- 14 9月, 2016 1 次提交
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由 David Howells 提交于
call->rx_winsize should be initialised to the sysctl setting and the sysctl setting should be limited to the maximum we want to permit. Further, we need to place this in the ACK info instead of the sysctl setting. Furthermore, discard the idea of accepting the subpackets of a jumbo packet that lie beyond the receive window when the first packet of the jumbo is within the window. Just discard the excess subpackets instead. This allows the receive window to be opened up right to the buffer size less one for the dead slot. Signed-off-by: NDavid Howells <dhowells@redhat.com>
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- 08 9月, 2016 1 次提交
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由 David Howells 提交于
Rewrite the data and ack handling code such that: (1) Parsing of received ACK and ABORT packets and the distribution and the filing of DATA packets happens entirely within the data_ready context called from the UDP socket. This allows us to process and discard ACK and ABORT packets much more quickly (they're no longer stashed on a queue for a background thread to process). (2) We avoid calling skb_clone(), pskb_pull() and pskb_trim(). We instead keep track of the offset and length of the content of each packet in the sk_buff metadata. This means we don't do any allocation in the receive path. (3) Jumbo DATA packet parsing is now done in data_ready context. Rather than cloning the packet once for each subpacket and pulling/trimming it, we file the packet multiple times with an annotation for each indicating which subpacket is there. From that we can directly calculate the offset and length. (4) A call's receive queue can be accessed without taking locks (memory barriers do have to be used, though). (5) Incoming calls are set up from preallocated resources and immediately made live. They can than have packets queued upon them and ACKs generated. If insufficient resources exist, DATA packet #1 is given a BUSY reply and other DATA packets are discarded). (6) sk_buffs no longer take a ref on their parent call. To make this work, the following changes are made: (1) Each call's receive buffer is now a circular buffer of sk_buff pointers (rxtx_buffer) rather than a number of sk_buff_heads spread between the call and the socket. This permits each sk_buff to be in the buffer multiple times. The receive buffer is reused for the transmit buffer. (2) A circular buffer of annotations (rxtx_annotations) is kept parallel to the data buffer. Transmission phase annotations indicate whether a buffered packet has been ACK'd or not and whether it needs retransmission. Receive phase annotations indicate whether a slot holds a whole packet or a jumbo subpacket and, if the latter, which subpacket. They also note whether the packet has been decrypted in place. (3) DATA packet window tracking is much simplified. Each phase has just two numbers representing the window (rx_hard_ack/rx_top and tx_hard_ack/tx_top). The hard_ack number is the sequence number before base of the window, representing the last packet the other side says it has consumed. hard_ack starts from 0 and the first packet is sequence number 1. The top number is the sequence number of the highest-numbered packet residing in the buffer. Packets between hard_ack+1 and top are soft-ACK'd to indicate they've been received, but not yet consumed. Four macros, before(), before_eq(), after() and after_eq() are added to compare sequence numbers within the window. This allows for the top of the window to wrap when the hard-ack sequence number gets close to the limit. Two flags, RXRPC_CALL_RX_LAST and RXRPC_CALL_TX_LAST, are added also to indicate when rx_top and tx_top point at the packets with the LAST_PACKET bit set, indicating the end of the phase. (4) Calls are queued on the socket 'receive queue' rather than packets. This means that we don't need have to invent dummy packets to queue to indicate abnormal/terminal states and we don't have to keep metadata packets (such as ABORTs) around (5) The offset and length of a (sub)packet's content are now passed to the verify_packet security op. This is currently expected to decrypt the packet in place and validate it. However, there's now nowhere to store the revised offset and length of the actual data within the decrypted blob (there may be a header and padding to skip) because an sk_buff may represent multiple packets, so a locate_data security op is added to retrieve these details from the sk_buff content when needed. (6) recvmsg() now has to handle jumbo subpackets, where each subpacket is individually secured and needs to be individually decrypted. The code to do this is broken out into rxrpc_recvmsg_data() and shared with the kernel API. It now iterates over the call's receive buffer rather than walking the socket receive queue. Additional changes: (1) The timers are condensed to a single timer that is set for the soonest of three timeouts (delayed ACK generation, DATA retransmission and call lifespan). (2) Transmission of ACK and ABORT packets is effected immediately from process-context socket ops/kernel API calls that cause them instead of them being punted off to a background work item. The data_ready handler still has to defer to the background, though. (3) A shutdown op is added to the AF_RXRPC socket so that the AFS filesystem can shut down the socket and flush its own work items before closing the socket to deal with any in-progress service calls. Future additional changes that will need to be considered: (1) Make sure that a call doesn't hog the front of the queue by receiving data from the network as fast as userspace is consuming it to the exclusion of other calls. (2) Transmit delayed ACKs from within recvmsg() when we've consumed sufficiently more packets to avoid the background work item needing to run. Signed-off-by: NDavid Howells <dhowells@redhat.com>
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- 07 9月, 2016 1 次提交
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由 David Howells 提交于
rxrpc calls shouldn't hold refs on the sock struct. This was done so that the socket wouldn't go away whilst the call was in progress, such that the call could reach the socket's queues. However, we can mark the socket as requiring an RCU release and rely on the RCU read lock. To make this work, we do: (1) rxrpc_release_call() removes the call's call user ID. This is now only called from socket operations and not from the call processor: rxrpc_accept_call() / rxrpc_kernel_accept_call() rxrpc_reject_call() / rxrpc_kernel_reject_call() rxrpc_kernel_end_call() rxrpc_release_calls_on_socket() rxrpc_recvmsg() Though it is also called in the cleanup path of rxrpc_accept_incoming_call() before we assign a user ID. (2) Pass the socket pointer into rxrpc_release_call() rather than getting it from the call so that we can get rid of uninitialised calls. (3) Fix call processor queueing to pass a ref to the work queue and to release that ref at the end of the processor function (or to pass it back to the work queue if we have to requeue). (4) Skip out of the call processor function asap if the call is complete and don't requeue it if the call is complete. (5) Clean up the call immediately that the refcount reaches 0 rather than trying to defer it. Actual deallocation is deferred to RCU, however. (6) Don't hold socket refs for allocated calls. (7) Use the RCU read lock when queueing a message on a socket and treat the call's socket pointer according to RCU rules and check it for NULL. We also need to use the RCU read lock when viewing a call through procfs. (8) Transmit the final ACK/ABORT to a client call in rxrpc_release_call() if this hasn't been done yet so that we can then disconnect the call. Once the call is disconnected, it won't have any access to the connection struct and the UDP socket for the call work processor to be able to send the ACK. Terminal retransmission will be handled by the connection processor. (9) Release all calls immediately on the closing of a socket rather than trying to defer this. Incomplete calls will be aborted. The call refcount model is much simplified. Refs are held on the call by: (1) A socket's user ID tree. (2) A socket's incoming call secureq and acceptq. (3) A kernel service that has a call in progress. (4) A queued call work processor. We have to take care to put any call that we failed to queue. (5) sk_buffs on a socket's receive queue. A future patch will get rid of this. Whilst we're at it, we can do: (1) Get rid of the RXRPC_CALL_EV_RELEASE event. Release is now done entirely from the socket routines and never from the call's processor. (2) Get rid of the RXRPC_CALL_DEAD state. Calls now end in the RXRPC_CALL_COMPLETE state. (3) Get rid of the rxrpc_call::destroyer work item. Calls are now torn down when their refcount reaches 0 and then handed over to RCU for final cleanup. (4) Get rid of the rxrpc_call::deadspan timer. Calls are cleaned up immediately they're finished with and don't hang around. Post-completion retransmission is handled by the connection processor once the call is disconnected. (5) Get rid of the dead call expiry setting as there's no longer a timer to set. (6) rxrpc_destroy_all_calls() can just check that the call list is empty. Signed-off-by: NDavid Howells <dhowells@redhat.com>
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- 05 9月, 2016 1 次提交
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由 David Howells 提交于
Split the sendmsg code from the packet transmission code (mostly to be found in output.c). Signed-off-by: NDavid Howells <dhowells@redhat.com>
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- 02 9月, 2016 1 次提交
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由 David Howells 提交于
Don't expose skbs to in-kernel users, such as the AFS filesystem, but instead provide a notification hook the indicates that a call needs attention and another that indicates that there's a new call to be collected. This makes the following possibilities more achievable: (1) Call refcounting can be made simpler if skbs don't hold refs to calls. (2) skbs referring to non-data events will be able to be freed much sooner rather than being queued for AFS to pick up as rxrpc_kernel_recv_data will be able to consult the call state. (3) We can shortcut the receive phase when a call is remotely aborted because we don't have to go through all the packets to get to the one cancelling the operation. (4) It makes it easier to do encryption/decryption directly between AFS's buffers and sk_buffs. (5) Encryption/decryption can more easily be done in the AFS's thread contexts - usually that of the userspace process that issued a syscall - rather than in one of rxrpc's background threads on a workqueue. (6) AFS will be able to wait synchronously on a call inside AF_RXRPC. To make this work, the following interface function has been added: int rxrpc_kernel_recv_data( struct socket *sock, struct rxrpc_call *call, void *buffer, size_t bufsize, size_t *_offset, bool want_more, u32 *_abort_code); This is the recvmsg equivalent. It allows the caller to find out about the state of a specific call and to transfer received data into a buffer piecemeal. afs_extract_data() and rxrpc_kernel_recv_data() now do all the extraction logic between them. They don't wait synchronously yet because the socket lock needs to be dealt with. Five interface functions have been removed: rxrpc_kernel_is_data_last() rxrpc_kernel_get_abort_code() rxrpc_kernel_get_error_number() rxrpc_kernel_free_skb() rxrpc_kernel_data_consumed() As a temporary hack, sk_buffs going to an in-kernel call are queued on the rxrpc_call struct (->knlrecv_queue) rather than being handed over to the in-kernel user. To process the queue internally, a temporary function, temp_deliver_data() has been added. This will be replaced with common code between the rxrpc_recvmsg() path and the kernel_rxrpc_recv_data() path in a future patch. Signed-off-by: NDavid Howells <dhowells@redhat.com> Signed-off-by: NDavid S. Miller <davem@davemloft.net>
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- 30 8月, 2016 3 次提交
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由 David Howells 提交于
Pass struct socket * to more rxrpc kernel interface functions. They should be starting from this rather than the socket pointer in the rxrpc_call struct if they need to access the socket. I have left: rxrpc_kernel_is_data_last() rxrpc_kernel_get_abort_code() rxrpc_kernel_get_error_number() rxrpc_kernel_free_skb() rxrpc_kernel_data_consumed() unmodified as they're all about to be removed (and, in any case, don't touch the socket). Signed-off-by: NDavid Howells <dhowells@redhat.com>
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由 David Howells 提交于
Add a trace event for debuging rxrpc_call struct usage. Signed-off-by: NDavid Howells <dhowells@redhat.com>
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由 David Howells 提交于
Condense the terminal states of a call state machine to a single state, plus a separate completion type value. The value is then set, along with error and abort code values, only when the call is transitioned to the completion state. Helpers are provided to simplify this. Signed-off-by: NDavid Howells <dhowells@redhat.com>
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- 24 8月, 2016 1 次提交
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由 David Howells 提交于
Improve the management and caching of client rxrpc connection objects. From this point, client connections will be managed separately from service connections because AF_RXRPC controls the creation and re-use of client connections but doesn't have that luxury with service connections. Further, there will be limits on the numbers of client connections that may be live on a machine. No direct restriction will be placed on the number of client calls, excepting that each client connection can support a maximum of four concurrent calls. Note that, for a number of reasons, we don't want to simply discard a client connection as soon as the last call is apparently finished: (1) Security is negotiated per-connection and the context is then shared between all calls on that connection. The context can be negotiated again if the connection lapses, but that involves holding up calls whilst at least two packets are exchanged and various crypto bits are performed - so we'd ideally like to cache it for a little while at least. (2) If a packet goes astray, we will need to retransmit a final ACK or ABORT packet. To make this work, we need to keep around the connection details for a little while. (3) The locally held structures represent some amount of setup time, to be weighed against their occupation of memory when idle. To this end, the client connection cache is managed by a state machine on each connection. There are five states: (1) INACTIVE - The connection is not held in any list and may not have been exposed to the world. If it has been previously exposed, it was discarded from the idle list after expiring. (2) WAITING - The connection is waiting for the number of client conns to drop below the maximum capacity. Calls may be in progress upon it from when it was active and got culled. The connection is on the rxrpc_waiting_client_conns list which is kept in to-be-granted order. Culled conns with waiters go to the back of the queue just like new conns. (3) ACTIVE - The connection has at least one call in progress upon it, it may freely grant available channels to new calls and calls may be waiting on it for channels to become available. The connection is on the rxrpc_active_client_conns list which is kept in activation order for culling purposes. (4) CULLED - The connection got summarily culled to try and free up capacity. Calls currently in progress on the connection are allowed to continue, but new calls will have to wait. There can be no waiters in this state - the conn would have to go to the WAITING state instead. (5) IDLE - The connection has no calls in progress upon it and must have been exposed to the world (ie. the EXPOSED flag must be set). When it expires, the EXPOSED flag is cleared and the connection transitions to the INACTIVE state. The connection is on the rxrpc_idle_client_conns list which is kept in order of how soon they'll expire. A connection in the ACTIVE or CULLED state must have at least one active call upon it; if in the WAITING state it may have active calls upon it; other states may not have active calls. As long as a connection remains active and doesn't get culled, it may continue to process calls - even if there are connections on the wait queue. This simplifies things a bit and reduces the amount of checking we need do. There are a couple flags of relevance to the cache: (1) EXPOSED - The connection ID got exposed to the world. If this flag is set, an extra ref is added to the connection preventing it from being reaped when it has no calls outstanding. This flag is cleared and the ref dropped when a conn is discarded from the idle list. (2) DONT_REUSE - The connection should be discarded as soon as possible and should not be reused. This commit also provides a number of new settings: (*) /proc/net/rxrpc/max_client_conns The maximum number of live client connections. Above this number, new connections get added to the wait list and must wait for an active conn to be culled. Culled connections can be reused, but they will go to the back of the wait list and have to wait. (*) /proc/net/rxrpc/reap_client_conns If the number of desired connections exceeds the maximum above, the active connection list will be culled until there are only this many left in it. (*) /proc/net/rxrpc/idle_conn_expiry The normal expiry time for a client connection, provided there are fewer than reap_client_conns of them around. (*) /proc/net/rxrpc/idle_conn_fast_expiry The expedited expiry time, used when there are more than reap_client_conns of them around. Note that I combined the Tx wait queue with the channel grant wait queue to save space as only one of these should be in use at once. Note also that, for the moment, the service connection cache still uses the old connection management code. Signed-off-by: NDavid Howells <dhowells@redhat.com>
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- 23 8月, 2016 2 次提交
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由 David Howells 提交于
Use a tracepoint to log various skb accounting points to help in debugging refcounting errors. Signed-off-by: NDavid Howells <dhowells@redhat.com>
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由 David Howells 提交于
Do a little tidying of the rxrpc_call struct: (1) in_clientflag is no longer compared against the value that's in the packet, so keeping it in this form isn't necessary. Use a flag in flags instead and provide a pair of wrapper functions. (2) We don't read the epoch value, so that can go. (3) Move what remains of the data that were used for hashing up in the struct to be with the channel number. (4) Get rid of the local pointer. We can get at this via the socket struct and we only use this in the procfs viewer. Signed-off-by: NDavid Howells <dhowells@redhat.com>
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- 22 6月, 2016 6 次提交
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由 David Howells 提交于
The rxrpc_transport struct is now redundant, given that the rxrpc_peer struct is now per peer port rather than per peer host, so get rid of it. Service connection lists are transferred to the rxrpc_peer struct, as is the conn_lock. Previous patches moved the client connection handling out of the rxrpc_transport struct and discarded the connection bundling code. Signed-off-by: NDavid Howells <dhowells@redhat.com>
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由 David Howells 提交于
Kill off the concept of maintaining a bundle of connections to a particular target service to increase the number of call slots available for any beyond four for that service (there are four call slots per connection). This will make cleaning up the connection handling code easier and facilitate removal of the rxrpc_transport struct. Bundling can be reintroduced later if necessary. Signed-off-by: NDavid Howells <dhowells@redhat.com>
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由 David Howells 提交于
Make rxrpc_send_packet() take a connection not a transport as part of the phasing out of the rxrpc_transport struct. Whilst we're at it, rename the function to rxrpc_send_data_packet() to differentiate it from the other packet sending functions. Signed-off-by: NDavid Howells <dhowells@redhat.com>
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由 David Howells 提交于
"Exclusive connections" are meant to be used for a single client call and then scrapped. The idea is to limit the use of the negotiated security context. The current code, however, isn't doing this: it is instead restricting the socket to a single virtual connection and doing all the calls over that. This is changed such that the socket no longer maintains a special virtual connection over which it will do all the calls, but rather gets a new one each time a new exclusive call is made. Further, using a socket option for this is a poor choice. It should be done on sendmsg with a control message marker instead so that calls can be marked exclusive individually. To that end, add RXRPC_EXCLUSIVE_CALL which, if passed to sendmsg() as a control message element, will cause the call to be done on an single-use connection. The socket option (RXRPC_EXCLUSIVE_CONNECTION) still exists and, if set, will override any lack of RXRPC_EXCLUSIVE_CALL being specified so that programs using the setsockopt() will appear to work the same. Signed-off-by: NDavid Howells <dhowells@redhat.com>
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由 David Howells 提交于
Replace accesses of conn->trans->{local,peer} with conn->params.{local,peer} thus making it easier for a future commit to remove the rxrpc_transport struct. This also reduces the number of memory accesses involved. Signed-off-by: NDavid Howells <dhowells@redhat.com>
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由 David Howells 提交于
Define and use a structure to hold connection parameters. This makes it easier to pass multiple connection parameters around. Define and use a structure to hold protocol information used to hash a connection for lookup on incoming packet. Most of these fields will be disposed of eventually, including the duplicate local pointer. Whilst we're at it rename "proto" to "family" when referring to a protocol family. Signed-off-by: NDavid Howells <dhowells@redhat.com>
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- 15 6月, 2016 1 次提交
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由 David Howells 提交于
Use the peer record to distribute network errors rather than the transport object (which I want to get rid of). An error from a particular peer terminates all calls on that peer. For future consideration: (1) For ICMP-induced errors it might be worth trying to extract the RxRPC header from the offending packet, if one is returned attached to the ICMP packet, to better direct the error. This may be overkill, though, since an ICMP packet would be expected to be relating to the destination port, machine or network. RxRPC ABORT and BUSY packets give notice at RxRPC level. (2) To also abort connection-level communications (such as CHALLENGE packets) where indicted by an error - but that requires some revamping of the connection event handling first. Signed-off-by: NDavid Howells <dhowells@redhat.com>
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- 13 6月, 2016 1 次提交
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由 David Howells 提交于
Rename files matching net/rxrpc/ar-*.c to get rid of the "ar-" prefix. This will aid splitting those files by making easier to come up with new names. Note that the not all files are simply renamed from ar-X.c to X.c. The following exceptions are made: (*) ar-call.c -> call_object.c ar-ack.c -> call_event.c call_object.c is going to contain the core of the call object handling. Call event handling is all going to be in call_event.c. (*) ar-accept.c -> call_accept.c Incoming call handling is going to be here. (*) ar-connection.c -> conn_object.c ar-connevent.c -> conn_event.c The former file is going to have the basic connection object handling, but there will likely be some differentiation between client connections and service connections in additional files later. The latter file will have all the connection-level event handling. (*) ar-local.c -> local_object.c This will have the local endpoint object handling code. The local endpoint event handling code will later be split out into local_event.c. (*) ar-peer.c -> peer_object.c This will have the peer endpoint object handling code. Peer event handling code will be placed in peer_event.c (for the moment, there is none). (*) ar-error.c -> peer_event.c This will become the peer event handling code, though for the moment it's actually driven from the local endpoint's perspective. Note that I haven't renamed ar-transport.c to transport_object.c as the intention is to delete it when the rxrpc_transport struct is excised. The only file that actually has its contents changed is net/rxrpc/Makefile. net/rxrpc/ar-internal.h will need its section marker comments updating, but I'll do that in a separate patch to make it easier for git to follow the history across the rename. I may also want to rename ar-internal.h at some point - but that would mean updating all the #includes and I'd rather do that in a separate step. Signed-off-by: David Howells <dhowells@redhat.com.
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- 10 6月, 2016 1 次提交
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由 David Howells 提交于
Simplify the RxRPC connect() implementation. It will just note the destination address it is given, and if a sendmsg() comes along with no address, this will be assigned as the address. No transport struct will be held internally, which will allow us to remove this later. Simplify sendmsg() also. Whilst a call is active, userspace refers to it by a private unique user ID specified in a control message. When sendmsg() sees a user ID that doesn't map to an extant call, it creates a new call for that user ID and attempts to add it. If, when we try to add it, the user ID is now registered, we now reject the message with -EEXIST. We should never see this situation unless two threads are racing, trying to create a call with the same ID - which would be an error. It also isn't required to provide sendmsg() with an address - provided the control message data holds a user ID that maps to a currently active call. Signed-off-by: NDavid Howells <dhowells@redhat.com> Signed-off-by: NDavid S. Miller <davem@davemloft.net>
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- 04 6月, 2016 1 次提交
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由 Joe Perches 提交于
Use the more common kernel logging style and reduce object size. The logging message prefix changes from a mixture of "RxRPC:" and "RXRPC:" to "af_rxrpc: ". $ size net/rxrpc/built-in.o* text data bss dec hex filename 64172 1972 8304 74448 122d0 net/rxrpc/built-in.o.new 67512 1972 8304 77788 12fdc net/rxrpc/built-in.o.old Miscellanea: o Consolidate the ASSERT macros to use a single pr_err call with decimal and hexadecimal output and a stringified #OP argument Signed-off-by: NJoe Perches <joe@perches.com> Signed-off-by: NDavid S. Miller <davem@davemloft.net>
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- 12 4月, 2016 2 次提交
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由 David Howells 提交于
Create a null security type for security index 0 and get rid of all conditional calls to the security operations. We expect normally to be using security, so this should be of little negative impact. Signed-off-by: NDavid Howells <dhowells@redhat.com> Signed-off-by: NDavid S. Miller <davem@davemloft.net>
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由 David Howells 提交于
In the rxrpc_connection and rxrpc_call structs, there's one field to hold the abort code, no matter whether that value was generated locally to be sent or was received from the peer via an abort packet. Split the abort code fields in two for cleanliness sake and add an error field to hold the Linux error number to the rxrpc_call struct too (sometimes this is generated in a context where we can't return it to userspace directly). Furthermore, add a skb mark to indicate a packet that caused a local abort to be generated so that recvmsg() can pick up the correct abort code. A future addition will need to be to indicate to userspace the difference between aborts via a control message. Signed-off-by: NDavid Howells <dhowells@redhat.com> Signed-off-by: NDavid S. Miller <davem@davemloft.net>
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- 14 3月, 2016 1 次提交
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由 David Howells 提交于
Replace all "unsigned" types with "unsigned int" types. Reported-by: NDavid Miller <davem@davemloft.net> Signed-off-by: NDavid Howells <dhowells@redhat.com> Signed-off-by: NDavid S. Miller <davem@davemloft.net>
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- 04 3月, 2016 3 次提交
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由 David Howells 提交于
Use ACCESS_ONCE() when accessing the other-end pointer into a circular buffer as it's possible the other-end pointer might change whilst we're doing this, and if we access it twice, we might get some weird things happening. Signed-off-by: NDavid Howells <dhowells@redhat.com>
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由 David Howells 提交于
Currently, a copy of the Rx packet header is copied into the the sk_buff private data so that we can advance the pointer into the buffer, potentially discarding the original. At the moment, this copy is held in network byte order, but this means we're doing a lot of unnecessary translations. The reasons it was done this way are that we need the values in network byte order occasionally and we can use the copy, slightly modified, as part of an iov array when sending an ack or an abort packet. However, it seems more reasonable on review that it would be better kept in host byte order and that we make up a new header when we want to send another packet. To this end, rename the original header struct to rxrpc_wire_header (with BE fields) and institute a variant called rxrpc_host_header that has host order fields. Change the struct in the sk_buff private data into an rxrpc_host_header and translate the values when filling it in. This further allows us to keep values kept in various structures in host byte order rather than network byte order and allows removal of some fields that are byteswapped duplicates. Signed-off-by: NDavid Howells <dhowells@redhat.com>
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由 David Howells 提交于
Rename call event names to begin RXRPC_CALL_EV_ to distinguish them from the flags. Signed-off-by: NDavid Howells <dhowells@redhat.com>
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- 02 12月, 2015 1 次提交
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由 Eric Dumazet 提交于
This patch is a cleanup to make following patch easier to review. Goal is to move SOCK_ASYNC_NOSPACE and SOCK_ASYNC_WAITDATA from (struct socket)->flags to a (struct socket_wq)->flags to benefit from RCU protection in sock_wake_async() To ease backports, we rename both constants. Two new helpers, sk_set_bit(int nr, struct sock *sk) and sk_clear_bit(int net, struct sock *sk) are added so that following patch can change their implementation. Signed-off-by: NEric Dumazet <edumazet@google.com> Signed-off-by: NDavid S. Miller <davem@davemloft.net>
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- 21 10月, 2015 1 次提交
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由 David Howells 提交于
Merge the type-specific data with the payload data into one four-word chunk as it seems pointless to keep them separate. Use user_key_payload() for accessing the payloads of overloaded user-defined keys. Signed-off-by: NDavid Howells <dhowells@redhat.com> cc: linux-cifs@vger.kernel.org cc: ecryptfs@vger.kernel.org cc: linux-ext4@vger.kernel.org cc: linux-f2fs-devel@lists.sourceforge.net cc: linux-nfs@vger.kernel.org cc: ceph-devel@vger.kernel.org cc: linux-ima-devel@lists.sourceforge.net
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- 12 4月, 2015 1 次提交
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由 Al Viro 提交于
convert open-coded instances Signed-off-by: NAl Viro <viro@zeniv.linux.org.uk>
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- 01 4月, 2015 3 次提交
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由 David Howells 提交于
Use iov_iter_count() in rxrpc_send_data() to get the remaining data length instead of using the len argument as the len argument is now redundant. Signed-off-by: NDavid Howells <dhowells@redhat.com>
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由 David Howells 提交于
Don't call skb_add_data() in rxrpc_send_data() if there's no data to copy and also skip the calculations associated with it in such a case. Signed-off-by: NDavid Howells <dhowells@redhat.com>
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由 David Howells 提交于
This commit: commit af2b040e Author: Al Viro <viro@zeniv.linux.org.uk> Date: Thu Nov 27 21:44:24 2014 -0500 Subject: rxrpc: switch rxrpc_send_data() to iov_iter primitives incorrectly changes a do-while loop into a while loop in rxrpc_send_data(). Unfortunately, at least one pass through the loop is required - even if there is no data - so that the packet the closes the send phase can be sent if MSG_MORE is not set. Signed-off-by: NDavid Howells <dhowells@redhat.com>
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- 03 3月, 2015 1 次提交
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由 Ying Xue 提交于
After TIPC doesn't depend on iocb argument in its internal implementations of sendmsg() and recvmsg() hooks defined in proto structure, no any user is using iocb argument in them at all now. Then we can drop the redundant iocb argument completely from kinds of implementations of both sendmsg() and recvmsg() in the entire networking stack. Cc: Christoph Hellwig <hch@lst.de> Suggested-by: NAl Viro <viro@ZenIV.linux.org.uk> Signed-off-by: NYing Xue <ying.xue@windriver.com> Signed-off-by: NDavid S. Miller <davem@davemloft.net>
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- 04 2月, 2015 2 次提交
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由 Al Viro 提交于
Use iov_iter_kvec() there, get rid of set_fs() games - now that rxrpc_send_data() uses iov_iter primitives, it'll handle ITER_KVEC just fine. Signed-off-by: NAl Viro <viro@zeniv.linux.org.uk>
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由 Al Viro 提交于
Convert skb_add_data() to iov_iter; allows to get rid of the explicit messing with iovec in its only caller - skb_add_data() will keep advancing ->msg_iter for us, so there's no need to similate that manually. Signed-off-by: NAl Viro <viro@zeniv.linux.org.uk>
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- 11 12月, 2014 1 次提交
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由 Gu Zheng 提交于
Introduce helper macro for_each_cmsghdr as a wrapper of the enumerating cmsghdr from msghdr, just cleanup. Signed-off-by: NGu Zheng <guz.fnst@cn.fujitsu.com> Signed-off-by: NDavid S. Miller <davem@davemloft.net>
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- 10 12月, 2014 1 次提交
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由 Al Viro 提交于
Note that the code _using_ ->msg_iter at that point will be very unhappy with anything other than unshifted iovec-backed iov_iter. We still need to convert users to proper primitives. Signed-off-by: NAl Viro <viro@zeniv.linux.org.uk>
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- 27 2月, 2014 2 次提交
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由 David Howells 提交于
Set the RxRPC header flag to request an ACK packet for every odd-numbered DATA packet unless it's the last one (which implicitly requests an ACK anyway). This is similar to how librx appears to work. If we don't do this, we'll send out a full window of packets and then just sit there until the other side gets bored and sends an ACK to indicate that it's been idle for a while and has received no new packets. Requesting a lot of ACKs shouldn't be a problem as ACKs should be merged when possible. As AF_RXRPC currently works, it will schedule an ACK to be generated upon receipt of a DATA packet with the ACK-request packet set - and in the time taken to schedule this in a work queue, several other packets are likely to arrive and then all get ACK'd together. Signed-off-by: NDavid Howells <dhowells@redhat.com>
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由 David Howells 提交于
Add sysctls for configuring RxRPC protocol handling, specifically controls on delays before ack generation, the delay before resending a packet, the maximum lifetime of a call and the expiration times of calls, connections and transports that haven't been recently used. More info added in Documentation/networking/rxrpc.txt. Signed-off-by: NDavid Howells <dhowells@redhat.com>
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