drm/i915: Bump object bookkeeping to u64 from size_t
Internally we allow for using more objects than a single process can allocate, i.e. we allow for a 64bit GPU address space even on a 32bit system. Using size_t may oveerflow. Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk> Reviewed-by: NTvrtko Ursulin <tvrtko.ursulin@intel.com> Link: http://patchwork.freedesktop.org/patch/msgid/20161018120251.25043-1-chris@chris-wilson.co.uk
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