提交 a3665366 编写于 作者: G Geert Uytterhoeven 提交者: Linus Torvalds

ps3fb: round up video modes

Round up arbitrary video modes until they fit (if possible)
Signed-off-by: NGeert Uytterhoeven <Geert.Uytterhoeven@sonycom.com>
Cc: "Antonino A. Daplas" <adaplas@pol.net>
Signed-off-by: NAndrew Morton <akpm@linux-foundation.org>
Signed-off-by: NLinus Torvalds <torvalds@linux-foundation.org>
上级 34c422fb
...@@ -276,29 +276,49 @@ static char *mode_option __devinitdata; ...@@ -276,29 +276,49 @@ static char *mode_option __devinitdata;
static int ps3fb_cmp_mode(const struct fb_videomode *vmode, static int ps3fb_cmp_mode(const struct fb_videomode *vmode,
const struct fb_var_screeninfo *var) const struct fb_var_screeninfo *var)
{ {
/* resolution + black border must match a native resolution */ long xres, yres, left_margin, right_margin, upper_margin, lower_margin;
if (vmode->left_margin + vmode->xres + vmode->right_margin != long dx, dy;
var->left_margin + var->xres + var->right_margin ||
vmode->upper_margin + vmode->yres + vmode->lower_margin != /* maximum values */
var->upper_margin + var->yres + var->lower_margin) if (var->xres > vmode->xres || var->yres > vmode->yres ||
var->pixclock > vmode->pixclock ||
var->hsync_len > vmode->hsync_len ||
var->vsync_len > vmode->vsync_len)
return -1; return -1;
/* minimum limits for margins */ /* progressive/interlaced must match */
if (vmode->left_margin > var->left_margin || if ((var->vmode & FB_VMODE_MASK) != vmode->vmode)
vmode->right_margin > var->right_margin ||
vmode->upper_margin > var->upper_margin ||
vmode->lower_margin > var->lower_margin)
return -1; return -1;
/* these fields must match exactly */ /* minimum resolution */
if (vmode->pixclock != var->pixclock || xres = max(var->xres, 1U);
vmode->hsync_len != var->hsync_len || yres = max(var->yres, 1U);
vmode->vsync_len != var->vsync_len ||
vmode->sync != var->sync || /* minimum margins */
vmode->vmode != (var->vmode & FB_VMODE_MASK)) left_margin = max(var->left_margin, vmode->left_margin);
right_margin = max(var->right_margin, vmode->right_margin);
upper_margin = max(var->upper_margin, vmode->upper_margin);
lower_margin = max(var->lower_margin, vmode->lower_margin);
/* resolution + margins may not exceed native parameters */
dx = ((long)vmode->left_margin + (long)vmode->xres +
(long)vmode->right_margin) -
(left_margin + xres + right_margin);
if (dx < 0)
return -1; return -1;
return 0; dy = ((long)vmode->upper_margin + (long)vmode->yres +
(long)vmode->lower_margin) -
(upper_margin + yres + lower_margin);
if (dy < 0)
return -1;
/* exact match */
if (!dx && !dy)
return 0;
/* resolution difference */
return (vmode->xres - xres) * (vmode->yres - yres);
} }
static const struct fb_videomode *ps3fb_native_vmode(enum ps3av_mode_num id) static const struct fb_videomode *ps3fb_native_vmode(enum ps3av_mode_num id)
...@@ -324,33 +344,96 @@ static const struct fb_videomode *ps3fb_vmode(int id) ...@@ -324,33 +344,96 @@ static const struct fb_videomode *ps3fb_vmode(int id)
static unsigned int ps3fb_find_mode(struct fb_var_screeninfo *var, static unsigned int ps3fb_find_mode(struct fb_var_screeninfo *var,
u32 *ddr_line_length, u32 *xdr_line_length) u32 *ddr_line_length, u32 *xdr_line_length)
{ {
unsigned int id; unsigned int id, best_id;
int diff, best_diff;
const struct fb_videomode *vmode; const struct fb_videomode *vmode;
long gap;
best_id = 0;
best_diff = INT_MAX;
pr_debug("%s: wanted %u [%u] %u x %u [%u] %u\n", __func__,
var->left_margin, var->xres, var->right_margin,
var->upper_margin, var->yres, var->lower_margin);
for (id = PS3AV_MODE_480I; id <= PS3AV_MODE_WUXGA; id++) { for (id = PS3AV_MODE_480I; id <= PS3AV_MODE_WUXGA; id++) {
vmode = ps3fb_native_vmode(id); vmode = ps3fb_native_vmode(id);
if (!ps3fb_cmp_mode(vmode, var)) diff = ps3fb_cmp_mode(vmode, var);
goto found; pr_debug("%s: mode %u: %u [%u] %u x %u [%u] %u: diff = %d\n",
__func__, id, vmode->left_margin, vmode->xres,
vmode->right_margin, vmode->upper_margin,
vmode->yres, vmode->lower_margin, diff);
if (diff < 0)
continue;
if (diff < best_diff) {
best_id = id;
if (!diff)
break;
best_diff = diff;
}
} }
pr_debug("%s: mode not found\n", __func__); if (!best_id) {
return 0; pr_debug("%s: no suitable mode found\n", __func__);
return 0;
}
id = best_id;
vmode = ps3fb_native_vmode(id);
found:
*ddr_line_length = vmode->xres * BPP; *ddr_line_length = vmode->xres * BPP;
if (!var->xres) { /* minimum resolution */
if (!var->xres)
var->xres = 1; var->xres = 1;
var->right_margin--; if (!var->yres)
}
if (!var->yres) {
var->yres = 1; var->yres = 1;
var->lower_margin--;
/* minimum virtual resolution */
if (var->xres_virtual < var->xres)
var->xres_virtual = var->xres;
if (var->yres_virtual < var->yres)
var->yres_virtual = var->yres;
/* minimum margins */
if (var->left_margin < vmode->left_margin)
var->left_margin = vmode->left_margin;
if (var->right_margin < vmode->right_margin)
var->right_margin = vmode->right_margin;
if (var->upper_margin < vmode->upper_margin)
var->upper_margin = vmode->upper_margin;
if (var->lower_margin < vmode->lower_margin)
var->lower_margin = vmode->lower_margin;
/* extra margins */
gap = ((long)vmode->left_margin + (long)vmode->xres +
(long)vmode->right_margin) -
((long)var->left_margin + (long)var->xres +
(long)var->right_margin);
if (gap > 0) {
var->left_margin += gap/2;
var->right_margin += (gap+1)/2;
pr_debug("%s: rounded up H to %u [%u] %u\n", __func__,
var->left_margin, var->xres, var->right_margin);
} }
gap = ((long)vmode->upper_margin + (long)vmode->yres +
(long)vmode->lower_margin) -
((long)var->upper_margin + (long)var->yres +
(long)var->lower_margin);
if (gap > 0) {
var->upper_margin += gap/2;
var->lower_margin += (gap+1)/2;
pr_debug("%s: rounded up V to %u [%u] %u\n", __func__,
var->upper_margin, var->yres, var->lower_margin);
}
/* fixed fields */
var->pixclock = vmode->pixclock;
var->hsync_len = vmode->hsync_len;
var->vsync_len = vmode->vsync_len;
var->sync = vmode->sync;
if (ps3_compare_firmware_version(1, 9, 0) >= 0) { if (ps3_compare_firmware_version(1, 9, 0) >= 0) {
*xdr_line_length = GPU_ALIGN_UP(max(var->xres, *xdr_line_length = GPU_ALIGN_UP(var->xres_virtual * BPP);
var->xres_virtual) * BPP);
if (*xdr_line_length > GPU_MAX_LINE_LENGTH) if (*xdr_line_length > GPU_MAX_LINE_LENGTH)
*xdr_line_length = GPU_MAX_LINE_LENGTH; *xdr_line_length = GPU_MAX_LINE_LENGTH;
} else } else
...@@ -465,22 +548,11 @@ static int ps3fb_check_var(struct fb_var_screeninfo *var, struct fb_info *info) ...@@ -465,22 +548,11 @@ static int ps3fb_check_var(struct fb_var_screeninfo *var, struct fb_info *info)
u32 xdr_line_length, ddr_line_length; u32 xdr_line_length, ddr_line_length;
int mode; int mode;
dev_dbg(info->device, "var->xres:%u info->var.xres:%u\n", var->xres,
info->var.xres);
dev_dbg(info->device, "var->yres:%u info->var.yres:%u\n", var->yres,
info->var.yres);
/* FIXME For now we do exact matches only */
mode = ps3fb_find_mode(var, &ddr_line_length, &xdr_line_length); mode = ps3fb_find_mode(var, &ddr_line_length, &xdr_line_length);
if (!mode) if (!mode)
return -EINVAL; return -EINVAL;
/* Virtual screen */ /* Virtual screen */
if (var->xres_virtual < var->xres)
var->xres_virtual = var->xres;
if (var->yres_virtual < var->yres)
var->yres_virtual = var->yres;
if (var->xres_virtual > xdr_line_length / BPP) { if (var->xres_virtual > xdr_line_length / BPP) {
dev_dbg(info->device, dev_dbg(info->device,
"Horizontal virtual screen size too large\n"); "Horizontal virtual screen size too large\n");
...@@ -549,10 +621,6 @@ static int ps3fb_set_par(struct fb_info *info) ...@@ -549,10 +621,6 @@ static int ps3fb_set_par(struct fb_info *info)
const struct fb_videomode *vmode; const struct fb_videomode *vmode;
u64 dst; u64 dst;
dev_dbg(info->device, "xres:%d xv:%d yres:%d yv:%d clock:%d\n",
info->var.xres, info->var.xres_virtual,
info->var.yres, info->var.yres_virtual, info->var.pixclock);
mode = ps3fb_find_mode(&info->var, &ddr_line_length, &xdr_line_length); mode = ps3fb_find_mode(&info->var, &ddr_line_length, &xdr_line_length);
if (!mode) if (!mode)
return -EINVAL; return -EINVAL;
......
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