提交 97ea6be1 编写于 作者: M Mika Kuoppala 提交者: Mika Kuoppala

drm/i915/skl: Fix spurious gpu hang with gt3/gt4 revs

Experiments with heaven 4.0 benchmark and skylake gt3e (rev 0xa)
suggest that WaForceContextSaveRestoreNonCoherent is needed for all
revs. Extending this to all revs cures a gpu hang with rev 0xa when
running heaven4.0 gpu benchmark.

We have been here before, with problems enabling gt4e and extending
up to revision F0 instead of false claims of bspec of E0 only. See
commit <e238659d> ("drm/i915/skl: Default to noncoherent access
up to F0"). In retrospect we should have covered this with this big
blanket back then already, as E0 vs F0 discrepancy was suspicious
enough.

Previously the WaForceEnableNonCoherent has been tied to
context non-coherence, atleast in relevant hsds. So keep this tie
and extended this alongside.

Cc: Abdiel Janulgue <abdiel.janulgue@linux.intel.com>
Cc: Ben Widawsky <benjamin.widawsky@intel.com>
Cc: Timo Aaltonen <tjaalton@ubuntu.com>
Cc: stable@vger.kernel.org
Reported-by: NMike Lothian <mike@fireburn.co.uk>
References: https://bugs.freedesktop.org/show_bug.cgi?id=93491Signed-off-by: NMika Kuoppala <mika.kuoppala@intel.com>
Reviewed-by: NBen Widawsky <benjamin.widawsky@intel.com>
Tested-by: NTimo Aaltonen <tjaalton@ubuntu.com>
Link: http://patchwork.freedesktop.org/patch/msgid/1459860977-27751-2-git-send-email-mika.kuoppala@intel.com
上级 185c66e5
......@@ -980,7 +980,7 @@ static int gen9_init_workarounds(struct intel_engine_cs *engine)
/* WaForceContextSaveRestoreNonCoherent:skl,bxt */
tmp = HDC_FORCE_CONTEXT_SAVE_RESTORE_NON_COHERENT;
if (IS_SKL_REVID(dev, SKL_REVID_F0, SKL_REVID_F0) ||
if (IS_SKL_REVID(dev, SKL_REVID_F0, REVID_FOREVER) ||
IS_BXT_REVID(dev, BXT_REVID_B0, REVID_FOREVER))
tmp |= HDC_FORCE_CSR_NON_COHERENT_OVR_DISABLE;
WA_SET_BIT_MASKED(HDC_CHICKEN0, tmp);
......@@ -1097,7 +1097,8 @@ static int skl_init_workarounds(struct intel_engine_cs *engine)
WA_SET_BIT_MASKED(HIZ_CHICKEN,
BDW_HIZ_POWER_COMPILER_CLOCK_GATING_DISABLE);
if (IS_SKL_REVID(dev, 0, SKL_REVID_F0)) {
/* This is tied to WaForceContextSaveRestoreNonCoherent */
if (IS_SKL_REVID(dev, 0, REVID_FOREVER)) {
/*
*Use Force Non-Coherent whenever executing a 3D context. This
* is a workaround for a possible hang in the unlikely event
......
Markdown is supported
0% .
You are about to add 0 people to the discussion. Proceed with caution.
先完成此消息的编辑!
想要评论请 注册