-
由 Chris Wilson 提交于
Similar to the case where we are changing from one framebuffer to another, we need to be sure that there are no pending WAIT_FOR_EVENTs on the pipe for the current framebuffer before switching. If we disable the pipe, and then try to execute a WAIT_FOR_EVENT it will block indefinitely and cause a GPU hang. We attempted to fix this in commit 85345517 (drm/i915: Retire any pending operations on the old scanout when switching) for the case of mode switching, but this leaves the condition where we are switching off the pipe vulnerable. There still remains the race condition were a display may be unplugged, switched off by the core, a uevent sent to notify the DDX and the DDX may issue a WAIT_FOR_EVENT before it processes the uevent. This window does not exist if the pipe is only switched off in response to the uevent. Time to make sure that is so... Reported-by: NFrancis Leblanc <Francis.Leblanc-Lebeau@verint.com> Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=36515 Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=45413Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk> Reviewed-by: NEugeni Dodonov <eugeni.dodonov@intel.com> [danvet: fixup spelling in comment, noticed by Eugeni.] Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
14667a4b