提交 29a4a20e 编写于 作者: R Russell King 提交者: Greg Kroah-Hartman

[PATCH] Add gameport bus_type probe and remove methods

Signed-off-by: NRussell King <rmk+kernel@arm.linux.org.uk>
Signed-off-by: NGreg Kroah-Hartman <gregkh@suse.de>
上级 b864c7d5
......@@ -50,9 +50,7 @@ static DECLARE_MUTEX(gameport_sem);
static LIST_HEAD(gameport_list);
static struct bus_type gameport_bus = {
.name = "gameport",
};
static struct bus_type gameport_bus;
static void gameport_add_port(struct gameport *gameport);
static void gameport_destroy_port(struct gameport *gameport);
......@@ -703,11 +701,15 @@ static int gameport_driver_remove(struct device *dev)
return 0;
}
static struct bus_type gameport_bus = {
.name = "gameport",
.probe = gameport_driver_probe,
.remove = gameport_driver_remove,
};
void __gameport_register_driver(struct gameport_driver *drv, struct module *owner)
{
drv->driver.bus = &gameport_bus;
drv->driver.probe = gameport_driver_probe;
drv->driver.remove = gameport_driver_remove;
gameport_queue_event(drv, owner, GAMEPORT_REGISTER_DRIVER);
}
......
Markdown is supported
0% .
You are about to add 0 people to the discussion. Proceed with caution.
先完成此消息的编辑!
想要评论请 注册