1. 22 6月, 2005 1 次提交
    • W
      [PATCH] Avoiding mmap fragmentation · 1363c3cd
      Wolfgang Wander 提交于
      Ingo recently introduced a great speedup for allocating new mmaps using the
      free_area_cache pointer which boosts the specweb SSL benchmark by 4-5% and
      causes huge performance increases in thread creation.
      
      The downside of this patch is that it does lead to fragmentation in the
      mmap-ed areas (visible via /proc/self/maps), such that some applications
      that work fine under 2.4 kernels quickly run out of memory on any 2.6
      kernel.
      
      The problem is twofold:
      
        1) the free_area_cache is used to continue a search for memory where
           the last search ended.  Before the change new areas were always
           searched from the base address on.
      
           So now new small areas are cluttering holes of all sizes
           throughout the whole mmap-able region whereas before small holes
           tended to close holes near the base leaving holes far from the base
           large and available for larger requests.
      
        2) the free_area_cache also is set to the location of the last
           munmap-ed area so in scenarios where we allocate e.g.  five regions of
           1K each, then free regions 4 2 3 in this order the next request for 1K
           will be placed in the position of the old region 3, whereas before we
           appended it to the still active region 1, placing it at the location
           of the old region 2.  Before we had 1 free region of 2K, now we only
           get two free regions of 1K -> fragmentation.
      
      The patch addresses thes issues by introducing yet another cache descriptor
      cached_hole_size that contains the largest known hole size below the
      current free_area_cache.  If a new request comes in the size is compared
      against the cached_hole_size and if the request can be filled with a hole
      below free_area_cache the search is started from the base instead.
      
      The results look promising: Whereas 2.6.12-rc4 fragments quickly and my
      (earlier posted) leakme.c test program terminates after 50000+ iterations
      with 96 distinct and fragmented maps in /proc/self/maps it performs nicely
      (as expected) with thread creation, Ingo's test_str02 with 20000 threads
      requires 0.7s system time.
      
      Taking out Ingo's patch (un-patch available per request) by basically
      deleting all mentions of free_area_cache from the kernel and starting the
      search for new memory always at the respective bases we observe: leakme
      terminates successfully with 11 distinctive hardly fragmented areas in
      /proc/self/maps but thread creating is gringdingly slow: 30+s(!) system
      time for Ingo's test_str02 with 20000 threads.
      
      Now - drumroll ;-) the appended patch works fine with leakme: it ends with
      only 7 distinct areas in /proc/self/maps and also thread creation seems
      sufficiently fast with 0.71s for 20000 threads.
      Signed-off-by: NWolfgang Wander <wwc@rentec.com>
      Credit-to: "Richard Purdie" <rpurdie@rpsys.net>
      Signed-off-by: NKen Chen <kenneth.w.chen@intel.com>
      Acked-by: Ingo Molnar <mingo@elte.hu> (partly)
      Signed-off-by: NAndrew Morton <akpm@osdl.org>
      Signed-off-by: NLinus Torvalds <torvalds@osdl.org>
      1363c3cd
  2. 17 4月, 2005 1 次提交
    • L
      Linux-2.6.12-rc2 · 1da177e4
      Linus Torvalds 提交于
      Initial git repository build. I'm not bothering with the full history,
      even though we have it. We can create a separate "historical" git
      archive of that later if we want to, and in the meantime it's about
      3.2GB when imported into git - space that would just make the early
      git days unnecessarily complicated, when we don't have a lot of good
      infrastructure for it.
      
      Let it rip!
      1da177e4