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由 Jordan Crouse 提交于
Some Adreno GPU targets require a special zap shader to bring the GPU out of secure mode. Define a region to allocate and store the zap shader. Signed-off-by: NJordan Crouse <jcrouse@codeaurora.org> [bjorn: Rebase ontop of recent reserved-memory patch] Signed-off-by: NBjorn Andersson <bjorn.andersson@linaro.org> Signed-off-by: NAndy Gross <agross@kernel.org>
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