power.c 21.8 KB
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/*
 *  acpi_power.c - ACPI Bus Power Management ($Revision: 39 $)
 *
 *  Copyright (C) 2001, 2002 Andy Grover <andrew.grover@intel.com>
 *  Copyright (C) 2001, 2002 Paul Diefenbaugh <paul.s.diefenbaugh@intel.com>
 *
 * ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
 *
 *  This program is free software; you can redistribute it and/or modify
 *  it under the terms of the GNU General Public License as published by
 *  the Free Software Foundation; either version 2 of the License, or (at
 *  your option) any later version.
 *
 *  This program is distributed in the hope that it will be useful, but
 *  WITHOUT ANY WARRANTY; without even the implied warranty of
 *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 *  General Public License for more details.
 *
 *  You should have received a copy of the GNU General Public License along
 *  with this program; if not, write to the Free Software Foundation, Inc.,
 *  59 Temple Place, Suite 330, Boston, MA 02111-1307 USA.
 *
 * ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
 */

/*
 * ACPI power-managed devices may be controlled in two ways:
 * 1. via "Device Specific (D-State) Control"
 * 2. via "Power Resource Control".
 * This module is used to manage devices relying on Power Resource Control.
 * 
 * An ACPI "power resource object" describes a software controllable power
 * plane, clock plane, or other resource used by a power managed device.
 * A device may rely on multiple power resources, and a power resource
 * may be shared by multiple devices.
 */

#include <linux/kernel.h>
#include <linux/module.h>
#include <linux/init.h>
#include <linux/types.h>
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#include <linux/slab.h>
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#include <linux/pm_runtime.h>
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#include <linux/sysfs.h>
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#include <acpi/acpi_bus.h>
#include <acpi/acpi_drivers.h>
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#include "sleep.h"
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#include "internal.h"
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#define PREFIX "ACPI: "

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#define _COMPONENT			ACPI_POWER_COMPONENT
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ACPI_MODULE_NAME("power");
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#define ACPI_POWER_CLASS		"power_resource"
#define ACPI_POWER_DEVICE_NAME		"Power Resource"
#define ACPI_POWER_FILE_INFO		"info"
#define ACPI_POWER_FILE_STATUS		"state"
#define ACPI_POWER_RESOURCE_STATE_OFF	0x00
#define ACPI_POWER_RESOURCE_STATE_ON	0x01
#define ACPI_POWER_RESOURCE_STATE_UNKNOWN 0xFF
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struct acpi_power_resource {
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	struct acpi_device device;
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	struct list_head list_node;
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	char *name;
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	u32 system_level;
	u32 order;
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	unsigned int ref_count;
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	bool wakeup_enabled;
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	struct mutex resource_lock;
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};

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struct acpi_power_resource_entry {
	struct list_head node;
	struct acpi_power_resource *resource;
};

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static LIST_HEAD(acpi_power_resource_list);
static DEFINE_MUTEX(power_resource_list_lock);
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/* --------------------------------------------------------------------------
                             Power Resource Management
   -------------------------------------------------------------------------- */

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static inline
struct acpi_power_resource *to_power_resource(struct acpi_device *device)
{
	return container_of(device, struct acpi_power_resource, device);
}

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static struct acpi_power_resource *acpi_power_get_context(acpi_handle handle)
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{
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	struct acpi_device *device;
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	if (acpi_bus_get_device(handle, &device))
		return NULL;
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	return to_power_resource(device);
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}

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static int acpi_power_resources_list_add(acpi_handle handle,
					 struct list_head *list)
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{
	struct acpi_power_resource *resource = acpi_power_get_context(handle);
	struct acpi_power_resource_entry *entry;

	if (!resource || !list)
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		return -EINVAL;
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	entry = kzalloc(sizeof(*entry), GFP_KERNEL);
	if (!entry)
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		return -ENOMEM;
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	entry->resource = resource;
	if (!list_empty(list)) {
		struct acpi_power_resource_entry *e;

		list_for_each_entry(e, list, node)
			if (e->resource->order > resource->order) {
				list_add_tail(&entry->node, &e->node);
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				return 0;
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			}
	}
	list_add_tail(&entry->node, list);
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	return 0;
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}

void acpi_power_resources_list_free(struct list_head *list)
{
	struct acpi_power_resource_entry *entry, *e;

	list_for_each_entry_safe(entry, e, list, node) {
		list_del(&entry->node);
		kfree(entry);
	}
}

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int acpi_extract_power_resources(union acpi_object *package, unsigned int start,
				 struct list_head *list)
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{
	unsigned int i;
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	int err = 0;
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	for (i = start; i < package->package.count; i++) {
		union acpi_object *element = &package->package.elements[i];
		acpi_handle rhandle;

		if (element->type != ACPI_TYPE_LOCAL_REFERENCE) {
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			err = -ENODATA;
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			break;
		}
		rhandle = element->reference.handle;
		if (!rhandle) {
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			err = -ENODEV;
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			break;
		}
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		err = acpi_add_power_resource(rhandle);
		if (err)
			break;

		err = acpi_power_resources_list_add(rhandle, list);
		if (err)
			break;
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	}
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	if (err)
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		acpi_power_resources_list_free(list);

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	return err;
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}

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static int acpi_power_get_state(acpi_handle handle, int *state)
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{
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	acpi_status status = AE_OK;
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	unsigned long long sta = 0;
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	char node_name[5];
	struct acpi_buffer buffer = { sizeof(node_name), node_name };
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	if (!handle || !state)
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		return -EINVAL;
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	status = acpi_evaluate_integer(handle, "_STA", NULL, &sta);
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	if (ACPI_FAILURE(status))
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		return -ENODEV;
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	*state = (sta & 0x01)?ACPI_POWER_RESOURCE_STATE_ON:
			      ACPI_POWER_RESOURCE_STATE_OFF;
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	acpi_get_name(handle, ACPI_SINGLE_NAME, &buffer);

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	ACPI_DEBUG_PRINT((ACPI_DB_INFO, "Resource [%s] is %s\n",
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			  node_name,
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				*state ? "on" : "off"));
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	return 0;
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}

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static int acpi_power_get_list_state(struct list_head *list, int *state)
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{
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	struct acpi_power_resource_entry *entry;
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	int cur_state;
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	if (!list || !state)
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		return -EINVAL;
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	/* The state of the list is 'on' IFF all resources are 'on'. */
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	list_for_each_entry(entry, list, node) {
		struct acpi_power_resource *resource = entry->resource;
		acpi_handle handle = resource->device.handle;
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		int result;

		mutex_lock(&resource->resource_lock);
		result = acpi_power_get_state(handle, &cur_state);
		mutex_unlock(&resource->resource_lock);
		if (result)
			return result;

		if (cur_state != ACPI_POWER_RESOURCE_STATE_ON)
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			break;
	}

	ACPI_DEBUG_PRINT((ACPI_DB_INFO, "Resource list is %s\n",
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			  cur_state ? "on" : "off"));
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	*state = cur_state;
	return 0;
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}

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static int __acpi_power_on(struct acpi_power_resource *resource)
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{
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	acpi_status status = AE_OK;
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	status = acpi_evaluate_object(resource->device.handle, "_ON", NULL, NULL);
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	if (ACPI_FAILURE(status))
		return -ENODEV;

	ACPI_DEBUG_PRINT((ACPI_DB_INFO, "Power resource [%s] turned on\n",
			  resource->name));

	return 0;
}

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static int acpi_power_on_unlocked(struct acpi_power_resource *resource)
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{
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	int result = 0;
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	if (resource->ref_count++) {
		ACPI_DEBUG_PRINT((ACPI_DB_INFO,
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				  "Power resource [%s] already on\n",
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				  resource->name));
	} else {
		result = __acpi_power_on(resource);
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		if (result)
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			resource->ref_count--;
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	}
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	return result;
}
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static int acpi_power_on(struct acpi_power_resource *resource)
{
	int result;
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	mutex_lock(&resource->resource_lock);
	result = acpi_power_on_unlocked(resource);
	mutex_unlock(&resource->resource_lock);
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	return result;
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}

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static int __acpi_power_off(struct acpi_power_resource *resource)
{
	acpi_status status;

	status = acpi_evaluate_object(resource->device.handle, "_OFF",
				      NULL, NULL);
	if (ACPI_FAILURE(status))
		return -ENODEV;

	ACPI_DEBUG_PRINT((ACPI_DB_INFO, "Power resource [%s] turned off\n",
			  resource->name));
	return 0;
}

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static int acpi_power_off_unlocked(struct acpi_power_resource *resource)
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{
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	int result = 0;
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	if (!resource->ref_count) {
		ACPI_DEBUG_PRINT((ACPI_DB_INFO,
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				  "Power resource [%s] already off\n",
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				  resource->name));
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		return 0;
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	}
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	if (--resource->ref_count) {
		ACPI_DEBUG_PRINT((ACPI_DB_INFO,
				  "Power resource [%s] still in use\n",
				  resource->name));
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	} else {
		result = __acpi_power_off(resource);
		if (result)
			resource->ref_count++;
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	}
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	return result;
}
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static int acpi_power_off(struct acpi_power_resource *resource)
{
	int result;
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	mutex_lock(&resource->resource_lock);
	result = acpi_power_off_unlocked(resource);
	mutex_unlock(&resource->resource_lock);
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	return result;
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}

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static int acpi_power_off_list(struct list_head *list)
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{
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	struct acpi_power_resource_entry *entry;
	int result = 0;
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	list_for_each_entry_reverse(entry, list, node) {
		result = acpi_power_off(entry->resource);
		if (result)
			goto err;
	}
	return 0;
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 err:
	list_for_each_entry_continue(entry, list, node)
		acpi_power_on(entry->resource);

	return result;
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}

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static int acpi_power_on_list(struct list_head *list)
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{
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	struct acpi_power_resource_entry *entry;
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	int result = 0;

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	list_for_each_entry(entry, list, node) {
		result = acpi_power_on(entry->resource);
		if (result)
			goto err;
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	}
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	return 0;

 err:
	list_for_each_entry_continue_reverse(entry, list, node)
		acpi_power_off(entry->resource);
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	return result;
}

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static struct attribute *attrs[] = {
	NULL,
};

static struct attribute_group attr_groups[] = {
	[ACPI_STATE_D0] = {
		.name = "power_resources_D0",
		.attrs = attrs,
	},
	[ACPI_STATE_D1] = {
		.name = "power_resources_D1",
		.attrs = attrs,
	},
	[ACPI_STATE_D2] = {
		.name = "power_resources_D2",
		.attrs = attrs,
	},
	[ACPI_STATE_D3_HOT] = {
		.name = "power_resources_D3hot",
		.attrs = attrs,
	},
};

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static struct attribute_group wakeup_attr_group = {
	.name = "power_resources_wakeup",
	.attrs = attrs,
};

static void acpi_power_hide_list(struct acpi_device *adev,
				 struct list_head *resources,
				 struct attribute_group *attr_group)
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{
	struct acpi_power_resource_entry *entry;

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	if (list_empty(resources))
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		return;

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	list_for_each_entry_reverse(entry, resources, node) {
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		struct acpi_device *res_dev = &entry->resource->device;

		sysfs_remove_link_from_group(&adev->dev.kobj,
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					     attr_group->name,
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					     dev_name(&res_dev->dev));
	}
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	sysfs_remove_group(&adev->dev.kobj, attr_group);
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}

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static void acpi_power_expose_list(struct acpi_device *adev,
				   struct list_head *resources,
				   struct attribute_group *attr_group)
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{
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	struct acpi_power_resource_entry *entry;
	int ret;

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	if (list_empty(resources))
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		return;

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	ret = sysfs_create_group(&adev->dev.kobj, attr_group);
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	if (ret)
		return;

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	list_for_each_entry(entry, resources, node) {
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		struct acpi_device *res_dev = &entry->resource->device;

		ret = sysfs_add_link_to_group(&adev->dev.kobj,
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					      attr_group->name,
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					      &res_dev->dev.kobj,
					      dev_name(&res_dev->dev));
		if (ret) {
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			acpi_power_hide_list(adev, resources, attr_group);
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			break;
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		}
	}
}
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static void acpi_power_expose_hide(struct acpi_device *adev,
				   struct list_head *resources,
				   struct attribute_group *attr_group,
				   bool expose)
{
	if (expose)
		acpi_power_expose_list(adev, resources, attr_group);
	else
		acpi_power_hide_list(adev, resources, attr_group);
}

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void acpi_power_add_remove_device(struct acpi_device *adev, bool add)
{
	int state;

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	if (adev->wakeup.flags.valid)
		acpi_power_expose_hide(adev, &adev->wakeup.resources,
				       &wakeup_attr_group, add);

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	if (!adev->power.flags.power_resources)
		return;

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	for (state = ACPI_STATE_D0; state <= ACPI_STATE_D3_HOT; state++)
		acpi_power_expose_hide(adev,
				       &adev->power.states[state].resources,
				       &attr_groups[state], add);
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}

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int acpi_power_wakeup_list_init(struct list_head *list, int *system_level_p)
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{
	struct acpi_power_resource_entry *entry;
	int system_level = 5;

	list_for_each_entry(entry, list, node) {
		struct acpi_power_resource *resource = entry->resource;
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		acpi_handle handle = resource->device.handle;
		int result;
		int state;
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		mutex_lock(&resource->resource_lock);

		result = acpi_power_get_state(handle, &state);
		if (result) {
			mutex_unlock(&resource->resource_lock);
			return result;
		}
		if (state == ACPI_POWER_RESOURCE_STATE_ON) {
			resource->ref_count++;
			resource->wakeup_enabled = true;
		}
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		if (system_level > resource->system_level)
			system_level = resource->system_level;
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		mutex_unlock(&resource->resource_lock);
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	}
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	*system_level_p = system_level;
	return 0;
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}

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/* --------------------------------------------------------------------------
                             Device Power Management
   -------------------------------------------------------------------------- */
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/**
 * acpi_device_sleep_wake - execute _DSW (Device Sleep Wake) or (deprecated in
 *                          ACPI 3.0) _PSW (Power State Wake)
 * @dev: Device to handle.
 * @enable: 0 - disable, 1 - enable the wake capabilities of the device.
 * @sleep_state: Target sleep state of the system.
 * @dev_state: Target power state of the device.
 *
 * Execute _DSW (Device Sleep Wake) or (deprecated in ACPI 3.0) _PSW (Power
 * State Wake) for the device, if present.  On failure reset the device's
 * wakeup.flags.valid flag.
 *
 * RETURN VALUE:
 * 0 if either _DSW or _PSW has been successfully executed
 * 0 if neither _DSW nor _PSW has been found
 * -ENODEV if the execution of either _DSW or _PSW has failed
 */
int acpi_device_sleep_wake(struct acpi_device *dev,
                           int enable, int sleep_state, int dev_state)
{
	union acpi_object in_arg[3];
	struct acpi_object_list arg_list = { 3, in_arg };
	acpi_status status = AE_OK;

	/*
	 * Try to execute _DSW first.
	 *
	 * Three agruments are needed for the _DSW object:
	 * Argument 0: enable/disable the wake capabilities
	 * Argument 1: target system state
	 * Argument 2: target device state
	 * When _DSW object is called to disable the wake capabilities, maybe
	 * the first argument is filled. The values of the other two agruments
	 * are meaningless.
	 */
	in_arg[0].type = ACPI_TYPE_INTEGER;
	in_arg[0].integer.value = enable;
	in_arg[1].type = ACPI_TYPE_INTEGER;
	in_arg[1].integer.value = sleep_state;
	in_arg[2].type = ACPI_TYPE_INTEGER;
	in_arg[2].integer.value = dev_state;
	status = acpi_evaluate_object(dev->handle, "_DSW", &arg_list, NULL);
	if (ACPI_SUCCESS(status)) {
		return 0;
	} else if (status != AE_NOT_FOUND) {
		printk(KERN_ERR PREFIX "_DSW execution failed\n");
		dev->wakeup.flags.valid = 0;
		return -ENODEV;
	}

	/* Execute _PSW */
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	status = acpi_execute_simple_method(dev->handle, "_PSW", enable);
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	if (ACPI_FAILURE(status) && (status != AE_NOT_FOUND)) {
		printk(KERN_ERR PREFIX "_PSW execution failed\n");
		dev->wakeup.flags.valid = 0;
		return -ENODEV;
	}

	return 0;
}

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/*
 * Prepare a wakeup device, two steps (Ref ACPI 2.0:P229):
 * 1. Power on the power resources required for the wakeup device 
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 * 2. Execute _DSW (Device Sleep Wake) or (deprecated in ACPI 3.0) _PSW (Power
 *    State Wake) for the device, if present
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 */
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int acpi_enable_wakeup_device_power(struct acpi_device *dev, int sleep_state)
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{
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	struct acpi_power_resource_entry *entry;
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	int err = 0;
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	if (!dev || !dev->wakeup.flags.valid)
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		return -EINVAL;
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	mutex_lock(&acpi_device_lock);

	if (dev->wakeup.prepare_count++)
		goto out;
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	list_for_each_entry(entry, &dev->wakeup.resources, node) {
		struct acpi_power_resource *resource = entry->resource;

		mutex_lock(&resource->resource_lock);

		if (!resource->wakeup_enabled) {
			err = acpi_power_on_unlocked(resource);
			if (!err)
				resource->wakeup_enabled = true;
		}

		mutex_unlock(&resource->resource_lock);

		if (err) {
			dev_err(&dev->dev,
				"Cannot turn wakeup power resources on\n");
			dev->wakeup.flags.valid = 0;
			goto out;
		}
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	}
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	/*
	 * Passing 3 as the third argument below means the device may be
	 * put into arbitrary power state afterward.
	 */
	err = acpi_device_sleep_wake(dev, 1, sleep_state, 3);
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	if (err)
		dev->wakeup.prepare_count = 0;

 out:
	mutex_unlock(&acpi_device_lock);
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	return err;
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}

/*
 * Shutdown a wakeup device, counterpart of above method
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 * 1. Execute _DSW (Device Sleep Wake) or (deprecated in ACPI 3.0) _PSW (Power
 *    State Wake) for the device, if present
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 * 2. Shutdown down the power resources
 */
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int acpi_disable_wakeup_device_power(struct acpi_device *dev)
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{
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	struct acpi_power_resource_entry *entry;
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	int err = 0;
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	if (!dev || !dev->wakeup.flags.valid)
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		return -EINVAL;
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	mutex_lock(&acpi_device_lock);

	if (--dev->wakeup.prepare_count > 0)
		goto out;

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	/*
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	 * Executing the code below even if prepare_count is already zero when
	 * the function is called may be useful, for example for initialisation.
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	 */
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	if (dev->wakeup.prepare_count < 0)
		dev->wakeup.prepare_count = 0;
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	err = acpi_device_sleep_wake(dev, 0, 0, 0);
	if (err)
		goto out;
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	list_for_each_entry(entry, &dev->wakeup.resources, node) {
		struct acpi_power_resource *resource = entry->resource;

		mutex_lock(&resource->resource_lock);

		if (resource->wakeup_enabled) {
			err = acpi_power_off_unlocked(resource);
			if (!err)
				resource->wakeup_enabled = false;
		}

		mutex_unlock(&resource->resource_lock);

		if (err) {
			dev_err(&dev->dev,
				"Cannot turn wakeup power resources off\n");
			dev->wakeup.flags.valid = 0;
			break;
		}
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	}

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 out:
	mutex_unlock(&acpi_device_lock);
	return err;
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}

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int acpi_power_get_inferred_state(struct acpi_device *device, int *state)
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{
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	int result = 0;
	int list_state = 0;
	int i = 0;
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	if (!device || !state)
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		return -EINVAL;
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	/*
	 * We know a device's inferred power state when all the resources
	 * required for a given D-state are 'on'.
	 */
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	for (i = ACPI_STATE_D0; i <= ACPI_STATE_D3_HOT; i++) {
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		struct list_head *list = &device->power.states[i].resources;

		if (list_empty(list))
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			continue;

		result = acpi_power_get_list_state(list, &list_state);
		if (result)
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			return result;
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		if (list_state == ACPI_POWER_RESOURCE_STATE_ON) {
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			*state = i;
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			return 0;
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		}
	}

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	*state = ACPI_STATE_D3_COLD;
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	return 0;
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}

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int acpi_power_on_resources(struct acpi_device *device, int state)
{
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	if (!device || state < ACPI_STATE_D0 || state > ACPI_STATE_D3_HOT)
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		return -EINVAL;

	return acpi_power_on_list(&device->power.states[state].resources);
}

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int acpi_power_transition(struct acpi_device *device, int state)
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{
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	int result = 0;
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706
	if (!device || (state < ACPI_STATE_D0) || (state > ACPI_STATE_D3_COLD))
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		return -EINVAL;
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709
	if (device->power.state == state || !device->flags.power_manageable)
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		return 0;

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	if ((device->power.state < ACPI_STATE_D0)
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	    || (device->power.state > ACPI_STATE_D3_COLD))
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		return -ENODEV;
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	/* TBD: Resources must be ordered. */

	/*
	 * First we reference all power resources required in the target list
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	 * (e.g. so the device doesn't lose power while transitioning).  Then,
	 * we dereference all power resources used in the current list.
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	 */
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	if (state < ACPI_STATE_D3_COLD)
		result = acpi_power_on_list(
			&device->power.states[state].resources);

	if (!result && device->power.state < ACPI_STATE_D3_COLD)
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		acpi_power_off_list(
			&device->power.states[device->power.state].resources);
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	/* We shouldn't change the state unless the above operations succeed. */
	device->power.state = result ? ACPI_STATE_UNKNOWN : state;
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	return result;
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}

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static void acpi_release_power_resource(struct device *dev)
{
	struct acpi_device *device = to_acpi_device(dev);
	struct acpi_power_resource *resource;

	resource = container_of(device, struct acpi_power_resource, device);
743 744 745 746 747

	mutex_lock(&power_resource_list_lock);
	list_del(&resource->list_node);
	mutex_unlock(&power_resource_list_lock);

748
	acpi_free_pnp_ids(&device->pnp);
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	kfree(resource);
}
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static ssize_t acpi_power_in_use_show(struct device *dev,
				      struct device_attribute *attr,
				      char *buf) {
	struct acpi_power_resource *resource;

	resource = to_power_resource(to_acpi_device(dev));
	return sprintf(buf, "%u\n", !!resource->ref_count);
}
static DEVICE_ATTR(resource_in_use, 0444, acpi_power_in_use_show, NULL);

static void acpi_power_sysfs_remove(struct acpi_device *device)
{
	device_remove_file(&device->dev, &dev_attr_resource_in_use);
}

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int acpi_add_power_resource(acpi_handle handle)
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{
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	struct acpi_power_resource *resource;
	struct acpi_device *device = NULL;
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	union acpi_object acpi_object;
	struct acpi_buffer buffer = { sizeof(acpi_object), &acpi_object };
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	acpi_status status;
	int state, result = -ENODEV;
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	acpi_bus_get_device(handle, &device);
	if (device)
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		return 0;
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	resource = kzalloc(sizeof(*resource), GFP_KERNEL);
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	if (!resource)
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		return -ENOMEM;
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	device = &resource->device;
	acpi_init_device_object(device, handle, ACPI_BUS_TYPE_POWER,
				ACPI_STA_DEFAULT);
787
	mutex_init(&resource->resource_lock);
788
	INIT_LIST_HEAD(&resource->list_node);
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	resource->name = device->pnp.bus_id;
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	strcpy(acpi_device_name(device), ACPI_POWER_DEVICE_NAME);
	strcpy(acpi_device_class(device), ACPI_POWER_CLASS);
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	device->power.state = ACPI_STATE_UNKNOWN;
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	/* Evalute the object to get the system level and resource order. */
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	status = acpi_evaluate_object(handle, NULL, NULL, &buffer);
	if (ACPI_FAILURE(status))
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		goto err;
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	resource->system_level = acpi_object.power_resource.system_level;
	resource->order = acpi_object.power_resource.resource_order;

802
	result = acpi_power_get_state(handle, &state);
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	if (result)
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		goto err;
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	printk(KERN_INFO PREFIX "%s [%s] (%s)\n", acpi_device_name(device),
807
	       acpi_device_bid(device), state ? "on" : "off");
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809
	device->flags.match_driver = true;
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	result = acpi_device_add(device, acpi_release_power_resource);
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	if (result)
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		goto err;
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	if (!device_create_file(&device->dev, &dev_attr_resource_in_use))
		device->remove = acpi_power_sysfs_remove;

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	mutex_lock(&power_resource_list_lock);
	list_add(&resource->list_node, &acpi_power_resource_list);
	mutex_unlock(&power_resource_list_lock);
820
	acpi_device_add_finalize(device);
821
	return 0;
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 err:
	acpi_release_power_resource(&device->dev);
825
	return result;
826
}
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#ifdef CONFIG_ACPI_SLEEP
void acpi_resume_power_resources(void)
830
{
831
	struct acpi_power_resource *resource;
832

833
	mutex_lock(&power_resource_list_lock);
834

835 836
	list_for_each_entry(resource, &acpi_power_resource_list, list_node) {
		int result, state;
837

838
		mutex_lock(&resource->resource_lock);
839

840
		result = acpi_power_get_state(resource->device.handle, &state);
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		if (result) {
			mutex_unlock(&resource->resource_lock);
843
			continue;
844
		}
845 846

		if (state == ACPI_POWER_RESOURCE_STATE_OFF
847 848 849
		    && resource->ref_count) {
			dev_info(&resource->device.dev, "Turning ON\n");
			__acpi_power_on(resource);
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		} else if (state == ACPI_POWER_RESOURCE_STATE_ON
		    && !resource->ref_count) {
			dev_info(&resource->device.dev, "Turning OFF\n");
			__acpi_power_off(resource);
854
		}
855

856 857
		mutex_unlock(&resource->resource_lock);
	}
858

859
	mutex_unlock(&power_resource_list_lock);
860
}
861
#endif