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由 Xiaogang Chen 提交于
mmu notifier does not always hold mm->sem during call back. That causes a race condition between kfd userprt buffer mapping and mmu notifier which leds to gpu shadder or SDMA access userptr buffer before it has been mapped to gpu VM. Always map userptr buffer to avoid that though it may make some userprt buffers mapped two times. Suggested-by: NFelix Kuehling <Felix.Kuehling@amd.com> Signed-off-by: NXiaogang Chen <xiaogang.chen@amd.com> Reviewed-by: NFelix Kuehling <Felix.Kuehling@amd.com> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
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