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由 Stephane Eranian 提交于
Buildid can vary in size. According to the man page of ld, buildid can be 160 bits (sha1) or 128 bits (md5, uuid). Perf assumes buildid size of 20 bytes (160 bits) regardless. When dealing with md5 buildids, it would thus read more than needed and that would cause mismatches and samples without symbols. This patch fixes this by taking into account the actual buildid size as encoded int he section header. The leftover bytes are also cleared. This second version fixes a minor issue with the memset() base position. Cc: David S. Miller <davem@davemloft.net> Cc: Frederic Weisbecker <fweisbec@gmail.com> Cc: Ingo Molnar <mingo@elte.hu> Cc: Paul Mackerras <paulus@samba.org> Cc: Peter Zijlstra <peterz@infradead.org> Cc: Robert Richter <robert.richter@amd.com> Cc: Stephane Eranian <eranian@gmail.com> Link: http://lkml.kernel.org/r/4cc1af3c.8ee7d80a.5a28.ffff868e@mx.google.comSigned-off-by: NStephane Eranian <eranian@google.com> Signed-off-by: NArnaldo Carvalho de Melo <acme@redhat.com>
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