- 25 1月, 2010 3 次提交
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由 Ben Skeggs 提交于
Signed-off-by: NBen Skeggs <bskeggs@redhat.com>
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由 Ben Skeggs 提交于
We need to add the buffer to the list even if we fail, otherwise the validate_fini() call won't unreserve + unreference the GEM object, making TTM very unhappy. Signed-off-by: NBen Skeggs <bskeggs@redhat.com>
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由 Ben Skeggs 提交于
Also adds a module option to ignore the status reported via ACPI, in case we hit systems with broken ACPI. Signed-off-by: NBen Skeggs <bskeggs@redhat.com>
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- 18 1月, 2010 6 次提交
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由 Ben Skeggs 提交于
On most cards the DisplayPort connector is created with 2 encoders sharing a single SOR (for native DP, and for DVI-over-DP). The previous logic for turning off unused encoders didn't take into account that we could have multiple drm_encoders on a single hw encoder and ended up turning off encoders that were actually being used still. This patch fixes that issue. We probably want to look at something a bit better later on, and only expose one drm_encoder per hw encoder block. Signed-off-by: NBen Skeggs <bskeggs@redhat.com>
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由 Ben Skeggs 提交于
GPU pointer to the structure is shifted right by 10 bits, so we need to align to 1024 bytes, not 256. Reported-by: NMaarten Maathuis <madman2003@gmail.com> Signed-off-by: NBen Skeggs <bskeggs@redhat.com>
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由 Luca Barbieri 提交于
Currently, we take down the sgdma engine without evicting all buffers from VRAM. The TTM device release will try to evict anything in VRAM to GART memory, but this will fail since sgdma has already been taken down. This causes an infinite loop in kernel mode on module unload. It usually doesn't happen because there aren't any buffer on close. However, if the GPU is locked up, this condition is easily triggered. This patch fixes it in the simplest way possible by cleaning VRAM right before cleaning SGDMA memory. Signed-off-by: NLuca Barbieri <luca@luca-barbieri.com> Signed-off-by: NFrancisco Jerez <currojerez@riseup.net> Signed-off-by: NBen Skeggs <bskeggs@redhat.com>
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由 Luca Barbieri 提交于
Currently Nouveau is unable to dismiss DMA_VTX_PROTECTION errors, which results in an infinite loop in the interrupt handler. These errors are caused both by bugs in the Gallium driver and by user-specified index buffers with out of bounds indices. By mmio-tracing the nVidia drivers, I found out how this is done. On DMA_VTX_PROTECTION, The nVidia driver reads the register 0x402000, always getting the value 4, and then writes 4 back to 0x402000. This patch adds that logic by reading 0x402000 and writing the same value back. It's unclear what should happen if the value read is not 4, and the current approach might not be the correct one. To test this, modify mesa/progs/trivial/vbo-drawrange.c, defining ELTOBJ to 1 and replacing indices with huge out of bounds integers. Without this patch, the GPU and/or kernel should lock up. With this patch, it should misrender as expected but not lock up. The errors are still logged since they are useful for development. This has been tested on NV49 and may not work on other cards. To find out how things work on other cards, run the aforementioned test using the blob with mmiotrace and grep for a read of the PGRAPH source register. Signed-off-by: NLuca Barbieri <luca@luca-barbieri.com> Signed-off-by: NFrancisco Jerez <currojerez@riseup.net> Signed-off-by: NBen Skeggs <bskeggs@redhat.com>
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由 Ben Skeggs 提交于
Signed-off-by: NBen Skeggs <bskeggs@redhat.com>
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由 Ben Skeggs 提交于
Can be triggered easily on certain cards (NV46 and NV50 of mine) by running "dmesg", the DRM's channel will lockup. Signed-off-by: NBen Skeggs <bskeggs@redhat.com>
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- 15 1月, 2010 7 次提交
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由 Luca Barbieri 提交于
Currently there is no check that the pushbuffer request bounds are inside the TTM BO. This allows to instruct the kernel to do relocations on user-selected addresses, since the relocation bounds checking relies on the request bounds. This can oops the kernel accidentally and is easily exploitable. This patch adds bound checking and alignment checking for ->offset and ->nr_dwords. It also makes some variables unsigned, which should have no effect, but prevents possible bounds checking problems. Signed-off-by: NLuca Barbieri <luca@luca-barbieri.com> Signed-off-by: NBen Skeggs <bskeggs@redhat.com>
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由 Ben Skeggs 提交于
This is to prevent things such as GART tables and other important GPU structures being allocated there before we take over fbcon ourselves. This is more of a workaround for the moment, a better solution will require some more invasive changes, but it'll be done at some point. Signed-off-by: NBen Skeggs <bskeggs@redhat.com>
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由 Francisco Jerez 提交于
Signed-off-by: NFrancisco Jerez <currojerez@riseup.net> Signed-off-by: NBen Skeggs <bskeggs@redhat.com>
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由 Francisco Jerez 提交于
Signed-off-by: NFrancisco Jerez <currojerez@riseup.net> Signed-off-by: NBen Skeggs <bskeggs@redhat.com>
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由 Xavier Chantry 提交于
This was spotted by kmemleak. Signed-off-by: NXavier Chantry <shiningxc@gmail.com> Signed-off-by: NFrancisco Jerez <currojerez@riseup.net> Signed-off-by: NBen Skeggs <bskeggs@redhat.com>
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由 Francisco Jerez 提交于
Signed-off-by: NFrancisco Jerez <currojerez@riseup.net> Signed-off-by: NBen Skeggs <bskeggs@redhat.com>
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由 Andrea Tacconi 提交于
This fixes imac black screen (NV18 card) Signed-off-by: NAndrea Tacconi <tacconet@libero.it> Signed-off-by: NFrancisco Jerez <currojerez@riseup.net> Signed-off-by: NBen Skeggs <bskeggs@redhat.com>
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- 14 1月, 2010 7 次提交
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由 Marcin Kościelnicki 提交于
This enables streamout functionality. Signed-off-by: NMarcin Kościelnicki <koriakin@0x04.net> Signed-off-by: NBen Skeggs <bskeggs@redhat.com>
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由 Ben Skeggs 提交于
This in the very least matches the parsing of all the previously known entries, and hopefully (at least closer to) correct for any we haven't seen yet. Signed-off-by: NBen Skeggs <bskeggs@redhat.com>
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由 Ben Skeggs 提交于
There's a report of a TNT2 where the DCB table pointer is *not* NULL (it contains a part of a VBIOS data string), and we assume this means a DCB table is present, causing all kinds of hilarity. Signed-off-by: NBen Skeggs <bskeggs@redhat.com>
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由 Ben Skeggs 提交于
We don't setup PRIV0 anymore, so this is unnecessary. Signed-off-by: NBen Skeggs <bskeggs@redhat.com>
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由 Ben Skeggs 提交于
Not an ideal solution, but it'll do for the moment for correctness. We need to come up with a nicer way to manage inter-channel sync, the hw is unfortunately a little lacking in this area. Should fix some resume corruption, as well as corruption that may be seen while under memory pressure. Signed-off-by: NBen Skeggs <bskeggs@redhat.com>
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由 Ben Skeggs 提交于
Apparently the original reason for checking this was there were known register accesses that caused hangs on some chipsets. This was more than likely because of incorrect parsing of previous opcodes, and I hardly think aborting a script half way through is going to be any better (in fact, we have had bug reports where this has been the cause of s/r failures among other things). This patch (which has been in Fedora 12 for a long time now) removes all checking for known register ranges, and just leaves the check to ensure the access is within the mapped aperture to avoid an oops. Signed-off-by: NBen Skeggs <bskeggs@redhat.com>
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由 Maarten Maathuis 提交于
This should fix the problem with gpu hangs people have had when closing channels. Signed-off-by: NMaarten Maathuis <madman2003@gmail.com> Signed-off-by: NBen Skeggs <bskeggs@redhat.com>
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- 11 1月, 2010 17 次提交
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由 Marcin Kościelnicki 提交于
Signed-off-by: NBen Skeggs <bskeggs@redhat.com>
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由 Ben Skeggs 提交于
Signed-off-by: NBen Skeggs <bskeggs@redhat.com>
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由 Ben Skeggs 提交于
Some upcoming G80 DMA changes will depend on this, but it's split out for bisectibility just in case it causes some unexpected issues. Signed-off-by: NBen Skeggs <bskeggs@redhat.com>
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由 Ben Skeggs 提交于
Signed-off-by: NBen Skeggs <bskeggs@redhat.com>
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由 Luca Barbieri 提交于
Currently Nouveau will unvalidate all buffers if it is forced to wait on one, and then start revalidating from the beginning. While doing so, it destroys the operation fence, causing nouveau_fence_emit to crash. This patch fixes this bug by taking the fence object out of validate_op and creating it just before emit. The fence pointer is initialized to 0 and unref'ed unconditionally. In addition to fixing the bug, this prevents its reintroduction and simplifies the code. Signed-off-by: NLuca Barbieri <luca@luca-barbieri.com> Signed-off-by: NBen Skeggs <bskeggs@redhat.com>
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由 Ben Skeggs 提交于
The below is mainly an educated guess at what's going on, docs would sure be handy... NVIDIA? :P It appears it's possible for a ctxprog to run even while a GPU exception is pending. The GF8 and up ctxprogs appear to have a small snippet of code which detects this, and stalls the ctxprog until it's been handled, which essentially looks like: if (r2 & 0x00008000) { r0 |= 0x80000000; while (r0 & 0x80000000) {} } I don't know of any way that flag would get cleared unless the driver intervenes (and indeed, in the cases I've seen the hang, nothing steps in to automagically clear it for us). This patch causes the driver to clear the flag during the PGRAPH IRQ handler. Signed-off-by: NBen Skeggs <bskeggs@redhat.com>
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由 Ben Skeggs 提交于
There's no good reason for us to have our own anymore, this is left over from an early port to these TTM interfaces. Signed-off-by: NBen Skeggs <bskeggs@redhat.com>
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由 Ben Skeggs 提交于
Signed-off-by: NBen Skeggs <bskeggs@redhat.com>
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由 Marcin Slusarz 提交于
It's mostly a cleanup, but in nv50_fbcon_accel_init gpu lockup message was printed, but HWACCEL_DISBALED flag was not set. Signed-off-by: NMarcin Slusarz <marcin.slusarz@gmail.com> Signed-off-by: NBen Skeggs <bskeggs@redhat.com>
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由 Ben Skeggs 提交于
Signed-off-by: NBen Skeggs <bskeggs@redhat.com>
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由 Ben Skeggs 提交于
Depending on the visual, the colours handed to us in fillrect() can either be an actual colour, or an index into the pseudo-palette. Signed-off-by: NBen Skeggs <bskeggs@redhat.com>
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由 Francisco Jerez 提交于
Signed-off-by: NFrancisco Jerez <currojerez@riseup.net>
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由 Francisco Jerez 提交于
This should avoid a race condition on nv0x, if we're doing it with actual PGRAPH objects and a there's a fence within the FIFO DMA fetch area when a context switch kicks in. In that case we get an ILLEGAL_MTHD interrupt as expected, but the values in PGRAPH_TRAPPED_ADDR aren't calculated correctly and they're almost useless (e.g. you can see ILLEGAL_MTHDs for the now inactive channel, with a wrong offset/data pair). Signed-off-by: NFrancisco Jerez <currojerez@riseup.net>
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由 Francisco Jerez 提交于
It will be useful for various synchronization purposes, mostly stolen from "[PATCH] drm/nv50: synchronize user channel after buffer object move on kernel channel" by Maarten Maathuis. Signed-off-by: NFrancisco Jerez <currojerez@riseup.net>
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由 Maarten Maathuis 提交于
- This should be better than what we have now. - I'm less sure about the non power of two path. Signed-off-by: NMaarten Maathuis <madman2003@gmail.com>
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由 Maarten Maathuis 提交于
- Aligning to block size should ensure that the extra size is enough. - Using roundup, because not all sizes are powers of two. Signed-off-by: NMaarten Maathuis <madman2003@gmail.com>
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由 Francisco Jerez 提交于
Signed-off-by: NFrancisco Jerez <currojerez@riseup.net>
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