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由 Ayaz Abdulla 提交于
This contains a bug fix for large buffers. Originally, if a tx buffer to be sent was larger then the maximum size of the tx descriptor, it would overwrite other control bits. In this patch, the buffer is split over multiple descriptors. Also, the fragments are now setup in forward order. Signed-off-by: NAyaz Abdulla <aabdulla@nvidia.com> Signed-off-by: NManfred Spraul <manfred@colorfullife.com> Signed-off-by: NAndrew Morton <akpm@osdl.org> Signed-off-by: NJeff Garzik <jgarzik@pobox.com>
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