提交 490d5046 编写于 作者: I Ilpo Järvinen 提交者: David S. Miller

[TCP]: Uninline tcp_set_state

net/ipv4/tcp.c:
  tcp_close_state | -226
  tcp_done        | -145
  tcp_close       | -564
  tcp_disconnect  | -141
 4 functions changed, 1076 bytes removed, diff: -1076

net/ipv4/tcp_input.c:
  tcp_fin               |  -86
  tcp_rcv_state_process | -164
 2 functions changed, 250 bytes removed, diff: -250

net/ipv4/tcp_ipv4.c:
  tcp_v4_connect | -209
 1 function changed, 209 bytes removed, diff: -209

net/ipv4/arp.c:
  arp_ignore |   +5
 1 function changed, 5 bytes added, diff: +5

net/ipv6/tcp_ipv6.c:
  tcp_v6_connect | -158
 1 function changed, 158 bytes removed, diff: -158

net/sunrpc/xprtsock.c:
  xs_sendpages |   -2
 1 function changed, 2 bytes removed, diff: -2

net/dccp/ccids/ccid3.c:
  ccid3_update_send_interval |   +7
 1 function changed, 7 bytes added, diff: +7

net/ipv4/tcp.c:
  tcp_set_state | +238
 1 function changed, 238 bytes added, diff: +238

built-in.o:
 12 functions changed, 250 bytes added, 1695 bytes removed, diff: -1445

I've no explanation why some unrelated changes seem to occur
consistently as well (arp_ignore, ccid3_update_send_interval;
I checked the arp_ignore asm and it seems to be due to some
reordered of operation order causing some extra opcodes to be
generated). Still, the benefits are pretty obvious from the
codiff's results.
Signed-off-by: NIlpo Järvinen <ilpo.jarvinen@helsinki.fi>
Signed-off-by: NDavid S. Miller <davem@davemloft.net>
上级 389f6612
......@@ -926,40 +926,7 @@ static const char *statename[]={
"Close Wait","Last ACK","Listen","Closing"
};
#endif
static inline void tcp_set_state(struct sock *sk, int state)
{
int oldstate = sk->sk_state;
switch (state) {
case TCP_ESTABLISHED:
if (oldstate != TCP_ESTABLISHED)
TCP_INC_STATS(TCP_MIB_CURRESTAB);
break;
case TCP_CLOSE:
if (oldstate == TCP_CLOSE_WAIT || oldstate == TCP_ESTABLISHED)
TCP_INC_STATS(TCP_MIB_ESTABRESETS);
sk->sk_prot->unhash(sk);
if (inet_csk(sk)->icsk_bind_hash &&
!(sk->sk_userlocks & SOCK_BINDPORT_LOCK))
inet_put_port(&tcp_hashinfo, sk);
/* fall through */
default:
if (oldstate==TCP_ESTABLISHED)
TCP_DEC_STATS(TCP_MIB_CURRESTAB);
}
/* Change state AFTER socket is unhashed to avoid closed
* socket sitting in hash tables.
*/
sk->sk_state = state;
#ifdef STATE_TRACE
SOCK_DEBUG(sk, "TCP sk=%p, State %s -> %s\n",sk, statename[oldstate],statename[state]);
#endif
}
extern void tcp_set_state(struct sock *sk, int state);
extern void tcp_done(struct sock *sk);
......
......@@ -1652,6 +1652,41 @@ int tcp_recvmsg(struct kiocb *iocb, struct sock *sk, struct msghdr *msg,
goto out;
}
void tcp_set_state(struct sock *sk, int state)
{
int oldstate = sk->sk_state;
switch (state) {
case TCP_ESTABLISHED:
if (oldstate != TCP_ESTABLISHED)
TCP_INC_STATS(TCP_MIB_CURRESTAB);
break;
case TCP_CLOSE:
if (oldstate == TCP_CLOSE_WAIT || oldstate == TCP_ESTABLISHED)
TCP_INC_STATS(TCP_MIB_ESTABRESETS);
sk->sk_prot->unhash(sk);
if (inet_csk(sk)->icsk_bind_hash &&
!(sk->sk_userlocks & SOCK_BINDPORT_LOCK))
inet_put_port(&tcp_hashinfo, sk);
/* fall through */
default:
if (oldstate==TCP_ESTABLISHED)
TCP_DEC_STATS(TCP_MIB_CURRESTAB);
}
/* Change state AFTER socket is unhashed to avoid closed
* socket sitting in hash tables.
*/
sk->sk_state = state;
#ifdef STATE_TRACE
SOCK_DEBUG(sk, "TCP sk=%p, State %s -> %s\n",sk, statename[oldstate],statename[state]);
#endif
}
EXPORT_SYMBOL_GPL(tcp_set_state);
/*
* State processing on a close. This implements the state shift for
* sending our FIN frame. Note that we only send a FIN for some
......
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