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由 Boris Brezillon 提交于
If we don't initialize the entity to idle and the entity is never scheduled before being destroyed we end up with an infinite wait in the destroy path. v2: - Add Steven's R-b Signed-off-by: NBoris Brezillon <boris.brezillon@collabora.com> Reviewed-by: NSteven Price <steven.price@arm.com> Reviewed-by: NChristian König <christian.koenig@amd.com> Signed-off-by: NChristian König <christian.koenig@amd.com> Link: https://patchwork.freedesktop.org/patch/393486/
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