1. 08 2月, 2017 1 次提交
  2. 19 1月, 2017 2 次提交
  3. 09 1月, 2017 1 次提交
  4. 15 12月, 2016 3 次提交
    • V
      drm: Nuke fb->pixel_format · 438b74a5
      Ville Syrjälä 提交于
      Replace uses of fb->pixel_format with fb->format->format.
      Less duplicated information is a good thing.
      
      Note that coccinelle failed to eliminate the
      "/* fourcc format */" comment from drm_framebuffer.h, so I had
      to do that part manually.
      
      @@
      struct drm_framebuffer *FB;
      expression E;
      @@
       drm_helper_mode_fill_fb_struct(...) {
      	...
      -	FB->pixel_format = E;
      	...
       }
      
      @@
      struct drm_framebuffer *FB;
      expression E;
      @@
       i9xx_get_initial_plane_config(...) {
      	...
      -	FB->pixel_format = E;
      	...
       }
      
      @@
      struct drm_framebuffer *FB;
      expression E;
      @@
       ironlake_get_initial_plane_config(...) {
      	...
      -	FB->pixel_format = E;
      	...
       }
      
      @@
      struct drm_framebuffer *FB;
      expression E;
      @@
       skylake_get_initial_plane_config(...) {
      	...
      -	FB->pixel_format = E;
      	...
       }
      
      @@
      struct drm_framebuffer *a;
      struct drm_framebuffer b;
      @@
      (
      - a->pixel_format
      + a->format->format
      |
      - b.pixel_format
      + b.format->format
      )
      
      @@
      struct drm_plane_state *a;
      struct drm_plane_state b;
      @@
      (
      - a->fb->pixel_format
      + a->fb->format->format
      |
      - b.fb->pixel_format
      + b.fb->format->format
      )
      
      @@
      struct drm_crtc *CRTC;
      @@
      (
      - CRTC->primary->fb->pixel_format
      + CRTC->primary->fb->format->format
      |
      - CRTC->primary->state->fb->pixel_format
      + CRTC->primary->state->fb->format->format
      )
      
      @@
      struct drm_mode_set *set;
      @@
      (
      - set->fb->pixel_format
      + set->fb->format->format
      |
      - set->crtc->primary->fb->pixel_format
      + set->crtc->primary->fb->format->format
      )
      
      @@
      @@
       struct drm_framebuffer {
      	 ...
      -	 uint32_t pixel_format;
      	 ...
       };
      
      v2: Fix commit message (Laurent)
          Rebase due to earlier removal of many fb->pixel_format uses,
          including the 'fb->format = drm_format_info(fb->format->format);'
          snafu
      v3: Adjusted the semantic patch a bit and regenerated due to code
          changes
      
      Cc: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
      Signed-off-by: NVille Syrjälä <ville.syrjala@linux.intel.com>
      Reviewed-by: Alex Deucher <alexander.deucher@amd.com> (v1)
      Reviewed-by: NLaurent Pinchart <laurent.pinchart@ideasonboard.com>
      Link: http://patchwork.freedesktop.org/patch/msgid/1481751175-18463-1-git-send-email-ville.syrjala@linux.intel.com
      438b74a5
    • V
      drm: Nuke fb->bits_per_pixel · 272725c7
      Ville Syrjälä 提交于
      Replace uses of fb->bits_per_pixel with fb->format->cpp[0]*8.
      Less duplicated information is a good thing.
      
      Note that I didn't put parens around the cpp*8 in the below cocci script,
      on account of not wanting spurious parens all over the place. Instead I
      did the unsafe way, and tried to look over the entire diff to spot if
      any dangerous expressions were produced. I didn't see any.
      
      There are some cases where previously the code did X*bpp/8, so the
      division happened after the multiplication. Those are now just X*cpp
      so the division effectively happens before the multiplication,
      but that is perfectly fine since bpp is always a multiple of 8.
      
      @@
      struct drm_framebuffer *FB;
      expression E;
      @@
       drm_helper_mode_fill_fb_struct(...) {
      	...
      -	FB->bits_per_pixel = E;
      	...
       }
      
      @@
      struct drm_framebuffer *FB;
      expression E;
      @@
       i9xx_get_initial_plane_config(...) {
      	...
      -	FB->bits_per_pixel = E;
      	...
       }
      
      @@
      struct drm_framebuffer *FB;
      expression E;
      @@
       ironlake_get_initial_plane_config(...) {
      	...
      -	FB->bits_per_pixel = E;
      	...
       }
      
      @@
      struct drm_framebuffer *FB;
      expression E;
      @@
       skylake_get_initial_plane_config(...) {
      	...
      -	FB->bits_per_pixel = E;
      	...
       }
      
      @@
      struct drm_framebuffer FB;
      expression E;
      @@
      (
      - E * FB.bits_per_pixel / 8
      + E * FB.format->cpp[0]
      |
      - FB.bits_per_pixel / 8
      + FB.format->cpp[0]
      |
      - E * FB.bits_per_pixel >> 3
      + E * FB.format->cpp[0]
      |
      - FB.bits_per_pixel >> 3
      + FB.format->cpp[0]
      |
      - (FB.bits_per_pixel + 7) / 8
      + FB.format->cpp[0]
      |
      - FB.bits_per_pixel
      + FB.format->cpp[0] * 8
      |
      - FB.format->cpp[0] * 8 != 8
      + FB.format->cpp[0] != 1
      )
      
      @@
      struct drm_framebuffer *FB;
      expression E;
      @@
      (
      - E * FB->bits_per_pixel / 8
      + E * FB->format->cpp[0]
      |
      - FB->bits_per_pixel / 8
      + FB->format->cpp[0]
      |
      - E * FB->bits_per_pixel >> 3
      + E * FB->format->cpp[0]
      |
      - FB->bits_per_pixel >> 3
      + FB->format->cpp[0]
      |
      - (FB->bits_per_pixel + 7) / 8
      + FB->format->cpp[0]
      |
      - FB->bits_per_pixel
      + FB->format->cpp[0] * 8
      |
      - FB->format->cpp[0] * 8 != 8
      + FB->format->cpp[0] != 1
      )
      
      @@
      struct drm_plane_state *state;
      expression E;
      @@
      (
      - E * state->fb->bits_per_pixel / 8
      + E * state->fb->format->cpp[0]
      |
      - state->fb->bits_per_pixel / 8
      + state->fb->format->cpp[0]
      |
      - E * state->fb->bits_per_pixel >> 3
      + E * state->fb->format->cpp[0]
      |
      - state->fb->bits_per_pixel >> 3
      + state->fb->format->cpp[0]
      |
      - (state->fb->bits_per_pixel + 7) / 8
      + state->fb->format->cpp[0]
      |
      - state->fb->bits_per_pixel
      + state->fb->format->cpp[0] * 8
      |
      - state->fb->format->cpp[0] * 8 != 8
      + state->fb->format->cpp[0] != 1
      )
      
      @@
      @@
      - (8 * 8)
      + 8 * 8
      
      @@
      struct drm_framebuffer FB;
      @@
      - (FB.format->cpp[0])
      + FB.format->cpp[0]
      
      @@
      struct drm_framebuffer *FB;
      @@
      - (FB->format->cpp[0])
      + FB->format->cpp[0]
      
      @@
      @@
       struct drm_framebuffer {
      	 ...
      -	 int bits_per_pixel;
      	 ...
       };
      
      v2: Clean up the 'cpp*8 != 8' and '(8 * 8)' cases (Laurent)
      v3: Adjusted the semantic patch a bit and regenerated due to code
          changes
      Signed-off-by: NVille Syrjälä <ville.syrjala@linux.intel.com>
      Reviewed-by: NLaurent Pinchart <laurent.pinchart@ideasonboard.com>
      Reviewed-by: Alex Deucher <alexander.deucher@amd.com> (v1)
      Link: http://patchwork.freedesktop.org/patch/msgid/1481751140-18352-1-git-send-email-ville.syrjala@linux.intel.com
      272725c7
    • V
      drm: Nuke fb->depth · b00c600e
      Ville Syrjälä 提交于
      Replace uses of fb->depth with fb->format->depth. Less duplicate
      information is a good thing.
      
      @@
      struct drm_framebuffer *fb;
      expression E;
      @@
       drm_helper_mode_fill_fb_struct(...) {
      	...
      -	fb->depth = E;
      	...
       }
      
      @@
      struct nouveau_framebuffer *fb;
      @@
      - fb->base.depth
      + fb->base.format->depth
      
      @@
      struct drm_framebuffer fb;
      @@
      - fb.depth
      + fb.format->depth
      
      @@
      struct drm_framebuffer *fb;
      @@
      - fb->depth
      + fb->format->depth
      
      @@
      struct drm_framebuffer fb;
      @@
      - (fb.format->depth)
      + fb.format->depth
      
      @@
      struct drm_framebuffer *fb;
      @@
      - (fb->format->depth)
      + fb->format->depth
      
      @@
      @@
       struct drm_framebuffer {
      	 ...
      -	 unsigned int depth;
      	 ...
       };
      
      v2: Drop the vmw stuff (Daniel)
          Rerun spatch due to code changes
      Signed-off-by: NVille Syrjälä <ville.syrjala@linux.intel.com>
      Reviewed-by: NLaurent Pinchart <laurent.pinchart@ideasonboard.com>
      Reviewed-by: NAlex Deucher <alexander.deucher@amd.com>
      Reviewed-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
      Link: http://patchwork.freedesktop.org/patch/msgid/1481751095-18249-1-git-send-email-ville.syrjala@linux.intel.com
      b00c600e
  5. 02 12月, 2016 2 次提交
  6. 17 11月, 2016 1 次提交
  7. 14 11月, 2016 1 次提交
  8. 11 11月, 2016 1 次提交
  9. 22 8月, 2016 1 次提交
  10. 15 8月, 2016 2 次提交
  11. 12 8月, 2016 1 次提交
  12. 09 8月, 2016 1 次提交
  13. 05 8月, 2016 1 次提交
  14. 04 8月, 2016 1 次提交
  15. 20 7月, 2016 2 次提交
  16. 15 7月, 2016 2 次提交
  17. 05 7月, 2016 1 次提交
  18. 04 7月, 2016 1 次提交
  19. 03 7月, 2016 1 次提交
  20. 21 6月, 2016 2 次提交
  21. 13 6月, 2016 1 次提交
    • L
      drm/i915: Don't unregister fbdev's fb twice · 2ce0004c
      Lukas Wunner 提交于
      Calling drm_framebuffer_unregister_private() in intel_fbdev_destroy() is
      superfluous because the framebuffer will subsequently be unregistered by
      drm_framebuffer_free() when unreferenced in drm_framebuffer_remove().
      The call is a leftover, when it was introduced by commit 36206361
      ("drm: revamp framebuffer cleanup interfaces"), struct intel_framebuffer
      was still embedded in struct intel_fbdev rather than being a pointer as
      it is today, and drm_framebuffer_remove() wasn't used yet.
      
      As a bonus, the ID of the framebuffer is no longer 0 in the debug log:
      
      Before:
          [   39.680874] [drm:drm_mode_object_unreference] OBJ ID: 0 (3)
          [   39.680878] [drm:drm_mode_object_unreference] OBJ ID: 0 (2)
          [   39.680884] [drm:drm_mode_object_unreference] OBJ ID: 0 (1)
      
      After:
          [  102.504649] [drm:drm_mode_object_unreference] OBJ ID: 45 (3)
          [  102.504651] [drm:drm_mode_object_unreference] OBJ ID: 45 (2)
          [  102.504654] [drm:drm_mode_object_unreference] OBJ ID: 45 (1)
      Signed-off-by: NLukas Wunner <lukas@wunner.de>
      Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
      Link: http://patchwork.freedesktop.org/patch/msgid/5031860caad67faa0f1be5965331ef048a311a01.1465383212.git.lukas@wunner.de
      2ce0004c
  22. 09 6月, 2016 1 次提交
  23. 30 5月, 2016 1 次提交
  24. 17 5月, 2016 1 次提交
    • L
      drm/i915/fbdev: Fix num_connector references in intel_fb_initial_config() · 14a3842a
      Lyude 提交于
      During boot time, MST devices usually send a ton of hotplug events
      irregardless of whether or not any physical hotplugs actually occurred.
      Hotplugs mean connectors being created/destroyed, and the number of DRM
      connectors changing under us. This isn't a problem if we use
      fb_helper->connector_count since we only set it once in the code,
      however if we use num_connector from struct drm_mode_config we risk it's
      value changing under us. On top of that, there's even a chance that
      dev->mode_config.num_connector != fb_helper->connector_count. If the
      number of connectors happens to increase under us, we'll end up using
      the wrong array size for memcpy and start writing beyond the actual
      length of the array, occasionally resulting in kernel panics.
      
      Note: This is just polish for 4.7, Dave Airlie's drm_connector
      refcounting fixed these bugs for real. But it's good enough duct-tape
      for stable kernel backporting, since backporting the refcounting
      changes is way too invasive.
      
      Cc: stable@vger.kernel.org
      Signed-off-by: NLyude <cpaul@redhat.com>
      [danvet: Clarify why we need this.]
      Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
      Link: http://patchwork.freedesktop.org/patch/msgid/1463065021-18280-2-git-send-email-cpaul@redhat.com
      14a3842a
  25. 28 4月, 2016 3 次提交
  26. 25 4月, 2016 1 次提交
  27. 01 4月, 2016 1 次提交
  28. 31 3月, 2016 1 次提交
    • J
      drm/i915: Refer to GGTT {,VM} consistently · 72e96d64
      Joonas Lahtinen 提交于
      Refer to the GGTT VM consistently as "ggtt->base" instead of just "ggtt",
      "vm" or indirectly through other variables like "dev_priv->ggtt.base"
      to avoid confusion with the i915_ggtt object itself and PPGTT VMs.
      
      Refer to the GGTT as "ggtt" instead of indirectly through chaining.
      
      As a bonus gets rid of the long-standing i915_obj_to_ggtt vs.
      i915_gem_obj_to_ggtt conflict, due to removal of i915_obj_to_ggtt!
      
      v2:
      - Added some more after grepping sources with Chris
      
      v3:
      - Refer to GGTT VM through ggtt->base consistently instead of ggtt_vm
        (Chris)
      
      v4:
      - Convert all dev_priv->ggtt->foo accesses to ggtt->foo.
      
      v5:
      - Make patch checker happy
      
      Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
      Cc: Mika Kuoppala <mika.kuoppala@linux.intel.com>
      Cc: Chris Wilson <chris@chris-wilson.co.uk>
      Signed-off-by: NJoonas Lahtinen <joonas.lahtinen@linux.intel.com>
      Reviewed-by: NChris Wilson <chris@chris-wilson.co.uk>
      72e96d64
  29. 30 3月, 2016 1 次提交
  30. 22 3月, 2016 1 次提交