nsalloc.c 12.9 KB
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/*******************************************************************************
 *
 * Module Name: nsalloc - Namespace allocation and deletion utilities
 *
 ******************************************************************************/

/*
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 * Copyright (C) 2000 - 2008, Intel Corp.
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 * All rights reserved.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions
 * are met:
 * 1. Redistributions of source code must retain the above copyright
 *    notice, this list of conditions, and the following disclaimer,
 *    without modification.
 * 2. Redistributions in binary form must reproduce at minimum a disclaimer
 *    substantially similar to the "NO WARRANTY" disclaimer below
 *    ("Disclaimer") and any redistribution must be conditioned upon
 *    including a substantially similar Disclaimer requirement for further
 *    binary redistribution.
 * 3. Neither the names of the above-listed copyright holders nor the names
 *    of any contributors may be used to endorse or promote products derived
 *    from this software without specific prior written permission.
 *
 * Alternatively, this software may be distributed under the terms of the
 * GNU General Public License ("GPL") version 2 as published by the Free
 * Software Foundation.
 *
 * NO WARRANTY
 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
 * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTIBILITY AND FITNESS FOR
 * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
 * HOLDERS OR CONTRIBUTORS BE LIABLE FOR SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
 * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
 * STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING
 * IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
 * POSSIBILITY OF SUCH DAMAGES.
 */

#include <acpi/acpi.h>
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#include "accommon.h"
#include "acnamesp.h"
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#define _COMPONENT          ACPI_NAMESPACE
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ACPI_MODULE_NAME("nsalloc")
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/*******************************************************************************
 *
 * FUNCTION:    acpi_ns_create_node
 *
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 * PARAMETERS:  Name            - Name of the new node (4 char ACPI name)
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 *
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 * RETURN:      New namespace node (Null on failure)
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 *
 * DESCRIPTION: Create a namespace node
 *
 ******************************************************************************/
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struct acpi_namespace_node *acpi_ns_create_node(u32 name)
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{
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	struct acpi_namespace_node *node;
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#ifdef ACPI_DBG_TRACK_ALLOCATIONS
	u32 temp;
#endif
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	ACPI_FUNCTION_TRACE(ns_create_node);
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	node = acpi_os_acquire_object(acpi_gbl_namespace_cache);
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	if (!node) {
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		return_PTR(NULL);
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	}

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	ACPI_MEM_TRACKING(acpi_gbl_ns_node_list->total_allocated++);
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#ifdef ACPI_DBG_TRACK_ALLOCATIONS
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	temp = acpi_gbl_ns_node_list->total_allocated -
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	    acpi_gbl_ns_node_list->total_freed;
	if (temp > acpi_gbl_ns_node_list->max_occupied) {
		acpi_gbl_ns_node_list->max_occupied = temp;
	}
#endif

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	node->name.integer = name;
	ACPI_SET_DESCRIPTOR_TYPE(node, ACPI_DESC_TYPE_NAMED);
	return_PTR(node);
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}

/*******************************************************************************
 *
 * FUNCTION:    acpi_ns_delete_node
 *
 * PARAMETERS:  Node            - Node to be deleted
 *
 * RETURN:      None
 *
 * DESCRIPTION: Delete a namespace node
 *
 ******************************************************************************/

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void acpi_ns_delete_node(struct acpi_namespace_node *node)
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{
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	struct acpi_namespace_node *parent_node;
	struct acpi_namespace_node *prev_node;
	struct acpi_namespace_node *next_node;
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	ACPI_FUNCTION_TRACE_PTR(ns_delete_node, node);
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	parent_node = acpi_ns_get_parent_node(node);
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	prev_node = NULL;
	next_node = parent_node->child;

	/* Find the node that is the previous peer in the parent's child list */

	while (next_node != node) {
		prev_node = next_node;
		next_node = prev_node->peer;
	}

	if (prev_node) {
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		/* Node is not first child, unlink it */

		prev_node->peer = next_node->peer;
		if (next_node->flags & ANOBJ_END_OF_PEER_LIST) {
			prev_node->flags |= ANOBJ_END_OF_PEER_LIST;
		}
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	} else {
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		/* Node is first child (has no previous peer) */

		if (next_node->flags & ANOBJ_END_OF_PEER_LIST) {
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			/* No peers at all */

			parent_node->child = NULL;
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		} else {	/* Link peer list to parent */
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			parent_node->child = next_node->peer;
		}
	}

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	ACPI_MEM_TRACKING(acpi_gbl_ns_node_list->total_freed++);
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	/* Detach an object if there is one, then delete the node */

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	acpi_ns_detach_object(node);
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	(void)acpi_os_release_object(acpi_gbl_namespace_cache, node);
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	return_VOID;
}

/*******************************************************************************
 *
 * FUNCTION:    acpi_ns_install_node
 *
 * PARAMETERS:  walk_state      - Current state of the walk
 *              parent_node     - The parent of the new Node
 *              Node            - The new Node to install
 *              Type            - ACPI object type of the new Node
 *
 * RETURN:      None
 *
 * DESCRIPTION: Initialize a new namespace node and install it amongst
 *              its peers.
 *
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 *              Note: Current namespace lookup is linear search. This appears
 *              to be sufficient as namespace searches consume only a small
 *              fraction of the execution time of the ACPI subsystem.
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 *
 ******************************************************************************/

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void acpi_ns_install_node(struct acpi_walk_state *walk_state, struct acpi_namespace_node *parent_node,	/* Parent */
			  struct acpi_namespace_node *node,	/* New Child */
			  acpi_object_type type)
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{
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	acpi_owner_id owner_id = 0;
	struct acpi_namespace_node *child_node;
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	ACPI_FUNCTION_TRACE(ns_install_node);
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	/*
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	 * Get the owner ID from the Walk state. The owner ID is used to track
	 * table deletion and deletion of objects created by methods.
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	 */
	if (walk_state) {
		owner_id = walk_state->owner_id;
	}

	/* Link the new entry into the parent and existing children */

	child_node = parent_node->child;
	if (!child_node) {
		parent_node->child = node;
		node->flags |= ANOBJ_END_OF_PEER_LIST;
		node->peer = parent_node;
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	} else {
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		while (!(child_node->flags & ANOBJ_END_OF_PEER_LIST)) {
			child_node = child_node->peer;
		}

		child_node->peer = node;

		/* Clear end-of-list flag */

		child_node->flags &= ~ANOBJ_END_OF_PEER_LIST;
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		node->flags |= ANOBJ_END_OF_PEER_LIST;
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		node->peer = parent_node;
	}

	/* Init the new entry */

	node->owner_id = owner_id;
	node->type = (u8) type;

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	ACPI_DEBUG_PRINT((ACPI_DB_NAMES,
			  "%4.4s (%s) [Node %p Owner %X] added to %4.4s (%s) [Node %p]\n",
			  acpi_ut_get_node_name(node),
			  acpi_ut_get_type_name(node->type), node, owner_id,
			  acpi_ut_get_node_name(parent_node),
			  acpi_ut_get_type_name(parent_node->type),
			  parent_node));
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	return_VOID;
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}

/*******************************************************************************
 *
 * FUNCTION:    acpi_ns_delete_children
 *
 * PARAMETERS:  parent_node     - Delete this objects children
 *
 * RETURN:      None.
 *
 * DESCRIPTION: Delete all children of the parent object. In other words,
 *              deletes a "scope".
 *
 ******************************************************************************/

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void acpi_ns_delete_children(struct acpi_namespace_node *parent_node)
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{
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	struct acpi_namespace_node *child_node;
	struct acpi_namespace_node *next_node;
	u8 flags;
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	ACPI_FUNCTION_TRACE_PTR(ns_delete_children, parent_node);
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	if (!parent_node) {
		return_VOID;
	}

	/* If no children, all done! */

	child_node = parent_node->child;
	if (!child_node) {
		return_VOID;
	}

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	/* Deallocate all children at this level */

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	do {
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		/* Get the things we need */

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		next_node = child_node->peer;
		flags = child_node->flags;
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		/* Grandchildren should have all been deleted already */

		if (child_node->child) {
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			ACPI_ERROR((AE_INFO, "Found a grandchild! P=%p C=%p",
				    parent_node, child_node));
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		}

		/* Now we can free this child object */

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		ACPI_MEM_TRACKING(acpi_gbl_ns_node_list->total_freed++);
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		ACPI_DEBUG_PRINT((ACPI_DB_ALLOCATIONS,
				  "Object %p, Remaining %X\n", child_node,
				  acpi_gbl_current_node_count));
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		/* Detach an object if there is one, then free the child node */

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		acpi_ns_detach_object(child_node);
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		/* Now we can delete the node */

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		(void)acpi_os_release_object(acpi_gbl_namespace_cache,
					     child_node);
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		/* And move on to the next child in the list */

		child_node = next_node;

	} while (!(flags & ANOBJ_END_OF_PEER_LIST));

	/* Clear the parent's child pointer */

	parent_node->child = NULL;
	return_VOID;
}

/*******************************************************************************
 *
 * FUNCTION:    acpi_ns_delete_namespace_subtree
 *
 * PARAMETERS:  parent_node     - Root of the subtree to be deleted
 *
 * RETURN:      None.
 *
 * DESCRIPTION: Delete a subtree of the namespace.  This includes all objects
 *              stored within the subtree.
 *
 ******************************************************************************/

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void acpi_ns_delete_namespace_subtree(struct acpi_namespace_node *parent_node)
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{
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	struct acpi_namespace_node *child_node = NULL;
	u32 level = 1;
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	ACPI_FUNCTION_TRACE(ns_delete_namespace_subtree);
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	if (!parent_node) {
		return_VOID;
	}

	/*
	 * Traverse the tree of objects until we bubble back up
	 * to where we started.
	 */
	while (level > 0) {
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		/* Get the next node in this scope (NULL if none) */

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		child_node =
		    acpi_ns_get_next_node(ACPI_TYPE_ANY, parent_node,
					  child_node);
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		if (child_node) {
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			/* Found a child node - detach any attached object */

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			acpi_ns_detach_object(child_node);
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			/* Check if this node has any children */

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			if (acpi_ns_get_next_node
			    (ACPI_TYPE_ANY, child_node, NULL)) {
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				/*
				 * There is at least one child of this node,
				 * visit the node
				 */
				level++;
				parent_node = child_node;
				child_node = NULL;
			}
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		} else {
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			/*
			 * No more children of this parent node.
			 * Move up to the grandparent.
			 */
			level--;

			/*
			 * Now delete all of the children of this parent
			 * all at the same time.
			 */
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			acpi_ns_delete_children(parent_node);
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			/* New "last child" is this parent node */

			child_node = parent_node;

			/* Move up the tree to the grandparent */

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			parent_node = acpi_ns_get_parent_node(parent_node);
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		}
	}

	return_VOID;
}

/*******************************************************************************
 *
 * FUNCTION:    acpi_ns_delete_namespace_by_owner
 *
 * PARAMETERS:  owner_id    - All nodes with this owner will be deleted
 *
 * RETURN:      Status
 *
 * DESCRIPTION: Delete entries within the namespace that are owned by a
 *              specific ID.  Used to delete entire ACPI tables.  All
 *              reference counts are updated.
 *
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 * MUTEX:       Locks namespace during deletion walk.
 *
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 ******************************************************************************/

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void acpi_ns_delete_namespace_by_owner(acpi_owner_id owner_id)
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{
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	struct acpi_namespace_node *child_node;
	struct acpi_namespace_node *deletion_node;
	struct acpi_namespace_node *parent_node;
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	u32 level;
	acpi_status status;
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	ACPI_FUNCTION_TRACE_U32(ns_delete_namespace_by_owner, owner_id);
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	if (owner_id == 0) {
		return_VOID;
	}

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	/* Lock namespace for possible update */

	status = acpi_ut_acquire_mutex(ACPI_MTX_NAMESPACE);
	if (ACPI_FAILURE(status)) {
		return_VOID;
	}

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	deletion_node = NULL;
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	parent_node = acpi_gbl_root_node;
	child_node = NULL;
	level = 1;
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	/*
	 * Traverse the tree of nodes until we bubble back up
	 * to where we started.
	 */
	while (level > 0) {
		/*
		 * Get the next child of this parent node. When child_node is NULL,
		 * the first child of the parent is returned
		 */
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		child_node =
		    acpi_ns_get_next_node(ACPI_TYPE_ANY, parent_node,
					  child_node);
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		if (deletion_node) {
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			acpi_ns_delete_children(deletion_node);
			acpi_ns_delete_node(deletion_node);
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			deletion_node = NULL;
		}

		if (child_node) {
			if (child_node->owner_id == owner_id) {
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				/* Found a matching child node - detach any attached object */

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				acpi_ns_detach_object(child_node);
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			}

			/* Check if this node has any children */

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			if (acpi_ns_get_next_node
			    (ACPI_TYPE_ANY, child_node, NULL)) {
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				/*
				 * There is at least one child of this node,
				 * visit the node
				 */
				level++;
				parent_node = child_node;
				child_node = NULL;
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			} else if (child_node->owner_id == owner_id) {
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				deletion_node = child_node;
			}
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		} else {
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			/*
			 * No more children of this parent node.
			 * Move up to the grandparent.
			 */
			level--;
			if (level != 0) {
				if (parent_node->owner_id == owner_id) {
					deletion_node = parent_node;
				}
			}

			/* New "last child" is this parent node */

			child_node = parent_node;

			/* Move up the tree to the grandparent */

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			parent_node = acpi_ns_get_parent_node(parent_node);
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		}
	}

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	(void)acpi_ut_release_mutex(ACPI_MTX_NAMESPACE);
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	return_VOID;
}