提交 2cebc5e2 编写于 作者: L Len Brown

Merge branch 'bugzilla-15951' into release

......@@ -425,7 +425,7 @@ static int acpi_button_add(struct acpi_device *device)
/* Button's GPE is run-wake GPE */
acpi_enable_gpe(device->wakeup.gpe_device,
device->wakeup.gpe_number,
ACPI_GPE_TYPE_WAKE_RUN);
ACPI_GPE_TYPE_RUNTIME);
device->wakeup.run_wake_count++;
device->wakeup.state.enabled = 1;
}
......@@ -449,7 +449,7 @@ static int acpi_button_remove(struct acpi_device *device, int type)
if (device->wakeup.flags.valid) {
acpi_disable_gpe(device->wakeup.gpe_device,
device->wakeup.gpe_number,
ACPI_GPE_TYPE_WAKE_RUN);
ACPI_GPE_TYPE_RUNTIME);
device->wakeup.run_wake_count--;
device->wakeup.state.enabled = 0;
}
......
......@@ -64,16 +64,13 @@ void acpi_enable_wakeup_device(u8 sleep_state)
struct acpi_device *dev =
container_of(node, struct acpi_device, wakeup_list);
if (!dev->wakeup.flags.valid)
continue;
if ((!dev->wakeup.state.enabled && !dev->wakeup.prepare_count)
if (!dev->wakeup.flags.valid || !dev->wakeup.state.enabled
|| sleep_state > (u32) dev->wakeup.sleep_state)
continue;
/* The wake-up power should have been enabled already. */
acpi_set_gpe(dev->wakeup.gpe_device, dev->wakeup.gpe_number,
ACPI_GPE_ENABLE);
acpi_enable_gpe(dev->wakeup.gpe_device, dev->wakeup.gpe_number,
ACPI_GPE_TYPE_WAKE);
}
}
......@@ -96,6 +93,8 @@ void acpi_disable_wakeup_device(u8 sleep_state)
|| (sleep_state > (u32) dev->wakeup.sleep_state))
continue;
acpi_disable_gpe(dev->wakeup.gpe_device, dev->wakeup.gpe_number,
ACPI_GPE_TYPE_WAKE);
acpi_disable_wakeup_device_power(dev);
}
}
......@@ -109,13 +108,8 @@ int __init acpi_wakeup_device_init(void)
struct acpi_device *dev = container_of(node,
struct acpi_device,
wakeup_list);
/* In case user doesn't load button driver */
if (!dev->wakeup.flags.always_enabled ||
dev->wakeup.state.enabled)
continue;
acpi_enable_gpe(dev->wakeup.gpe_device, dev->wakeup.gpe_number,
ACPI_GPE_TYPE_WAKE);
dev->wakeup.state.enabled = 1;
if (dev->wakeup.flags.always_enabled)
dev->wakeup.state.enabled = 1;
}
mutex_unlock(&acpi_device_lock);
return 0;
......
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