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由 Chris Wilson 提交于
Currently, we accumulate each time a context hangs the GPU, offset against the number of requests it submits, and if that score exceeds a certain threshold, we ban that context from submitting any more requests (cancelling any work in flight). In contrast, we use a simple timer on the file, that if we see more than a 9 hangs faster than 60s apart in total across all of its contexts, we will ban the client from creating any more contexts. This leads to a confusing situation where the file may be banned before the context, so lets use a simple timer scheme for each. If the context submits 3 hanging requests within a 120s period, declare it forbidden to ever send more requests. This has the advantage of not being easy to repair by simply sending empty requests, but has the disadvantage that if the context is idle then it is forgiven. However, if the context is idle, it is not disrupting the system, but a hog can evade the request counting and cause much more severe disruption to the system. Updating ban_score from request retirement is dubious as the retirement is purposely not in sync with request submission (i.e. we try and batch retirement to reduce overhead and avoid latency on submission), which leads to surprising situations where we can forgive a hang immediately due to a backlog of requests from before the hang being retired afterwards. Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk> Cc: Mika Kuoppala <mika.kuoppala@intel.com> Reviewed-by: NMika Kuoppala <mika.kuoppala@intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20190219122215.8941-2-chris@chris-wilson.co.uk
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