提交 3bacde19 编写于 作者: C Carlos Santa 提交者: Rodrigo Vivi

drm/i915 Move HAS_CSR definition to platform definition

Moving all GPU features to the platform struct definition allows for
        - standard place when adding new features from new platforms
        - possible to see supported features when dumping struct
          definitions
Signed-off-by: NCarlos Santa <carlos.santa@intel.com>
Reviewed-by: NRodrigo Vivi <rodrigo.vivi@intel.com>
Signed-off-by: NRodrigo Vivi <rodrigo.vivi@intel.com>
上级 26310346
......@@ -656,6 +656,7 @@ struct intel_csr {
func(has_fbc) sep \
func(has_psr) sep \
func(has_runtime_pm) sep \
func(has_csr) sep \
func(has_pipe_cxsr) sep \
func(has_hotplug) sep \
func(cursor_needs_physical) sep \
......@@ -2791,7 +2792,7 @@ struct drm_i915_cmd_table {
#define HAS_RC6(dev) (INTEL_INFO(dev)->gen >= 6)
#define HAS_RC6p(dev) (IS_GEN6(dev) || IS_IVYBRIDGE(dev))
#define HAS_CSR(dev) (IS_GEN9(dev))
#define HAS_CSR(dev) (INTEL_INFO(dev)->has_csr)
/*
* For now, anything with a GuC requires uCode loading, and then supports
......
......@@ -301,12 +301,14 @@ static const struct intel_device_info intel_skylake_info = {
BDW_FEATURES,
.is_skylake = 1,
.gen = 9,
.has_csr = 1,
};
static const struct intel_device_info intel_skylake_gt3_info = {
BDW_FEATURES,
.is_skylake = 1,
.gen = 9,
.has_csr = 1,
.ring_mask = RENDER_RING | BSD_RING | BLT_RING | VEBOX_RING | BSD2_RING,
};
......@@ -321,6 +323,7 @@ static const struct intel_device_info intel_broxton_info = {
.has_fbc = 1,
.has_runtime_pm = 1,
.has_pooled_eu = 0,
.has_csr = 1,
GEN_DEFAULT_PIPEOFFSETS,
IVB_CURSOR_OFFSETS,
BDW_COLORS,
......@@ -330,12 +333,14 @@ static const struct intel_device_info intel_kabylake_info = {
BDW_FEATURES,
.is_kabylake = 1,
.gen = 9,
.has_csr = 1,
};
static const struct intel_device_info intel_kabylake_gt3_info = {
BDW_FEATURES,
.is_kabylake = 1,
.gen = 9,
.has_csr = 1,
.ring_mask = RENDER_RING | BSD_RING | BLT_RING | VEBOX_RING | BSD2_RING,
};
......
Markdown is supported
0% .
You are about to add 0 people to the discussion. Proceed with caution.
先完成此消息的编辑!
想要评论请 注册