提交 e0e3fb48 编写于 作者: K Keith Packard

drm/i915: Ignore GPU wedged errors while pinning scanout buffers

Failing to pin a scanout buffer will most likely lead to a black
screen, so if the GPU is wedged, then just let the pin happen and hope
that things work out OK.
Signed-off-by: NKeith Packard <keithp@keithp.com>
Reviewed-by: NChris Wilson <chris@chris-wilson.co.uk>
上级 b055c8f3
......@@ -3019,7 +3019,7 @@ i915_gem_object_set_to_display_plane(struct drm_i915_gem_object *obj,
/* Currently, we are always called from an non-interruptible context. */
if (pipelined != obj->ring) {
ret = i915_gem_object_wait_rendering(obj);
if (ret)
if (ret == -ERESTARTSYS)
return ret;
}
......
Markdown is supported
0% .
You are about to add 0 people to the discussion. Proceed with caution.
先完成此消息的编辑!
想要评论请 注册