drm/amd/display: Fix DML failures caused by doubled stereo viewport
[Why] Side-by-side and Top-and-bottom stereo configurations fail DML mode validation due to Viewport exceeded. This is because we consider the planes as being pipe split in pipe population so we end up doubling the viewport width, eg. from 4k to 8k. [How] These pipes technically aren't hsplit, so add a check for determining whether is_hsplit should be set. Signed-off-by: NNicholas Kazlauskas <nicholas.kazlauskas@amd.com> Reviewed-by: NDmytro Laktyushkin <Dmytro.Laktyushkin@amd.com> Acked-by: NRodrigo Siqueira <Rodrigo.Siqueira@amd.com> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
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