fence.h 12.1 KB
Newer Older
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30
/*
 * Fence mechanism for dma-buf to allow for asynchronous dma access
 *
 * Copyright (C) 2012 Canonical Ltd
 * Copyright (C) 2012 Texas Instruments
 *
 * Authors:
 * Rob Clark <robdclark@gmail.com>
 * Maarten Lankhorst <maarten.lankhorst@canonical.com>
 *
 * This program is free software; you can redistribute it and/or modify it
 * under the terms of the GNU General Public License version 2 as published by
 * the Free Software Foundation.
 *
 * This program is distributed in the hope that it will be useful, but WITHOUT
 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
 * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License for
 * more details.
 */

#ifndef __LINUX_FENCE_H
#define __LINUX_FENCE_H

#include <linux/err.h>
#include <linux/wait.h>
#include <linux/list.h>
#include <linux/bitops.h>
#include <linux/kref.h>
#include <linux/sched.h>
#include <linux/printk.h>
31
#include <linux/rcupdate.h>
32 33 34 35 36 37 38 39 40

struct fence;
struct fence_ops;
struct fence_cb;

/**
 * struct fence - software synchronization primitive
 * @refcount: refcount for this fence
 * @ops: fence_ops associated with this fence
41
 * @rcu: used for releasing fence with kfree_rcu
42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74
 * @cb_list: list of all callbacks to call
 * @lock: spin_lock_irqsave used for locking
 * @context: execution context this fence belongs to, returned by
 *           fence_context_alloc()
 * @seqno: the sequence number of this fence inside the execution context,
 * can be compared to decide which fence would be signaled later.
 * @flags: A mask of FENCE_FLAG_* defined below
 * @timestamp: Timestamp when the fence was signaled.
 * @status: Optional, only valid if < 0, must be set before calling
 * fence_signal, indicates that the fence has completed with an error.
 *
 * the flags member must be manipulated and read using the appropriate
 * atomic ops (bit_*), so taking the spinlock will not be needed most
 * of the time.
 *
 * FENCE_FLAG_SIGNALED_BIT - fence is already signaled
 * FENCE_FLAG_ENABLE_SIGNAL_BIT - enable_signaling might have been called*
 * FENCE_FLAG_USER_BITS - start of the unused bits, can be used by the
 * implementer of the fence for its own purposes. Can be used in different
 * ways by different fence implementers, so do not rely on this.
 *
 * *) Since atomic bitops are used, this is not guaranteed to be the case.
 * Particularly, if the bit was set, but fence_signal was called right
 * before this bit was set, it would have been able to set the
 * FENCE_FLAG_SIGNALED_BIT, before enable_signaling was called.
 * Adding a check for FENCE_FLAG_SIGNALED_BIT after setting
 * FENCE_FLAG_ENABLE_SIGNAL_BIT closes this race, and makes sure that
 * after fence_signal was called, any enable_signaling call will have either
 * been completed, or never called at all.
 */
struct fence {
	struct kref refcount;
	const struct fence_ops *ops;
75
	struct rcu_head rcu;
76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130
	struct list_head cb_list;
	spinlock_t *lock;
	unsigned context, seqno;
	unsigned long flags;
	ktime_t timestamp;
	int status;
};

enum fence_flag_bits {
	FENCE_FLAG_SIGNALED_BIT,
	FENCE_FLAG_ENABLE_SIGNAL_BIT,
	FENCE_FLAG_USER_BITS, /* must always be last member */
};

typedef void (*fence_func_t)(struct fence *fence, struct fence_cb *cb);

/**
 * struct fence_cb - callback for fence_add_callback
 * @node: used by fence_add_callback to append this struct to fence::cb_list
 * @func: fence_func_t to call
 *
 * This struct will be initialized by fence_add_callback, additional
 * data can be passed along by embedding fence_cb in another struct.
 */
struct fence_cb {
	struct list_head node;
	fence_func_t func;
};

/**
 * struct fence_ops - operations implemented for fence
 * @get_driver_name: returns the driver name.
 * @get_timeline_name: return the name of the context this fence belongs to.
 * @enable_signaling: enable software signaling of fence.
 * @signaled: [optional] peek whether the fence is signaled, can be null.
 * @wait: custom wait implementation, or fence_default_wait.
 * @release: [optional] called on destruction of fence, can be null
 * @fill_driver_data: [optional] callback to fill in free-form debug info
 * Returns amount of bytes filled, or -errno.
 * @fence_value_str: [optional] fills in the value of the fence as a string
 * @timeline_value_str: [optional] fills in the current value of the timeline
 * as a string
 *
 * Notes on enable_signaling:
 * For fence implementations that have the capability for hw->hw
 * signaling, they can implement this op to enable the necessary
 * irqs, or insert commands into cmdstream, etc.  This is called
 * in the first wait() or add_callback() path to let the fence
 * implementation know that there is another driver waiting on
 * the signal (ie. hw->sw case).
 *
 * This function can be called called from atomic context, but not
 * from irq context, so normal spinlocks can be used.
 *
 * A return value of false indicates the fence already passed,
131 132
 * or some failure occurred that made it impossible to enable
 * signaling. True indicates successful enabling.
133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196
 *
 * fence->status may be set in enable_signaling, but only when false is
 * returned.
 *
 * Calling fence_signal before enable_signaling is called allows
 * for a tiny race window in which enable_signaling is called during,
 * before, or after fence_signal. To fight this, it is recommended
 * that before enable_signaling returns true an extra reference is
 * taken on the fence, to be released when the fence is signaled.
 * This will mean fence_signal will still be called twice, but
 * the second time will be a noop since it was already signaled.
 *
 * Notes on signaled:
 * May set fence->status if returning true.
 *
 * Notes on wait:
 * Must not be NULL, set to fence_default_wait for default implementation.
 * the fence_default_wait implementation should work for any fence, as long
 * as enable_signaling works correctly.
 *
 * Must return -ERESTARTSYS if the wait is intr = true and the wait was
 * interrupted, and remaining jiffies if fence has signaled, or 0 if wait
 * timed out. Can also return other error values on custom implementations,
 * which should be treated as if the fence is signaled. For example a hardware
 * lockup could be reported like that.
 *
 * Notes on release:
 * Can be NULL, this function allows additional commands to run on
 * destruction of the fence. Can be called from irq context.
 * If pointer is set to NULL, kfree will get called instead.
 */

struct fence_ops {
	const char * (*get_driver_name)(struct fence *fence);
	const char * (*get_timeline_name)(struct fence *fence);
	bool (*enable_signaling)(struct fence *fence);
	bool (*signaled)(struct fence *fence);
	signed long (*wait)(struct fence *fence, bool intr, signed long timeout);
	void (*release)(struct fence *fence);

	int (*fill_driver_data)(struct fence *fence, void *data, int size);
	void (*fence_value_str)(struct fence *fence, char *str, int size);
	void (*timeline_value_str)(struct fence *fence, char *str, int size);
};

void fence_init(struct fence *fence, const struct fence_ops *ops,
		spinlock_t *lock, unsigned context, unsigned seqno);

void fence_release(struct kref *kref);
void fence_free(struct fence *fence);

/**
 * fence_get - increases refcount of the fence
 * @fence:	[in]	fence to increase refcount of
 *
 * Returns the same fence, with refcount increased by 1.
 */
static inline struct fence *fence_get(struct fence *fence)
{
	if (fence)
		kref_get(&fence->refcount);
	return fence;
}

197 198 199 200 201 202 203 204 205 206 207 208 209 210
/**
 * fence_get_rcu - get a fence from a reservation_object_list with rcu read lock
 * @fence:	[in]	fence to increase refcount of
 *
 * Function returns NULL if no refcount could be obtained, or the fence.
 */
static inline struct fence *fence_get_rcu(struct fence *fence)
{
	if (kref_get_unless_zero(&fence->refcount))
		return fence;
	else
		return NULL;
}

211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360
/**
 * fence_put - decreases refcount of the fence
 * @fence:	[in]	fence to reduce refcount of
 */
static inline void fence_put(struct fence *fence)
{
	if (fence)
		kref_put(&fence->refcount, fence_release);
}

int fence_signal(struct fence *fence);
int fence_signal_locked(struct fence *fence);
signed long fence_default_wait(struct fence *fence, bool intr, signed long timeout);
int fence_add_callback(struct fence *fence, struct fence_cb *cb,
		       fence_func_t func);
bool fence_remove_callback(struct fence *fence, struct fence_cb *cb);
void fence_enable_sw_signaling(struct fence *fence);

/**
 * fence_is_signaled_locked - Return an indication if the fence is signaled yet.
 * @fence:	[in]	the fence to check
 *
 * Returns true if the fence was already signaled, false if not. Since this
 * function doesn't enable signaling, it is not guaranteed to ever return
 * true if fence_add_callback, fence_wait or fence_enable_sw_signaling
 * haven't been called before.
 *
 * This function requires fence->lock to be held.
 */
static inline bool
fence_is_signaled_locked(struct fence *fence)
{
	if (test_bit(FENCE_FLAG_SIGNALED_BIT, &fence->flags))
		return true;

	if (fence->ops->signaled && fence->ops->signaled(fence)) {
		fence_signal_locked(fence);
		return true;
	}

	return false;
}

/**
 * fence_is_signaled - Return an indication if the fence is signaled yet.
 * @fence:	[in]	the fence to check
 *
 * Returns true if the fence was already signaled, false if not. Since this
 * function doesn't enable signaling, it is not guaranteed to ever return
 * true if fence_add_callback, fence_wait or fence_enable_sw_signaling
 * haven't been called before.
 *
 * It's recommended for seqno fences to call fence_signal when the
 * operation is complete, it makes it possible to prevent issues from
 * wraparound between time of issue and time of use by checking the return
 * value of this function before calling hardware-specific wait instructions.
 */
static inline bool
fence_is_signaled(struct fence *fence)
{
	if (test_bit(FENCE_FLAG_SIGNALED_BIT, &fence->flags))
		return true;

	if (fence->ops->signaled && fence->ops->signaled(fence)) {
		fence_signal(fence);
		return true;
	}

	return false;
}

/**
 * fence_later - return the chronologically later fence
 * @f1:	[in]	the first fence from the same context
 * @f2:	[in]	the second fence from the same context
 *
 * Returns NULL if both fences are signaled, otherwise the fence that would be
 * signaled last. Both fences must be from the same context, since a seqno is
 * not re-used across contexts.
 */
static inline struct fence *fence_later(struct fence *f1, struct fence *f2)
{
	if (WARN_ON(f1->context != f2->context))
		return NULL;

	/*
	 * can't check just FENCE_FLAG_SIGNALED_BIT here, it may never have been
	 * set if enable_signaling wasn't called, and enabling that here is
	 * overkill.
	 */
	if (f2->seqno - f1->seqno <= INT_MAX)
		return fence_is_signaled(f2) ? NULL : f2;
	else
		return fence_is_signaled(f1) ? NULL : f1;
}

signed long fence_wait_timeout(struct fence *, bool intr, signed long timeout);


/**
 * fence_wait - sleep until the fence gets signaled
 * @fence:	[in]	the fence to wait on
 * @intr:	[in]	if true, do an interruptible wait
 *
 * This function will return -ERESTARTSYS if interrupted by a signal,
 * or 0 if the fence was signaled. Other error values may be
 * returned on custom implementations.
 *
 * Performs a synchronous wait on this fence. It is assumed the caller
 * directly or indirectly holds a reference to the fence, otherwise the
 * fence might be freed before return, resulting in undefined behavior.
 */
static inline signed long fence_wait(struct fence *fence, bool intr)
{
	signed long ret;

	/* Since fence_wait_timeout cannot timeout with
	 * MAX_SCHEDULE_TIMEOUT, only valid return values are
	 * -ERESTARTSYS and MAX_SCHEDULE_TIMEOUT.
	 */
	ret = fence_wait_timeout(fence, intr, MAX_SCHEDULE_TIMEOUT);

	return ret < 0 ? ret : 0;
}

unsigned fence_context_alloc(unsigned num);

#define FENCE_TRACE(f, fmt, args...) \
	do {								\
		struct fence *__ff = (f);				\
		if (config_enabled(CONFIG_FENCE_TRACE))			\
			pr_info("f %u#%u: " fmt,			\
				__ff->context, __ff->seqno, ##args);	\
	} while (0)

#define FENCE_WARN(f, fmt, args...) \
	do {								\
		struct fence *__ff = (f);				\
		pr_warn("f %u#%u: " fmt, __ff->context, __ff->seqno,	\
			 ##args);					\
	} while (0)

#define FENCE_ERR(f, fmt, args...) \
	do {								\
		struct fence *__ff = (f);				\
		pr_err("f %u#%u: " fmt, __ff->context, __ff->seqno,	\
			##args);					\
	} while (0)

#endif /* __LINUX_FENCE_H */