drm/i915: Prevent concurrent tiling/framebuffer modifications
Reintroduce a lock around tiling vs framebuffer creation to prevent modification of the obj->tiling_and_stride whilst the framebuffer is being created. Rather than use struct_mutex once again, use the per-object lock - this will also be required in future to prevent changing the tiling whilst submitting rendering. Reported-by: NVille Syrjälä <ville.syrjala@linux.intel.com> Fixes: 24dbf51a ("drm/i915: struct_mutex is not required for allocating the framebuffer") Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk> Cc: Ville Syrjälä <ville.syrjala@linux.intel.com> Reviewed-by: NVille Syrjälä <ville.syrjala@linux.intel.com> Link: http://patchwork.freedesktop.org/patch/msgid/20170301154128.2841-2-chris@chris-wilson.co.uk
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