mac80211: fix alignment calculation bug
When checking whether or not a given frame needs to be moved to be properly aligned to a 4-byte boundary, we use & 4 which wasn't intended, this code should check the lowest two bits. Signed-off-by: NJohannes Berg <johannes@sipsolutions.net> Signed-off-by: NJohn W. Linville <linville@tuxdriver.com>
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