. Variable-length data reading and concatenation. This is quite
      ubiquitous pattern in tracing/monitoring applications, reading data like
      process's environment variables, file path, etc. In such case, many pieces of
      string-like variable-length data are read into a single big buffer, and at the
      end of the process, only a part of array containing actual data is sent to
      user-space for further processing. This case is tested in test_varlen.c
      selftest (in the next patch). Code flow is roughly as follows:
      
        void *payload = &sample->payload;
        u64 len;
      
        len = bpf_probe_read_kernel_str(payload, MAX_SZ1, &source_data1);
        if (len <= MAX_SZ1) {
            payload += len;
            sample->len1 = len;
        }
        len = bpf_probe_read_kernel_str(payload, MAX_SZ2, &source_data2);
        if (len <= MAX_SZ2) {
            payload += len;
            sample->len2 = len;
        }
        /* and so on */
        sample->total_len = payload - &sample->payload;
        /* send over, e.g., perf buffer */
      
      There could be two variations with slightly different code generated: when len
      is 64-bit integer and when it is 32-bit integer. Both variations were analysed.
      BPF assembly instructions between two successive invocations of
      bpf_probe_read_kernel_str() were used to check code regressions. Results are
      below, followed by short analysis. Left side is using helpers with int return
      type, the right one is after the switch to long.
      
      ALU32 + INT                                ALU32 + LONG
      ===========                                ============
      
      64-BIT (13 insns):                         64-BIT (10 insns):
      ------------------------------------       ------------------------------------
        17:   call 115                             17:   call 115
        18:   if w0 > 256 goto +9 <LBB0_4>         18:   if r0 > 256 goto +6 <LBB0_4>
        19:   w1 = w0                              19:   r1 = 0 ll
        20:   r1 <<= 32                            21:   *(u64 *)(r1 + 0) = r0
        21:   r1 s>>= 32                           22:   r6 = 0 ll
        22:   r2 = 0 ll                            24:   r6 += r0
        24:   *(u64 *)(r2 + 0) = r1              00000000000000c8 <LBB0_4>:
        25:   r6 = 0 ll                            25:   r1 = r6
        27:   r6 += r1                             26:   w2 = 256
      00000000000000e0 <LBB0_4>:                   27:   r3 = 0 ll
        28:   r1 = r6                              29:   call 115
        29:   w2 = 256
        30:   r3 = 0 ll
        32:   call 115
      
      32-BIT (11 insns):                         32-BIT (12 insns):
      ------------------------------------       ------------------------------------
        17:   call 115                             17:   call 115
        18:   if w0 > 256 goto +7 <LBB1_4>         18:   if w0 > 256 goto +8 <LBB1_4>
        19:   r1 = 0 ll                            19:   r1 = 0 ll
        21:   *(u32 *)(r1 + 0) = r0                21:   *(u32 *)(r1 + 0) = r0
        22:   w1 = w0                              22:   r0 <<= 32
        23:   r6 = 0 ll                            23:   r0 >>= 32
        25:   r6 += r1                             24:   r6 = 0 ll
      00000000000000d0 <LBB1_4>:                   26:   r6 += r0
        26:   r1 = r6                            00000000000000d8 <LBB1_4>:
        27:   w2 = 256                             27:   r1 = r6
        28:   r3 = 0 ll                            28:   w2 = 256
        30:   call 115                             29:   r3 = 0 ll
                                                   31:   call 115
      
      In ALU32 mode, the variant using 64-bit length variable clearly wins and
      avoids unnecessary zero-extension bit shifts. In practice, this is even more
      important and good, because BPF code won't need to do extra checks to "prove"
      that payload/len are within good bounds.
      
      32-bit len is one instruction longer. Clang decided to do 64-to-32 casting
      with two bit shifts, instead of equivalent `w1 = w0` assignment. The former
      uses extra register. The latter might potentially lose some range information,
      but not for 32-bit value. So in this case, verifier infers that r0 is [0, 256]
      after check at 18:, and shifting 32 bits left/right keeps that range intact.
      We should probably look into Clang's logic and see why it chooses bitshifts
      over sub-register assignments for this.
      
      NO-ALU32 + INT                             NO-ALU32 + LONG
      ==============                             ===============
      
      64-BIT (14 insns):                         64-BIT (10 insns):
      ------------------------------------       ------------------------------------
        17:   call 115                             17:   call 115
        18:   r0 <<= 32                            18:   if r0 > 256 goto +6 <LBB0_4>
        19:   r1 = r0                              19:   r1 = 0 ll
        20:   r1 >>= 32                            21:   *(u64 *)(r1 + 0) = r0
        21:   if r1 > 256 goto +7 <LBB0_4>         22:   r6 = 0 ll
        22:   r0 s>>= 32                           24:   r6 += r0
        23:   r1 = 0 ll                          00000000000000c8 <LBB0_4>:
        25:   *(u64 *)(r1 + 0) = r0                25:   r1 = r6
        26:   r6 = 0 ll                            26:   r2 = 256
        28:   r6 += r0                             27:   r3 = 0 ll
      00000000000000e8 <LBB0_4>:                   29:   call 115
        29:   r1 = r6
        30:   r2 = 256
        31:   r3 = 0 ll
        33:   call 115
      
      32-BIT (13 insns):                         32-BIT (13 insns):
      ------------------------------------       ------------------------------------
        17:   call 115                             17:   call 115
        18:   r1 = r0                              18:   r1 = r0
        19:   r1 <<= 32                            19:   r1 <<= 32
        20:   r1 >>= 32                            20:   r1 >>= 32
        21:   if r1 > 256 goto +6 <LBB1_4>         21:   if r1 > 256 goto +6 <LBB1_4>
        22:   r2 = 0 ll                            22:   r2 = 0 ll
        24:   *(u32 *)(r2 + 0) = r0                24:   *(u32 *)(r2 + 0) = r0
        25:   r6 = 0 ll                            25:   r6 = 0 ll
        27:   r6 += r1                             27:   r6 += r1
      00000000000000e0 <LBB1_4>:                 00000000000000e0 <LBB1_4>:
        28:   r1 = r6                              28:   r1 = r6
        29:   r2 = 256                             29:   r2 = 256
        30:   r3 = 0 ll                            30:   r3 = 0 ll
        32:   call 115                             32:   call 115
      
      In NO-ALU32 mode, for the case of 64-bit len variable, Clang generates much
      superior code, as expected, eliminating unnecessary bit shifts. For 32-bit
      len, code is identical.
      
      So overall, only ALU-32 32-bit len case is more-or-less equivalent and the
      difference stems from internal Clang decision, rather than compiler lacking
      enough information about types.
      
      Case 2. Let's look at the simpler case of checking return result of BPF helper
      for errors. The code is very simple:
      
        long bla;
        if (bpf_probe_read_kenerl(&bla, sizeof(bla), 0))
            return 1;
        else
            return 0;
      
      ALU32 + CHECK (9 insns)                    ALU32 + CHECK (9 insns)
      ====================================       ====================================
        0:    r1 = r10                             0:    r1 = r10
        1:    r1 += -8                             1:    r1 += -8
        2:    w2 = 8                               2:    w2 = 8
        3:    r3 = 0                               3:    r3 = 0
        4:    call 113                             4:    call 113
        5:    w1 = w0                              5:    r1 = r0
        6:    w0 = 1                               6:    w0 = 1
        7:    if w1 != 0 goto +1 <LBB2_2>          7:    if r1 != 0 goto +1 <LBB2_2>
        8:    w0 = 0                               8:    w0 = 0
      0000000000000048 <LBB2_2>:                 0000000000000048 <LBB2_2>:
        9:    exit                                 9:    exit
      
      Almost identical code, the only difference is the use of full register
      assignment (r1 = r0) vs half-registers (w1 = w0) in instruction #5. On 32-bit
      architectures, new BPF assembly might be slightly less optimal, in theory. But
      one can argue that's not a big issue, given that use of full registers is
      still prevalent (e.g., for parameter passing).
      
      NO-ALU32 + CHECK (11 insns)                NO-ALU32 + CHECK (9 insns)
      ====================================       ====================================
        0:    r1 = r10                             0:    r1 = r10
        1:    r1 += -8                             1:    r1 += -8
        2:    r2 = 8                               2:    r2 = 8
        3:    r3 = 0                               3:    r3 = 0
        4:    call 113                             4:    call 113
        5:    r1 = r0                              5:    r1 = r0
        6:    r1 <<= 32                            6:    r0 = 1
        7:    r1 >>= 32                            7:    if r1 != 0 goto +1 <LBB2_2>
        8:    r0 = 1                               8:    r0 = 0
        9:    if r1 != 0 goto +1 <LBB2_2>        0000000000000048 <LBB2_2>:
       10:    r0 = 0                               9:    exit
      0000000000000058 <LBB2_2>:
       11:    exit
      
      NO-ALU32 is a clear improvement, getting rid of unnecessary zero-extension bit
      shifts.
      Signed-off-by: NAndrii Nakryiko <andriin@fb.com>
      Signed-off-by: NDaniel Borkmann <daniel@iogearbox.net>
      Link: https://lore.kernel.org/bpf/20200623032224.4020118-1-andriin@fb.com
      bdb7b79b
  15. 16 6月, 2020 1 次提交
  16. 10 6月, 2020 1 次提交
  17. 03 6月, 2020 2 次提交
  18. 02 6月, 2020 6 次提交
    • J
      bpf: Add link-based BPF program attachment to network namespace · 7f045a49
      Jakub Sitnicki 提交于
      Extend bpf() syscall subcommands that operate on bpf_link, that is
      LINK_CREATE, LINK_UPDATE, OBJ_GET_INFO, to accept attach types tied to
      network namespaces (only flow dissector at the moment).
      
      Link-based and prog-based attachment can be used interchangeably, but only
      one can exist at a time. Attempts to attach a link when a prog is already
      attached directly, and the other way around, will be met with -EEXIST.
      Attempts to detach a program when link exists result in -EINVAL.
      
      Attachment of multiple links of same attach type to one netns is not
      supported with the intention to lift the restriction when a use-case
      presents itself. Because of that link create returns -E2BIG when trying to
      create another netns link, when one already exists.
      
      Link-based attachments to netns don't keep a netns alive by holding a ref
      to it. Instead links get auto-detached from netns when the latter is being
      destroyed, using a pernet pre_exit callback.
      
      When auto-detached, link lives in defunct state as long there are open FDs
      for it. -ENOLINK is returned if a user tries to update a defunct link.
      
      Because bpf_link to netns doesn't hold a ref to struct net, special care is
      taken when releasing, updating, or filling link info. The netns might be
      getting torn down when any of these link operations are in progress. That
      is why auto-detach and update/release/fill_info are synchronized by the
      same mutex. Also, link ops have to always check if auto-detach has not
      happened yet and if netns is still alive (refcnt > 0).
      Signed-off-by: NJakub Sitnicki <jakub@cloudflare.com>
      Signed-off-by: NAlexei Starovoitov <ast@kernel.org>
      Link: https://lore.kernel.org/bpf/20200531082846.2117903-5-jakub@cloudflare.com
      7f045a49
    • A
      tools/bpf: sync bpf.h · df8fe57c
      Alexei Starovoitov 提交于
      Sync bpf.h into tool/include/uapi/
      Signed-off-by: NAlexei Starovoitov <ast@kernel.org>
      df8fe57c
    • D
      xdp: Add xdp_txq_info to xdp_buff · 64b59025
      David Ahern 提交于
      Add xdp_txq_info as the Tx counterpart to xdp_rxq_info. At the
      moment only the device is added. Other fields (queue_index)
      can be added as use cases arise.
      
      >From a UAPI perspective, add egress_ifindex to xdp context for
      bpf programs to see the Tx device.
      
      Update the verifier to only allow accesses to egress_ifindex by
      XDP programs with BPF_XDP_DEVMAP expected attach type.
      Signed-off-by: NDavid Ahern <dsahern@kernel.org>
      Signed-off-by: NAlexei Starovoitov <ast@kernel.org>
      Acked-by: NToke Høiland-Jørgensen <toke@redhat.com>
      Link: https://lore.kernel.org/bpf/20200529220716.75383-4-dsahern@kernel.orgSigned-off-by: NAlexei Starovoitov <ast@kernel.org>
      64b59025
    • D
      bpf: Add support to attach bpf program to a devmap entry · fbee97fe
      David Ahern 提交于
      Add BPF_XDP_DEVMAP attach type for use with programs associated with a
      DEVMAP entry.
      
      Allow DEVMAPs to associate a program with a device entry by adding
      a bpf_prog.fd to 'struct bpf_devmap_val'. Values read show the program
      id, so the fd and id are a union. bpf programs can get access to the
      struct via vmlinux.h.
      
      The program associated with the fd must have type XDP with expected
      attach type BPF_XDP_DEVMAP. When a program is associated with a device
      index, the program is run on an XDP_REDIRECT and before the buffer is
      added to the per-cpu queue. At this point rxq data is still valid; the
      next patch adds tx device information allowing the prorgam to see both
      ingress and egress device indices.
      
      XDP generic is skb based and XDP programs do not work with skb's. Block
      the use case by walking maps used by a program that is to be attached
      via xdpgeneric and fail if any of them are DEVMAP / DEVMAP_HASH with
      
      Block attach of BPF_XDP_DEVMAP programs to devices.
      Signed-off-by: NDavid Ahern <dsahern@kernel.org>
      Signed-off-by: NAlexei Starovoitov <ast@kernel.org>
      Acked-by: NToke Høiland-Jørgensen <toke@redhat.com>
      Link: https://lore.kernel.org/bpf/20200529220716.75383-3-dsahern@kernel.orgSigned-off-by: NAlexei Starovoitov <ast@kernel.org>
      fbee97fe
    • A
      bpf: Implement BPF ring buffer and verifier support for it · 457f4436
      Andrii Nakryiko 提交于
      This commit adds a new MPSC ring buffer implementation into BPF ecosystem,
      which allows multiple CPUs to submit data to a single shared ring buffer. On
      the consumption side, only single consumer is assumed.
      
      Motivation
      ----------
      There are two distinctive motivators for this work, which are not satisfied by
      existing perf buffer, which prompted creation of a new ring buffer
      implementation.
        - more efficient memory utilization by sharing ring buffer across CPUs;
        - preserving ordering of events that happen sequentially in time, even
        across multiple CPUs (e.g., fork/exec/exit events for a task).
      
      These two problems are independent, but perf buffer fails to satisfy both.
      Both are a result of a choice to have per-CPU perf ring buffer.  Both can be
      also solved by having an MPSC implementation of ring buffer. The ordering
      problem could technically be solved for perf buffer with some in-kernel
      counting, but given the first one requires an MPSC buffer, the same solution
      would solve the second problem automatically.
      
      Semantics and APIs
      ------------------
      Single ring buffer is presented to BPF programs as an instance of BPF map of
      type BPF_MAP_TYPE_RINGBUF. Two other alternatives considered, but ultimately
      rejected.
      
      One way would be to, similar to BPF_MAP_TYPE_PERF_EVENT_ARRAY, make
      BPF_MAP_TYPE_RINGBUF could represent an array of ring buffers, but not enforce
      "same CPU only" rule. This would be more familiar interface compatible with
      existing perf buffer use in BPF, but would fail if application needed more
      advanced logic to lookup ring buffer by arbitrary key. HASH_OF_MAPS addresses
      this with current approach. Additionally, given the performance of BPF
      ringbuf, many use cases would just opt into a simple single ring buffer shared
      among all CPUs, for which current approach would be an overkill.
      
      Another approach could introduce a new concept, alongside BPF map, to
      represent generic "container" object, which doesn't necessarily have key/value
      interface with lookup/update/delete operations. This approach would add a lot
      of extra infrastructure that has to be built for observability and verifier
      support. It would also add another concept that BPF developers would have to
      familiarize themselves with, new syntax in libbpf, etc. But then would really
      provide no additional benefits over the approach of using a map.
      BPF_MAP_TYPE_RINGBUF doesn't support lookup/update/delete operations, but so
      doesn't few other map types (e.g., queue and stack; array doesn't support
      delete, etc).
      
      The approach chosen has an advantage of re-using existing BPF map
      infrastructure (introspection APIs in kernel, libbpf support, etc), being
      familiar concept (no need to teach users a new type of object in BPF program),
      and utilizing existing tooling (bpftool). For common scenario of using
      a single ring buffer for all CPUs, it's as simple and straightforward, as
      would be with a dedicated "container" object. On the other hand, by being
      a map, it can be combined with ARRAY_OF_MAPS and HASH_OF_MAPS map-in-maps to
      implement a wide variety of topologies, from one ring buffer for each CPU
      (e.g., as a replacement for perf buffer use cases), to a complicated
      application hashing/sharding of ring buffers (e.g., having a small pool of
      ring buffers with hashed task's tgid being a look up key to preserve order,
      but reduce contention).
      
      Key and value sizes are enforced to be zero. max_entries is used to specify
      the size of ring buffer and has to be a power of 2 value.
      
      There are a bunch of similarities between perf buffer
      (BPF_MAP_TYPE_PERF_EVENT_ARRAY) and new BPF ring buffer semantics:
        - variable-length records;
        - if there is no more space left in ring buffer, reservation fails, no
          blocking;
        - memory-mappable data area for user-space applications for ease of
          consumption and high performance;
        - epoll notifications for new incoming data;
        - but still the ability to do busy polling for new data to achieve the
          lowest latency, if necessary.
      
      BPF ringbuf provides two sets of APIs to BPF programs:
        - bpf_ringbuf_output() allows to *copy* data from one place to a ring
          buffer, similarly to bpf_perf_event_output();
        - bpf_ringbuf_reserve()/bpf_ringbuf_commit()/bpf_ringbuf_discard() APIs
          split the whole process into two steps. First, a fixed amount of space is
          reserved. If successful, a pointer to a data inside ring buffer data area
          is returned, which BPF programs can use similarly to a data inside
          array/hash maps. Once ready, this piece of memory is either committed or
          discarded. Discard is similar to commit, but makes consumer ignore the
          record.
      
      bpf_ringbuf_output() has disadvantage of incurring extra memory copy, because
      record has to be prepared in some other place first. But it allows to submit
      records of the length that's not known to verifier beforehand. It also closely
      matches bpf_perf_event_output(), so will simplify migration significantly.
      
      bpf_ringbuf_reserve() avoids the extra copy of memory by providing a memory
      pointer directly to ring buffer memory. In a lot of cases records are larger
      than BPF stack space allows, so many programs have use extra per-CPU array as
      a temporary heap for preparing sample. bpf_ringbuf_reserve() avoid this needs
      completely. But in exchange, it only allows a known constant size of memory to
      be reserved, such that verifier can verify that BPF program can't access
      memory outside its reserved record space. bpf_ringbuf_output(), while slightly
      slower due to extra memory copy, covers some use cases that are not suitable
      for bpf_ringbuf_reserve().
      
      The difference between commit and discard is very small. Discard just marks
      a record as discarded, and such records are supposed to be ignored by consumer
      code. Discard is useful for some advanced use-cases, such as ensuring
      all-or-nothing multi-record submission, or emulating temporary malloc()/free()
      within single BPF program invocation.
      
      Each reserved record is tracked by verifier through existing
      reference-tracking logic, similar to socket ref-tracking. It is thus
      impossible to reserve a record, but forget to submit (or discard) it.
      
      bpf_ringbuf_query() helper allows to query various properties of ring buffer.
      Currently 4 are supported:
        - BPF_RB_AVAIL_DATA returns amount of unconsumed data in ring buffer;
        - BPF_RB_RING_SIZE returns the size of ring buffer;
        - BPF_RB_CONS_POS/BPF_RB_PROD_POS returns current logical possition of
          consumer/producer, respectively.
      Returned values are momentarily snapshots of ring buffer state and could be
      off by the time helper returns, so this should be used only for
      debugging/reporting reasons or for implementing various heuristics, that take
      into account highly-changeable nature of some of those characteristics.
      
      One such heuristic might involve more fine-grained control over poll/epoll
      notifications about new data availability in ring buffer. Together with
      BPF_RB_NO_WAKEUP/BPF_RB_FORCE_WAKEUP flags for output/commit/discard helpers,
      it allows BPF program a high degree of control and, e.g., more efficient
      batched notifications. Default self-balancing strategy, though, should be
      adequate for most applications and will work reliable and efficiently already.
      
      Design and implementation
      -------------------------
      This reserve/commit schema allows a natural way for multiple producers, either
      on different CPUs or even on the same CPU/in the same BPF program, to reserve
      independent records and work with them without blocking other producers. This
      means that if BPF program was interruped by another BPF program sharing the
      same ring buffer, they will both get a record reserved (provided there is
      enough space left) and can work with it and submit it independently. This
      applies to NMI context as well, except that due to using a spinlock during
      reservation, in NMI context, bpf_ringbuf_reserve() might fail to get a lock,
      in which case reservation will fail even if ring buffer is not full.
      
      The ring buffer itself internally is implemented as a power-of-2 sized
      circular buffer, with two logical and ever-increasing counters (which might
      wrap around on 32-bit architectures, that's not a problem):
        - consumer counter shows up to which logical position consumer consumed the
          data;
        - producer counter denotes amount of data reserved by all producers.
      
      Each time a record is reserved, producer that "owns" the record will
      successfully advance producer counter. At that point, data is still not yet
      ready to be consumed, though. Each record has 8 byte header, which contains
      the length of reserved record, as well as two extra bits: busy bit to denote
      that record is still being worked on, and discard bit, which might be set at
      commit time if record is discarded. In the latter case, consumer is supposed
      to skip the record and move on to the next one. Record header also encodes
      record's relative offset from the beginning of ring buffer data area (in
      pages). This allows bpf_ringbuf_commit()/bpf_ringbuf_discard() to accept only
      the pointer to the record itself, without requiring also the pointer to ring
      buffer itself. Ring buffer memory location will be restored from record
      metadata header. This significantly simplifies verifier, as well as improving
      API usability.
      
      Producer counter increments are serialized under spinlock, so there is
      a strict ordering between reservations. Commits, on the other hand, are
      completely lockless and independent. All records become available to consumer
      in the order of reservations, but only after all previous records where
      already committed. It is thus possible for slow producers to temporarily hold
      off submitted records, that were reserved later.
      
      Reservation/commit/consumer protocol is verified by litmus tests in
      Documentation/litmus-test/bpf-rb.
      
      One interesting implementation bit, that significantly simplifies (and thus
      speeds up as well) implementation of both producers and consumers is how data
      area is mapped twice contiguously back-to-back in the virtual memory. This
      allows to not take any special measures for samples that have to wrap around
      at the end of the circular buffer data area, because the next page after the
      last data page would be first data page again, and thus the sample will still
      appear completely contiguous in virtual memory. See comment and a simple ASCII
      diagram showing this visually in bpf_ringbuf_area_alloc().
      
      Another feature that distinguishes BPF ringbuf from perf ring buffer is
      a self-pacing notifications of new data being availability.
      bpf_ringbuf_commit() implementation will send a notification of new record
      being available after commit only if consumer has already caught up right up
      to the record being committed. If not, consumer still has to catch up and thus
      will see new data anyways without needing an extra poll notification.
      Benchmarks (see tools/testing/selftests/bpf/benchs/bench_ringbuf.c) show that
      this allows to achieve a very high throughput without having to resort to
      tricks like "notify only every Nth sample", which are necessary with perf
      buffer. For extreme cases, when BPF program wants more manual control of
      notifications, commit/discard/output helpers accept BPF_RB_NO_WAKEUP and
      BPF_RB_FORCE_WAKEUP flags, which give full control over notifications of data
      availability, but require extra caution and diligence in using this API.
      
      Comparison to alternatives
      --------------------------
      Before considering implementing BPF ring buffer from scratch existing
      alternatives in kernel were evaluated, but didn't seem to meet the needs. They
      largely fell into few categores:
        - per-CPU buffers (perf, ftrace, etc), which don't satisfy two motivations
          outlined above (ordering and memory consumption);
        - linked list-based implementations; while some were multi-producer designs,
          consuming these from user-space would be very complicated and most
          probably not performant; memory-mapping contiguous piece of memory is
          simpler and more performant for user-space consumers;
        - io_uring is SPSC, but also requires fixed-sized elements. Naively turning
          SPSC queue into MPSC w/ lock would have subpar performance compared to
          locked reserve + lockless commit, as with BPF ring buffer. Fixed sized
          elements would be too limiting for BPF programs, given existing BPF
          programs heavily rely on variable-sized perf buffer already;
        - specialized implementations (like a new printk ring buffer, [0]) with lots
          of printk-specific limitations and implications, that didn't seem to fit
          well for intended use with BPF programs.
      
        [0] https://lwn.net/Articles/779550/Signed-off-by: NAndrii Nakryiko <andriin@fb.com>
      Signed-off-by: NDaniel Borkmann <daniel@iogearbox.net>
      Link: https://lore.kernel.org/bpf/20200529075424.3139988-2-andriin@fb.comSigned-off-by: NAlexei Starovoitov <ast@kernel.org>
      457f4436
    • J
  19. 20 5月, 2020 2 次提交
    • A
      tools/bpf: sync bpf.h · fb53d3b6
      Alexei Starovoitov 提交于
      Sync tools/include/uapi/linux/bpf.h from include/uapi.
      Signed-off-by: NAlexei Starovoitov <ast@kernel.org>
      fb53d3b6
    • D
      bpf: Add get{peer, sock}name attach types for sock_addr · 1b66d253
      Daniel Borkmann 提交于
      As stated in 983695fa ("bpf: fix unconnected udp hooks"), the objective
      for the existing cgroup connect/sendmsg/recvmsg/bind BPF hooks is to be
      transparent to applications. In Cilium we make use of these hooks [0] in
      order to enable E-W load balancing for existing Kubernetes service types
      for all Cilium managed nodes in the cluster. Those backends can be local
      or remote. The main advantage of this approach is that it operates as close
      as possible to the socket, and therefore allows to avoid packet-based NAT
      given in connect/sendmsg/recvmsg hooks we only need to xlate sock addresses.
      
      This also allows to expose NodePort services on loopback addresses in the
      host namespace, for example. As another advantage, this also efficiently
      blocks bind requests for applications in the host namespace for exposed
      ports. However, one missing item is that we also need to perform reverse
      xlation for inet{,6}_getname() hooks such that we can return the service
      IP/port tuple back to the application instead of the remote peer address.
      
      The vast majority of applications does not bother about getpeername(), but
      in a few occasions we've seen breakage when validating the peer's address
      since it returns unexpectedly the backend tuple instead of the service one.
      Therefore, this trivial patch allows to customise and adds a getpeername()
      as well as getsockname() BPF cgroup hook for both IPv4 and IPv6 in order
      to address this situation.
      
      Simple example:
      
        # ./cilium/cilium service list
        ID   Frontend     Service Type   Backend
        1    1.2.3.4:80   ClusterIP      1 => 10.0.0.10:80
      
      Before; curl's verbose output example, no getpeername() reverse xlation:
      
        # curl --verbose 1.2.3.4
        * Rebuilt URL to: 1.2.3.4/
        *   Trying 1.2.3.4...
        * TCP_NODELAY set
        * Connected to 1.2.3.4 (10.0.0.10) port 80 (#0)
        > GET / HTTP/1.1
        > Host: 1.2.3.4
        > User-Agent: curl/7.58.0
        > Accept: */*
        [...]
      
      After; with getpeername() reverse xlation:
      
        # curl --verbose 1.2.3.4
        * Rebuilt URL to: 1.2.3.4/
        *   Trying 1.2.3.4...
        * TCP_NODELAY set
        * Connected to 1.2.3.4 (1.2.3.4) port 80 (#0)
        > GET / HTTP/1.1
        >  Host: 1.2.3.4
        > User-Agent: curl/7.58.0
        > Accept: */*
        [...]
      
      Originally, I had both under a BPF_CGROUP_INET{4,6}_GETNAME type and exposed
      peer to the context similar as in inet{,6}_getname() fashion, but API-wise
      this is suboptimal as it always enforces programs having to test for ctx->peer
      which can easily be missed, hence BPF_CGROUP_INET{4,6}_GET{PEER,SOCK}NAME split.
      Similarly, the checked return code is on tnum_range(1, 1), but if a use case
      comes up in future, it can easily be changed to return an error code instead.
      Helper and ctx member access is the same as with connect/sendmsg/etc hooks.
      
        [0] https://github.com/cilium/cilium/blob/master/bpf/bpf_sock.cSigned-off-by: NDaniel Borkmann <daniel@iogearbox.net>
      Signed-off-by: NAlexei Starovoitov <ast@kernel.org>
      Acked-by: NAndrii Nakryiko <andriin@fb.com>
      Acked-by: NAndrey Ignatov <rdna@fb.com>
      Link: https://lore.kernel.org/bpf/61a479d759b2482ae3efb45546490bacd796a220.1589841594.git.daniel@iogearbox.net
      1b66d253