- 22 12月, 2009 7 次提交
-
-
由 Yehuda Sadeh 提交于
Signed-off-by: NYehuda Sadeh <yehuda@hq.newdream.net>
-
由 Sage Weil 提交于
If we explicitly close a connection, or there is a socket error, we need to drop any partially received message. Signed-off-by: NSage Weil <sage@newdream.net>
-
由 Sage Weil 提交于
Also, print fsid using standard format, NOT hex dump. Signed-off-by: NSage Weil <sage@newdream.net>
-
由 Sage Weil 提交于
For lossy connections we drop all state on socket errors, so there is no reason to keep sent ceph_msg's around. Signed-off-by: NSage Weil <sage@newdream.net>
-
由 Sage Weil 提交于
The server indicates whether a connection is lossy; set our LOSSYTX bit appropriately. Do not set lossy bit on outgoing connections. Signed-off-by: NSage Weil <sage@newdream.net>
-
由 Sage Weil 提交于
Signed-off-by: NSage Weil <sage@newdream.net>
-
由 Sage Weil 提交于
Carry a ceph_msg reference for connection->out_msg. This will allow us to make out_sent optional. Signed-off-by: NSage Weil <sage@newdream.net>
-
- 08 12月, 2009 2 次提交
-
-
由 Sage Weil 提交于
Signed-off-by: NSage Weil <sage@newdream.net>
-
由 Sage Weil 提交于
We never allocate the ceph_buffer and buffer separtely, so use a single constructor. Disallow put on NULL buffer; make the caller check. Signed-off-by: NSage Weil <sage@newdream.net>
-
- 21 11月, 2009 1 次提交
-
-
由 Sage Weil 提交于
Reset the backoff delay when we reopen the connection, so that the delays for any initial connection problems are reasonable. We were resetting only after a successful handshake, which was of limited utility. Signed-off-by: NSage Weil <sage@newdream.net>
-
- 19 11月, 2009 2 次提交
-
-
由 Sage Weil 提交于
When we open a monitor session, we send an initial AUTH message listing the auth protocols we support, our entity name, and (possibly) a previously assigned global_id. The monitor chooses a protocol and responds with an initial message. Initially implement AUTH_NONE, a dummy protocol that provides no security, but works within the new framework. It generates 'authorizers' that are used when connecting to (mds, osd) services that simply state our entity name and global_id. This is a wire protocol change. Signed-off-by: NSage Weil <sage@newdream.net>
-
由 Sage Weil 提交于
We require that ceph_con_close be called before we drop the connection, so this is unneeded. Just BUG if con->sock != NULL. Signed-off-by: NSage Weil <sage@newdream.net>
-
- 11 11月, 2009 1 次提交
-
-
由 Sage Weil 提交于
We need to make sure we only swab the address during the banner once. So break process_banner out of process_connect, and clean up the surrounding code so that these are distinct phases of the handshake. Signed-off-by: NSage Weil <sage@newdream.net>
-
- 05 11月, 2009 1 次提交
-
-
由 Sage Weil 提交于
The port is informational only, but we should make it correct. Signed-off-by: NSage Weil <sage@newdream.net>
-
- 04 11月, 2009 1 次提交
-
-
由 Sage Weil 提交于
We exchange struct ceph_entity_addr over the wire and store it on disk. The sockaddr_storage.ss_family field, however, is host endianness. So, fix ss_family endianness to big endian when sending/receiving over the wire. Signed-off-by: NSage Weil <sage@newdream.net>
-
- 10 10月, 2009 1 次提交
-
-
由 Sage Weil 提交于
The mon request headers now include session_mon information that must be properly initialized. Signed-off-by: NSage Weil <sage@newdream.net>
-
- 07 10月, 2009 1 次提交
-
-
由 Sage Weil 提交于
A generic message passing library is used to communicate with all other components in the Ceph file system. The messenger library provides ordered, reliable delivery of messages between two nodes in the system. This implementation is based on TCP. Signed-off-by: NSage Weil <sage@newdream.net>
-