- 23 12月, 2005 1 次提交
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由 Adrian Bunk 提交于
Introduce a Kconfig symbol SPARC that is defined on both the sparc and sparc64 architectures. This symbol makes some dependencies more readable. Signed-off-by: NAdrian Bunk <bunk@stusta.de> Signed-off-by: NDavid S. Miller <davem@davemloft.net>
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- 21 12月, 2005 1 次提交
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由 Knut Petersen 提交于
Whenever ywrap scrolling is selected together with 180 degree screen rotation, 2.6.15-rc6 and earlier versions are broken. fb_pan_display() expects non-negative yoffsets, but ud_update_start() calls it with yoffsets down to -(yres - font height). This patch transforms yoffset to the correct range 0 ... vyres-1. Some obviously unneeded parentheses are removed, too. Verified with cyblafb, should be applied before 2.6.15-final because it does fix the framebuffer rotation code introduced early in the 2.6.15 release cycle. Signed-off-by: NKnut Petersen <Knut_Petersen@t-online.de> Acked-by: NAntonino Daplas <adaplas@pol.net> Signed-off-by: NLinus Torvalds <torvalds@osdl.org>
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- 13 12月, 2005 4 次提交
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由 Knut Petersen 提交于
Every framebuffer driver relies on the assumption that the set_par() function of the driver is called before drawing functions and other functions dependent on the hardware state are executed. Whenever you switch from X to a framebuffer console for the very first time, there is a chance that a broken X system has _not_ set the mode to KD_GRAPHICS, thus the vt and framebuffer code executes a screen redraw and several other functions before a set_par() is executed. This is believed to be not a bug of linux but a bug of X/xdm. At least some X releases used by SuSE and Debian show this behaviour. There was a 2nd case, but that has been fixed by Antonino Daplas on 10-dec-2005. This patch allows drivers to set a flag to inform fbcon_switch() that they prefer a set_par() call on every console switch, working around the problems caused by the broken X releases. The flag will be used by the next release of cyblafb and might help other drivers that assume a hardware state different to the one used by X. As the default behaviour does not change, this patch should be acceptable to everybody. Signed-off-by: NKnut Petersen <Knut_Petersen@t-online.de> Acked-by: N"Antonino A. Daplas" <adaplas@pol.net> Signed-off-by: NAndrew Morton <akpm@osdl.org> Signed-off-by: NLinus Torvalds <torvalds@osdl.org>
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由 Antonino A. Daplas 提交于
Avoid calls to fb_pan_display when driver is suspended or not in text mode. Signed-off-by: NAntonino Daplas <adaplas@pol.net> Signed-off-by: NAndrew Morton <akpm@osdl.org> Signed-off-by: NLinus Torvalds <torvalds@osdl.org>
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由 Antonino A. Daplas 提交于
Add hooks to save and restore the graphics state. These hooks are called in fbcon_blank() when entering/leaving KD_GRAPHICS mode. This is needed by savagefb at least so it can cooperate with savage_dri and by cyblafb. State save/restoration can be full or partial. Signed-off-by: NAntonino Daplas <adaplas@pol.net> Signed-off-by: NAndrew Morton <akpm@osdl.org> Signed-off-by: NLinus Torvalds <torvalds@osdl.org>
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由 Antonino A. Daplas 提交于
There is a bug in the complement_mask when you have a 512-character map. Linux boots to a default 256-character map and most probably your login profile is loading a 512-character map which results in a bad gpm cursor. Signed-off-by: NAndrew Morton <akpm@osdl.org> Signed-off-by: NLinus Torvalds <torvalds@osdl.org>
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- 29 11月, 2005 1 次提交
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由 Benjamin Herrenschmidt 提交于
Remove bogus usage of test/set_bit() from fbcon rotation code and just manipulate the bits directly. This fixes an oops on powerpc among others and should be faster. Seems to work fine on the G5 here. Signed-off-by: NBenjamin Herrenschmidt <benh@kernel.crashing.org> Acked-by: NAntonino Daplas <adaplas@pol.net> Signed-off-by: NAndrew Morton <akpm@osdl.org> Signed-off-by: NLinus Torvalds <torvalds@osdl.org>
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- 23 11月, 2005 2 次提交
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由 Antonino A. Daplas 提交于
Reported by: Wayne E. Harlan "[1.] One line summary of the problem: When the kernel option "vga=1" is used, additional tty's (alt+control+Fx with x=2,3,4,5, etc) do not provide the full 50 lines of output. The first one does have 50 lines, however. [2.] Full description of the problem/report: These addtitional tty's show only 39 lines plus the top pixel of the 40-th line. The remaining lines are black and not shown. Kernel version 2.6.13.4 does not show this problem." This bug is caused by using a stale font height value on vgacon_init. Booting with vga=1 gives an 80x50 screen with an 8x8 font. Somewhere during the initialization, the font was changed to 8x9 and the first vc was correctly resized to 80x44. However, the rest of the vc's were not allocated yet, and when they were subsequently initialized, they still used a font height of 8 (instead of 9) causing the mentioned bug. Fix by saving the new font height to vga_video_font_height. Signed-off-by: NAntonino Daplas <adaplas@pol.net> Signed-off-by: NAndrew Morton <akpm@osdl.org> Signed-off-by: NLinus Torvalds <torvalds@osdl.org>
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由 Antonino A. Daplas 提交于
The shift value (amount to shift the bitmap so first pixel starts at origin(0,0)) is incorrect. This causes corrupted characters or a kernel crash if fontwidth is not divisible by 8 at 270 degrees, or fontheight not divisible by 8 at 180 degrees. Report and part of the fix contributed by Knut Petersen. Signed-off-by: NAntonino Daplas <adaplas@pol.net> Signed-off-by: NAndrew Morton <akpm@osdl.org> Signed-off-by: NLinus Torvalds <torvalds@osdl.org>
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- 14 11月, 2005 1 次提交
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由 Antonino A. Daplas 提交于
Exporting struct fb_display produces this warning error on depmod: WARNING: Module /lib/modules/2.6.14-mm2/kernel/drivers/video/console/fbcon_ud.ko ignored, due to loop WARNING: Module /lib/modules/2.6.14-mm2/kernel/drivers/video/console/fbcon_rotate.ko ignored, due to loop WARNING: Module /lib/modules/2.6.14-mm2/kernel/drivers/video/console/fbcon_cw.ko ignored, due to loop WARNING: Module /lib/modules/2.6.14-mm2/kernel/drivers/video/console/fbcon_ccw.ko ignored, due to loop WARNING: Module /lib/modules/2.6.14-mm2/kernel/drivers/video/console/fbcon.ko ignored, due to loop WARNING: Loop detected: /lib/modules/2.6.14-mm2/kernel/drivers/video/console/bitblit.ko needs Signed-off-by: NAntonino Daplas <adaplas@pol.net> Signed-off-by: NAndrew Morton <akpm@osdl.org> Signed-off-by: NLinus Torvalds <torvalds@osdl.org>
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- 13 11月, 2005 1 次提交
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由 Linus Torvalds 提交于
This reverts 998e6d51 commit.
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- 09 11月, 2005 7 次提交
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由 Antonino A. Daplas 提交于
Add ability to set rotation via sysfs. The attributes are located in /sys/class/graphics/fb[n] and accepts 0 - unrotated; 1 - clockwise; 2 - upside down; 3 - counterclockwise. The attributes are: con_rotate (r/w) - set rotation of the active console con_rotate_all (w) - set rotation of all consoles rotate (r/w) - set rotation of the framebuffer, if supported. Currently, none of the drivers support this. This is probably temporary, since con_rotate and con_rotate_all are console-specific and has no business being under the fb device. However, until the console layer acquires it's own sysfs class, these attributes will temporarily reside here. Signed-off-by: NAntonino Daplas <adaplas@pol.net> Signed-off-by: NAndrew Morton <akpm@osdl.org> Signed-off-by: NLinus Torvalds <torvalds@osdl.org>
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由 Antonino A. Daplas 提交于
Add support for 270-degree (counterclockwise) rotation of the console. To activate, boot with: fbcon=rotate:3 Signed-off-by: NAntonino Daplas <adaplas@pol.net> Signed-off-by: NAndrew Morton <akpm@osdl.org> Signed-off-by: NLinus Torvalds <torvalds@osdl.org>
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由 Antonino A. Daplas 提交于
Add support for 180-degree (upside down) rotation of the console. To activate, boot with: fbcon=rotate:2 Signed-off-by: NAntonino Daplas <adaplas@pol.net> Signed-off-by: NAndrew Morton <akpm@osdl.org> Signed-off-by: NLinus Torvalds <torvalds@osdl.org>
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由 Antonino A. Daplas 提交于
Add support for 90-degree (clockwise) rotation of the console. To activate, boot with: fbcon=rotate:1 Signed-off-by: NAntonino Daplas <adaplas@pol.net> Signed-off-by: NAndrew Morton <akpm@osdl.org> Signed-off-by: NLinus Torvalds <torvalds@osdl.org>
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由 Antonino A. Daplas 提交于
Add support to rotate the font bitmap. To save on processing time, the entire fontdata will be rotated on a console switch, then stored in a buffer private to fbcon. To further save on processing, the fontdata will only be rotated if the font has changed or if the angle of rotation has changed. Only a single copy of the rotated fontdata will be kept. Signed-off-by: NAntonino Daplas <adaplas@pol.net> Signed-off-by: NAndrew Morton <akpm@osdl.org> Signed-off-by: NLinus Torvalds <torvalds@osdl.org>
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由 Antonino A. Daplas 提交于
Add support for rotating and positioning of the logo. Rotation and position depends on 'int rotate' parameter added to fb_prepare_logo() and fb_show_logo(). Signed-off-by: NAntonino Daplas <adaplas@pol.net> Signed-off-by: NAndrew Morton <akpm@osdl.org> Signed-off-by: NLinus Torvalds <torvalds@osdl.org>
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由 Antonino A. Daplas 提交于
This patch series implements generic code to rotate the console at 90, 180, and 270 degrees. The implementation is completely done in the framebuffer console level, thus no changes to the framebuffer layer or to the drivers are needed. Console rotation is required by some Sharp-based devices where the natural orientation of the display is not at 0 degrees. Also, users that have displays that can pivot will benefit by having a console in portrait mode if they so desire. The choice to implement the code in the console layer rather than in the framebuffer layer is due to the following reasons: - it's fast - it does not require driver changes - it can coexist with devices that can rotate the display at the hardware level - it complements graphics applications that can do display rotation The changes to core fbcon are minimal-- recognition of the console rotation angle so it can swap directions, origins and axes (xres vs yres, xpanstep vs ypanstep, xoffset vs yoffset, etc) and storage of the rotation angle per display. The bulk of the code that does the actual drawing to the screen are placed in separate files. Each angle of rotation has separate methods (bmove, clear, putcs, cursor, update_start which is derived from update_var, and clear_margins). To mimimize processing time, the fontdata are pre-rotated at each console switch (only if the font or the angle has changed). The option can be compiled out (CONFIG_FRAMEBUFFER_CONSOLE_ROTATION = n) if rotation is not needed. Choosing the rotation angle can be done in several ways: 1. boot option fbcon=rotate:n, where n = 0 - normal n = 1 - 90 degrees (clockwise) n = 2 - 180 degrees (upside down) n = 3 - 270 degrees (counterclockwise) 2. echo n > /sys/class/graphics/fb[num]/con_rotate where n is the same as described above. It sets the angle of rotation of the current console 3 echo n > /sys/class/graphics/fb[num]/con_rotate_all where n is the same as described above. Globally sets the angle of rotation. GOTCHAS: The option, especially at angles of 90 and 270 degrees, will exercise the least used code of drivers. Namely, at these angles, panning is done in the x-axis, so it can reveal bugs in the driver if xpanstep is set incorrectly. A workaround is to set xpanstep = 0. Secondly, at these angles, the framebuffer memory access can be unaligned if (fontheight * bpp) % 32 ~= 0 which can reveal bugs in the drivers imageblit, fillrect and copyarea functions. (I think cfbfillrect may have this buglet). A workaround is to use a standard 8x16 font. Speed: The scrolling speed difference between 0 and 180 degrees is minimal, somewhere areound 1-2%. At 90 or 270 degress, speed drops down to a vicinity of 30-40%. This is understandable because the blit direction is across the framebuffer "direction." Scrolling will be helped at these angles if xpanstep is not equal to zero, use of 8x16 fonts, and setting xres_virtual >= xres * 2. Note: The code is tested on little-endian only, so I don't know if it will work in big-endian. Please let me know, it will take only less than a minute of your time. This patch prepares fbcon for console rotation and contains the following changes: - add rotate field in struct fbcon_ops to keep fbcon's current rotation angle - add con_rotate field in struct display to store per-display rotation angle - create a private copy of the current var to fbcon. This will prevent fbcon from directly manipulating info->var, especially the fields xoffset, yoffset and vmode. - add ability to swap pertinent axes (xres, yres; xpanstep, ypanstep; etc) depending on the rotation angle - change global update_var() (function that sets the screen start address) as an fbcon method update_start. This is required because the axes, start offset, and/or direction can be reversed depending on the rotation angle. - add fbcon method rotate_font() which will rotate each character bitmap to the correct angle of rotation. - add fbcon boot option 'rotate' to select the angle of rotation at bootime. Currently does nothing until all patches are applied. Signed-off-by: NAntonino Daplas <adaplas@pol.net> Signed-off-by: NAndrew Morton <akpm@osdl.org> Signed-off-by: NLinus Torvalds <torvalds@osdl.org>
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- 07 11月, 2005 7 次提交
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由 Zach Smith 提交于
I converted the "rl" console font from the kbd utility to be a built-in font for the framebuffer console, and I was wondering if you would be OK with including it. I've generated a font_rl.c file and related minor modifications. I find it's the most visually appealing of the kbd fonts which is why I use it and selected it for conversion. I believe the font is GPL'd. Signed-off-by: NAntonino Daplas <adaplas@pol.net> Signed-off-by: NAndrew Morton <akpm@osdl.org> Signed-off-by: NLinus Torvalds <torvalds@osdl.org>
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由 Michal Januszewski 提交于
Currently the fb_find_nearest_mode() function finds a mode with screen resolution closest to that described by the 'var' argument and with some arbitrary refresh rate (eg. in the following sequence of refresh rates: 70 60 53 85 75, 53 is selected). This patch fixes the function so that it looks for the closest mode as far as both resolution and refresh rate are concerned. The function's first argument is changed to fb_videomode so that the refresh rate can be specified by the caller, as fb_var_screeninfo doesn't have any fields that could directly hold this data. Signed-off-by: NMichal Januszewski <spock@gentoo.org> Signed-off-by: NAntonino Daplas <adaplas@pol.net> Signed-off-by: NAndrew Morton <akpm@osdl.org> Signed-off-by: NLinus Torvalds <torvalds@osdl.org>
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由 Antonino A. Daplas 提交于
If machine has more than 1 driver installed, and they all drive the same hardware, it's possible that the driver's fb_release() method will attempt to restore the hardware state to the initial state. This will leave the new driver in an undefined state. To prevent this problem, initialize the new driver by calling fb_set_par() when the old driver is released by fbcon. Signed-off-by: Antonino Daplas<adaplas@pol.net> Signed-off-by: NAndrew Morton <akpm@osdl.org> Signed-off-by: NLinus Torvalds <torvalds@osdl.org>
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由 Antonino A. Daplas 提交于
Instead of manually filling up the fields in struct fb_var_screeninfo, use the display_to_var() helper. Signed-off-by: NAntonino Daplas <adaplas@pol.net> Signed-off-by: NAndrew Morton <akpm@osdl.org> Signed-off-by: NLinus Torvalds <torvalds@osdl.org>
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由 Antonino A. Daplas 提交于
Lot's of redundant code scattered throughout fbcon.c. Consolidate them all into one function, fbcon_update_softback(). Signed-off-by: NAntonino Daplas <adaplas@pol.net> Signed-off-by: NAndrew Morton <akpm@osdl.org> Signed-off-by: NLinus Torvalds <torvalds@osdl.org>
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由 Antonino A. Daplas 提交于
According to Jon Smirl, filling in the field fb_cursor with soft_cursor for drivers that do not support hardware cursors is redundant. The soft_cursor function is usable by all drivers because it is just a wrapper around fb_imageblit. And because soft_cursor is an fbcon-specific hook, the file is moved to the console directory. Thus, drivers that do not support hardware cursors can leave the fb_cursor field blank. For drivers that do, they can fill up this field with their own version. The end result is a smaller code size. And if the framebuffer console is not loaded, module/kernel size is also reduced because the soft_cursor module will also not be loaded. Signed-off-by: NAntonino Daplas <adaplas@pol.net> Signed-off-by: NAndrew Morton <akpm@osdl.org> Signed-off-by: NLinus Torvalds <torvalds@osdl.org>
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由 Randy.Dunlap 提交于
Frame buffer driver help text changes: - Move S3 Trio next to S3 Savage; - add or clarify help text for several FB drivers; - add help text for FB console; - add help text for bootup logos; Acked-by: NAntonino Daplas <adaplas@pol.net> Signed-off-by: NRandy Dunlap <rdunlap@xenotime.net> Signed-off-by: NAndrew Morton <akpm@osdl.org> Signed-off-by: NLinus Torvalds <torvalds@osdl.org>
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- 06 11月, 2005 1 次提交
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由 Samuel Thibault 提交于
Some visually impaired people use hardware devices which directly read the vga screen. When newt for instance asks to hide the cursor for better visual aspect, the kernel puts the vga cursor out of the screen, so that the cursor position can't be read by the hardware device. This is a great loss for such people. Here is a patch which uses the same technique as CUR_NONE for hiding the cursor while still moving it. Mario, you should apply it to the speakup kernel for access floppies asap. I'll submit a 2.4 patch too. Signed-off-by: samuel.thibault@ens-lyon.org Signed-off-by: NLinus Torvalds <torvalds@osdl.org>
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- 31 10月, 2005 2 次提交
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由 Pozsar Balazs 提交于
This patch fixes a long-standing vgacon bug: characters with the bright bit set were left on the screen and not blacked out. All I did was that I lookuped up some examples on the net about setting the vga palette, and added the call missing from the linux kernel, but included in all other ones. It works for me. You can test this by writing something with the bright set to the console, for example: echo -e "\e[1;31mhello there\e[0m" and then wait for the console to blank itself (by default, after 10 mins of inactivity), maybe making it faster using setterm -blank 1 so you only have to wait 1 minute. Signed-off-by: NPozsar Balazs <pozsy@uhulinux.hu> Cc: James Simmons <jsimmons@infradead.org> Cc: "Antonino A. Daplas" <adaplas@pol.net> Signed-off-by: NAndrew Morton <akpm@osdl.org> Signed-off-by: NLinus Torvalds <torvalds@osdl.org>
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由 Brian Gerst 提交于
Add CONFIG_X86_32 for i386. This allows selecting options that only apply to 32-bit systems. (X86 && !X86_64) becomes X86_32 (X86 || X86_64) becomes X86 Signed-off-by: NBrian Gerst <bgerst@didntduck.org> Cc: Sam Ravnborg <sam@ravnborg.org> Signed-off-by: NAndrew Morton <akpm@osdl.org> Signed-off-by: NLinus Torvalds <torvalds@osdl.org>
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- 30 10月, 2005 1 次提交
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由 Ralf Baechle 提交于
Signed-off-by: NRalf Baechle <ralf@linux-mips.org>
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- 22 10月, 2005 2 次提交
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由 Matthew Wilcox 提交于
Fix some whitespace issues Reorganise parisc_device probe routine to be a little less convoluted Use ->hpa.start instead of ->hpa Signed-off-by: NMatthew Wilcox <willy@parisc-linux.org> Signed-off-by: NKyle McMartin <kyle@parisc-linux.org>
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由 Grant Grundler 提交于
add || STI_CONSOLE to some of the basic FONTs. May need to get at least one of them to default to "Y" for parisc. Signed-off-by: NGrant Grundler <grundler@parisc-linux.org> Signed-off-by: NKyle McMartin <kyle@parisc-linux.org>
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- 17 10月, 2005 1 次提交
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由 Samuel Thibault 提交于
Fix bug 5441. I didn't know about messy programs like svgatextmode... Couldn't this be integrated in some linux/drivers/video/console/svgacon.c ?... So because of the existence of the svgatextmode program, the kernel is not supposed to touch to CRT_OVERFLOW/SYNC_END/DISP/DISP_END/OFFSET ? Disabling the check in vgacon_resize() might help indeed, but I'm really not sure whether it will work for any chipset: in my patch, CRT registers are set at each console switch, since stty rows/cols apply to consoles separately... The attached solution is to keep the test, but if it fails, we assume that the caller knows what it does (i.e. it is svgatextmode) and then disable any further call to vgacon_doresize. Svgatextmode is usually used to _expand_ the display, not to shrink it. And it is harmless in the case of a too big stty rows/cols: the display will just be cropped. I tested it on my laptop, and it works fine with svgatextmode. A better solution would be that svgatextmode explicitely tells the kernel not to care about video timing, but for this an interface needs be defined and svgatextmode be patched. Signed-off-by: NSamuel Thibault <samuel.thibault@ens-lyon.org> Cc: "Antonino A. Daplas" <adaplas@pol.net> Signed-off-by: NAndrew Morton <akpm@osdl.org> Signed-off-by: NLinus Torvalds <torvalds@osdl.org>
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- 15 9月, 2005 1 次提交
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由 Antonino A. Daplas 提交于
Reported by: walt <wa1ter@myrealbox.com> "I routinely switch the console font during bootup to 8x8 so I can get 50 lines per screen. Until 09 Sept, just changing to the small font automatically gave me all 50 lines -- but now I'm only getting 25 lines even with the small font. The bottom half of the screen displays the text that already scrolled off the top." This bug is due to an erroneous check in the recently added hook, vgacon_resize(). It checks the new height against the original number of rows of the console. Because the original number of rows depends on both the scanline and the font height, check it instead against the scanline/fontheight. Signed-off-by: NAntonino Daplas <adaplas@pol.net> Signed-off-by: NLinus Torvalds <torvalds@osdl.org>
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- 13 9月, 2005 3 次提交
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由 Jan Beulich 提交于
const-ify the font control structures and data, to make somewhat better guarantees that these are not modified anywhere in the kernel. Specifically for a kernel debugger to share this information from the normal kernel code, such a guarantee seems rather desirable. Signed-off-by: NJan Beulich <jbeulich@novell.com> Cc: "Antonino A. Daplas" <adaplas@hotpop.com> Signed-off-by: NAndrew Morton <akpm@osdl.org> Signed-off-by: NLinus Torvalds <torvalds@osdl.org>
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由 Jan Beulich 提交于
An adjustment to the SM_DOWN case of fbcon_scroll to match the behavior of SM_UP. Signed-off-by: NJan Beulich <jbeulich@novell.com> Cc: "Antonino A. Daplas" <adaplas@hotpop.com> Signed-off-by: NAndrew Morton <akpm@osdl.org> Signed-off-by: NLinus Torvalds <torvalds@osdl.org>
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由 Thomas Winischhofer 提交于
here is a new and extended version of the sisusbvga (previously: sisusb) driver. The patch is against 2.6.13 and updates the driver to version 0.0.8. Additions include complete VGA/EGA text console support and a build-in display mode infrastructure for userland applications that don't know about the graphics internals. Fixes include some BE/LE issues and a get/put_dev bug in the previous version. Other changes include a change of the module name from "sisusb" to "sisusbvga". The previous one was too generic IMHO. Please note that the patch also affects the Makefile in drivers/video/console as the driver requires the VGA 8x16 font in case the text console part is selected. Heavily tested, as usual. Please apply. One thing though: I already prepared for removal of the "mode" field and the changed "name" field in the usb_class_driver structure. This will perhaps need some refinement depending on whether you/Linus merge the respective core changes before or after 2.6.14. Signed-off-by: NThomas Winischhofer <thomas@winischhofer.net> Signed-off-by: NGreg Kroah-Hartman <gregkh@suse.de>
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- 10 9月, 2005 4 次提交
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由 Antonino A. Daplas 提交于
The function bit_putcs() in drivers/video/console/bitblit.c is becoming large. Break it up into its component functions (bit_putcs_unaligned and bit_putcs_aligned). Incorporated fb_pad_aligned_buffer() optimization by Roman Zippel. Signed-off-by: NAntonino Daplas <adaplas@pol.net> Signed-off-by: NAndrew Morton <akpm@osdl.org> Signed-off-by: NLinus Torvalds <torvalds@osdl.org>
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由 Antonino A. Daplas 提交于
If console is blanked or in KD_GRAPHICS mode, delete cursor timer. No sense flashing the cursor when there's nothing to be seen. Signed-off-by: NAntonino Daplas <adaplas@pol.net> Signed-off-by: NAndrew Morton <akpm@osdl.org> Signed-off-by: NLinus Torvalds <torvalds@osdl.org>
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由 Knut Petersen 提交于
This trivial patch gives a performance boost to the framebuffer console Constructing the bitmaps that are given to the bitblit functions of the framebuffer drivers is time consuming. Here we avoide a call to the slow fb_pad_aligned_buffer(). The patch replaces that call with a simple but much more efficient bytewise copy. The kernel spends a significant time at this place if you use 8x* fonts. Every pixel displayed on your screen is prepared here. Some benchmark results: Displaying a file of 2000 lines with 160 characters each takes 889 ms system time using cyblafb on my system (I´m using a 1280x1024 video mode, resulting in a 160x64 character console) Displaying the same file with the enclosed patch applied to 2.6.13 only takes 760 ms system time, saving 129 ms or 14.5%. Font widths other than 8 are not affected. The advantage and correctness of this patch should be obvious. Signed-off-by: NKnut Petersen <Knut_Petersen@t-online.de> Signed-off-by: NAndrew Morton <akpm@osdl.org> Signed-off-by: NLinus Torvalds <torvalds@osdl.org>
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由 Antonino A. Daplas 提交于
Currently, the default linux 16-colors are converted to 4-colors by simply dividing the values by 4. However, this is not necessarily correct since the first 4 colors are converted to black, rendering them invisible. So, for black, no conversion; for light colors, convert to gray, for normal text color, no conversion, and for bright colors, convert to intense white. Signed-off-by: NAntonino Daplas <adaplas@pol.net> Signed-off-by: NAndrew Morton <akpm@osdl.org> Signed-off-by: NLinus Torvalds <torvalds@osdl.org>
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