send.c 28.6 KB
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/*
 * Copyright (c) 2006 Oracle.  All rights reserved.
 *
 * This software is available to you under a choice of one of two
 * licenses.  You may choose to be licensed under the terms of the GNU
 * General Public License (GPL) Version 2, available from the file
 * COPYING in the main directory of this source tree, or the
 * OpenIB.org BSD license below:
 *
 *     Redistribution and use in source and binary forms, with or
 *     without modification, are permitted provided that the following
 *     conditions are met:
 *
 *      - Redistributions of source code must retain the above
 *        copyright notice, this list of conditions and the following
 *        disclaimer.
 *
 *      - Redistributions in binary form must reproduce the above
 *        copyright notice, this list of conditions and the following
 *        disclaimer in the documentation and/or other materials
 *        provided with the distribution.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
 * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
 * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
 * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
 * SOFTWARE.
 *
 */
#include <linux/kernel.h>
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#include <linux/gfp.h>
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#include <net/sock.h>
#include <linux/in.h>
#include <linux/list.h>

#include "rds.h"

/* When transmitting messages in rds_send_xmit, we need to emerge from
 * time to time and briefly release the CPU. Otherwise the softlock watchdog
 * will kick our shin.
 * Also, it seems fairer to not let one busy connection stall all the
 * others.
 *
 * send_batch_count is the number of times we'll loop in send_xmit. Setting
 * it to 0 will restore the old behavior (where we looped until we had
 * drained the queue).
 */
static int send_batch_count = 64;
module_param(send_batch_count, int, 0444);
MODULE_PARM_DESC(send_batch_count, " batch factor when working the send queue");

/*
 * Reset the send state. Caller must hold c_send_lock when calling here.
 */
void rds_send_reset(struct rds_connection *conn)
{
	struct rds_message *rm, *tmp;
	unsigned long flags;

	if (conn->c_xmit_rm) {
		/* Tell the user the RDMA op is no longer mapped by the
		 * transport. This isn't entirely true (it's flushed out
		 * independently) but as the connection is down, there's
		 * no ongoing RDMA to/from that memory */
		rds_message_unmapped(conn->c_xmit_rm);
		rds_message_put(conn->c_xmit_rm);
		conn->c_xmit_rm = NULL;
	}
	conn->c_xmit_sg = 0;
	conn->c_xmit_hdr_off = 0;
	conn->c_xmit_data_off = 0;
	conn->c_xmit_rdma_sent = 0;

	conn->c_map_queued = 0;

	conn->c_unacked_packets = rds_sysctl_max_unacked_packets;
	conn->c_unacked_bytes = rds_sysctl_max_unacked_bytes;

	/* Mark messages as retransmissions, and move them to the send q */
	spin_lock_irqsave(&conn->c_lock, flags);
	list_for_each_entry_safe(rm, tmp, &conn->c_retrans, m_conn_item) {
		set_bit(RDS_MSG_ACK_REQUIRED, &rm->m_flags);
		set_bit(RDS_MSG_RETRANSMITTED, &rm->m_flags);
	}
	list_splice_init(&conn->c_retrans, &conn->c_send_queue);
	spin_unlock_irqrestore(&conn->c_lock, flags);
}

/*
 * We're making the concious trade-off here to only send one message
 * down the connection at a time.
 *   Pro:
 *      - tx queueing is a simple fifo list
 *   	- reassembly is optional and easily done by transports per conn
 *      - no per flow rx lookup at all, straight to the socket
 *   	- less per-frag memory and wire overhead
 *   Con:
 *      - queued acks can be delayed behind large messages
 *   Depends:
 *      - small message latency is higher behind queued large messages
 *      - large message latency isn't starved by intervening small sends
 */
int rds_send_xmit(struct rds_connection *conn)
{
	struct rds_message *rm;
	unsigned long flags;
	unsigned int tmp;
	unsigned int send_quota = send_batch_count;
	struct scatterlist *sg;
	int ret = 0;
	int was_empty = 0;
	LIST_HEAD(to_be_dropped);

	/*
	 * sendmsg calls here after having queued its message on the send
	 * queue.  We only have one task feeding the connection at a time.  If
	 * another thread is already feeding the queue then we back off.  This
	 * avoids blocking the caller and trading per-connection data between
	 * caches per message.
	 *
	 * The sem holder will issue a retry if they notice that someone queued
	 * a message after they stopped walking the send queue but before they
	 * dropped the sem.
	 */
	if (!mutex_trylock(&conn->c_send_lock)) {
		rds_stats_inc(s_send_sem_contention);
		ret = -ENOMEM;
		goto out;
	}

	if (conn->c_trans->xmit_prepare)
		conn->c_trans->xmit_prepare(conn);

	/*
	 * spin trying to push headers and data down the connection until
	 * the connection doens't make forward progress.
	 */
	while (--send_quota) {
		/*
		 * See if need to send a congestion map update if we're
		 * between sending messages.  The send_sem protects our sole
		 * use of c_map_offset and _bytes.
		 * Note this is used only by transports that define a special
		 * xmit_cong_map function. For all others, we create allocate
		 * a cong_map message and treat it just like any other send.
		 */
		if (conn->c_map_bytes) {
			ret = conn->c_trans->xmit_cong_map(conn, conn->c_lcong,
						conn->c_map_offset);
			if (ret <= 0)
				break;

			conn->c_map_offset += ret;
			conn->c_map_bytes -= ret;
			if (conn->c_map_bytes)
				continue;
		}

		/* If we're done sending the current message, clear the
		 * offset and S/G temporaries.
		 */
		rm = conn->c_xmit_rm;
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		if (rm &&
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		    conn->c_xmit_hdr_off == sizeof(struct rds_header) &&
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		    conn->c_xmit_sg == rm->data.m_nents) {
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			conn->c_xmit_rm = NULL;
			conn->c_xmit_sg = 0;
			conn->c_xmit_hdr_off = 0;
			conn->c_xmit_data_off = 0;
			conn->c_xmit_rdma_sent = 0;

			/* Release the reference to the previous message. */
			rds_message_put(rm);
			rm = NULL;
		}

		/* If we're asked to send a cong map update, do so.
		 */
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		if (!rm && test_and_clear_bit(0, &conn->c_map_queued)) {
			if (conn->c_trans->xmit_cong_map) {
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				conn->c_map_offset = 0;
				conn->c_map_bytes = sizeof(struct rds_header) +
					RDS_CONG_MAP_BYTES;
				continue;
			}

			rm = rds_cong_update_alloc(conn);
			if (IS_ERR(rm)) {
				ret = PTR_ERR(rm);
				break;
			}

			conn->c_xmit_rm = rm;
		}

		/*
		 * Grab the next message from the send queue, if there is one.
		 *
		 * c_xmit_rm holds a ref while we're sending this message down
		 * the connction.  We can use this ref while holding the
		 * send_sem.. rds_send_reset() is serialized with it.
		 */
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		if (!rm) {
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			unsigned int len;

			spin_lock_irqsave(&conn->c_lock, flags);

			if (!list_empty(&conn->c_send_queue)) {
				rm = list_entry(conn->c_send_queue.next,
						struct rds_message,
						m_conn_item);
				rds_message_addref(rm);

				/*
				 * Move the message from the send queue to the retransmit
				 * list right away.
				 */
				list_move_tail(&rm->m_conn_item, &conn->c_retrans);
			}

			spin_unlock_irqrestore(&conn->c_lock, flags);

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			if (!rm) {
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				was_empty = 1;
				break;
			}

			/* Unfortunately, the way Infiniband deals with
			 * RDMA to a bad MR key is by moving the entire
			 * queue pair to error state. We cold possibly
			 * recover from that, but right now we drop the
			 * connection.
			 * Therefore, we never retransmit messages with RDMA ops.
			 */
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			if (rm->rdma.m_rdma_op.r_active &&
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			    test_bit(RDS_MSG_RETRANSMITTED, &rm->m_flags)) {
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				spin_lock_irqsave(&conn->c_lock, flags);
				if (test_and_clear_bit(RDS_MSG_ON_CONN, &rm->m_flags))
					list_move(&rm->m_conn_item, &to_be_dropped);
				spin_unlock_irqrestore(&conn->c_lock, flags);
				rds_message_put(rm);
				continue;
			}

			/* Require an ACK every once in a while */
			len = ntohl(rm->m_inc.i_hdr.h_len);
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			if (conn->c_unacked_packets == 0 ||
			    conn->c_unacked_bytes < len) {
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				__set_bit(RDS_MSG_ACK_REQUIRED, &rm->m_flags);

				conn->c_unacked_packets = rds_sysctl_max_unacked_packets;
				conn->c_unacked_bytes = rds_sysctl_max_unacked_bytes;
				rds_stats_inc(s_send_ack_required);
			} else {
				conn->c_unacked_bytes -= len;
				conn->c_unacked_packets--;
			}

			conn->c_xmit_rm = rm;
		}

		/*
		 * Try and send an rdma message.  Let's see if we can
		 * keep this simple and require that the transport either
		 * send the whole rdma or none of it.
		 */
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		if (rm->rdma.m_rdma_op.r_active && !conn->c_xmit_rdma_sent) {
			ret = conn->c_trans->xmit_rdma(conn, &rm->rdma.m_rdma_op);
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			if (ret)
				break;
			conn->c_xmit_rdma_sent = 1;
			/* The transport owns the mapped memory for now.
			 * You can't unmap it while it's on the send queue */
			set_bit(RDS_MSG_MAPPED, &rm->m_flags);
		}

		if (conn->c_xmit_hdr_off < sizeof(struct rds_header) ||
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		    conn->c_xmit_sg < rm->data.m_nents) {
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			ret = conn->c_trans->xmit(conn, rm,
						  conn->c_xmit_hdr_off,
						  conn->c_xmit_sg,
						  conn->c_xmit_data_off);
			if (ret <= 0)
				break;

			if (conn->c_xmit_hdr_off < sizeof(struct rds_header)) {
				tmp = min_t(int, ret,
					    sizeof(struct rds_header) -
					    conn->c_xmit_hdr_off);
				conn->c_xmit_hdr_off += tmp;
				ret -= tmp;
			}

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			sg = &rm->data.m_sg[conn->c_xmit_sg];
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			while (ret) {
				tmp = min_t(int, ret, sg->length -
						      conn->c_xmit_data_off);
				conn->c_xmit_data_off += tmp;
				ret -= tmp;
				if (conn->c_xmit_data_off == sg->length) {
					conn->c_xmit_data_off = 0;
					sg++;
					conn->c_xmit_sg++;
					BUG_ON(ret != 0 &&
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					       conn->c_xmit_sg == rm->data.m_nents);
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				}
			}
		}
	}

	/* Nuke any messages we decided not to retransmit. */
	if (!list_empty(&to_be_dropped))
		rds_send_remove_from_sock(&to_be_dropped, RDS_RDMA_DROPPED);

	if (conn->c_trans->xmit_complete)
		conn->c_trans->xmit_complete(conn);

	/*
	 * We might be racing with another sender who queued a message but
	 * backed off on noticing that we held the c_send_lock.  If we check
	 * for queued messages after dropping the sem then either we'll
	 * see the queued message or the queuer will get the sem.  If we
	 * notice the queued message then we trigger an immediate retry.
	 *
	 * We need to be careful only to do this when we stopped processing
	 * the send queue because it was empty.  It's the only way we
	 * stop processing the loop when the transport hasn't taken
	 * responsibility for forward progress.
	 */
	mutex_unlock(&conn->c_send_lock);

	if (conn->c_map_bytes || (send_quota == 0 && !was_empty)) {
		/* We exhausted the send quota, but there's work left to
		 * do. Return and (re-)schedule the send worker.
		 */
		ret = -EAGAIN;
	}

	if (ret == 0 && was_empty) {
		/* A simple bit test would be way faster than taking the
		 * spin lock */
		spin_lock_irqsave(&conn->c_lock, flags);
		if (!list_empty(&conn->c_send_queue)) {
			rds_stats_inc(s_send_sem_queue_raced);
			ret = -EAGAIN;
		}
		spin_unlock_irqrestore(&conn->c_lock, flags);
	}
out:
	return ret;
}

static void rds_send_sndbuf_remove(struct rds_sock *rs, struct rds_message *rm)
{
	u32 len = be32_to_cpu(rm->m_inc.i_hdr.h_len);

	assert_spin_locked(&rs->rs_lock);

	BUG_ON(rs->rs_snd_bytes < len);
	rs->rs_snd_bytes -= len;

	if (rs->rs_snd_bytes == 0)
		rds_stats_inc(s_send_queue_empty);
}

static inline int rds_send_is_acked(struct rds_message *rm, u64 ack,
				    is_acked_func is_acked)
{
	if (is_acked)
		return is_acked(rm, ack);
	return be64_to_cpu(rm->m_inc.i_hdr.h_sequence) <= ack;
}

/*
 * Returns true if there are no messages on the send and retransmit queues
 * which have a sequence number greater than or equal to the given sequence
 * number.
 */
int rds_send_acked_before(struct rds_connection *conn, u64 seq)
{
	struct rds_message *rm, *tmp;
	int ret = 1;

	spin_lock(&conn->c_lock);

	list_for_each_entry_safe(rm, tmp, &conn->c_retrans, m_conn_item) {
		if (be64_to_cpu(rm->m_inc.i_hdr.h_sequence) < seq)
			ret = 0;
		break;
	}

	list_for_each_entry_safe(rm, tmp, &conn->c_send_queue, m_conn_item) {
		if (be64_to_cpu(rm->m_inc.i_hdr.h_sequence) < seq)
			ret = 0;
		break;
	}

	spin_unlock(&conn->c_lock);

	return ret;
}

/*
 * This is pretty similar to what happens below in the ACK
 * handling code - except that we call here as soon as we get
 * the IB send completion on the RDMA op and the accompanying
 * message.
 */
void rds_rdma_send_complete(struct rds_message *rm, int status)
{
	struct rds_sock *rs = NULL;
	struct rds_rdma_op *ro;
	struct rds_notifier *notifier;
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	unsigned long flags;
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	spin_lock_irqsave(&rm->m_rs_lock, flags);
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	ro = &rm->rdma.m_rdma_op;
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	if (test_bit(RDS_MSG_ON_SOCK, &rm->m_flags) &&
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	    ro->r_active && ro->r_notify && ro->r_notifier) {
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		notifier = ro->r_notifier;
		rs = rm->m_rs;
		sock_hold(rds_rs_to_sk(rs));

		notifier->n_status = status;
		spin_lock(&rs->rs_lock);
		list_add_tail(&notifier->n_list, &rs->rs_notify_queue);
		spin_unlock(&rs->rs_lock);

		ro->r_notifier = NULL;
	}

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	spin_unlock_irqrestore(&rm->m_rs_lock, flags);
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	if (rs) {
		rds_wake_sk_sleep(rs);
		sock_put(rds_rs_to_sk(rs));
	}
}
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EXPORT_SYMBOL_GPL(rds_rdma_send_complete);
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/*
 * This is the same as rds_rdma_send_complete except we
 * don't do any locking - we have all the ingredients (message,
 * socket, socket lock) and can just move the notifier.
 */
static inline void
__rds_rdma_send_complete(struct rds_sock *rs, struct rds_message *rm, int status)
{
	struct rds_rdma_op *ro;

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	ro = &rm->rdma.m_rdma_op;
	if (ro->r_active && ro->r_notify && ro->r_notifier) {
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		ro->r_notifier->n_status = status;
		list_add_tail(&ro->r_notifier->n_list, &rs->rs_notify_queue);
		ro->r_notifier = NULL;
	}

	/* No need to wake the app - caller does this */
}

/*
 * This is called from the IB send completion when we detect
 * a RDMA operation that failed with remote access error.
 * So speed is not an issue here.
 */
struct rds_message *rds_send_get_message(struct rds_connection *conn,
					 struct rds_rdma_op *op)
{
	struct rds_message *rm, *tmp, *found = NULL;
	unsigned long flags;

	spin_lock_irqsave(&conn->c_lock, flags);

	list_for_each_entry_safe(rm, tmp, &conn->c_retrans, m_conn_item) {
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		if (&rm->rdma.m_rdma_op == op) {
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			atomic_inc(&rm->m_refcount);
			found = rm;
			goto out;
		}
	}

	list_for_each_entry_safe(rm, tmp, &conn->c_send_queue, m_conn_item) {
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		if (&rm->rdma.m_rdma_op == op) {
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			atomic_inc(&rm->m_refcount);
			found = rm;
			break;
		}
	}

out:
	spin_unlock_irqrestore(&conn->c_lock, flags);

	return found;
}
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EXPORT_SYMBOL_GPL(rds_send_get_message);
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/*
 * This removes messages from the socket's list if they're on it.  The list
 * argument must be private to the caller, we must be able to modify it
 * without locks.  The messages must have a reference held for their
 * position on the list.  This function will drop that reference after
 * removing the messages from the 'messages' list regardless of if it found
 * the messages on the socket list or not.
 */
void rds_send_remove_from_sock(struct list_head *messages, int status)
{
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	unsigned long flags;
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	struct rds_sock *rs = NULL;
	struct rds_message *rm;

	while (!list_empty(messages)) {
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		int was_on_sock = 0;

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		rm = list_entry(messages->next, struct rds_message,
				m_conn_item);
		list_del_init(&rm->m_conn_item);

		/*
		 * If we see this flag cleared then we're *sure* that someone
		 * else beat us to removing it from the sock.  If we race
		 * with their flag update we'll get the lock and then really
		 * see that the flag has been cleared.
		 *
		 * The message spinlock makes sure nobody clears rm->m_rs
		 * while we're messing with it. It does not prevent the
		 * message from being removed from the socket, though.
		 */
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		spin_lock_irqsave(&rm->m_rs_lock, flags);
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		if (!test_bit(RDS_MSG_ON_SOCK, &rm->m_flags))
			goto unlock_and_drop;

		if (rs != rm->m_rs) {
			if (rs) {
				rds_wake_sk_sleep(rs);
				sock_put(rds_rs_to_sk(rs));
			}
			rs = rm->m_rs;
			sock_hold(rds_rs_to_sk(rs));
		}
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		spin_lock(&rs->rs_lock);
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		if (test_and_clear_bit(RDS_MSG_ON_SOCK, &rm->m_flags)) {
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			struct rds_rdma_op *ro = &rm->rdma.m_rdma_op;
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			struct rds_notifier *notifier;

			list_del_init(&rm->m_sock_item);
			rds_send_sndbuf_remove(rs, rm);

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			if (ro->r_active && ro->r_notifier &&
			    (status || ro->r_notify)) {
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				notifier = ro->r_notifier;
				list_add_tail(&notifier->n_list,
						&rs->rs_notify_queue);
				if (!notifier->n_status)
					notifier->n_status = status;
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				rm->rdma.m_rdma_op.r_notifier = NULL;
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			}
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			was_on_sock = 1;
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			rm->m_rs = NULL;
		}
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		spin_unlock(&rs->rs_lock);
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unlock_and_drop:
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		spin_unlock_irqrestore(&rm->m_rs_lock, flags);
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		rds_message_put(rm);
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		if (was_on_sock)
			rds_message_put(rm);
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	}

	if (rs) {
		rds_wake_sk_sleep(rs);
		sock_put(rds_rs_to_sk(rs));
	}
}

/*
 * Transports call here when they've determined that the receiver queued
 * messages up to, and including, the given sequence number.  Messages are
 * moved to the retrans queue when rds_send_xmit picks them off the send
 * queue. This means that in the TCP case, the message may not have been
 * assigned the m_ack_seq yet - but that's fine as long as tcp_is_acked
 * checks the RDS_MSG_HAS_ACK_SEQ bit.
 *
 * XXX It's not clear to me how this is safely serialized with socket
 * destruction.  Maybe it should bail if it sees SOCK_DEAD.
 */
void rds_send_drop_acked(struct rds_connection *conn, u64 ack,
			 is_acked_func is_acked)
{
	struct rds_message *rm, *tmp;
	unsigned long flags;
	LIST_HEAD(list);

	spin_lock_irqsave(&conn->c_lock, flags);

	list_for_each_entry_safe(rm, tmp, &conn->c_retrans, m_conn_item) {
		if (!rds_send_is_acked(rm, ack, is_acked))
			break;

		list_move(&rm->m_conn_item, &list);
		clear_bit(RDS_MSG_ON_CONN, &rm->m_flags);
	}

	/* order flag updates with spin locks */
	if (!list_empty(&list))
		smp_mb__after_clear_bit();

	spin_unlock_irqrestore(&conn->c_lock, flags);

	/* now remove the messages from the sock list as needed */
	rds_send_remove_from_sock(&list, RDS_RDMA_SUCCESS);
}
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EXPORT_SYMBOL_GPL(rds_send_drop_acked);
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void rds_send_drop_to(struct rds_sock *rs, struct sockaddr_in *dest)
{
	struct rds_message *rm, *tmp;
	struct rds_connection *conn;
623
	unsigned long flags;
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	LIST_HEAD(list);

	/* get all the messages we're dropping under the rs lock */
	spin_lock_irqsave(&rs->rs_lock, flags);

	list_for_each_entry_safe(rm, tmp, &rs->rs_send_queue, m_sock_item) {
		if (dest && (dest->sin_addr.s_addr != rm->m_daddr ||
			     dest->sin_port != rm->m_inc.i_hdr.h_dport))
			continue;

		list_move(&rm->m_sock_item, &list);
		rds_send_sndbuf_remove(rs, rm);
		clear_bit(RDS_MSG_ON_SOCK, &rm->m_flags);
	}

	/* order flag updates with the rs lock */
640
	smp_mb__after_clear_bit();
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	spin_unlock_irqrestore(&rs->rs_lock, flags);

644 645
	if (list_empty(&list))
		return;
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647
	/* Remove the messages from the conn */
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	list_for_each_entry(rm, &list, m_sock_item) {
649 650

		conn = rm->m_inc.i_conn;
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652
		spin_lock_irqsave(&conn->c_lock, flags);
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		/*
654 655 656
		 * Maybe someone else beat us to removing rm from the conn.
		 * If we race with their flag update we'll get the lock and
		 * then really see that the flag has been cleared.
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		 */
658 659
		if (!test_and_clear_bit(RDS_MSG_ON_CONN, &rm->m_flags)) {
			spin_unlock_irqrestore(&conn->c_lock, flags);
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			continue;
		}
662 663
		list_del_init(&rm->m_conn_item);
		spin_unlock_irqrestore(&conn->c_lock, flags);
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665 666 667 668
		/*
		 * Couldn't grab m_rs_lock in top loop (lock ordering),
		 * but we can now.
		 */
669
		spin_lock_irqsave(&rm->m_rs_lock, flags);
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671 672 673 674 675
		spin_lock(&rs->rs_lock);
		__rds_rdma_send_complete(rs, rm, RDS_RDMA_CANCELED);
		spin_unlock(&rs->rs_lock);

		rm->m_rs = NULL;
676
		spin_unlock_irqrestore(&rm->m_rs_lock, flags);
677 678 679

		rds_message_put(rm);
	}
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681
	rds_wake_sk_sleep(rs);
682

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	while (!list_empty(&list)) {
		rm = list_entry(list.next, struct rds_message, m_sock_item);
		list_del_init(&rm->m_sock_item);

		rds_message_wait(rm);
		rds_message_put(rm);
	}
}

/*
 * we only want this to fire once so we use the callers 'queued'.  It's
 * possible that another thread can race with us and remove the
 * message from the flow with RDS_CANCEL_SENT_TO.
 */
static int rds_send_queue_rm(struct rds_sock *rs, struct rds_connection *conn,
			     struct rds_message *rm, __be16 sport,
			     __be16 dport, int *queued)
{
	unsigned long flags;
	u32 len;

	if (*queued)
		goto out;

	len = be32_to_cpu(rm->m_inc.i_hdr.h_len);

	/* this is the only place which holds both the socket's rs_lock
	 * and the connection's c_lock */
	spin_lock_irqsave(&rs->rs_lock, flags);

	/*
	 * If there is a little space in sndbuf, we don't queue anything,
	 * and userspace gets -EAGAIN. But poll() indicates there's send
	 * room. This can lead to bad behavior (spinning) if snd_bytes isn't
	 * freed up by incoming acks. So we check the *old* value of
	 * rs_snd_bytes here to allow the last msg to exceed the buffer,
	 * and poll() now knows no more data can be sent.
	 */
	if (rs->rs_snd_bytes < rds_sk_sndbuf(rs)) {
		rs->rs_snd_bytes += len;

		/* let recv side know we are close to send space exhaustion.
		 * This is probably not the optimal way to do it, as this
		 * means we set the flag on *all* messages as soon as our
		 * throughput hits a certain threshold.
		 */
		if (rs->rs_snd_bytes >= rds_sk_sndbuf(rs) / 2)
			__set_bit(RDS_MSG_ACK_REQUIRED, &rm->m_flags);

		list_add_tail(&rm->m_sock_item, &rs->rs_send_queue);
		set_bit(RDS_MSG_ON_SOCK, &rm->m_flags);
		rds_message_addref(rm);
		rm->m_rs = rs;

		/* The code ordering is a little weird, but we're
		   trying to minimize the time we hold c_lock */
		rds_message_populate_header(&rm->m_inc.i_hdr, sport, dport, 0);
		rm->m_inc.i_conn = conn;
		rds_message_addref(rm);

		spin_lock(&conn->c_lock);
		rm->m_inc.i_hdr.h_sequence = cpu_to_be64(conn->c_next_tx_seq++);
		list_add_tail(&rm->m_conn_item, &conn->c_send_queue);
		set_bit(RDS_MSG_ON_CONN, &rm->m_flags);
		spin_unlock(&conn->c_lock);

		rdsdebug("queued msg %p len %d, rs %p bytes %d seq %llu\n",
			 rm, len, rs, rs->rs_snd_bytes,
			 (unsigned long long)be64_to_cpu(rm->m_inc.i_hdr.h_sequence));

		*queued = 1;
	}

	spin_unlock_irqrestore(&rs->rs_lock, flags);
out:
	return *queued;
}

761 762 763 764 765 766
/*
 * rds_message is getting to be quite complicated, and we'd like to allocate
 * it all in one go. This figures out how big it needs to be up front.
 */
static int rds_rm_size(struct msghdr *msg, int data_len)
{
767
	struct cmsghdr *cmsg;
768
	int size = 0;
769 770 771 772 773 774 775 776 777 778 779 780 781 782 783 784 785 786 787 788 789 790 791 792 793 794 795
	int retval;

	for (cmsg = CMSG_FIRSTHDR(msg); cmsg; cmsg = CMSG_NXTHDR(msg, cmsg)) {
		if (!CMSG_OK(msg, cmsg))
			return -EINVAL;

		if (cmsg->cmsg_level != SOL_RDS)
			continue;

		switch (cmsg->cmsg_type) {
		case RDS_CMSG_RDMA_ARGS:
			retval = rds_rdma_extra_size(CMSG_DATA(cmsg));
			if (retval < 0)
				return retval;
			size += retval;
			break;

		case RDS_CMSG_RDMA_DEST:
		case RDS_CMSG_RDMA_MAP:
			/* these are valid but do no add any size */
			break;

		default:
			return -EINVAL;
		}

	}
796

797
	size += ceil(data_len, PAGE_SIZE) * sizeof(struct scatterlist);
798 799 800 801

	return size;
}

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static int rds_cmsg_send(struct rds_sock *rs, struct rds_message *rm,
			 struct msghdr *msg, int *allocated_mr)
{
	struct cmsghdr *cmsg;
	int ret = 0;

	for (cmsg = CMSG_FIRSTHDR(msg); cmsg; cmsg = CMSG_NXTHDR(msg, cmsg)) {
		if (!CMSG_OK(msg, cmsg))
			return -EINVAL;

		if (cmsg->cmsg_level != SOL_RDS)
			continue;

		/* As a side effect, RDMA_DEST and RDMA_MAP will set
		 * rm->m_rdma_cookie and rm->m_rdma_mr.
		 */
		switch (cmsg->cmsg_type) {
		case RDS_CMSG_RDMA_ARGS:
			ret = rds_cmsg_rdma_args(rs, rm, cmsg);
			break;

		case RDS_CMSG_RDMA_DEST:
			ret = rds_cmsg_rdma_dest(rs, rm, cmsg);
			break;

		case RDS_CMSG_RDMA_MAP:
			ret = rds_cmsg_rdma_map(rs, rm, cmsg);
			if (!ret)
				*allocated_mr = 1;
			break;

		default:
			return -EINVAL;
		}

		if (ret)
			break;
	}

	return ret;
}

int rds_sendmsg(struct kiocb *iocb, struct socket *sock, struct msghdr *msg,
		size_t payload_len)
{
	struct sock *sk = sock->sk;
	struct rds_sock *rs = rds_sk_to_rs(sk);
	struct sockaddr_in *usin = (struct sockaddr_in *)msg->msg_name;
	__be32 daddr;
	__be16 dport;
	struct rds_message *rm = NULL;
	struct rds_connection *conn;
	int ret = 0;
	int queued = 0, allocated_mr = 0;
	int nonblock = msg->msg_flags & MSG_DONTWAIT;
857
	long timeo = sock_sndtimeo(sk, nonblock);
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	/* Mirror Linux UDP mirror of BSD error message compatibility */
	/* XXX: Perhaps MSG_MORE someday */
	if (msg->msg_flags & ~(MSG_DONTWAIT | MSG_CMSG_COMPAT)) {
		printk(KERN_INFO "msg_flags 0x%08X\n", msg->msg_flags);
		ret = -EOPNOTSUPP;
		goto out;
	}

	if (msg->msg_namelen) {
		/* XXX fail non-unicast destination IPs? */
		if (msg->msg_namelen < sizeof(*usin) || usin->sin_family != AF_INET) {
			ret = -EINVAL;
			goto out;
		}
		daddr = usin->sin_addr.s_addr;
		dport = usin->sin_port;
	} else {
		/* We only care about consistency with ->connect() */
		lock_sock(sk);
		daddr = rs->rs_conn_addr;
		dport = rs->rs_conn_port;
		release_sock(sk);
	}

	/* racing with another thread binding seems ok here */
	if (daddr == 0 || rs->rs_bound_addr == 0) {
		ret = -ENOTCONN; /* XXX not a great errno */
		goto out;
	}

889 890 891 892 893 894 895 896
	/* size of rm including all sgs */
	ret = rds_rm_size(msg, payload_len);
	if (ret < 0)
		goto out;

	rm = rds_message_alloc(ret, GFP_KERNEL);
	if (!rm) {
		ret = -ENOMEM;
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		goto out;
	}

900 901 902 903 904 905
	rm->data.m_sg = rds_message_alloc_sgs(rm, ceil(payload_len, PAGE_SIZE));
	/* XXX fix this to not allocate memory */
	ret = rds_message_copy_from_user(rm, msg->msg_iov, payload_len);
	if (ret)
		goto out;

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Andy Grover 已提交
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	rm->m_daddr = daddr;

	/* rds_conn_create has a spinlock that runs with IRQ off.
	 * Caching the conn in the socket helps a lot. */
	if (rs->rs_conn && rs->rs_conn->c_faddr == daddr)
		conn = rs->rs_conn;
	else {
		conn = rds_conn_create_outgoing(rs->rs_bound_addr, daddr,
					rs->rs_transport,
					sock->sk->sk_allocation);
		if (IS_ERR(conn)) {
			ret = PTR_ERR(conn);
			goto out;
		}
		rs->rs_conn = conn;
	}

923 924 925 926 927
	/* Parse any control messages the user may have included. */
	ret = rds_cmsg_send(rs, rm, msg, &allocated_mr);
	if (ret)
		goto out;

928
	if ((rm->m_rdma_cookie || rm->rdma.m_rdma_op.r_active) &&
929
	    !conn->c_trans->xmit_rdma) {
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Andy Grover 已提交
930 931
		if (printk_ratelimit())
			printk(KERN_NOTICE "rdma_op %p conn xmit_rdma %p\n",
932
				&rm->rdma.m_rdma_op, conn->c_trans->xmit_rdma);
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Andy Grover 已提交
933 934 935 936 937 938 939 940
		ret = -EOPNOTSUPP;
		goto out;
	}

	/* If the connection is down, trigger a connect. We may
	 * have scheduled a delayed reconnect however - in this case
	 * we should not interfere.
	 */
941 942
	if (rds_conn_state(conn) == RDS_CONN_DOWN &&
	    !test_and_set_bit(RDS_RECONNECT_PENDING, &conn->c_flags))
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Andy Grover 已提交
943 944 945
		queue_delayed_work(rds_wq, &conn->c_conn_w, 0);

	ret = rds_cong_wait(conn->c_fcong, dport, nonblock, rs);
946 947
	if (ret) {
		rs->rs_seen_congestion = 1;
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Andy Grover 已提交
948
		goto out;
949
	}
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Andy Grover 已提交
950 951 952 953 954 955 956 957 958 959 960 961 962 963

	while (!rds_send_queue_rm(rs, conn, rm, rs->rs_bound_port,
				  dport, &queued)) {
		rds_stats_inc(s_send_queue_full);
		/* XXX make sure this is reasonable */
		if (payload_len > rds_sk_sndbuf(rs)) {
			ret = -EMSGSIZE;
			goto out;
		}
		if (nonblock) {
			ret = -EAGAIN;
			goto out;
		}

E
Eric Dumazet 已提交
964
		timeo = wait_event_interruptible_timeout(*sk_sleep(sk),
A
Andy Grover 已提交
965 966 967 968 969 970 971 972 973 974 975 976 977 978 979 980 981 982 983 984 985 986 987 988 989 990 991 992 993 994 995 996 997 998 999 1000 1001 1002 1003 1004 1005 1006 1007 1008 1009 1010 1011 1012 1013 1014
					rds_send_queue_rm(rs, conn, rm,
							  rs->rs_bound_port,
							  dport,
							  &queued),
					timeo);
		rdsdebug("sendmsg woke queued %d timeo %ld\n", queued, timeo);
		if (timeo > 0 || timeo == MAX_SCHEDULE_TIMEOUT)
			continue;

		ret = timeo;
		if (ret == 0)
			ret = -ETIMEDOUT;
		goto out;
	}

	/*
	 * By now we've committed to the send.  We reuse rds_send_worker()
	 * to retry sends in the rds thread if the transport asks us to.
	 */
	rds_stats_inc(s_send_queued);

	if (!test_bit(RDS_LL_SEND_FULL, &conn->c_flags))
		rds_send_worker(&conn->c_send_w.work);

	rds_message_put(rm);
	return payload_len;

out:
	/* If the user included a RDMA_MAP cmsg, we allocated a MR on the fly.
	 * If the sendmsg goes through, we keep the MR. If it fails with EAGAIN
	 * or in any other way, we need to destroy the MR again */
	if (allocated_mr)
		rds_rdma_unuse(rs, rds_rdma_cookie_key(rm->m_rdma_cookie), 1);

	if (rm)
		rds_message_put(rm);
	return ret;
}

/*
 * Reply to a ping packet.
 */
int
rds_send_pong(struct rds_connection *conn, __be16 dport)
{
	struct rds_message *rm;
	unsigned long flags;
	int ret = 0;

	rm = rds_message_alloc(0, GFP_ATOMIC);
1015
	if (!rm) {
A
Andy Grover 已提交
1016 1017 1018 1019 1020 1021 1022 1023 1024 1025
		ret = -ENOMEM;
		goto out;
	}

	rm->m_daddr = conn->c_faddr;

	/* If the connection is down, trigger a connect. We may
	 * have scheduled a delayed reconnect however - in this case
	 * we should not interfere.
	 */
1026 1027
	if (rds_conn_state(conn) == RDS_CONN_DOWN &&
	    !test_and_set_bit(RDS_RECONNECT_PENDING, &conn->c_flags))
A
Andy Grover 已提交
1028 1029 1030 1031 1032 1033 1034 1035 1036 1037 1038 1039 1040 1041 1042 1043 1044 1045 1046 1047 1048 1049 1050 1051 1052 1053 1054 1055 1056
		queue_delayed_work(rds_wq, &conn->c_conn_w, 0);

	ret = rds_cong_wait(conn->c_fcong, dport, 1, NULL);
	if (ret)
		goto out;

	spin_lock_irqsave(&conn->c_lock, flags);
	list_add_tail(&rm->m_conn_item, &conn->c_send_queue);
	set_bit(RDS_MSG_ON_CONN, &rm->m_flags);
	rds_message_addref(rm);
	rm->m_inc.i_conn = conn;

	rds_message_populate_header(&rm->m_inc.i_hdr, 0, dport,
				    conn->c_next_tx_seq);
	conn->c_next_tx_seq++;
	spin_unlock_irqrestore(&conn->c_lock, flags);

	rds_stats_inc(s_send_queued);
	rds_stats_inc(s_send_pong);

	queue_delayed_work(rds_wq, &conn->c_send_w, 0);
	rds_message_put(rm);
	return 0;

out:
	if (rm)
		rds_message_put(rm);
	return ret;
}