drm/i915: If the GPU hangs twice within 5 seconds, declare it wedged.
The issue is that we may become stuck executing a long running shader
and continually attempt to reset the GPU. (Or maybe we tickle some bug
and need to break the vicious cycle.) So if we are detect a second hang
within 5 seconds, give up trying to programme the GPU and report it
wedged.
Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk>
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