signal.c 6.3 KB
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/*
 * Copyright (C) 2004 PathScale, Inc
 * Licensed under the GPL
 */

#include <signal.h>
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#include <stdio.h>
#include <unistd.h>
#include <stdlib.h>
#include <errno.h>
#include <stdarg.h>
#include <string.h>
#include <sys/mman.h>
#include "user.h"
#include "signal_kern.h"
#include "sysdep/sigcontext.h"
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#include "sysdep/barrier.h"
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#include "sigcontext.h"
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#include "mode.h"
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#include "os.h"
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/* These are the asynchronous signals.  SIGVTALRM and SIGARLM are handled
 * together under SIGVTALRM_BIT.  SIGPROF is excluded because we want to
 * be able to profile all of UML, not just the non-critical sections.  If
 * profiling is not thread-safe, then that is not my problem.  We can disable
 * profiling when SMP is enabled in that case.
 */
#define SIGIO_BIT 0
#define SIGIO_MASK (1 << SIGIO_BIT)

#define SIGVTALRM_BIT 1
#define SIGVTALRM_MASK (1 << SIGVTALRM_BIT)

#define SIGALRM_BIT 2
#define SIGALRM_MASK (1 << SIGALRM_BIT)

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/* These are used by both the signal handlers and
 * block/unblock_signals.  I don't want modifications cached in a
 * register - they must go straight to memory.
 */
static volatile int signals_enabled = 1;
static volatile int pending = 0;
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void sig_handler(int sig, struct sigcontext *sc)
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{
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	int enabled;

	enabled = signals_enabled;
	if(!enabled && (sig == SIGIO)){
		pending |= SIGIO_MASK;
		return;
	}

	block_signals();

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	sig_handler_common_skas(sig, sc);
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	set_signals(enabled);
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}

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static void real_alarm_handler(int sig, struct sigcontext *sc)
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{
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	union uml_pt_regs regs;

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	if(sig == SIGALRM)
		switch_timers(0);

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	if(sc != NULL)
		copy_sc(&regs, sc);
	regs.skas.is_user = 0;
	unblock_signals();
	timer_handler(sig, &regs);
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	if(sig == SIGALRM)
		switch_timers(1);
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}

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void alarm_handler(int sig, struct sigcontext *sc)
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{
	int enabled;

	enabled = signals_enabled;
	if(!signals_enabled){
		if(sig == SIGVTALRM)
			pending |= SIGVTALRM_MASK;
		else pending |= SIGALRM_MASK;

		return;
	}

	block_signals();

	real_alarm_handler(sig, sc);
	set_signals(enabled);
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}

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void set_sigstack(void *sig_stack, int size)
{
	stack_t stack = ((stack_t) { .ss_flags	= 0,
				     .ss_sp	= (__ptr_t) sig_stack,
				     .ss_size 	= size - sizeof(void *) });

	if(sigaltstack(&stack, NULL) != 0)
		panic("enabling signal stack failed, errno = %d\n", errno);
}

void remove_sigstack(void)
{
	stack_t stack = ((stack_t) { .ss_flags	= SS_DISABLE,
				     .ss_sp	= NULL,
				     .ss_size	= 0 });

	if(sigaltstack(&stack, NULL) != 0)
		panic("disabling signal stack failed, errno = %d\n", errno);
}

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void (*handlers[_NSIG])(int sig, struct sigcontext *sc);

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void handle_signal(int sig, struct sigcontext *sc)
{
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	unsigned long pending = 1UL << sig;
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	do {
		int nested, bail;

		/*
		 * pending comes back with one bit set for each
		 * interrupt that arrived while setting up the stack,
		 * plus a bit for this interrupt, plus the zero bit is
		 * set if this is a nested interrupt.
		 * If bail is true, then we interrupted another
		 * handler setting up the stack.  In this case, we
		 * have to return, and the upper handler will deal
		 * with this interrupt.
		 */
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		bail = to_irq_stack(&pending);
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		if(bail)
			return;

		nested = pending & 1;
		pending &= ~1;

		while((sig = ffs(pending)) != 0){
			sig--;
			pending &= ~(1 << sig);
			(*handlers[sig])(sig, sc);
		}

		/* Again, pending comes back with a mask of signals
		 * that arrived while tearing down the stack.  If this
		 * is non-zero, we just go back, set up the stack
		 * again, and handle the new interrupts.
		 */
		if(!nested)
			pending = from_irq_stack(nested);
	} while(pending);
}

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extern void hard_handler(int sig);

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void set_handler(int sig, void (*handler)(int), int flags, ...)
{
	struct sigaction action;
	va_list ap;
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	sigset_t sig_mask;
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	int mask;

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	handlers[sig] = (void (*)(int, struct sigcontext *)) handler;
	action.sa_handler = hard_handler;

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	sigemptyset(&action.sa_mask);
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	va_start(ap, flags);
	while((mask = va_arg(ap, int)) != -1)
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		sigaddset(&action.sa_mask, mask);
	va_end(ap);
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	action.sa_flags = flags;
	action.sa_restorer = NULL;
	if(sigaction(sig, &action, NULL) < 0)
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		panic("sigaction failed - errno = %d\n", errno);

	sigemptyset(&sig_mask);
	sigaddset(&sig_mask, sig);
	if(sigprocmask(SIG_UNBLOCK, &sig_mask, NULL) < 0)
		panic("sigprocmask failed - errno = %d\n", errno);
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}

int change_sig(int signal, int on)
{
	sigset_t sigset, old;

	sigemptyset(&sigset);
	sigaddset(&sigset, signal);
	sigprocmask(on ? SIG_UNBLOCK : SIG_BLOCK, &sigset, &old);
	return(!sigismember(&old, signal));
}

void block_signals(void)
{
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	signals_enabled = 0;
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	/* This must return with signals disabled, so this barrier
	 * ensures that writes are flushed out before the return.
	 * This might matter if gcc figures out how to inline this and
	 * decides to shuffle this code into the caller.
	 */
	mb();
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}

void unblock_signals(void)
{
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	int save_pending;
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	if(signals_enabled == 1)
		return;
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	/* We loop because the IRQ handler returns with interrupts off.  So,
	 * interrupts may have arrived and we need to re-enable them and
	 * recheck pending.
	 */
	while(1){
		/* Save and reset save_pending after enabling signals.  This
		 * way, pending won't be changed while we're reading it.
		 */
		signals_enabled = 1;

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		/* Setting signals_enabled and reading pending must
		 * happen in this order.
		 */
		mb();

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		save_pending = pending;
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		if(save_pending == 0){
			/* This must return with signals enabled, so
			 * this barrier ensures that writes are
			 * flushed out before the return.  This might
			 * matter if gcc figures out how to inline
			 * this (unlikely, given its size) and decides
			 * to shuffle this code into the caller.
			 */
			mb();
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			return;
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		}
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		pending = 0;

		/* We have pending interrupts, so disable signals, as the
		 * handlers expect them off when they are called.  They will
		 * be enabled again above.
		 */

		signals_enabled = 0;

		/* Deal with SIGIO first because the alarm handler might
		 * schedule, leaving the pending SIGIO stranded until we come
		 * back here.
		 */
		if(save_pending & SIGIO_MASK)
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			sig_handler_common_skas(SIGIO, NULL);
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		if(save_pending & SIGALRM_MASK)
			real_alarm_handler(SIGALRM, NULL);

		if(save_pending & SIGVTALRM_MASK)
			real_alarm_handler(SIGVTALRM, NULL);
	}
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}

int get_signals(void)
{
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	return signals_enabled;
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}

int set_signals(int enable)
{
	int ret;
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	if(signals_enabled == enable)
		return enable;
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	ret = signals_enabled;
	if(enable)
		unblock_signals();
	else block_signals();
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	return ret;
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}