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由 Oded Gabbay 提交于
Implementing a lock for selecting and accessing shader engines and arrays. This lock will make sure that radeon and amdkfd are not colliding when accessing shader engines and arrays with GRBM_GFX_INDEX register. Reviewed-by: NAlex Deucher <alexander.deucher@amd.com> Signed-off-by: NOded Gabbay <oded.gabbay@amd.com>
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