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    gfs2: Get rid of flush_delayed_work in gfs2_evict_inode · 4fd1a579
    Andreas Gruenbacher 提交于
    So far, gfs2_evict_inode clears gl->gl_object and then flushes the glock
    work queue to make sure that inode glops which dereference gl->gl_object
    have finished running before the inode is destroyed.  However, flushing
    the work queue may do more work than needed, and in particular, it may
    call into DLM, which we want to avoid here.  Use a bit lock
    (GIF_GLOP_PENDING) to synchronize between the inode glops and
    gfs2_evict_inode instead to get rid of the flushing.
    
    In addition, flush the work queues of existing glocks before reusing
    them for new inodes to get those glocks into a known state: the glock
    state engine currently doesn't handle glock re-appropriation correctly.
    (We may be able to fix the glock state engine instead later.)
    
    Based on a patch by Steven Whitehouse <swhiteho@redhat.com>.
    Signed-off-by: NAndreas Gruenbacher <agruenba@redhat.com>
    Signed-off-by: NBob Peterson <rpeterso@redhat.com>
    4fd1a579
glock.h 7.6 KB