提交 010e3e68 编写于 作者: C Chris Wilson

drm/i915: Remove vma from object on destroy, not close

Originally we translated from the object to the vma by walking
obj->vma_list to find the matching vm (for user lookups). Now we process
user lookups using the rbtree, and we only use obj->vma_list itself for
maintaining state (e.g. ensuring that all vma are flushed or rebound).
As such maintenance needs to go on beyond the user's awareness of the
vma, defer removal of the vma from the obj->vma_list from i915_vma_close()
to i915_vma_destroy()

Fixes: 5888fc9e ("drm/i915: Flush pending GTT writes before unbinding")
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=104155Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk>
Cc: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20171206124914.19960-1-chris@chris-wilson.co.ukReviewed-by: NJoonas Lahtinen <joonas.lahtinen@linux.intel.com>
上级 0dfa1cee
......@@ -3746,7 +3746,8 @@ int i915_gem_object_set_cache_level(struct drm_i915_gem_object *obj,
return -EBUSY;
}
if (i915_gem_valid_gtt_space(vma, cache_level))
if (!i915_vma_is_closed(vma) &&
i915_gem_valid_gtt_space(vma, cache_level))
continue;
ret = i915_vma_unbind(vma);
......
......@@ -466,6 +466,7 @@ i915_vma_insert(struct i915_vma *vma, u64 size, u64 alignment, u64 flags)
u64 start, end;
int ret;
GEM_BUG_ON(i915_vma_is_closed(vma));
GEM_BUG_ON(vma->flags & (I915_VMA_GLOBAL_BIND | I915_VMA_LOCAL_BIND));
GEM_BUG_ON(drm_mm_node_allocated(&vma->node));
......@@ -678,7 +679,9 @@ static void i915_vma_destroy(struct i915_vma *vma)
GEM_BUG_ON(i915_gem_active_isset(&vma->last_read[i]));
GEM_BUG_ON(i915_gem_active_isset(&vma->last_fence));
list_del(&vma->obj_link);
list_del(&vma->vm_link);
if (!i915_vma_is_ggtt(vma))
i915_ppgtt_put(i915_vm_to_ppgtt(vma->vm));
......@@ -690,7 +693,6 @@ void i915_vma_close(struct i915_vma *vma)
GEM_BUG_ON(i915_vma_is_closed(vma));
vma->flags |= I915_VMA_CLOSED;
list_del(&vma->obj_link);
rb_erase(&vma->obj_node, &vma->obj->vma_tree);
if (!i915_vma_is_active(vma) && !i915_vma_is_pinned(vma))
......
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