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    drm/msm: add basic hangcheck/recovery mechanism · bd6f82d8
    Rob Clark 提交于
    A basic, no-frills recovery mechanism in case the gpu gets wedged.  We
    could try to be a bit more fancy and restart the next submit after the
    one that got wedged, but for now keep it simple.  This is enough to
    recover things if, for example, the gpu hangs mid way through a piglit
    run.
    Signed-off-by: NRob Clark <robdclark@gmail.com>
    bd6f82d8
msm_gpu.h 3.6 KB