libbpf: Fix possible NULL pointer dereference when destroying skeleton
stable inclusion from stable-v5.10.110 commit 56722aa77b3bb9b53882182cb424514ed4287198 bugzilla: https://gitee.com/openeuler/kernel/issues/I574AL Reference: https://git.kernel.org/pub/scm/linux/kernel/git/stable/linux.git/commit/?id=56722aa77b3bb9b53882182cb424514ed4287198 -------------------------------- [ Upstream commit a32ea51a ] When I checked the code in skeleton header file generated with my own bpf prog, I found there may be possible NULL pointer dereference when destroying skeleton. Then I checked the in-tree bpf progs, finding that is a common issue. Let's take the generated samples/bpf/xdp_redirect_cpu.skel.h for example. Below is the generated code in xdp_redirect_cpu__create_skeleton(): xdp_redirect_cpu__create_skeleton struct bpf_object_skeleton *s; s = (struct bpf_object_skeleton *)calloc(1, sizeof(*s)); if (!s) goto error; ... error: bpf_object__destroy_skeleton(s); return -ENOMEM; After goto error, the NULL 's' will be deferenced in bpf_object__destroy_skeleton(). We can simply fix this issue by just adding a NULL check in bpf_object__destroy_skeleton(). Fixes: d66562fb ("libbpf: Add BPF object skeleton support") Signed-off-by: NYafang Shao <laoar.shao@gmail.com> Signed-off-by: NAndrii Nakryiko <andrii@kernel.org> Link: https://lore.kernel.org/bpf/20220108134739.32541-1-laoar.shao@gmail.comSigned-off-by: NSasha Levin <sashal@kernel.org> Signed-off-by: NYu Liao <liaoyu15@huawei.com> Reviewed-by: NWei Li <liwei391@huawei.com> Signed-off-by: NZheng Zengkai <zhengzengkai@huawei.com>
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