提交 688acaa2 编写于 作者: R Roland Scheidegger 提交者: Dave Airlie

drm/radeon/r200: handle more hw tex coord types

Code did not handle projected 2d and depth coordinates, meaning potentially
set 3d or cube special handling might stick.
(Not sure what depth coord actually does, but I guess handling it
like a normal coordinate is the right thing to do.)
Might be related to https://bugs.freedesktop.org/show_bug.cgi?id=26428

Signed-off-by: sroland@vmware.com
Signed-off-by: NAlex Deucher <alexdeucher@gmail.com>
Cc: stable <stable@kernel.org>
Signed-off-by: NDave Airlie <airlied@redhat.com>
上级 f9da52d5
......@@ -415,6 +415,8 @@ int r200_packet0_check(struct radeon_cs_parser *p,
/* 2D, 3D, CUBE */
switch (tmp) {
case 0:
case 3:
case 4:
case 5:
case 6:
case 7:
......
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