提交 5bded4ef 编写于 作者: L Lars Ellenberg 提交者: Jens Axboe

drbd: don't block forever in disconnect during resync if fencing=r-a-stonith

Disconnect should wait for pending bitmap IO.
But if that bitmap IO is not happening, because it is waiting for
pending application IO, and there is no progress, because the fencing
policy suspended application IO because of the disconnect,
then we deadlock.

The bitmap writeout in this case does not care for concurrent
application IO, so there is no point waiting for it.
Signed-off-by: NPhilipp Reisner <philipp.reisner@linbit.com>
Signed-off-by: NLars Ellenberg <lars.ellenberg@linbit.com>
Signed-off-by: NJens Axboe <axboe@fb.com>
上级 bb649b34
......@@ -3563,7 +3563,9 @@ void drbd_queue_bitmap_io(struct drbd_device *device,
spin_lock_irq(&device->resource->req_lock);
set_bit(BITMAP_IO, &device->flags);
if (atomic_read(&device->ap_bio_cnt) == 0) {
/* don't wait for pending application IO if the caller indicates that
* application IO does not conflict anyways. */
if (flags == BM_LOCKED_CHANGE_ALLOWED || atomic_read(&device->ap_bio_cnt) == 0) {
if (!test_and_set_bit(BITMAP_IO_QUEUED, &device->flags))
drbd_queue_work(&first_peer_device(device)->connection->sender_work,
&device->bm_io_work.w);
......
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