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由 Dave Chinner 提交于
One of the problems we currently have with delayed logging is that under serious memory pressure we can deadlock memory reclaim. THis occurs when memory reclaim (such as run by kswapd) is reclaiming XFS inodes and issues a log force to unpin inodes that are dirty in the CIL. The CIL is pushed, but this will only occur once it gets the CIL context lock to ensure that all committing transactions are complete and no new transactions start being committed to the CIL while the push switches to a new context. The deadlock occurs when the CIL context lock is held by a committing process that is doing memory allocation for log vector buffers, and that allocation is then blocked on memory reclaim making progress. Memory reclaim, however, is blocked waiting for a log force to make progress, and so we effectively deadlock at this point. To solve this problem, we have to move the CIL log vector buffer allocation outside of the context lock so that memory reclaim can always make progress when it needs to force the log. The problem with doing this is that a CIL push can take place while we are determining if we need to allocate a new log vector buffer for an item and hence the current log vector may go away without warning. That means we canot rely on the existing log vector being present when we finally grab the context lock and so we must have a replacement buffer ready to go at all times. To ensure this, introduce a "shadow log vector" buffer that is always guaranteed to be present when we gain the CIL context lock and format the item. This shadow buffer may or may not be used during the formatting, but if the log item does not have an existing log vector buffer or that buffer is too small for the new modifications, we swap it for the new shadow buffer and format the modifications into that new log vector buffer. The result of this is that for any object we modify more than once in a given CIL checkpoint, we double the memory required to track dirty regions in the log. For single modifications then we consume the shadow log vectorwe allocate on commit, and that gets consumed by the checkpoint. However, if we make multiple modifications, then the second transaction commit will allocate a shadow log vector and hence we will end up with double the memory usage as only one of the log vectors is consumed by the CIL checkpoint. The remaining shadow vector will be freed when th elog item is freed. This can probably be optimised in future - access to the shadow log vector is serialised by the object lock (as opposited to the active log vector, which is controlled by the CIL context lock) and so we can probably free shadow log vector from some objects when the log item is marked clean on removal from the AIL. Signed-off-by: NDave Chinner <dchinner@redhat.com> Reviewed-by: NBrian Foster <bfoster@redhat.com> Signed-off-by: NDave Chinner <david@fromorbit.com>
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