drm/msm: handle read vs write fences
The userspace API already had everything needed to handle read vs write
synchronization. This patch actually bothers to hook it up properly, so
that we don't need to (for example) stall on userspace read access to a
buffer that gpu is also still reading.
Signed-off-by: NRob Clark <robdclark@gmail.com>
Showing
想要评论请 注册 或 登录