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    x86: mpx: Give bndX registers actual names · c04e051c
    Dave Hansen 提交于
    Consider the bndX MPX registers.  There 4 registers each
    containing a 64-bit lower and a 64-bit upper bound.  That's 8*64
    bits and we declare it thusly:
    
    	struct bndregs_struct {
    		u64 bndregs[8];
    	}
        
    Let's say you want to read the upper bound from the MPX register
    bnd2 out of the xsave buf.  You do:
    
    	bndregno = 2;
    	upper_bound = xsave_buf->bndregs.bndregs[2*bndregno+1];
    
    That kinda sucks.  Every time you access it, you need to know:
    1. Each bndX register is two entries wide in "bndregs"
    2. The lower comes first followed by upper.  We do the +1 to get
       upper vs. lower.
    
    This replaces the old definition.  You can now access them
    indexed by the register number directly, and with a meaningful
    name for the lower and upper bound:
    
    	bndregno = 2;
    	xsave_buf->bndreg[bndregno].upper_bound;
    
    It's now *VERY* clear that there are 4 registers.  The programmer
    now doesn't have to care what order the lower and upper bounds
    are in, and it's harder to get it wrong.
    
    [ tglx: Changed ub/lb to upper_bound/lower_bound and renamed struct
    bndreg_struct to struct bndreg ]
    Signed-off-by: NDave Hansen <dave.hansen@linux.intel.com>
    Cc: x86@kernel.org
    Cc: "H. Peter Anvin" <hpa@linux.intel.com>
    Cc: Qiaowei Ren <qiaowei.ren@intel.com>
    Cc: "Yu, Fenghua" <fenghua.yu@intel.com>
    Cc: Dave Hansen <dave@sr71.net>
    Link: http://lkml.kernel.org/r/20141031215820.5EA5E0EC@viggo.jf.intel.comSigned-off-by: NThomas Gleixner <tglx@linutronix.de>
    c04e051c
processor.h 23.8 KB