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由 Thierry Reding 提交于
This cache is used to avoid mapping and unmapping buffer objects unnecessarily. Mappings are cached per client and stay hot until the buffer object is destroyed. Signed-off-by: NThierry Reding <treding@nvidia.com>1f39b1df
This cache is used to avoid mapping and unmapping buffer objects
unnecessarily. Mappings are cached per client and stay hot until
the buffer object is destroyed.
Signed-off-by: NThierry Reding <treding@nvidia.com>