bfq-iosched.c 259.5 KB
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// SPDX-License-Identifier: GPL-2.0-or-later
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/*
 * Budget Fair Queueing (BFQ) I/O scheduler.
 *
 * Based on ideas and code from CFQ:
 * Copyright (C) 2003 Jens Axboe <axboe@kernel.dk>
 *
 * Copyright (C) 2008 Fabio Checconi <fabio@gandalf.sssup.it>
 *		      Paolo Valente <paolo.valente@unimore.it>
 *
 * Copyright (C) 2010 Paolo Valente <paolo.valente@unimore.it>
 *                    Arianna Avanzini <avanzini@google.com>
 *
 * Copyright (C) 2017 Paolo Valente <paolo.valente@linaro.org>
 *
 * BFQ is a proportional-share I/O scheduler, with some extra
 * low-latency capabilities. BFQ also supports full hierarchical
 * scheduling through cgroups. Next paragraphs provide an introduction
 * on BFQ inner workings. Details on BFQ benefits, usage and
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 * limitations can be found in Documentation/block/bfq-iosched.rst.
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 *
 * BFQ is a proportional-share storage-I/O scheduling algorithm based
 * on the slice-by-slice service scheme of CFQ. But BFQ assigns
 * budgets, measured in number of sectors, to processes instead of
 * time slices. The device is not granted to the in-service process
 * for a given time slice, but until it has exhausted its assigned
 * budget. This change from the time to the service domain enables BFQ
 * to distribute the device throughput among processes as desired,
 * without any distortion due to throughput fluctuations, or to device
 * internal queueing. BFQ uses an ad hoc internal scheduler, called
 * B-WF2Q+, to schedule processes according to their budgets. More
 * precisely, BFQ schedules queues associated with processes. Each
 * process/queue is assigned a user-configurable weight, and B-WF2Q+
 * guarantees that each queue receives a fraction of the throughput
 * proportional to its weight. Thanks to the accurate policy of
 * B-WF2Q+, BFQ can afford to assign high budgets to I/O-bound
 * processes issuing sequential requests (to boost the throughput),
 * and yet guarantee a low latency to interactive and soft real-time
 * applications.
 *
 * In particular, to provide these low-latency guarantees, BFQ
 * explicitly privileges the I/O of two classes of time-sensitive
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 * applications: interactive and soft real-time. In more detail, BFQ
 * behaves this way if the low_latency parameter is set (default
 * configuration). This feature enables BFQ to provide applications in
 * these classes with a very low latency.
 *
 * To implement this feature, BFQ constantly tries to detect whether
 * the I/O requests in a bfq_queue come from an interactive or a soft
 * real-time application. For brevity, in these cases, the queue is
 * said to be interactive or soft real-time. In both cases, BFQ
 * privileges the service of the queue, over that of non-interactive
 * and non-soft-real-time queues. This privileging is performed,
 * mainly, by raising the weight of the queue. So, for brevity, we
 * call just weight-raising periods the time periods during which a
 * queue is privileged, because deemed interactive or soft real-time.
 *
 * The detection of soft real-time queues/applications is described in
 * detail in the comments on the function
 * bfq_bfqq_softrt_next_start. On the other hand, the detection of an
 * interactive queue works as follows: a queue is deemed interactive
 * if it is constantly non empty only for a limited time interval,
 * after which it does become empty. The queue may be deemed
 * interactive again (for a limited time), if it restarts being
 * constantly non empty, provided that this happens only after the
 * queue has remained empty for a given minimum idle time.
 *
 * By default, BFQ computes automatically the above maximum time
 * interval, i.e., the time interval after which a constantly
 * non-empty queue stops being deemed interactive. Since a queue is
 * weight-raised while it is deemed interactive, this maximum time
 * interval happens to coincide with the (maximum) duration of the
 * weight-raising for interactive queues.
 *
 * Finally, BFQ also features additional heuristics for
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 * preserving both a low latency and a high throughput on NCQ-capable,
 * rotational or flash-based devices, and to get the job done quickly
 * for applications consisting in many I/O-bound processes.
 *
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 * NOTE: if the main or only goal, with a given device, is to achieve
 * the maximum-possible throughput at all times, then do switch off
 * all low-latency heuristics for that device, by setting low_latency
 * to 0.
 *
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 * BFQ is described in [1], where also a reference to the initial,
 * more theoretical paper on BFQ can be found. The interested reader
 * can find in the latter paper full details on the main algorithm, as
 * well as formulas of the guarantees and formal proofs of all the
 * properties.  With respect to the version of BFQ presented in these
 * papers, this implementation adds a few more heuristics, such as the
 * ones that guarantee a low latency to interactive and soft real-time
 * applications, and a hierarchical extension based on H-WF2Q+.
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 *
 * B-WF2Q+ is based on WF2Q+, which is described in [2], together with
 * H-WF2Q+, while the augmented tree used here to implement B-WF2Q+
 * with O(log N) complexity derives from the one introduced with EEVDF
 * in [3].
 *
 * [1] P. Valente, A. Avanzini, "Evolution of the BFQ Storage I/O
 *     Scheduler", Proceedings of the First Workshop on Mobile System
 *     Technologies (MST-2015), May 2015.
 *     http://algogroup.unimore.it/people/paolo/disk_sched/mst-2015.pdf
 *
 * [2] Jon C.R. Bennett and H. Zhang, "Hierarchical Packet Fair Queueing
 *     Algorithms", IEEE/ACM Transactions on Networking, 5(5):675-689,
 *     Oct 1997.
 *
 * http://www.cs.cmu.edu/~hzhang/papers/TON-97-Oct.ps.gz
 *
 * [3] I. Stoica and H. Abdel-Wahab, "Earliest Eligible Virtual Deadline
 *     First: A Flexible and Accurate Mechanism for Proportional Share
 *     Resource Allocation", technical report.
 *
 * http://www.cs.berkeley.edu/~istoica/papers/eevdf-tr-95.pdf
 */
#include <linux/module.h>
#include <linux/slab.h>
#include <linux/blkdev.h>
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#include <linux/cgroup.h>
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#include <linux/ktime.h>
#include <linux/rbtree.h>
#include <linux/ioprio.h>
#include <linux/sbitmap.h>
#include <linux/delay.h>
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#include <linux/backing-dev.h>
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#include <trace/events/block.h>

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#include "elevator.h"
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#include "blk.h"
#include "blk-mq.h"
#include "blk-mq-tag.h"
#include "blk-mq-sched.h"
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#include "bfq-iosched.h"
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#include "blk-wbt.h"
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#define BFQ_BFQQ_FNS(name)						\
void bfq_mark_bfqq_##name(struct bfq_queue *bfqq)			\
{									\
	__set_bit(BFQQF_##name, &(bfqq)->flags);			\
}									\
void bfq_clear_bfqq_##name(struct bfq_queue *bfqq)			\
{									\
	__clear_bit(BFQQF_##name, &(bfqq)->flags);		\
}									\
int bfq_bfqq_##name(const struct bfq_queue *bfqq)			\
{									\
	return test_bit(BFQQF_##name, &(bfqq)->flags);		\
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}

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BFQ_BFQQ_FNS(just_created);
BFQ_BFQQ_FNS(busy);
BFQ_BFQQ_FNS(wait_request);
BFQ_BFQQ_FNS(non_blocking_wait_rq);
BFQ_BFQQ_FNS(fifo_expire);
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BFQ_BFQQ_FNS(has_short_ttime);
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BFQ_BFQQ_FNS(sync);
BFQ_BFQQ_FNS(IO_bound);
BFQ_BFQQ_FNS(in_large_burst);
BFQ_BFQQ_FNS(coop);
BFQ_BFQQ_FNS(split_coop);
BFQ_BFQQ_FNS(softrt_update);
#undef BFQ_BFQQ_FNS						\
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/* Expiration time of async (0) and sync (1) requests, in ns. */
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static const u64 bfq_fifo_expire[2] = { NSEC_PER_SEC / 4, NSEC_PER_SEC / 8 };
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/* Maximum backwards seek (magic number lifted from CFQ), in KiB. */
static const int bfq_back_max = 16 * 1024;
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/* Penalty of a backwards seek, in number of sectors. */
static const int bfq_back_penalty = 2;
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/* Idling period duration, in ns. */
static u64 bfq_slice_idle = NSEC_PER_SEC / 125;
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/* Minimum number of assigned budgets for which stats are safe to compute. */
static const int bfq_stats_min_budgets = 194;
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/* Default maximum budget values, in sectors and number of requests. */
static const int bfq_default_max_budget = 16 * 1024;
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/*
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 * When a sync request is dispatched, the queue that contains that
 * request, and all the ancestor entities of that queue, are charged
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 * with the number of sectors of the request. In contrast, if the
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 * request is async, then the queue and its ancestor entities are
 * charged with the number of sectors of the request, multiplied by
 * the factor below. This throttles the bandwidth for async I/O,
 * w.r.t. to sync I/O, and it is done to counter the tendency of async
 * writes to steal I/O throughput to reads.
 *
 * The current value of this parameter is the result of a tuning with
 * several hardware and software configurations. We tried to find the
 * lowest value for which writes do not cause noticeable problems to
 * reads. In fact, the lower this parameter, the stabler I/O control,
 * in the following respect.  The lower this parameter is, the less
 * the bandwidth enjoyed by a group decreases
 * - when the group does writes, w.r.t. to when it does reads;
 * - when other groups do reads, w.r.t. to when they do writes.
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 */
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static const int bfq_async_charge_factor = 3;
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/* Default timeout values, in jiffies, approximating CFQ defaults. */
const int bfq_timeout = HZ / 8;
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/*
 * Time limit for merging (see comments in bfq_setup_cooperator). Set
 * to the slowest value that, in our tests, proved to be effective in
 * removing false positives, while not causing true positives to miss
 * queue merging.
 *
 * As can be deduced from the low time limit below, queue merging, if
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 * successful, happens at the very beginning of the I/O of the involved
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 * cooperating processes, as a consequence of the arrival of the very
 * first requests from each cooperator.  After that, there is very
 * little chance to find cooperators.
 */
static const unsigned long bfq_merge_time_limit = HZ/10;

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static struct kmem_cache *bfq_pool;
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/* Below this threshold (in ns), we consider thinktime immediate. */
#define BFQ_MIN_TT		(2 * NSEC_PER_MSEC)
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/* hw_tag detection: parallel requests threshold and min samples needed. */
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#define BFQ_HW_QUEUE_THRESHOLD	3
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#define BFQ_HW_QUEUE_SAMPLES	32
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#define BFQQ_SEEK_THR		(sector_t)(8 * 100)
#define BFQQ_SECT_THR_NONROT	(sector_t)(2 * 32)
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#define BFQ_RQ_SEEKY(bfqd, last_pos, rq) \
	(get_sdist(last_pos, rq) >			\
	 BFQQ_SEEK_THR &&				\
	 (!blk_queue_nonrot(bfqd->queue) ||		\
	  blk_rq_sectors(rq) < BFQQ_SECT_THR_NONROT))
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#define BFQQ_CLOSE_THR		(sector_t)(8 * 1024)
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#define BFQQ_SEEKY(bfqq)	(hweight32(bfqq->seek_history) > 19)
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/*
 * Sync random I/O is likely to be confused with soft real-time I/O,
 * because it is characterized by limited throughput and apparently
 * isochronous arrival pattern. To avoid false positives, queues
 * containing only random (seeky) I/O are prevented from being tagged
 * as soft real-time.
 */
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#define BFQQ_TOTALLY_SEEKY(bfqq)	(bfqq->seek_history == -1)
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/* Min number of samples required to perform peak-rate update */
#define BFQ_RATE_MIN_SAMPLES	32
/* Min observation time interval required to perform a peak-rate update (ns) */
#define BFQ_RATE_MIN_INTERVAL	(300*NSEC_PER_MSEC)
/* Target observation time interval for a peak-rate update (ns) */
#define BFQ_RATE_REF_INTERVAL	NSEC_PER_SEC
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/*
 * Shift used for peak-rate fixed precision calculations.
 * With
 * - the current shift: 16 positions
 * - the current type used to store rate: u32
 * - the current unit of measure for rate: [sectors/usec], or, more precisely,
 *   [(sectors/usec) / 2^BFQ_RATE_SHIFT] to take into account the shift,
 * the range of rates that can be stored is
 * [1 / 2^BFQ_RATE_SHIFT, 2^(32 - BFQ_RATE_SHIFT)] sectors/usec =
 * [1 / 2^16, 2^16] sectors/usec = [15e-6, 65536] sectors/usec =
 * [15, 65G] sectors/sec
 * Which, assuming a sector size of 512B, corresponds to a range of
 * [7.5K, 33T] B/sec
 */
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#define BFQ_RATE_SHIFT		16
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/*
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 * When configured for computing the duration of the weight-raising
 * for interactive queues automatically (see the comments at the
 * beginning of this file), BFQ does it using the following formula:
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 * duration = (ref_rate / r) * ref_wr_duration,
 * where r is the peak rate of the device, and ref_rate and
 * ref_wr_duration are two reference parameters.  In particular,
 * ref_rate is the peak rate of the reference storage device (see
 * below), and ref_wr_duration is about the maximum time needed, with
 * BFQ and while reading two files in parallel, to load typical large
 * applications on the reference device (see the comments on
 * max_service_from_wr below, for more details on how ref_wr_duration
 * is obtained).  In practice, the slower/faster the device at hand
 * is, the more/less it takes to load applications with respect to the
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 * reference device.  Accordingly, the longer/shorter BFQ grants
 * weight raising to interactive applications.
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 *
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 * BFQ uses two different reference pairs (ref_rate, ref_wr_duration),
 * depending on whether the device is rotational or non-rotational.
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 *
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 * In the following definitions, ref_rate[0] and ref_wr_duration[0]
 * are the reference values for a rotational device, whereas
 * ref_rate[1] and ref_wr_duration[1] are the reference values for a
 * non-rotational device. The reference rates are not the actual peak
 * rates of the devices used as a reference, but slightly lower
 * values. The reason for using slightly lower values is that the
 * peak-rate estimator tends to yield slightly lower values than the
 * actual peak rate (it can yield the actual peak rate only if there
 * is only one process doing I/O, and the process does sequential
 * I/O).
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 *
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 * The reference peak rates are measured in sectors/usec, left-shifted
 * by BFQ_RATE_SHIFT.
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 */
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static int ref_rate[2] = {14000, 33000};
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/*
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 * To improve readability, a conversion function is used to initialize
 * the following array, which entails that the array can be
 * initialized only in a function.
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 */
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static int ref_wr_duration[2];
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/*
 * BFQ uses the above-detailed, time-based weight-raising mechanism to
 * privilege interactive tasks. This mechanism is vulnerable to the
 * following false positives: I/O-bound applications that will go on
 * doing I/O for much longer than the duration of weight
 * raising. These applications have basically no benefit from being
 * weight-raised at the beginning of their I/O. On the opposite end,
 * while being weight-raised, these applications
 * a) unjustly steal throughput to applications that may actually need
 * low latency;
 * b) make BFQ uselessly perform device idling; device idling results
 * in loss of device throughput with most flash-based storage, and may
 * increase latencies when used purposelessly.
 *
 * BFQ tries to reduce these problems, by adopting the following
 * countermeasure. To introduce this countermeasure, we need first to
 * finish explaining how the duration of weight-raising for
 * interactive tasks is computed.
 *
 * For a bfq_queue deemed as interactive, the duration of weight
 * raising is dynamically adjusted, as a function of the estimated
 * peak rate of the device, so as to be equal to the time needed to
 * execute the 'largest' interactive task we benchmarked so far. By
 * largest task, we mean the task for which each involved process has
 * to do more I/O than for any of the other tasks we benchmarked. This
 * reference interactive task is the start-up of LibreOffice Writer,
 * and in this task each process/bfq_queue needs to have at most ~110K
 * sectors transferred.
 *
 * This last piece of information enables BFQ to reduce the actual
 * duration of weight-raising for at least one class of I/O-bound
 * applications: those doing sequential or quasi-sequential I/O. An
 * example is file copy. In fact, once started, the main I/O-bound
 * processes of these applications usually consume the above 110K
 * sectors in much less time than the processes of an application that
 * is starting, because these I/O-bound processes will greedily devote
 * almost all their CPU cycles only to their target,
 * throughput-friendly I/O operations. This is even more true if BFQ
 * happens to be underestimating the device peak rate, and thus
 * overestimating the duration of weight raising. But, according to
 * our measurements, once transferred 110K sectors, these processes
 * have no right to be weight-raised any longer.
 *
 * Basing on the last consideration, BFQ ends weight-raising for a
 * bfq_queue if the latter happens to have received an amount of
 * service at least equal to the following constant. The constant is
 * set to slightly more than 110K, to have a minimum safety margin.
 *
 * This early ending of weight-raising reduces the amount of time
 * during which interactive false positives cause the two problems
 * described at the beginning of these comments.
 */
static const unsigned long max_service_from_wr = 120000;

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/*
 * Maximum time between the creation of two queues, for stable merge
 * to be activated (in ms)
 */
static const unsigned long bfq_activation_stable_merging = 600;
/*
 * Minimum time to be waited before evaluating delayed stable merge (in ms)
 */
static const unsigned long bfq_late_stable_merging = 600;

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#define RQ_BIC(rq)		icq_to_bic((rq)->elv.priv[0])
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#define RQ_BFQQ(rq)		((rq)->elv.priv[1])
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struct bfq_queue *bic_to_bfqq(struct bfq_io_cq *bic, bool is_sync)
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{
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	return bic->bfqq[is_sync];
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}

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static void bfq_put_stable_ref(struct bfq_queue *bfqq);

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void bic_set_bfqq(struct bfq_io_cq *bic, struct bfq_queue *bfqq, bool is_sync)
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{
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	/*
	 * If bfqq != NULL, then a non-stable queue merge between
	 * bic->bfqq and bfqq is happening here. This causes troubles
	 * in the following case: bic->bfqq has also been scheduled
	 * for a possible stable merge with bic->stable_merge_bfqq,
	 * and bic->stable_merge_bfqq == bfqq happens to
	 * hold. Troubles occur because bfqq may then undergo a split,
	 * thereby becoming eligible for a stable merge. Yet, if
	 * bic->stable_merge_bfqq points exactly to bfqq, then bfqq
	 * would be stably merged with itself. To avoid this anomaly,
	 * we cancel the stable merge if
	 * bic->stable_merge_bfqq == bfqq.
	 */
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	bic->bfqq[is_sync] = bfqq;
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	if (bfqq && bic->stable_merge_bfqq == bfqq) {
		/*
		 * Actually, these same instructions are executed also
		 * in bfq_setup_cooperator, in case of abort or actual
		 * execution of a stable merge. We could avoid
		 * repeating these instructions there too, but if we
		 * did so, we would nest even more complexity in this
		 * function.
		 */
		bfq_put_stable_ref(bic->stable_merge_bfqq);

		bic->stable_merge_bfqq = NULL;
	}
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}

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struct bfq_data *bic_to_bfqd(struct bfq_io_cq *bic)
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{
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	return bic->icq.q->elevator->elevator_data;
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}
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/**
 * icq_to_bic - convert iocontext queue structure to bfq_io_cq.
 * @icq: the iocontext queue.
 */
static struct bfq_io_cq *icq_to_bic(struct io_cq *icq)
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{
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	/* bic->icq is the first member, %NULL will convert to %NULL */
	return container_of(icq, struct bfq_io_cq, icq);
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}
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/**
 * bfq_bic_lookup - search into @ioc a bic associated to @bfqd.
 * @bfqd: the lookup key.
 * @ioc: the io_context of the process doing I/O.
 * @q: the request queue.
 */
static struct bfq_io_cq *bfq_bic_lookup(struct bfq_data *bfqd,
					struct io_context *ioc,
					struct request_queue *q)
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{
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	if (ioc) {
		unsigned long flags;
		struct bfq_io_cq *icq;
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		spin_lock_irqsave(&q->queue_lock, flags);
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		icq = icq_to_bic(ioc_lookup_icq(ioc, q));
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		spin_unlock_irqrestore(&q->queue_lock, flags);
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		return icq;
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	}

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	return NULL;
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}

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/*
 * Scheduler run of queue, if there are requests pending and no one in the
 * driver that will restart queueing.
 */
void bfq_schedule_dispatch(struct bfq_data *bfqd)
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{
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	if (bfqd->queued != 0) {
		bfq_log(bfqd, "schedule dispatch");
		blk_mq_run_hw_queues(bfqd->queue, true);
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	}
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}

#define bfq_class_idle(bfqq)	((bfqq)->ioprio_class == IOPRIO_CLASS_IDLE)

#define bfq_sample_valid(samples)	((samples) > 80)

/*
 * Lifted from AS - choose which of rq1 and rq2 that is best served now.
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 * We choose the request that is closer to the head right now.  Distance
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 * behind the head is penalized and only allowed to a certain extent.
 */
static struct request *bfq_choose_req(struct bfq_data *bfqd,
				      struct request *rq1,
				      struct request *rq2,
				      sector_t last)
{
	sector_t s1, s2, d1 = 0, d2 = 0;
	unsigned long back_max;
#define BFQ_RQ1_WRAP	0x01 /* request 1 wraps */
#define BFQ_RQ2_WRAP	0x02 /* request 2 wraps */
	unsigned int wrap = 0; /* bit mask: requests behind the disk head? */

	if (!rq1 || rq1 == rq2)
		return rq2;
	if (!rq2)
		return rq1;

	if (rq_is_sync(rq1) && !rq_is_sync(rq2))
		return rq1;
	else if (rq_is_sync(rq2) && !rq_is_sync(rq1))
		return rq2;
	if ((rq1->cmd_flags & REQ_META) && !(rq2->cmd_flags & REQ_META))
		return rq1;
	else if ((rq2->cmd_flags & REQ_META) && !(rq1->cmd_flags & REQ_META))
		return rq2;

	s1 = blk_rq_pos(rq1);
	s2 = blk_rq_pos(rq2);

	/*
	 * By definition, 1KiB is 2 sectors.
	 */
	back_max = bfqd->bfq_back_max * 2;

	/*
	 * Strict one way elevator _except_ in the case where we allow
	 * short backward seeks which are biased as twice the cost of a
	 * similar forward seek.
	 */
	if (s1 >= last)
		d1 = s1 - last;
	else if (s1 + back_max >= last)
		d1 = (last - s1) * bfqd->bfq_back_penalty;
	else
		wrap |= BFQ_RQ1_WRAP;

	if (s2 >= last)
		d2 = s2 - last;
	else if (s2 + back_max >= last)
		d2 = (last - s2) * bfqd->bfq_back_penalty;
	else
		wrap |= BFQ_RQ2_WRAP;

	/* Found required data */

	/*
	 * By doing switch() on the bit mask "wrap" we avoid having to
	 * check two variables for all permutations: --> faster!
	 */
	switch (wrap) {
	case 0: /* common case for CFQ: rq1 and rq2 not wrapped */
		if (d1 < d2)
			return rq1;
		else if (d2 < d1)
			return rq2;

		if (s1 >= s2)
			return rq1;
		else
			return rq2;

	case BFQ_RQ2_WRAP:
		return rq1;
	case BFQ_RQ1_WRAP:
		return rq2;
	case BFQ_RQ1_WRAP|BFQ_RQ2_WRAP: /* both rqs wrapped */
	default:
		/*
		 * Since both rqs are wrapped,
		 * start with the one that's further behind head
		 * (--> only *one* back seek required),
		 * since back seek takes more time than forward.
		 */
		if (s1 <= s2)
			return rq1;
		else
			return rq2;
	}
}

568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 593 594 595 596 597 598 599 600 601 602 603 604 605 606 607 608 609 610 611 612 613 614 615 616 617 618 619 620 621 622 623 624 625 626 627 628 629 630 631 632 633 634 635 636 637 638 639 640 641 642 643 644 645 646 647 648 649 650 651 652
#define BFQ_LIMIT_INLINE_DEPTH 16

#ifdef CONFIG_BFQ_GROUP_IOSCHED
static bool bfqq_request_over_limit(struct bfq_queue *bfqq, int limit)
{
	struct bfq_data *bfqd = bfqq->bfqd;
	struct bfq_entity *entity = &bfqq->entity;
	struct bfq_entity *inline_entities[BFQ_LIMIT_INLINE_DEPTH];
	struct bfq_entity **entities = inline_entities;
	int depth, level;
	int class_idx = bfqq->ioprio_class - 1;
	struct bfq_sched_data *sched_data;
	unsigned long wsum;
	bool ret = false;

	if (!entity->on_st_or_in_serv)
		return false;

	/* +1 for bfqq entity, root cgroup not included */
	depth = bfqg_to_blkg(bfqq_group(bfqq))->blkcg->css.cgroup->level + 1;
	if (depth > BFQ_LIMIT_INLINE_DEPTH) {
		entities = kmalloc_array(depth, sizeof(*entities), GFP_NOIO);
		if (!entities)
			return false;
	}

	spin_lock_irq(&bfqd->lock);
	sched_data = entity->sched_data;
	/* Gather our ancestors as we need to traverse them in reverse order */
	level = 0;
	for_each_entity(entity) {
		/*
		 * If at some level entity is not even active, allow request
		 * queueing so that BFQ knows there's work to do and activate
		 * entities.
		 */
		if (!entity->on_st_or_in_serv)
			goto out;
		/* Uh, more parents than cgroup subsystem thinks? */
		if (WARN_ON_ONCE(level >= depth))
			break;
		entities[level++] = entity;
	}
	WARN_ON_ONCE(level != depth);
	for (level--; level >= 0; level--) {
		entity = entities[level];
		if (level > 0) {
			wsum = bfq_entity_service_tree(entity)->wsum;
		} else {
			int i;
			/*
			 * For bfqq itself we take into account service trees
			 * of all higher priority classes and multiply their
			 * weights so that low prio queue from higher class
			 * gets more requests than high prio queue from lower
			 * class.
			 */
			wsum = 0;
			for (i = 0; i <= class_idx; i++) {
				wsum = wsum * IOPRIO_BE_NR +
					sched_data->service_tree[i].wsum;
			}
		}
		limit = DIV_ROUND_CLOSEST(limit * entity->weight, wsum);
		if (entity->allocated >= limit) {
			bfq_log_bfqq(bfqq->bfqd, bfqq,
				"too many requests: allocated %d limit %d level %d",
				entity->allocated, limit, level);
			ret = true;
			break;
		}
	}
out:
	spin_unlock_irq(&bfqd->lock);
	if (entities != inline_entities)
		kfree(entities);
	return ret;
}
#else
static bool bfqq_request_over_limit(struct bfq_queue *bfqq, int limit)
{
	return false;
}
#endif

653 654 655 656 657 658
/*
 * Async I/O can easily starve sync I/O (both sync reads and sync
 * writes), by consuming all tags. Similarly, storms of sync writes,
 * such as those that sync(2) may trigger, can starve sync reads.
 * Limit depths of async I/O and sync writes so as to counter both
 * problems.
659 660 661 662 663 664 665 666
 *
 * Also if a bfq queue or its parent cgroup consume more tags than would be
 * appropriate for their weight, we trim the available tag depth to 1. This
 * avoids a situation where one cgroup can starve another cgroup from tags and
 * thus block service differentiation among cgroups. Note that because the
 * queue / cgroup already has many requests allocated and queued, this does not
 * significantly affect service guarantees coming from the BFQ scheduling
 * algorithm.
667 668 669 670
 */
static void bfq_limit_depth(unsigned int op, struct blk_mq_alloc_data *data)
{
	struct bfq_data *bfqd = data->q->elevator->elevator_data;
671 672 673 674 675 676 677 678 679 680 681 682
	struct bfq_io_cq *bic = icq_to_bic(blk_mq_sched_get_icq(data->q));
	struct bfq_queue *bfqq = bic ? bic_to_bfqq(bic, op_is_sync(op)) : NULL;
	int depth;
	unsigned limit = data->q->nr_requests;

	/* Sync reads have full depth available */
	if (op_is_sync(op) && !op_is_write(op)) {
		depth = 0;
	} else {
		depth = bfqd->word_depths[!!bfqd->wr_busy_queues][op_is_sync(op)];
		limit = (limit * depth) >> bfqd->full_depth_shift;
	}
683

684 685 686 687 688 689 690
	/*
	 * Does queue (or any parent entity) exceed number of requests that
	 * should be available to it? Heavily limit depth so that it cannot
	 * consume more available requests and thus starve other entities.
	 */
	if (bfqq && bfqq_request_over_limit(bfqq, limit))
		depth = 1;
691 692

	bfq_log(bfqd, "[%s] wr_busy %d sync %d depth %u",
693 694 695
		__func__, bfqd->wr_busy_queues, op_is_sync(op), depth);
	if (depth)
		data->shallow_depth = depth;
696 697
}

698 699 700 701 702 703 704 705 706 707 708 709 710 711 712 713 714 715 716 717 718 719 720 721 722 723 724 725 726 727 728 729 730 731 732 733 734 735 736 737 738
static struct bfq_queue *
bfq_rq_pos_tree_lookup(struct bfq_data *bfqd, struct rb_root *root,
		     sector_t sector, struct rb_node **ret_parent,
		     struct rb_node ***rb_link)
{
	struct rb_node **p, *parent;
	struct bfq_queue *bfqq = NULL;

	parent = NULL;
	p = &root->rb_node;
	while (*p) {
		struct rb_node **n;

		parent = *p;
		bfqq = rb_entry(parent, struct bfq_queue, pos_node);

		/*
		 * Sort strictly based on sector. Smallest to the left,
		 * largest to the right.
		 */
		if (sector > blk_rq_pos(bfqq->next_rq))
			n = &(*p)->rb_right;
		else if (sector < blk_rq_pos(bfqq->next_rq))
			n = &(*p)->rb_left;
		else
			break;
		p = n;
		bfqq = NULL;
	}

	*ret_parent = parent;
	if (rb_link)
		*rb_link = p;

	bfq_log(bfqd, "rq_pos_tree_lookup %llu: returning %d",
		(unsigned long long)sector,
		bfqq ? bfqq->pid : 0);

	return bfqq;
}

739 740 741 742 743 744 745
static bool bfq_too_late_for_merging(struct bfq_queue *bfqq)
{
	return bfqq->service_from_backlogged > 0 &&
		time_is_before_jiffies(bfqq->first_IO_time +
				       bfq_merge_time_limit);
}

746 747 748 749 750 751 752 753 754 755
/*
 * The following function is not marked as __cold because it is
 * actually cold, but for the same performance goal described in the
 * comments on the likely() at the beginning of
 * bfq_setup_cooperator(). Unexpectedly, to reach an even lower
 * execution time for the case where this function is not invoked, we
 * had to add an unlikely() in each involved if().
 */
void __cold
bfq_pos_tree_add_move(struct bfq_data *bfqd, struct bfq_queue *bfqq)
756 757 758 759 760 761 762 763 764
{
	struct rb_node **p, *parent;
	struct bfq_queue *__bfqq;

	if (bfqq->pos_root) {
		rb_erase(&bfqq->pos_node, bfqq->pos_root);
		bfqq->pos_root = NULL;
	}

765 766 767 768
	/* oom_bfqq does not participate in queue merging */
	if (bfqq == &bfqd->oom_bfqq)
		return;

769 770 771 772 773 774 775 776
	/*
	 * bfqq cannot be merged any longer (see comments in
	 * bfq_setup_cooperator): no point in adding bfqq into the
	 * position tree.
	 */
	if (bfq_too_late_for_merging(bfqq))
		return;

777 778 779 780 781 782 783 784 785 786 787 788 789 790 791
	if (bfq_class_idle(bfqq))
		return;
	if (!bfqq->next_rq)
		return;

	bfqq->pos_root = &bfq_bfqq_to_bfqg(bfqq)->rq_pos_tree;
	__bfqq = bfq_rq_pos_tree_lookup(bfqd, bfqq->pos_root,
			blk_rq_pos(bfqq->next_rq), &parent, &p);
	if (!__bfqq) {
		rb_link_node(&bfqq->pos_node, parent, p);
		rb_insert_color(&bfqq->pos_node, bfqq->pos_root);
	} else
		bfqq->pos_root = NULL;
}

792
/*
793 794 795 796 797 798 799 800 801 802 803
 * The following function returns false either if every active queue
 * must receive the same share of the throughput (symmetric scenario),
 * or, as a special case, if bfqq must receive a share of the
 * throughput lower than or equal to the share that every other active
 * queue must receive.  If bfqq does sync I/O, then these are the only
 * two cases where bfqq happens to be guaranteed its share of the
 * throughput even if I/O dispatching is not plugged when bfqq remains
 * temporarily empty (for more details, see the comments in the
 * function bfq_better_to_idle()). For this reason, the return value
 * of this function is used to check whether I/O-dispatch plugging can
 * be avoided.
804
 *
805
 * The above first case (symmetric scenario) occurs when:
806
 * 1) all active queues have the same weight,
807
 * 2) all active queues belong to the same I/O-priority class,
808
 * 3) all active groups at the same level in the groups tree have the same
809 810
 *    weight,
 * 4) all active groups at the same level in the groups tree have the same
811 812
 *    number of children.
 *
813 814
 * Unfortunately, keeping the necessary state for evaluating exactly
 * the last two symmetry sub-conditions above would be quite complex
815 816
 * and time consuming. Therefore this function evaluates, instead,
 * only the following stronger three sub-conditions, for which it is
817
 * much easier to maintain the needed state:
818
 * 1) all active queues have the same weight,
819 820
 * 2) all active queues belong to the same I/O-priority class,
 * 3) there are no active groups.
821 822 823
 * In particular, the last condition is always true if hierarchical
 * support or the cgroups interface are not enabled, thus no state
 * needs to be maintained in this case.
824
 */
825 826
static bool bfq_asymmetric_scenario(struct bfq_data *bfqd,
				   struct bfq_queue *bfqq)
827
{
828 829 830 831 832 833 834 835
	bool smallest_weight = bfqq &&
		bfqq->weight_counter &&
		bfqq->weight_counter ==
		container_of(
			rb_first_cached(&bfqd->queue_weights_tree),
			struct bfq_weight_counter,
			weights_node);

836 837 838 839
	/*
	 * For queue weights to differ, queue_weights_tree must contain
	 * at least two nodes.
	 */
840 841 842 843
	bool varied_queue_weights = !smallest_weight &&
		!RB_EMPTY_ROOT(&bfqd->queue_weights_tree.rb_root) &&
		(bfqd->queue_weights_tree.rb_root.rb_node->rb_left ||
		 bfqd->queue_weights_tree.rb_root.rb_node->rb_right);
844 845 846 847 848 849

	bool multiple_classes_busy =
		(bfqd->busy_queues[0] && bfqd->busy_queues[1]) ||
		(bfqd->busy_queues[0] && bfqd->busy_queues[2]) ||
		(bfqd->busy_queues[1] && bfqd->busy_queues[2]);

850
	return varied_queue_weights || multiple_classes_busy
851
#ifdef CONFIG_BFQ_GROUP_IOSCHED
852 853
	       || bfqd->num_groups_with_pending_reqs > 0
#endif
854
		;
855 856 857 858
}

/*
 * If the weight-counter tree passed as input contains no counter for
859
 * the weight of the input queue, then add that counter; otherwise just
860 861 862 863 864 865 866 867 868 869
 * increment the existing counter.
 *
 * Note that weight-counter trees contain few nodes in mostly symmetric
 * scenarios. For example, if all queues have the same weight, then the
 * weight-counter tree for the queues may contain at most one node.
 * This holds even if low_latency is on, because weight-raised queues
 * are not inserted in the tree.
 * In most scenarios, the rate at which nodes are created/destroyed
 * should be low too.
 */
870
void bfq_weights_tree_add(struct bfq_data *bfqd, struct bfq_queue *bfqq,
871
			  struct rb_root_cached *root)
872
{
873
	struct bfq_entity *entity = &bfqq->entity;
874 875
	struct rb_node **new = &(root->rb_root.rb_node), *parent = NULL;
	bool leftmost = true;
876 877

	/*
878
	 * Do not insert if the queue is already associated with a
879
	 * counter, which happens if:
880
	 *   1) a request arrival has caused the queue to become both
881 882 883
	 *      non-weight-raised, and hence change its weight, and
	 *      backlogged; in this respect, each of the two events
	 *      causes an invocation of this function,
884
	 *   2) this is the invocation of this function caused by the
885 886 887 888
	 *      second event. This second invocation is actually useless,
	 *      and we handle this fact by exiting immediately. More
	 *      efficient or clearer solutions might possibly be adopted.
	 */
889
	if (bfqq->weight_counter)
890 891 892 893 894 895 896 897 898
		return;

	while (*new) {
		struct bfq_weight_counter *__counter = container_of(*new,
						struct bfq_weight_counter,
						weights_node);
		parent = *new;

		if (entity->weight == __counter->weight) {
899
			bfqq->weight_counter = __counter;
900 901 902 903
			goto inc_counter;
		}
		if (entity->weight < __counter->weight)
			new = &((*new)->rb_left);
904
		else {
905
			new = &((*new)->rb_right);
906 907
			leftmost = false;
		}
908 909
	}

910 911
	bfqq->weight_counter = kzalloc(sizeof(struct bfq_weight_counter),
				       GFP_ATOMIC);
912 913 914

	/*
	 * In the unlucky event of an allocation failure, we just
915
	 * exit. This will cause the weight of queue to not be
916
	 * considered in bfq_asymmetric_scenario, which, in its turn,
917 918 919 920 921 922 923
	 * causes the scenario to be deemed wrongly symmetric in case
	 * bfqq's weight would have been the only weight making the
	 * scenario asymmetric.  On the bright side, no unbalance will
	 * however occur when bfqq becomes inactive again (the
	 * invocation of this function is triggered by an activation
	 * of queue).  In fact, bfq_weights_tree_remove does nothing
	 * if !bfqq->weight_counter.
924
	 */
925
	if (unlikely(!bfqq->weight_counter))
926 927
		return;

928 929
	bfqq->weight_counter->weight = entity->weight;
	rb_link_node(&bfqq->weight_counter->weights_node, parent, new);
930 931
	rb_insert_color_cached(&bfqq->weight_counter->weights_node, root,
				leftmost);
932 933

inc_counter:
934
	bfqq->weight_counter->num_active++;
935
	bfqq->ref++;
936 937 938
}

/*
939
 * Decrement the weight counter associated with the queue, and, if the
940 941 942 943
 * counter reaches 0, remove the counter from the tree.
 * See the comments to the function bfq_weights_tree_add() for considerations
 * about overhead.
 */
944
void __bfq_weights_tree_remove(struct bfq_data *bfqd,
945
			       struct bfq_queue *bfqq,
946
			       struct rb_root_cached *root)
947
{
948
	if (!bfqq->weight_counter)
949 950
		return;

951 952
	bfqq->weight_counter->num_active--;
	if (bfqq->weight_counter->num_active > 0)
953 954
		goto reset_entity_pointer;

955
	rb_erase_cached(&bfqq->weight_counter->weights_node, root);
956
	kfree(bfqq->weight_counter);
957 958

reset_entity_pointer:
959
	bfqq->weight_counter = NULL;
960
	bfq_put_queue(bfqq);
961 962
}

963
/*
964 965
 * Invoke __bfq_weights_tree_remove on bfqq and decrement the number
 * of active groups for each queue's inactive parent entity.
966 967 968 969 970 971 972 973 974 975 976 977 978 979 980 981 982
 */
void bfq_weights_tree_remove(struct bfq_data *bfqd,
			     struct bfq_queue *bfqq)
{
	struct bfq_entity *entity = bfqq->entity.parent;

	for_each_entity(entity) {
		struct bfq_sched_data *sd = entity->my_sched_data;

		if (sd->next_in_service || sd->in_service_entity) {
			/*
			 * entity is still active, because either
			 * next_in_service or in_service_entity is not
			 * NULL (see the comments on the definition of
			 * next_in_service for details on why
			 * in_service_entity must be checked too).
			 *
983 984 985
			 * As a consequence, its parent entities are
			 * active as well, and thus this loop must
			 * stop here.
986 987 988
			 */
			break;
		}
989 990 991 992 993 994 995 996 997 998 999 1000 1001 1002 1003

		/*
		 * The decrement of num_groups_with_pending_reqs is
		 * not performed immediately upon the deactivation of
		 * entity, but it is delayed to when it also happens
		 * that the first leaf descendant bfqq of entity gets
		 * all its pending requests completed. The following
		 * instructions perform this delayed decrement, if
		 * needed. See the comments on
		 * num_groups_with_pending_reqs for details.
		 */
		if (entity->in_groups_with_pending_reqs) {
			entity->in_groups_with_pending_reqs = false;
			bfqd->num_groups_with_pending_reqs--;
		}
1004
	}
1005 1006 1007 1008 1009 1010 1011 1012 1013

	/*
	 * Next function is invoked last, because it causes bfqq to be
	 * freed if the following holds: bfqq is not in service and
	 * has no dispatched request. DO NOT use bfqq after the next
	 * function invocation.
	 */
	__bfq_weights_tree_remove(bfqd, bfqq,
				  &bfqd->queue_weights_tree);
1014 1015
}

1016 1017 1018 1019 1020 1021 1022 1023 1024 1025 1026 1027 1028 1029 1030 1031 1032 1033 1034 1035 1036 1037 1038 1039 1040 1041 1042 1043 1044 1045 1046 1047 1048 1049 1050 1051 1052 1053 1054 1055 1056 1057 1058 1059 1060 1061 1062 1063 1064
/*
 * Return expired entry, or NULL to just start from scratch in rbtree.
 */
static struct request *bfq_check_fifo(struct bfq_queue *bfqq,
				      struct request *last)
{
	struct request *rq;

	if (bfq_bfqq_fifo_expire(bfqq))
		return NULL;

	bfq_mark_bfqq_fifo_expire(bfqq);

	rq = rq_entry_fifo(bfqq->fifo.next);

	if (rq == last || ktime_get_ns() < rq->fifo_time)
		return NULL;

	bfq_log_bfqq(bfqq->bfqd, bfqq, "check_fifo: returned %p", rq);
	return rq;
}

static struct request *bfq_find_next_rq(struct bfq_data *bfqd,
					struct bfq_queue *bfqq,
					struct request *last)
{
	struct rb_node *rbnext = rb_next(&last->rb_node);
	struct rb_node *rbprev = rb_prev(&last->rb_node);
	struct request *next, *prev = NULL;

	/* Follow expired path, else get first next available. */
	next = bfq_check_fifo(bfqq, last);
	if (next)
		return next;

	if (rbprev)
		prev = rb_entry_rq(rbprev);

	if (rbnext)
		next = rb_entry_rq(rbnext);
	else {
		rbnext = rb_first(&bfqq->sort_list);
		if (rbnext && rbnext != &last->rb_node)
			next = rb_entry_rq(rbnext);
	}

	return bfq_choose_req(bfqd, next, prev, blk_rq_pos(last));
}

1065
/* see the definition of bfq_async_charge_factor for details */
1066 1067 1068
static unsigned long bfq_serv_to_charge(struct request *rq,
					struct bfq_queue *bfqq)
{
1069
	if (bfq_bfqq_sync(bfqq) || bfqq->wr_coeff > 1 ||
1070
	    bfq_asymmetric_scenario(bfqq->bfqd, bfqq))
1071 1072
		return blk_rq_sectors(rq);

1073
	return blk_rq_sectors(rq) * bfq_async_charge_factor;
1074 1075 1076 1077 1078 1079 1080 1081 1082 1083 1084 1085 1086 1087 1088 1089 1090 1091 1092 1093 1094 1095 1096 1097 1098 1099 1100 1101 1102 1103
}

/**
 * bfq_updated_next_req - update the queue after a new next_rq selection.
 * @bfqd: the device data the queue belongs to.
 * @bfqq: the queue to update.
 *
 * If the first request of a queue changes we make sure that the queue
 * has enough budget to serve at least its first request (if the
 * request has grown).  We do this because if the queue has not enough
 * budget for its first request, it has to go through two dispatch
 * rounds to actually get it dispatched.
 */
static void bfq_updated_next_req(struct bfq_data *bfqd,
				 struct bfq_queue *bfqq)
{
	struct bfq_entity *entity = &bfqq->entity;
	struct request *next_rq = bfqq->next_rq;
	unsigned long new_budget;

	if (!next_rq)
		return;

	if (bfqq == bfqd->in_service_queue)
		/*
		 * In order not to break guarantees, budgets cannot be
		 * changed after an entity has been selected.
		 */
		return;

1104 1105 1106 1107
	new_budget = max_t(unsigned long,
			   max_t(unsigned long, bfqq->max_budget,
				 bfq_serv_to_charge(next_rq, bfqq)),
			   entity->service);
1108 1109 1110 1111
	if (entity->budget != new_budget) {
		entity->budget = new_budget;
		bfq_log_bfqq(bfqd, bfqq, "updated next rq: new budget %lu",
					 new_budget);
1112
		bfq_requeue_bfqq(bfqd, bfqq, false);
1113 1114 1115
	}
}

1116 1117 1118 1119 1120 1121 1122
static unsigned int bfq_wr_duration(struct bfq_data *bfqd)
{
	u64 dur;

	if (bfqd->bfq_wr_max_time > 0)
		return bfqd->bfq_wr_max_time;

1123
	dur = bfqd->rate_dur_prod;
1124 1125 1126
	do_div(dur, bfqd->peak_rate);

	/*
1127 1128 1129 1130 1131 1132 1133 1134 1135
	 * Limit duration between 3 and 25 seconds. The upper limit
	 * has been conservatively set after the following worst case:
	 * on a QEMU/KVM virtual machine
	 * - running in a slow PC
	 * - with a virtual disk stacked on a slow low-end 5400rpm HDD
	 * - serving a heavy I/O workload, such as the sequential reading
	 *   of several files
	 * mplayer took 23 seconds to start, if constantly weight-raised.
	 *
1136
	 * As for higher values than that accommodating the above bad
1137 1138 1139 1140
	 * scenario, tests show that higher values would often yield
	 * the opposite of the desired result, i.e., would worsen
	 * responsiveness by allowing non-interactive applications to
	 * preserve weight raising for too long.
1141 1142 1143 1144 1145
	 *
	 * On the other end, lower values than 3 seconds make it
	 * difficult for most interactive tasks to complete their jobs
	 * before weight-raising finishes.
	 */
1146
	return clamp_val(dur, msecs_to_jiffies(3000), msecs_to_jiffies(25000));
1147 1148 1149 1150 1151 1152 1153 1154 1155 1156 1157
}

/* switch back from soft real-time to interactive weight raising */
static void switch_back_to_interactive_wr(struct bfq_queue *bfqq,
					  struct bfq_data *bfqd)
{
	bfqq->wr_coeff = bfqd->bfq_wr_coeff;
	bfqq->wr_cur_max_time = bfq_wr_duration(bfqd);
	bfqq->last_wr_start_finish = bfqq->wr_start_at_switch_to_srt;
}

1158
static void
1159 1160
bfq_bfqq_resume_state(struct bfq_queue *bfqq, struct bfq_data *bfqd,
		      struct bfq_io_cq *bic, bool bfq_already_existing)
1161
{
1162
	unsigned int old_wr_coeff = 1;
1163 1164
	bool busy = bfq_already_existing && bfq_bfqq_busy(bfqq);

1165 1166
	if (bic->saved_has_short_ttime)
		bfq_mark_bfqq_has_short_ttime(bfqq);
1167
	else
1168
		bfq_clear_bfqq_has_short_ttime(bfqq);
1169 1170 1171 1172 1173 1174

	if (bic->saved_IO_bound)
		bfq_mark_bfqq_IO_bound(bfqq);
	else
		bfq_clear_bfqq_IO_bound(bfqq);

1175 1176 1177 1178
	bfqq->last_serv_time_ns = bic->saved_last_serv_time_ns;
	bfqq->inject_limit = bic->saved_inject_limit;
	bfqq->decrease_time_jif = bic->saved_decrease_time_jif;

1179
	bfqq->entity.new_weight = bic->saved_weight;
1180
	bfqq->ttime = bic->saved_ttime;
1181 1182
	bfqq->io_start_time = bic->saved_io_start_time;
	bfqq->tot_idle_time = bic->saved_tot_idle_time;
1183 1184 1185 1186 1187 1188 1189
	/*
	 * Restore weight coefficient only if low_latency is on
	 */
	if (bfqd->low_latency) {
		old_wr_coeff = bfqq->wr_coeff;
		bfqq->wr_coeff = bic->saved_wr_coeff;
	}
1190
	bfqq->service_from_wr = bic->saved_service_from_wr;
1191 1192 1193 1194
	bfqq->wr_start_at_switch_to_srt = bic->saved_wr_start_at_switch_to_srt;
	bfqq->last_wr_start_finish = bic->saved_last_wr_start_finish;
	bfqq->wr_cur_max_time = bic->saved_wr_cur_max_time;

1195
	if (bfqq->wr_coeff > 1 && (bfq_bfqq_in_large_burst(bfqq) ||
1196
	    time_is_before_jiffies(bfqq->last_wr_start_finish +
1197
				   bfqq->wr_cur_max_time))) {
1198 1199 1200 1201 1202 1203 1204 1205 1206 1207
		if (bfqq->wr_cur_max_time == bfqd->bfq_wr_rt_max_time &&
		    !bfq_bfqq_in_large_burst(bfqq) &&
		    time_is_after_eq_jiffies(bfqq->wr_start_at_switch_to_srt +
					     bfq_wr_duration(bfqd))) {
			switch_back_to_interactive_wr(bfqq, bfqd);
		} else {
			bfqq->wr_coeff = 1;
			bfq_log_bfqq(bfqq->bfqd, bfqq,
				     "resume state: switching off wr");
		}
1208 1209 1210 1211
	}

	/* make sure weight will be updated, however we got here */
	bfqq->entity.prio_changed = 1;
1212 1213 1214 1215 1216 1217 1218 1219

	if (likely(!busy))
		return;

	if (old_wr_coeff == 1 && bfqq->wr_coeff > 1)
		bfqd->wr_busy_queues++;
	else if (old_wr_coeff > 1 && bfqq->wr_coeff == 1)
		bfqd->wr_busy_queues--;
1220 1221 1222 1223
}

static int bfqq_process_refs(struct bfq_queue *bfqq)
{
1224 1225
	return bfqq->ref - bfqq->entity.allocated -
		bfqq->entity.on_st_or_in_serv -
1226
		(bfqq->weight_counter != NULL) - bfqq->stable_ref;
1227 1228
}

1229 1230 1231 1232 1233 1234 1235 1236
/* Empty burst list and add just bfqq (see comments on bfq_handle_burst) */
static void bfq_reset_burst_list(struct bfq_data *bfqd, struct bfq_queue *bfqq)
{
	struct bfq_queue *item;
	struct hlist_node *n;

	hlist_for_each_entry_safe(item, n, &bfqd->burst_list, burst_list_node)
		hlist_del_init(&item->burst_list_node);
1237 1238 1239 1240 1241 1242 1243 1244 1245 1246 1247 1248

	/*
	 * Start the creation of a new burst list only if there is no
	 * active queue. See comments on the conditional invocation of
	 * bfq_handle_burst().
	 */
	if (bfq_tot_busy_queues(bfqd) == 0) {
		hlist_add_head(&bfqq->burst_list_node, &bfqd->burst_list);
		bfqd->burst_size = 1;
	} else
		bfqd->burst_size = 0;

1249 1250 1251 1252 1253 1254 1255 1256 1257 1258 1259 1260 1261 1262 1263 1264 1265 1266 1267 1268 1269 1270 1271 1272 1273 1274 1275 1276 1277 1278 1279 1280 1281 1282 1283 1284 1285 1286 1287 1288 1289 1290 1291 1292 1293 1294 1295 1296 1297 1298 1299 1300 1301 1302 1303
	bfqd->burst_parent_entity = bfqq->entity.parent;
}

/* Add bfqq to the list of queues in current burst (see bfq_handle_burst) */
static void bfq_add_to_burst(struct bfq_data *bfqd, struct bfq_queue *bfqq)
{
	/* Increment burst size to take into account also bfqq */
	bfqd->burst_size++;

	if (bfqd->burst_size == bfqd->bfq_large_burst_thresh) {
		struct bfq_queue *pos, *bfqq_item;
		struct hlist_node *n;

		/*
		 * Enough queues have been activated shortly after each
		 * other to consider this burst as large.
		 */
		bfqd->large_burst = true;

		/*
		 * We can now mark all queues in the burst list as
		 * belonging to a large burst.
		 */
		hlist_for_each_entry(bfqq_item, &bfqd->burst_list,
				     burst_list_node)
			bfq_mark_bfqq_in_large_burst(bfqq_item);
		bfq_mark_bfqq_in_large_burst(bfqq);

		/*
		 * From now on, and until the current burst finishes, any
		 * new queue being activated shortly after the last queue
		 * was inserted in the burst can be immediately marked as
		 * belonging to a large burst. So the burst list is not
		 * needed any more. Remove it.
		 */
		hlist_for_each_entry_safe(pos, n, &bfqd->burst_list,
					  burst_list_node)
			hlist_del_init(&pos->burst_list_node);
	} else /*
		* Burst not yet large: add bfqq to the burst list. Do
		* not increment the ref counter for bfqq, because bfqq
		* is removed from the burst list before freeing bfqq
		* in put_queue.
		*/
		hlist_add_head(&bfqq->burst_list_node, &bfqd->burst_list);
}

/*
 * If many queues belonging to the same group happen to be created
 * shortly after each other, then the processes associated with these
 * queues have typically a common goal. In particular, bursts of queue
 * creations are usually caused by services or applications that spawn
 * many parallel threads/processes. Examples are systemd during boot,
 * or git grep. To help these processes get their job done as soon as
 * possible, it is usually better to not grant either weight-raising
1304 1305
 * or device idling to their queues, unless these queues must be
 * protected from the I/O flowing through other active queues.
1306 1307 1308 1309 1310 1311 1312 1313 1314 1315 1316
 *
 * In this comment we describe, firstly, the reasons why this fact
 * holds, and, secondly, the next function, which implements the main
 * steps needed to properly mark these queues so that they can then be
 * treated in a different way.
 *
 * The above services or applications benefit mostly from a high
 * throughput: the quicker the requests of the activated queues are
 * cumulatively served, the sooner the target job of these queues gets
 * completed. As a consequence, weight-raising any of these queues,
 * which also implies idling the device for it, is almost always
1317 1318 1319 1320
 * counterproductive, unless there are other active queues to isolate
 * these new queues from. If there no other active queues, then
 * weight-raising these new queues just lowers throughput in most
 * cases.
1321 1322 1323 1324 1325 1326 1327 1328 1329 1330 1331 1332 1333 1334 1335 1336 1337 1338 1339 1340 1341 1342 1343 1344 1345 1346 1347 1348 1349 1350 1351 1352 1353
 *
 * On the other hand, a burst of queue creations may be caused also by
 * the start of an application that does not consist of a lot of
 * parallel I/O-bound threads. In fact, with a complex application,
 * several short processes may need to be executed to start-up the
 * application. In this respect, to start an application as quickly as
 * possible, the best thing to do is in any case to privilege the I/O
 * related to the application with respect to all other
 * I/O. Therefore, the best strategy to start as quickly as possible
 * an application that causes a burst of queue creations is to
 * weight-raise all the queues created during the burst. This is the
 * exact opposite of the best strategy for the other type of bursts.
 *
 * In the end, to take the best action for each of the two cases, the
 * two types of bursts need to be distinguished. Fortunately, this
 * seems relatively easy, by looking at the sizes of the bursts. In
 * particular, we found a threshold such that only bursts with a
 * larger size than that threshold are apparently caused by
 * services or commands such as systemd or git grep. For brevity,
 * hereafter we call just 'large' these bursts. BFQ *does not*
 * weight-raise queues whose creation occurs in a large burst. In
 * addition, for each of these queues BFQ performs or does not perform
 * idling depending on which choice boosts the throughput more. The
 * exact choice depends on the device and request pattern at
 * hand.
 *
 * Unfortunately, false positives may occur while an interactive task
 * is starting (e.g., an application is being started). The
 * consequence is that the queues associated with the task do not
 * enjoy weight raising as expected. Fortunately these false positives
 * are very rare. They typically occur if some service happens to
 * start doing I/O exactly when the interactive task starts.
 *
1354 1355 1356 1357 1358 1359 1360 1361 1362 1363
 * Turning back to the next function, it is invoked only if there are
 * no active queues (apart from active queues that would belong to the
 * same, possible burst bfqq would belong to), and it implements all
 * the steps needed to detect the occurrence of a large burst and to
 * properly mark all the queues belonging to it (so that they can then
 * be treated in a different way). This goal is achieved by
 * maintaining a "burst list" that holds, temporarily, the queues that
 * belong to the burst in progress. The list is then used to mark
 * these queues as belonging to a large burst if the burst does become
 * large. The main steps are the following.
1364 1365 1366 1367 1368 1369 1370 1371 1372 1373 1374 1375 1376 1377 1378 1379 1380 1381 1382 1383 1384 1385 1386 1387 1388 1389 1390 1391 1392 1393 1394 1395 1396 1397 1398 1399 1400 1401 1402 1403 1404 1405 1406 1407 1408 1409 1410 1411 1412 1413 1414 1415 1416 1417 1418 1419 1420 1421 1422 1423 1424 1425 1426 1427 1428 1429 1430 1431 1432 1433 1434 1435 1436 1437 1438 1439 1440 1441 1442 1443 1444 1445 1446 1447 1448 1449 1450 1451 1452 1453 1454 1455 1456 1457 1458 1459 1460 1461 1462 1463 1464 1465 1466 1467 1468 1469 1470
 *
 * . when the very first queue is created, the queue is inserted into the
 *   list (as it could be the first queue in a possible burst)
 *
 * . if the current burst has not yet become large, and a queue Q that does
 *   not yet belong to the burst is activated shortly after the last time
 *   at which a new queue entered the burst list, then the function appends
 *   Q to the burst list
 *
 * . if, as a consequence of the previous step, the burst size reaches
 *   the large-burst threshold, then
 *
 *     . all the queues in the burst list are marked as belonging to a
 *       large burst
 *
 *     . the burst list is deleted; in fact, the burst list already served
 *       its purpose (keeping temporarily track of the queues in a burst,
 *       so as to be able to mark them as belonging to a large burst in the
 *       previous sub-step), and now is not needed any more
 *
 *     . the device enters a large-burst mode
 *
 * . if a queue Q that does not belong to the burst is created while
 *   the device is in large-burst mode and shortly after the last time
 *   at which a queue either entered the burst list or was marked as
 *   belonging to the current large burst, then Q is immediately marked
 *   as belonging to a large burst.
 *
 * . if a queue Q that does not belong to the burst is created a while
 *   later, i.e., not shortly after, than the last time at which a queue
 *   either entered the burst list or was marked as belonging to the
 *   current large burst, then the current burst is deemed as finished and:
 *
 *        . the large-burst mode is reset if set
 *
 *        . the burst list is emptied
 *
 *        . Q is inserted in the burst list, as Q may be the first queue
 *          in a possible new burst (then the burst list contains just Q
 *          after this step).
 */
static void bfq_handle_burst(struct bfq_data *bfqd, struct bfq_queue *bfqq)
{
	/*
	 * If bfqq is already in the burst list or is part of a large
	 * burst, or finally has just been split, then there is
	 * nothing else to do.
	 */
	if (!hlist_unhashed(&bfqq->burst_list_node) ||
	    bfq_bfqq_in_large_burst(bfqq) ||
	    time_is_after_eq_jiffies(bfqq->split_time +
				     msecs_to_jiffies(10)))
		return;

	/*
	 * If bfqq's creation happens late enough, or bfqq belongs to
	 * a different group than the burst group, then the current
	 * burst is finished, and related data structures must be
	 * reset.
	 *
	 * In this respect, consider the special case where bfqq is
	 * the very first queue created after BFQ is selected for this
	 * device. In this case, last_ins_in_burst and
	 * burst_parent_entity are not yet significant when we get
	 * here. But it is easy to verify that, whether or not the
	 * following condition is true, bfqq will end up being
	 * inserted into the burst list. In particular the list will
	 * happen to contain only bfqq. And this is exactly what has
	 * to happen, as bfqq may be the first queue of the first
	 * burst.
	 */
	if (time_is_before_jiffies(bfqd->last_ins_in_burst +
	    bfqd->bfq_burst_interval) ||
	    bfqq->entity.parent != bfqd->burst_parent_entity) {
		bfqd->large_burst = false;
		bfq_reset_burst_list(bfqd, bfqq);
		goto end;
	}

	/*
	 * If we get here, then bfqq is being activated shortly after the
	 * last queue. So, if the current burst is also large, we can mark
	 * bfqq as belonging to this large burst immediately.
	 */
	if (bfqd->large_burst) {
		bfq_mark_bfqq_in_large_burst(bfqq);
		goto end;
	}

	/*
	 * If we get here, then a large-burst state has not yet been
	 * reached, but bfqq is being activated shortly after the last
	 * queue. Then we add bfqq to the burst.
	 */
	bfq_add_to_burst(bfqd, bfqq);
end:
	/*
	 * At this point, bfqq either has been added to the current
	 * burst or has caused the current burst to terminate and a
	 * possible new burst to start. In particular, in the second
	 * case, bfqq has become the first queue in the possible new
	 * burst.  In both cases last_ins_in_burst needs to be moved
	 * forward.
	 */
	bfqd->last_ins_in_burst = jiffies;
}

1471 1472 1473 1474 1475 1476 1477 1478 1479 1480 1481 1482 1483 1484 1485 1486 1487 1488 1489 1490 1491 1492 1493 1494 1495 1496 1497 1498 1499 1500 1501 1502 1503 1504 1505 1506 1507 1508
static int bfq_bfqq_budget_left(struct bfq_queue *bfqq)
{
	struct bfq_entity *entity = &bfqq->entity;

	return entity->budget - entity->service;
}

/*
 * If enough samples have been computed, return the current max budget
 * stored in bfqd, which is dynamically updated according to the
 * estimated disk peak rate; otherwise return the default max budget
 */
static int bfq_max_budget(struct bfq_data *bfqd)
{
	if (bfqd->budgets_assigned < bfq_stats_min_budgets)
		return bfq_default_max_budget;
	else
		return bfqd->bfq_max_budget;
}

/*
 * Return min budget, which is a fraction of the current or default
 * max budget (trying with 1/32)
 */
static int bfq_min_budget(struct bfq_data *bfqd)
{
	if (bfqd->budgets_assigned < bfq_stats_min_budgets)
		return bfq_default_max_budget / 32;
	else
		return bfqd->bfq_max_budget / 32;
}

/*
 * The next function, invoked after the input queue bfqq switches from
 * idle to busy, updates the budget of bfqq. The function also tells
 * whether the in-service queue should be expired, by returning
 * true. The purpose of expiring the in-service queue is to give bfqq
 * the chance to possibly preempt the in-service queue, and the reason
1509 1510
 * for preempting the in-service queue is to achieve one of the two
 * goals below.
1511
 *
1512 1513 1514
 * 1. Guarantee to bfqq its reserved bandwidth even if bfqq has
 * expired because it has remained idle. In particular, bfqq may have
 * expired for one of the following two reasons:
1515 1516 1517 1518 1519 1520 1521 1522 1523 1524 1525 1526 1527 1528 1529 1530 1531 1532 1533 1534 1535 1536 1537 1538 1539 1540 1541 1542 1543 1544 1545 1546 1547 1548 1549 1550 1551 1552 1553 1554 1555 1556 1557 1558 1559 1560 1561 1562 1563 1564 1565 1566 1567 1568 1569 1570 1571 1572 1573 1574 1575 1576 1577
 *
 * - BFQQE_NO_MORE_REQUESTS bfqq did not enjoy any device idling
 *   and did not make it to issue a new request before its last
 *   request was served;
 *
 * - BFQQE_TOO_IDLE bfqq did enjoy device idling, but did not issue
 *   a new request before the expiration of the idling-time.
 *
 * Even if bfqq has expired for one of the above reasons, the process
 * associated with the queue may be however issuing requests greedily,
 * and thus be sensitive to the bandwidth it receives (bfqq may have
 * remained idle for other reasons: CPU high load, bfqq not enjoying
 * idling, I/O throttling somewhere in the path from the process to
 * the I/O scheduler, ...). But if, after every expiration for one of
 * the above two reasons, bfqq has to wait for the service of at least
 * one full budget of another queue before being served again, then
 * bfqq is likely to get a much lower bandwidth or resource time than
 * its reserved ones. To address this issue, two countermeasures need
 * to be taken.
 *
 * First, the budget and the timestamps of bfqq need to be updated in
 * a special way on bfqq reactivation: they need to be updated as if
 * bfqq did not remain idle and did not expire. In fact, if they are
 * computed as if bfqq expired and remained idle until reactivation,
 * then the process associated with bfqq is treated as if, instead of
 * being greedy, it stopped issuing requests when bfqq remained idle,
 * and restarts issuing requests only on this reactivation. In other
 * words, the scheduler does not help the process recover the "service
 * hole" between bfqq expiration and reactivation. As a consequence,
 * the process receives a lower bandwidth than its reserved one. In
 * contrast, to recover this hole, the budget must be updated as if
 * bfqq was not expired at all before this reactivation, i.e., it must
 * be set to the value of the remaining budget when bfqq was
 * expired. Along the same line, timestamps need to be assigned the
 * value they had the last time bfqq was selected for service, i.e.,
 * before last expiration. Thus timestamps need to be back-shifted
 * with respect to their normal computation (see [1] for more details
 * on this tricky aspect).
 *
 * Secondly, to allow the process to recover the hole, the in-service
 * queue must be expired too, to give bfqq the chance to preempt it
 * immediately. In fact, if bfqq has to wait for a full budget of the
 * in-service queue to be completed, then it may become impossible to
 * let the process recover the hole, even if the back-shifted
 * timestamps of bfqq are lower than those of the in-service queue. If
 * this happens for most or all of the holes, then the process may not
 * receive its reserved bandwidth. In this respect, it is worth noting
 * that, being the service of outstanding requests unpreemptible, a
 * little fraction of the holes may however be unrecoverable, thereby
 * causing a little loss of bandwidth.
 *
 * The last important point is detecting whether bfqq does need this
 * bandwidth recovery. In this respect, the next function deems the
 * process associated with bfqq greedy, and thus allows it to recover
 * the hole, if: 1) the process is waiting for the arrival of a new
 * request (which implies that bfqq expired for one of the above two
 * reasons), and 2) such a request has arrived soon. The first
 * condition is controlled through the flag non_blocking_wait_rq,
 * while the second through the flag arrived_in_time. If both
 * conditions hold, then the function computes the budget in the
 * above-described special way, and signals that the in-service queue
 * should be expired. Timestamp back-shifting is done later in
 * __bfq_activate_entity.
1578 1579 1580 1581 1582 1583 1584 1585 1586 1587 1588 1589 1590 1591 1592 1593 1594 1595 1596
 *
 * 2. Reduce latency. Even if timestamps are not backshifted to let
 * the process associated with bfqq recover a service hole, bfqq may
 * however happen to have, after being (re)activated, a lower finish
 * timestamp than the in-service queue.	 That is, the next budget of
 * bfqq may have to be completed before the one of the in-service
 * queue. If this is the case, then preempting the in-service queue
 * allows this goal to be achieved, apart from the unpreemptible,
 * outstanding requests mentioned above.
 *
 * Unfortunately, regardless of which of the above two goals one wants
 * to achieve, service trees need first to be updated to know whether
 * the in-service queue must be preempted. To have service trees
 * correctly updated, the in-service queue must be expired and
 * rescheduled, and bfqq must be scheduled too. This is one of the
 * most costly operations (in future versions, the scheduling
 * mechanism may be re-designed in such a way to make it possible to
 * know whether preemption is needed without needing to update service
 * trees). In addition, queue preemptions almost always cause random
1597 1598 1599 1600 1601 1602 1603 1604 1605
 * I/O, which may in turn cause loss of throughput. Finally, there may
 * even be no in-service queue when the next function is invoked (so,
 * no queue to compare timestamps with). Because of these facts, the
 * next function adopts the following simple scheme to avoid costly
 * operations, too frequent preemptions and too many dependencies on
 * the state of the scheduler: it requests the expiration of the
 * in-service queue (unconditionally) only for queues that need to
 * recover a hole. Then it delegates to other parts of the code the
 * responsibility of handling the above case 2.
1606 1607 1608
 */
static bool bfq_bfqq_update_budg_for_activation(struct bfq_data *bfqd,
						struct bfq_queue *bfqq,
1609
						bool arrived_in_time)
1610 1611 1612
{
	struct bfq_entity *entity = &bfqq->entity;

1613 1614 1615 1616 1617 1618 1619 1620 1621
	/*
	 * In the next compound condition, we check also whether there
	 * is some budget left, because otherwise there is no point in
	 * trying to go on serving bfqq with this same budget: bfqq
	 * would be expired immediately after being selected for
	 * service. This would only cause useless overhead.
	 */
	if (bfq_bfqq_non_blocking_wait_rq(bfqq) && arrived_in_time &&
	    bfq_bfqq_budget_left(bfqq) > 0) {
1622 1623 1624 1625 1626 1627 1628 1629 1630 1631 1632 1633 1634 1635 1636
		/*
		 * We do not clear the flag non_blocking_wait_rq here, as
		 * the latter is used in bfq_activate_bfqq to signal
		 * that timestamps need to be back-shifted (and is
		 * cleared right after).
		 */

		/*
		 * In next assignment we rely on that either
		 * entity->service or entity->budget are not updated
		 * on expiration if bfqq is empty (see
		 * __bfq_bfqq_recalc_budget). Thus both quantities
		 * remain unchanged after such an expiration, and the
		 * following statement therefore assigns to
		 * entity->budget the remaining budget on such an
1637
		 * expiration.
1638 1639 1640 1641 1642
		 */
		entity->budget = min_t(unsigned long,
				       bfq_bfqq_budget_left(bfqq),
				       bfqq->max_budget);

1643 1644 1645 1646 1647 1648 1649 1650 1651 1652 1653
		/*
		 * At this point, we have used entity->service to get
		 * the budget left (needed for updating
		 * entity->budget). Thus we finally can, and have to,
		 * reset entity->service. The latter must be reset
		 * because bfqq would otherwise be charged again for
		 * the service it has received during its previous
		 * service slot(s).
		 */
		entity->service = 0;

1654 1655 1656
		return true;
	}

1657 1658 1659 1660
	/*
	 * We can finally complete expiration, by setting service to 0.
	 */
	entity->service = 0;
1661 1662 1663
	entity->budget = max_t(unsigned long, bfqq->max_budget,
			       bfq_serv_to_charge(bfqq->next_rq, bfqq));
	bfq_clear_bfqq_non_blocking_wait_rq(bfqq);
1664
	return false;
1665 1666
}

1667 1668 1669 1670 1671 1672 1673 1674 1675
/*
 * Return the farthest past time instant according to jiffies
 * macros.
 */
static unsigned long bfq_smallest_from_now(void)
{
	return jiffies - MAX_JIFFY_OFFSET;
}

1676 1677 1678 1679
static void bfq_update_bfqq_wr_on_rq_arrival(struct bfq_data *bfqd,
					     struct bfq_queue *bfqq,
					     unsigned int old_wr_coeff,
					     bool wr_or_deserves_wr,
1680
					     bool interactive,
1681
					     bool in_burst,
1682
					     bool soft_rt)
1683 1684 1685
{
	if (old_wr_coeff == 1 && wr_or_deserves_wr) {
		/* start a weight-raising period */
1686
		if (interactive) {
1687
			bfqq->service_from_wr = 0;
1688 1689 1690
			bfqq->wr_coeff = bfqd->bfq_wr_coeff;
			bfqq->wr_cur_max_time = bfq_wr_duration(bfqd);
		} else {
1691 1692 1693 1694 1695 1696 1697 1698 1699 1700 1701 1702 1703
			/*
			 * No interactive weight raising in progress
			 * here: assign minus infinity to
			 * wr_start_at_switch_to_srt, to make sure
			 * that, at the end of the soft-real-time
			 * weight raising periods that is starting
			 * now, no interactive weight-raising period
			 * may be wrongly considered as still in
			 * progress (and thus actually started by
			 * mistake).
			 */
			bfqq->wr_start_at_switch_to_srt =
				bfq_smallest_from_now();
1704 1705 1706 1707 1708
			bfqq->wr_coeff = bfqd->bfq_wr_coeff *
				BFQ_SOFTRT_WEIGHT_FACTOR;
			bfqq->wr_cur_max_time =
				bfqd->bfq_wr_rt_max_time;
		}
1709 1710 1711 1712 1713 1714 1715 1716 1717 1718 1719 1720 1721 1722

		/*
		 * If needed, further reduce budget to make sure it is
		 * close to bfqq's backlog, so as to reduce the
		 * scheduling-error component due to a too large
		 * budget. Do not care about throughput consequences,
		 * but only about latency. Finally, do not assign a
		 * too small budget either, to avoid increasing
		 * latency by causing too frequent expirations.
		 */
		bfqq->entity.budget = min_t(unsigned long,
					    bfqq->entity.budget,
					    2 * bfq_min_budget(bfqd));
	} else if (old_wr_coeff > 1) {
1723 1724 1725
		if (interactive) { /* update wr coeff and duration */
			bfqq->wr_coeff = bfqd->bfq_wr_coeff;
			bfqq->wr_cur_max_time = bfq_wr_duration(bfqd);
1726 1727 1728
		} else if (in_burst)
			bfqq->wr_coeff = 1;
		else if (soft_rt) {
1729 1730 1731 1732 1733 1734 1735 1736 1737 1738 1739 1740 1741 1742 1743 1744 1745 1746 1747 1748 1749 1750 1751 1752 1753 1754 1755 1756 1757 1758 1759 1760 1761 1762 1763 1764 1765 1766 1767 1768 1769
			/*
			 * The application is now or still meeting the
			 * requirements for being deemed soft rt.  We
			 * can then correctly and safely (re)charge
			 * the weight-raising duration for the
			 * application with the weight-raising
			 * duration for soft rt applications.
			 *
			 * In particular, doing this recharge now, i.e.,
			 * before the weight-raising period for the
			 * application finishes, reduces the probability
			 * of the following negative scenario:
			 * 1) the weight of a soft rt application is
			 *    raised at startup (as for any newly
			 *    created application),
			 * 2) since the application is not interactive,
			 *    at a certain time weight-raising is
			 *    stopped for the application,
			 * 3) at that time the application happens to
			 *    still have pending requests, and hence
			 *    is destined to not have a chance to be
			 *    deemed soft rt before these requests are
			 *    completed (see the comments to the
			 *    function bfq_bfqq_softrt_next_start()
			 *    for details on soft rt detection),
			 * 4) these pending requests experience a high
			 *    latency because the application is not
			 *    weight-raised while they are pending.
			 */
			if (bfqq->wr_cur_max_time !=
				bfqd->bfq_wr_rt_max_time) {
				bfqq->wr_start_at_switch_to_srt =
					bfqq->last_wr_start_finish;

				bfqq->wr_cur_max_time =
					bfqd->bfq_wr_rt_max_time;
				bfqq->wr_coeff = bfqd->bfq_wr_coeff *
					BFQ_SOFTRT_WEIGHT_FACTOR;
			}
			bfqq->last_wr_start_finish = jiffies;
		}
1770 1771 1772 1773 1774 1775 1776 1777 1778 1779
	}
}

static bool bfq_bfqq_idle_for_long_time(struct bfq_data *bfqd,
					struct bfq_queue *bfqq)
{
	return bfqq->dispatched == 0 &&
		time_is_before_jiffies(
			bfqq->budget_timeout +
			bfqd->bfq_wr_min_idle_time);
1780 1781
}

1782 1783 1784 1785 1786 1787 1788 1789 1790 1791 1792 1793 1794 1795 1796 1797 1798 1799 1800 1801 1802 1803 1804 1805 1806 1807 1808 1809 1810 1811

/*
 * Return true if bfqq is in a higher priority class, or has a higher
 * weight than the in-service queue.
 */
static bool bfq_bfqq_higher_class_or_weight(struct bfq_queue *bfqq,
					    struct bfq_queue *in_serv_bfqq)
{
	int bfqq_weight, in_serv_weight;

	if (bfqq->ioprio_class < in_serv_bfqq->ioprio_class)
		return true;

	if (in_serv_bfqq->entity.parent == bfqq->entity.parent) {
		bfqq_weight = bfqq->entity.weight;
		in_serv_weight = in_serv_bfqq->entity.weight;
	} else {
		if (bfqq->entity.parent)
			bfqq_weight = bfqq->entity.parent->weight;
		else
			bfqq_weight = bfqq->entity.weight;
		if (in_serv_bfqq->entity.parent)
			in_serv_weight = in_serv_bfqq->entity.parent->weight;
		else
			in_serv_weight = in_serv_bfqq->entity.weight;
	}

	return bfqq_weight > in_serv_weight;
}

1812 1813
static bool bfq_better_to_idle(struct bfq_queue *bfqq);

1814 1815
static void bfq_bfqq_handle_idle_busy_switch(struct bfq_data *bfqd,
					     struct bfq_queue *bfqq,
1816 1817 1818
					     int old_wr_coeff,
					     struct request *rq,
					     bool *interactive)
1819
{
1820 1821
	bool soft_rt, in_burst,	wr_or_deserves_wr,
		bfqq_wants_to_preempt,
1822
		idle_for_long_time = bfq_bfqq_idle_for_long_time(bfqd, bfqq),
1823 1824 1825 1826 1827 1828 1829 1830 1831
		/*
		 * See the comments on
		 * bfq_bfqq_update_budg_for_activation for
		 * details on the usage of the next variable.
		 */
		arrived_in_time =  ktime_get_ns() <=
			bfqq->ttime.last_end_request +
			bfqd->bfq_slice_idle * 3;

1832

1833
	/*
1834 1835
	 * bfqq deserves to be weight-raised if:
	 * - it is sync,
1836
	 * - it does not belong to a large burst,
1837
	 * - it has been idle for enough time or is soft real-time,
1838 1839 1840
	 * - is linked to a bfq_io_cq (it is not shared in any sense),
	 * - has a default weight (otherwise we assume the user wanted
	 *   to control its weight explicitly)
1841
	 */
1842
	in_burst = bfq_bfqq_in_large_burst(bfqq);
1843
	soft_rt = bfqd->bfq_wr_max_softrt_rate > 0 &&
1844
		!BFQQ_TOTALLY_SEEKY(bfqq) &&
1845
		!in_burst &&
1846
		time_is_before_jiffies(bfqq->soft_rt_next_start) &&
1847 1848 1849 1850
		bfqq->dispatched == 0 &&
		bfqq->entity.new_weight == 40;
	*interactive = !in_burst && idle_for_long_time &&
		bfqq->entity.new_weight == 40;
1851 1852 1853 1854 1855 1856 1857 1858 1859 1860 1861 1862
	/*
	 * Merged bfq_queues are kept out of weight-raising
	 * (low-latency) mechanisms. The reason is that these queues
	 * are usually created for non-interactive and
	 * non-soft-real-time tasks. Yet this is not the case for
	 * stably-merged queues. These queues are merged just because
	 * they are created shortly after each other. So they may
	 * easily serve the I/O of an interactive or soft-real time
	 * application, if the application happens to spawn multiple
	 * processes. So let also stably-merged queued enjoy weight
	 * raising.
	 */
1863 1864
	wr_or_deserves_wr = bfqd->low_latency &&
		(bfqq->wr_coeff > 1 ||
1865
		 (bfq_bfqq_sync(bfqq) &&
1866 1867
		  (bfqq->bic || RQ_BIC(rq)->stably_merged) &&
		   (*interactive || soft_rt)));
1868 1869 1870 1871

	/*
	 * Using the last flag, update budget and check whether bfqq
	 * may want to preempt the in-service queue.
1872 1873 1874
	 */
	bfqq_wants_to_preempt =
		bfq_bfqq_update_budg_for_activation(bfqd, bfqq,
1875
						    arrived_in_time);
1876

1877 1878 1879 1880 1881 1882 1883 1884 1885 1886 1887 1888 1889 1890 1891 1892 1893 1894 1895 1896 1897 1898 1899 1900
	/*
	 * If bfqq happened to be activated in a burst, but has been
	 * idle for much more than an interactive queue, then we
	 * assume that, in the overall I/O initiated in the burst, the
	 * I/O associated with bfqq is finished. So bfqq does not need
	 * to be treated as a queue belonging to a burst
	 * anymore. Accordingly, we reset bfqq's in_large_burst flag
	 * if set, and remove bfqq from the burst list if it's
	 * there. We do not decrement burst_size, because the fact
	 * that bfqq does not need to belong to the burst list any
	 * more does not invalidate the fact that bfqq was created in
	 * a burst.
	 */
	if (likely(!bfq_bfqq_just_created(bfqq)) &&
	    idle_for_long_time &&
	    time_is_before_jiffies(
		    bfqq->budget_timeout +
		    msecs_to_jiffies(10000))) {
		hlist_del_init(&bfqq->burst_list_node);
		bfq_clear_bfqq_in_large_burst(bfqq);
	}

	bfq_clear_bfqq_just_created(bfqq);

1901
	if (bfqd->low_latency) {
1902 1903 1904 1905 1906 1907 1908 1909 1910 1911 1912
		if (unlikely(time_is_after_jiffies(bfqq->split_time)))
			/* wraparound */
			bfqq->split_time =
				jiffies - bfqd->bfq_wr_min_idle_time - 1;

		if (time_is_before_jiffies(bfqq->split_time +
					   bfqd->bfq_wr_min_idle_time)) {
			bfq_update_bfqq_wr_on_rq_arrival(bfqd, bfqq,
							 old_wr_coeff,
							 wr_or_deserves_wr,
							 *interactive,
1913
							 in_burst,
1914 1915 1916 1917 1918
							 soft_rt);

			if (old_wr_coeff != bfqq->wr_coeff)
				bfqq->entity.prio_changed = 1;
		}
1919 1920
	}

1921 1922 1923 1924
	bfqq->last_idle_bklogged = jiffies;
	bfqq->service_from_backlogged = 0;
	bfq_clear_bfqq_softrt_update(bfqq);

1925 1926 1927
	bfq_add_bfqq_busy(bfqd, bfqq);

	/*
1928 1929 1930 1931
	 * Expire in-service queue if preemption may be needed for
	 * guarantees or throughput. As for guarantees, we care
	 * explicitly about two cases. The first is that bfqq has to
	 * recover a service hole, as explained in the comments on
1932 1933 1934 1935 1936 1937 1938 1939 1940 1941 1942 1943 1944 1945 1946 1947 1948 1949 1950 1951 1952 1953 1954 1955 1956 1957
	 * bfq_bfqq_update_budg_for_activation(), i.e., that
	 * bfqq_wants_to_preempt is true. However, if bfqq does not
	 * carry time-critical I/O, then bfqq's bandwidth is less
	 * important than that of queues that carry time-critical I/O.
	 * So, as a further constraint, we consider this case only if
	 * bfqq is at least as weight-raised, i.e., at least as time
	 * critical, as the in-service queue.
	 *
	 * The second case is that bfqq is in a higher priority class,
	 * or has a higher weight than the in-service queue. If this
	 * condition does not hold, we don't care because, even if
	 * bfqq does not start to be served immediately, the resulting
	 * delay for bfqq's I/O is however lower or much lower than
	 * the ideal completion time to be guaranteed to bfqq's I/O.
	 *
	 * In both cases, preemption is needed only if, according to
	 * the timestamps of both bfqq and of the in-service queue,
	 * bfqq actually is the next queue to serve. So, to reduce
	 * useless preemptions, the return value of
	 * next_queue_may_preempt() is considered in the next compound
	 * condition too. Yet next_queue_may_preempt() just checks a
	 * simple, necessary condition for bfqq to be the next queue
	 * to serve. In fact, to evaluate a sufficient condition, the
	 * timestamps of the in-service queue would need to be
	 * updated, and this operation is quite costly (see the
	 * comments on bfq_bfqq_update_budg_for_activation()).
1958 1959 1960 1961 1962 1963 1964 1965 1966 1967 1968
	 *
	 * As for throughput, we ask bfq_better_to_idle() whether we
	 * still need to plug I/O dispatching. If bfq_better_to_idle()
	 * says no, then plugging is not needed any longer, either to
	 * boost throughput or to perserve service guarantees. Then
	 * the best option is to stop plugging I/O, as not doing so
	 * would certainly lower throughput. We may end up in this
	 * case if: (1) upon a dispatch attempt, we detected that it
	 * was better to plug I/O dispatch, and to wait for a new
	 * request to arrive for the currently in-service queue, but
	 * (2) this switch of bfqq to busy changes the scenario.
1969
	 */
1970 1971 1972
	if (bfqd->in_service_queue &&
	    ((bfqq_wants_to_preempt &&
	      bfqq->wr_coeff >= bfqd->in_service_queue->wr_coeff) ||
1973 1974
	     bfq_bfqq_higher_class_or_weight(bfqq, bfqd->in_service_queue) ||
	     !bfq_better_to_idle(bfqd->in_service_queue)) &&
1975 1976 1977 1978 1979
	    next_queue_may_preempt(bfqd))
		bfq_bfqq_expire(bfqd, bfqd->in_service_queue,
				false, BFQQE_PREEMPTED);
}

1980 1981 1982 1983 1984 1985 1986 1987 1988 1989 1990 1991 1992 1993 1994 1995 1996 1997 1998 1999 2000 2001 2002 2003 2004 2005 2006 2007 2008 2009 2010 2011 2012 2013 2014 2015 2016 2017 2018 2019 2020 2021 2022 2023 2024 2025 2026 2027 2028 2029 2030 2031 2032 2033 2034 2035 2036 2037 2038 2039 2040 2041 2042 2043 2044 2045
static void bfq_reset_inject_limit(struct bfq_data *bfqd,
				   struct bfq_queue *bfqq)
{
	/* invalidate baseline total service time */
	bfqq->last_serv_time_ns = 0;

	/*
	 * Reset pointer in case we are waiting for
	 * some request completion.
	 */
	bfqd->waited_rq = NULL;

	/*
	 * If bfqq has a short think time, then start by setting the
	 * inject limit to 0 prudentially, because the service time of
	 * an injected I/O request may be higher than the think time
	 * of bfqq, and therefore, if one request was injected when
	 * bfqq remains empty, this injected request might delay the
	 * service of the next I/O request for bfqq significantly. In
	 * case bfqq can actually tolerate some injection, then the
	 * adaptive update will however raise the limit soon. This
	 * lucky circumstance holds exactly because bfqq has a short
	 * think time, and thus, after remaining empty, is likely to
	 * get new I/O enqueued---and then completed---before being
	 * expired. This is the very pattern that gives the
	 * limit-update algorithm the chance to measure the effect of
	 * injection on request service times, and then to update the
	 * limit accordingly.
	 *
	 * However, in the following special case, the inject limit is
	 * left to 1 even if the think time is short: bfqq's I/O is
	 * synchronized with that of some other queue, i.e., bfqq may
	 * receive new I/O only after the I/O of the other queue is
	 * completed. Keeping the inject limit to 1 allows the
	 * blocking I/O to be served while bfqq is in service. And
	 * this is very convenient both for bfqq and for overall
	 * throughput, as explained in detail in the comments in
	 * bfq_update_has_short_ttime().
	 *
	 * On the opposite end, if bfqq has a long think time, then
	 * start directly by 1, because:
	 * a) on the bright side, keeping at most one request in
	 * service in the drive is unlikely to cause any harm to the
	 * latency of bfqq's requests, as the service time of a single
	 * request is likely to be lower than the think time of bfqq;
	 * b) on the downside, after becoming empty, bfqq is likely to
	 * expire before getting its next request. With this request
	 * arrival pattern, it is very hard to sample total service
	 * times and update the inject limit accordingly (see comments
	 * on bfq_update_inject_limit()). So the limit is likely to be
	 * never, or at least seldom, updated.  As a consequence, by
	 * setting the limit to 1, we avoid that no injection ever
	 * occurs with bfqq. On the downside, this proactive step
	 * further reduces chances to actually compute the baseline
	 * total service time. Thus it reduces chances to execute the
	 * limit-update algorithm and possibly raise the limit to more
	 * than 1.
	 */
	if (bfq_bfqq_has_short_ttime(bfqq))
		bfqq->inject_limit = 0;
	else
		bfqq->inject_limit = 1;

	bfqq->decrease_time_jif = jiffies;
}

2046 2047 2048 2049 2050 2051 2052 2053 2054 2055 2056 2057 2058 2059 2060 2061 2062 2063 2064 2065 2066 2067 2068 2069 2070 2071 2072 2073 2074 2075
static void bfq_update_io_intensity(struct bfq_queue *bfqq, u64 now_ns)
{
	u64 tot_io_time = now_ns - bfqq->io_start_time;

	if (RB_EMPTY_ROOT(&bfqq->sort_list) && bfqq->dispatched == 0)
		bfqq->tot_idle_time +=
			now_ns - bfqq->ttime.last_end_request;

	if (unlikely(bfq_bfqq_just_created(bfqq)))
		return;

	/*
	 * Must be busy for at least about 80% of the time to be
	 * considered I/O bound.
	 */
	if (bfqq->tot_idle_time * 5 > tot_io_time)
		bfq_clear_bfqq_IO_bound(bfqq);
	else
		bfq_mark_bfqq_IO_bound(bfqq);

	/*
	 * Keep an observation window of at most 200 ms in the past
	 * from now.
	 */
	if (tot_io_time > 200 * NSEC_PER_MSEC) {
		bfqq->io_start_time = now_ns - (tot_io_time>>1);
		bfqq->tot_idle_time >>= 1;
	}
}

2076 2077 2078 2079 2080 2081 2082 2083 2084 2085 2086 2087 2088 2089 2090 2091 2092 2093
/*
 * Detect whether bfqq's I/O seems synchronized with that of some
 * other queue, i.e., whether bfqq, after remaining empty, happens to
 * receive new I/O only right after some I/O request of the other
 * queue has been completed. We call waker queue the other queue, and
 * we assume, for simplicity, that bfqq may have at most one waker
 * queue.
 *
 * A remarkable throughput boost can be reached by unconditionally
 * injecting the I/O of the waker queue, every time a new
 * bfq_dispatch_request happens to be invoked while I/O is being
 * plugged for bfqq.  In addition to boosting throughput, this
 * unblocks bfqq's I/O, thereby improving bandwidth and latency for
 * bfqq. Note that these same results may be achieved with the general
 * injection mechanism, but less effectively. For details on this
 * aspect, see the comments on the choice of the queue for injection
 * in bfq_select_queue().
 *
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Jan Kara 已提交
2094 2095 2096 2097 2098 2099 2100 2101 2102 2103 2104 2105 2106
 * Turning back to the detection of a waker queue, a queue Q is deemed as a
 * waker queue for bfqq if, for three consecutive times, bfqq happens to become
 * non empty right after a request of Q has been completed within given
 * timeout. In this respect, even if bfqq is empty, we do not check for a waker
 * if it still has some in-flight I/O. In fact, in this case bfqq is actually
 * still being served by the drive, and may receive new I/O on the completion
 * of some of the in-flight requests. In particular, on the first time, Q is
 * tentatively set as a candidate waker queue, while on the third consecutive
 * time that Q is detected, the field waker_bfqq is set to Q, to confirm that Q
 * is a waker queue for bfqq. These detection steps are performed only if bfqq
 * has a long think time, so as to make it more likely that bfqq's I/O is
 * actually being blocked by a synchronization. This last filter, plus the
 * above three-times requirement and time limit for detection, make false
2107
 * positives less likely.
2108 2109 2110 2111 2112 2113 2114 2115 2116 2117 2118 2119 2120 2121 2122 2123 2124 2125 2126
 *
 * NOTE
 *
 * The sooner a waker queue is detected, the sooner throughput can be
 * boosted by injecting I/O from the waker queue. Fortunately,
 * detection is likely to be actually fast, for the following
 * reasons. While blocked by synchronization, bfqq has a long think
 * time. This implies that bfqq's inject limit is at least equal to 1
 * (see the comments in bfq_update_inject_limit()). So, thanks to
 * injection, the waker queue is likely to be served during the very
 * first I/O-plugging time interval for bfqq. This triggers the first
 * step of the detection mechanism. Thanks again to injection, the
 * candidate waker queue is then likely to be confirmed no later than
 * during the next I/O-plugging interval for bfqq.
 *
 * ISSUE
 *
 * On queue merging all waker information is lost.
 */
2127 2128
static void bfq_check_waker(struct bfq_data *bfqd, struct bfq_queue *bfqq,
			    u64 now_ns)
2129
{
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Jan Kara 已提交
2130 2131
	char waker_name[MAX_BFQQ_NAME_LENGTH];

2132 2133 2134
	if (!bfqd->last_completed_rq_bfqq ||
	    bfqd->last_completed_rq_bfqq == bfqq ||
	    bfq_bfqq_has_short_ttime(bfqq) ||
2135
	    bfqq->dispatched > 0 ||
2136 2137 2138 2139
	    now_ns - bfqd->last_completion >= 4 * NSEC_PER_MSEC ||
	    bfqd->last_completed_rq_bfqq == bfqq->waker_bfqq)
		return;

J
Jan Kara 已提交
2140 2141 2142 2143 2144 2145
	/*
	 * We reset waker detection logic also if too much time has passed
 	 * since the first detection. If wakeups are rare, pointless idling
	 * doesn't hurt throughput that much. The condition below makes sure
	 * we do not uselessly idle blocking waker in more than 1/64 cases. 
	 */
2146
	if (bfqd->last_completed_rq_bfqq !=
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Jan Kara 已提交
2147 2148 2149
	    bfqq->tentative_waker_bfqq ||
	    now_ns > bfqq->waker_detection_started +
					128 * (u64)bfqd->bfq_slice_idle) {
2150 2151 2152 2153 2154 2155 2156 2157
		/*
		 * First synchronization detected with a
		 * candidate waker queue, or with a different
		 * candidate waker queue from the current one.
		 */
		bfqq->tentative_waker_bfqq =
			bfqd->last_completed_rq_bfqq;
		bfqq->num_waker_detections = 1;
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Jan Kara 已提交
2158
		bfqq->waker_detection_started = now_ns;
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Jan Kara 已提交
2159 2160 2161
		bfq_bfqq_name(bfqq->tentative_waker_bfqq, waker_name,
			      MAX_BFQQ_NAME_LENGTH);
		bfq_log_bfqq(bfqd, bfqq, "set tenative waker %s", waker_name);
2162 2163 2164 2165 2166 2167
	} else /* Same tentative waker queue detected again */
		bfqq->num_waker_detections++;

	if (bfqq->num_waker_detections == 3) {
		bfqq->waker_bfqq = bfqd->last_completed_rq_bfqq;
		bfqq->tentative_waker_bfqq = NULL;
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Jan Kara 已提交
2168 2169 2170
		bfq_bfqq_name(bfqq->waker_bfqq, waker_name,
			      MAX_BFQQ_NAME_LENGTH);
		bfq_log_bfqq(bfqd, bfqq, "set waker %s", waker_name);
2171 2172 2173 2174 2175 2176 2177 2178 2179 2180 2181 2182 2183 2184 2185 2186 2187 2188 2189 2190 2191 2192 2193 2194 2195 2196 2197 2198

		/*
		 * If the waker queue disappears, then
		 * bfqq->waker_bfqq must be reset. To
		 * this goal, we maintain in each
		 * waker queue a list, woken_list, of
		 * all the queues that reference the
		 * waker queue through their
		 * waker_bfqq pointer. When the waker
		 * queue exits, the waker_bfqq pointer
		 * of all the queues in the woken_list
		 * is reset.
		 *
		 * In addition, if bfqq is already in
		 * the woken_list of a waker queue,
		 * then, before being inserted into
		 * the woken_list of a new waker
		 * queue, bfqq must be removed from
		 * the woken_list of the old waker
		 * queue.
		 */
		if (!hlist_unhashed(&bfqq->woken_list_node))
			hlist_del_init(&bfqq->woken_list_node);
		hlist_add_head(&bfqq->woken_list_node,
			       &bfqd->last_completed_rq_bfqq->woken_list);
	}
}

2199 2200 2201 2202 2203
static void bfq_add_request(struct request *rq)
{
	struct bfq_queue *bfqq = RQ_BFQQ(rq);
	struct bfq_data *bfqd = bfqq->bfqd;
	struct request *next_rq, *prev;
2204 2205
	unsigned int old_wr_coeff = bfqq->wr_coeff;
	bool interactive = false;
2206
	u64 now_ns = ktime_get_ns();
2207 2208 2209 2210 2211

	bfq_log_bfqq(bfqd, bfqq, "add_request %d", rq_is_sync(rq));
	bfqq->queued[rq_is_sync(rq)]++;
	bfqd->queued++;

2212
	if (RB_EMPTY_ROOT(&bfqq->sort_list) && bfq_bfqq_sync(bfqq)) {
2213
		bfq_check_waker(bfqd, bfqq, now_ns);
2214

2215 2216 2217 2218 2219 2220 2221
		/*
		 * Periodically reset inject limit, to make sure that
		 * the latter eventually drops in case workload
		 * changes, see step (3) in the comments on
		 * bfq_update_inject_limit().
		 */
		if (time_is_before_eq_jiffies(bfqq->decrease_time_jif +
2222 2223
					     msecs_to_jiffies(1000)))
			bfq_reset_inject_limit(bfqd, bfqq);
2224 2225 2226 2227 2228 2229 2230 2231 2232 2233 2234 2235 2236 2237 2238 2239 2240 2241 2242 2243 2244 2245 2246 2247 2248 2249 2250 2251 2252 2253 2254

		/*
		 * The following conditions must hold to setup a new
		 * sampling of total service time, and then a new
		 * update of the inject limit:
		 * - bfqq is in service, because the total service
		 *   time is evaluated only for the I/O requests of
		 *   the queues in service;
		 * - this is the right occasion to compute or to
		 *   lower the baseline total service time, because
		 *   there are actually no requests in the drive,
		 *   or
		 *   the baseline total service time is available, and
		 *   this is the right occasion to compute the other
		 *   quantity needed to update the inject limit, i.e.,
		 *   the total service time caused by the amount of
		 *   injection allowed by the current value of the
		 *   limit. It is the right occasion because injection
		 *   has actually been performed during the service
		 *   hole, and there are still in-flight requests,
		 *   which are very likely to be exactly the injected
		 *   requests, or part of them;
		 * - the minimum interval for sampling the total
		 *   service time and updating the inject limit has
		 *   elapsed.
		 */
		if (bfqq == bfqd->in_service_queue &&
		    (bfqd->rq_in_driver == 0 ||
		     (bfqq->last_serv_time_ns > 0 &&
		      bfqd->rqs_injected && bfqd->rq_in_driver > 0)) &&
		    time_is_before_eq_jiffies(bfqq->decrease_time_jif +
2255
					      msecs_to_jiffies(10))) {
2256 2257 2258 2259 2260 2261 2262 2263
			bfqd->last_empty_occupied_ns = ktime_get_ns();
			/*
			 * Start the state machine for measuring the
			 * total service time of rq: setting
			 * wait_dispatch will cause bfqd->waited_rq to
			 * be set when rq will be dispatched.
			 */
			bfqd->wait_dispatch = true;
2264 2265 2266 2267 2268 2269 2270 2271 2272 2273 2274 2275 2276 2277 2278
			/*
			 * If there is no I/O in service in the drive,
			 * then possible injection occurred before the
			 * arrival of rq will not affect the total
			 * service time of rq. So the injection limit
			 * must not be updated as a function of such
			 * total service time, unless new injection
			 * occurs before rq is completed. To have the
			 * injection limit updated only in the latter
			 * case, reset rqs_injected here (rqs_injected
			 * will be set in case injection is performed
			 * on bfqq before rq is completed).
			 */
			if (bfqd->rq_in_driver == 0)
				bfqd->rqs_injected = false;
2279 2280 2281
		}
	}

2282 2283 2284
	if (bfq_bfqq_sync(bfqq))
		bfq_update_io_intensity(bfqq, now_ns);

2285 2286 2287 2288 2289 2290 2291 2292 2293
	elv_rb_add(&bfqq->sort_list, rq);

	/*
	 * Check if this request is a better next-serve candidate.
	 */
	prev = bfqq->next_rq;
	next_rq = bfq_choose_req(bfqd, bfqq->next_rq, rq, bfqd->last_position);
	bfqq->next_rq = next_rq;

2294 2295
	/*
	 * Adjust priority tree position, if next_rq changes.
2296
	 * See comments on bfq_pos_tree_add_move() for the unlikely().
2297
	 */
2298
	if (unlikely(!bfqd->nonrot_with_queueing && prev != bfqq->next_rq))
2299 2300
		bfq_pos_tree_add_move(bfqd, bfqq);

2301
	if (!bfq_bfqq_busy(bfqq)) /* switching to busy ... */
2302 2303 2304 2305 2306 2307 2308 2309 2310 2311
		bfq_bfqq_handle_idle_busy_switch(bfqd, bfqq, old_wr_coeff,
						 rq, &interactive);
	else {
		if (bfqd->low_latency && old_wr_coeff == 1 && !rq_is_sync(rq) &&
		    time_is_before_jiffies(
				bfqq->last_wr_start_finish +
				bfqd->bfq_wr_min_inter_arr_async)) {
			bfqq->wr_coeff = bfqd->bfq_wr_coeff;
			bfqq->wr_cur_max_time = bfq_wr_duration(bfqd);

2312
			bfqd->wr_busy_queues++;
2313 2314 2315 2316 2317 2318 2319 2320 2321 2322 2323 2324 2325 2326 2327 2328 2329 2330 2331 2332 2333 2334 2335 2336 2337
			bfqq->entity.prio_changed = 1;
		}
		if (prev != bfqq->next_rq)
			bfq_updated_next_req(bfqd, bfqq);
	}

	/*
	 * Assign jiffies to last_wr_start_finish in the following
	 * cases:
	 *
	 * . if bfqq is not going to be weight-raised, because, for
	 *   non weight-raised queues, last_wr_start_finish stores the
	 *   arrival time of the last request; as of now, this piece
	 *   of information is used only for deciding whether to
	 *   weight-raise async queues
	 *
	 * . if bfqq is not weight-raised, because, if bfqq is now
	 *   switching to weight-raised, then last_wr_start_finish
	 *   stores the time when weight-raising starts
	 *
	 * . if bfqq is interactive, because, regardless of whether
	 *   bfqq is currently weight-raised, the weight-raising
	 *   period must start or restart (this case is considered
	 *   separately because it is not detected by the above
	 *   conditions, if bfqq is already weight-raised)
2338 2339 2340 2341 2342 2343
	 *
	 * last_wr_start_finish has to be updated also if bfqq is soft
	 * real-time, because the weight-raising period is constantly
	 * restarted on idle-to-busy transitions for these queues, but
	 * this is already done in bfq_bfqq_handle_idle_busy_switch if
	 * needed.
2344 2345 2346 2347
	 */
	if (bfqd->low_latency &&
		(old_wr_coeff == 1 || bfqq->wr_coeff == 1 || interactive))
		bfqq->last_wr_start_finish = jiffies;
2348 2349 2350 2351 2352 2353 2354 2355 2356 2357 2358 2359 2360 2361 2362
}

static struct request *bfq_find_rq_fmerge(struct bfq_data *bfqd,
					  struct bio *bio,
					  struct request_queue *q)
{
	struct bfq_queue *bfqq = bfqd->bio_bfqq;


	if (bfqq)
		return elv_rb_find(&bfqq->sort_list, bio_end_sector(bio));

	return NULL;
}

2363 2364 2365 2366 2367 2368 2369 2370
static sector_t get_sdist(sector_t last_pos, struct request *rq)
{
	if (last_pos)
		return abs(blk_rq_pos(rq) - last_pos);

	return 0;
}

2371 2372 2373 2374 2375 2376 2377 2378 2379 2380 2381 2382 2383 2384 2385 2386 2387 2388 2389 2390 2391 2392 2393 2394 2395 2396 2397 2398 2399 2400 2401 2402 2403 2404 2405 2406 2407 2408 2409 2410 2411 2412
#if 0 /* Still not clear if we can do without next two functions */
static void bfq_activate_request(struct request_queue *q, struct request *rq)
{
	struct bfq_data *bfqd = q->elevator->elevator_data;

	bfqd->rq_in_driver++;
}

static void bfq_deactivate_request(struct request_queue *q, struct request *rq)
{
	struct bfq_data *bfqd = q->elevator->elevator_data;

	bfqd->rq_in_driver--;
}
#endif

static void bfq_remove_request(struct request_queue *q,
			       struct request *rq)
{
	struct bfq_queue *bfqq = RQ_BFQQ(rq);
	struct bfq_data *bfqd = bfqq->bfqd;
	const int sync = rq_is_sync(rq);

	if (bfqq->next_rq == rq) {
		bfqq->next_rq = bfq_find_next_rq(bfqd, bfqq, rq);
		bfq_updated_next_req(bfqd, bfqq);
	}

	if (rq->queuelist.prev != &rq->queuelist)
		list_del_init(&rq->queuelist);
	bfqq->queued[sync]--;
	bfqd->queued--;
	elv_rb_del(&bfqq->sort_list, rq);

	elv_rqhash_del(q, rq);
	if (q->last_merge == rq)
		q->last_merge = NULL;

	if (RB_EMPTY_ROOT(&bfqq->sort_list)) {
		bfqq->next_rq = NULL;

		if (bfq_bfqq_busy(bfqq) && bfqq != bfqd->in_service_queue) {
2413
			bfq_del_bfqq_busy(bfqd, bfqq, false);
2414 2415 2416 2417 2418 2419 2420 2421 2422 2423 2424 2425 2426 2427 2428
			/*
			 * bfqq emptied. In normal operation, when
			 * bfqq is empty, bfqq->entity.service and
			 * bfqq->entity.budget must contain,
			 * respectively, the service received and the
			 * budget used last time bfqq emptied. These
			 * facts do not hold in this case, as at least
			 * this last removal occurred while bfqq is
			 * not in service. To avoid inconsistencies,
			 * reset both bfqq->entity.service and
			 * bfqq->entity.budget, if bfqq has still a
			 * process that may issue I/O requests to it.
			 */
			bfqq->entity.budget = bfqq->entity.service = 0;
		}
2429 2430 2431 2432 2433 2434 2435 2436

		/*
		 * Remove queue from request-position tree as it is empty.
		 */
		if (bfqq->pos_root) {
			rb_erase(&bfqq->pos_node, bfqq->pos_root);
			bfqq->pos_root = NULL;
		}
2437
	} else {
2438 2439 2440
		/* see comments on bfq_pos_tree_add_move() for the unlikely() */
		if (unlikely(!bfqd->nonrot_with_queueing))
			bfq_pos_tree_add_move(bfqd, bfqq);
2441 2442 2443 2444
	}

	if (rq->cmd_flags & REQ_META)
		bfqq->meta_pending--;
2445

2446 2447
}

2448
static bool bfq_bio_merge(struct request_queue *q, struct bio *bio,
2449
		unsigned int nr_segs)
2450 2451 2452 2453 2454 2455 2456 2457 2458 2459 2460 2461 2462 2463 2464 2465 2466 2467 2468 2469 2470
{
	struct bfq_data *bfqd = q->elevator->elevator_data;
	struct request *free = NULL;
	/*
	 * bfq_bic_lookup grabs the queue_lock: invoke it now and
	 * store its return value for later use, to avoid nesting
	 * queue_lock inside the bfqd->lock. We assume that the bic
	 * returned by bfq_bic_lookup does not go away before
	 * bfqd->lock is taken.
	 */
	struct bfq_io_cq *bic = bfq_bic_lookup(bfqd, current->io_context, q);
	bool ret;

	spin_lock_irq(&bfqd->lock);

	if (bic)
		bfqd->bio_bfqq = bic_to_bfqq(bic, op_is_sync(bio->bi_opf));
	else
		bfqd->bio_bfqq = NULL;
	bfqd->bio_bic = bic;

2471
	ret = blk_mq_sched_try_merge(q, bio, nr_segs, &free);
2472

2473
	spin_unlock_irq(&bfqd->lock);
2474 2475 2476 2477 2478 2479 2480 2481 2482 2483 2484 2485 2486 2487 2488
	if (free)
		blk_mq_free_request(free);

	return ret;
}

static int bfq_request_merge(struct request_queue *q, struct request **req,
			     struct bio *bio)
{
	struct bfq_data *bfqd = q->elevator->elevator_data;
	struct request *__rq;

	__rq = bfq_find_rq_fmerge(bfqd, bio, q);
	if (__rq && elv_bio_merge_ok(__rq, bio)) {
		*req = __rq;
2489 2490 2491

		if (blk_discard_mergable(__rq))
			return ELEVATOR_DISCARD_MERGE;
2492 2493 2494 2495 2496 2497
		return ELEVATOR_FRONT_MERGE;
	}

	return ELEVATOR_NO_MERGE;
}

2498 2499
static struct bfq_queue *bfq_init_rq(struct request *rq);

2500 2501 2502 2503 2504 2505 2506 2507
static void bfq_request_merged(struct request_queue *q, struct request *req,
			       enum elv_merge type)
{
	if (type == ELEVATOR_FRONT_MERGE &&
	    rb_prev(&req->rb_node) &&
	    blk_rq_pos(req) <
	    blk_rq_pos(container_of(rb_prev(&req->rb_node),
				    struct request, rb_node))) {
2508
		struct bfq_queue *bfqq = bfq_init_rq(req);
2509
		struct bfq_data *bfqd;
2510 2511
		struct request *prev, *next_rq;

2512 2513 2514 2515 2516
		if (!bfqq)
			return;

		bfqd = bfqq->bfqd;

2517 2518 2519 2520 2521 2522 2523 2524 2525 2526
		/* Reposition request in its sort_list */
		elv_rb_del(&bfqq->sort_list, req);
		elv_rb_add(&bfqq->sort_list, req);

		/* Choose next request to be served for bfqq */
		prev = bfqq->next_rq;
		next_rq = bfq_choose_req(bfqd, bfqq->next_rq, req,
					 bfqd->last_position);
		bfqq->next_rq = next_rq;
		/*
2527 2528 2529
		 * If next_rq changes, update both the queue's budget to
		 * fit the new request and the queue's position in its
		 * rq_pos_tree.
2530
		 */
2531
		if (prev != bfqq->next_rq) {
2532
			bfq_updated_next_req(bfqd, bfqq);
2533 2534 2535 2536 2537 2538
			/*
			 * See comments on bfq_pos_tree_add_move() for
			 * the unlikely().
			 */
			if (unlikely(!bfqd->nonrot_with_queueing))
				bfq_pos_tree_add_move(bfqd, bfqq);
2539
		}
2540 2541 2542
	}
}

2543 2544 2545 2546 2547 2548 2549 2550 2551 2552 2553 2554 2555 2556
/*
 * This function is called to notify the scheduler that the requests
 * rq and 'next' have been merged, with 'next' going away.  BFQ
 * exploits this hook to address the following issue: if 'next' has a
 * fifo_time lower that rq, then the fifo_time of rq must be set to
 * the value of 'next', to not forget the greater age of 'next'.
 *
 * NOTE: in this function we assume that rq is in a bfq_queue, basing
 * on that rq is picked from the hash table q->elevator->hash, which,
 * in its turn, is filled only with I/O requests present in
 * bfq_queues, while BFQ is in use for the request queue q. In fact,
 * the function that fills this hash table (elv_rqhash_add) is called
 * only by bfq_insert_request.
 */
2557 2558 2559
static void bfq_requests_merged(struct request_queue *q, struct request *rq,
				struct request *next)
{
2560 2561
	struct bfq_queue *bfqq = bfq_init_rq(rq),
		*next_bfqq = bfq_init_rq(next);
2562

2563
	if (!bfqq)
2564
		goto remove;
2565

2566 2567 2568 2569 2570 2571 2572 2573 2574 2575 2576 2577 2578 2579 2580 2581 2582 2583 2584 2585
	/*
	 * If next and rq belong to the same bfq_queue and next is older
	 * than rq, then reposition rq in the fifo (by substituting next
	 * with rq). Otherwise, if next and rq belong to different
	 * bfq_queues, never reposition rq: in fact, we would have to
	 * reposition it with respect to next's position in its own fifo,
	 * which would most certainly be too expensive with respect to
	 * the benefits.
	 */
	if (bfqq == next_bfqq &&
	    !list_empty(&rq->queuelist) && !list_empty(&next->queuelist) &&
	    next->fifo_time < rq->fifo_time) {
		list_del_init(&rq->queuelist);
		list_replace_init(&next->queuelist, &rq->queuelist);
		rq->fifo_time = next->fifo_time;
	}

	if (bfqq->next_rq == next)
		bfqq->next_rq = rq;

2586
	bfqg_stats_update_io_merged(bfqq_group(bfqq), next->cmd_flags);
2587 2588 2589 2590 2591 2592 2593 2594
remove:
	/* Merged request may be in the IO scheduler. Remove it. */
	if (!RB_EMPTY_NODE(&next->rb_node)) {
		bfq_remove_request(next->q, next);
		if (next_bfqq)
			bfqg_stats_update_io_remove(bfqq_group(next_bfqq),
						    next->cmd_flags);
	}
2595 2596
}

2597 2598 2599
/* Must be called with bfqq != NULL */
static void bfq_bfqq_end_wr(struct bfq_queue *bfqq)
{
2600 2601 2602 2603 2604 2605 2606 2607 2608 2609 2610 2611 2612 2613 2614 2615 2616 2617
	/*
	 * If bfqq has been enjoying interactive weight-raising, then
	 * reset soft_rt_next_start. We do it for the following
	 * reason. bfqq may have been conveying the I/O needed to load
	 * a soft real-time application. Such an application actually
	 * exhibits a soft real-time I/O pattern after it finishes
	 * loading, and finally starts doing its job. But, if bfqq has
	 * been receiving a lot of bandwidth so far (likely to happen
	 * on a fast device), then soft_rt_next_start now contains a
	 * high value that. So, without this reset, bfqq would be
	 * prevented from being possibly considered as soft_rt for a
	 * very long time.
	 */

	if (bfqq->wr_cur_max_time !=
	    bfqq->bfqd->bfq_wr_rt_max_time)
		bfqq->soft_rt_next_start = jiffies;

2618 2619
	if (bfq_bfqq_busy(bfqq))
		bfqq->bfqd->wr_busy_queues--;
2620 2621
	bfqq->wr_coeff = 1;
	bfqq->wr_cur_max_time = 0;
2622
	bfqq->last_wr_start_finish = jiffies;
2623 2624 2625 2626 2627 2628 2629
	/*
	 * Trigger a weight change on the next invocation of
	 * __bfq_entity_update_weight_prio.
	 */
	bfqq->entity.prio_changed = 1;
}

2630 2631
void bfq_end_wr_async_queues(struct bfq_data *bfqd,
			     struct bfq_group *bfqg)
2632 2633 2634 2635
{
	int i, j;

	for (i = 0; i < 2; i++)
2636
		for (j = 0; j < IOPRIO_NR_LEVELS; j++)
2637 2638 2639 2640 2641 2642 2643 2644 2645 2646 2647 2648 2649 2650 2651 2652 2653 2654 2655 2656 2657
			if (bfqg->async_bfqq[i][j])
				bfq_bfqq_end_wr(bfqg->async_bfqq[i][j]);
	if (bfqg->async_idle_bfqq)
		bfq_bfqq_end_wr(bfqg->async_idle_bfqq);
}

static void bfq_end_wr(struct bfq_data *bfqd)
{
	struct bfq_queue *bfqq;

	spin_lock_irq(&bfqd->lock);

	list_for_each_entry(bfqq, &bfqd->active_list, bfqq_list)
		bfq_bfqq_end_wr(bfqq);
	list_for_each_entry(bfqq, &bfqd->idle_list, bfqq_list)
		bfq_bfqq_end_wr(bfqq);
	bfq_end_wr_async(bfqd);

	spin_unlock_irq(&bfqd->lock);
}

2658 2659 2660 2661 2662 2663 2664 2665 2666 2667 2668 2669 2670 2671 2672 2673 2674 2675 2676 2677 2678 2679 2680 2681 2682 2683 2684 2685 2686 2687 2688 2689 2690 2691 2692 2693 2694 2695 2696 2697 2698 2699 2700 2701 2702 2703 2704 2705 2706 2707 2708 2709 2710 2711 2712 2713 2714 2715 2716 2717 2718 2719 2720 2721 2722 2723 2724 2725 2726 2727 2728 2729 2730 2731 2732 2733 2734 2735 2736 2737 2738 2739 2740 2741 2742 2743 2744 2745 2746 2747 2748 2749 2750 2751 2752 2753 2754 2755 2756 2757 2758 2759 2760 2761 2762 2763 2764 2765 2766 2767 2768 2769 2770 2771 2772 2773 2774 2775
static sector_t bfq_io_struct_pos(void *io_struct, bool request)
{
	if (request)
		return blk_rq_pos(io_struct);
	else
		return ((struct bio *)io_struct)->bi_iter.bi_sector;
}

static int bfq_rq_close_to_sector(void *io_struct, bool request,
				  sector_t sector)
{
	return abs(bfq_io_struct_pos(io_struct, request) - sector) <=
	       BFQQ_CLOSE_THR;
}

static struct bfq_queue *bfqq_find_close(struct bfq_data *bfqd,
					 struct bfq_queue *bfqq,
					 sector_t sector)
{
	struct rb_root *root = &bfq_bfqq_to_bfqg(bfqq)->rq_pos_tree;
	struct rb_node *parent, *node;
	struct bfq_queue *__bfqq;

	if (RB_EMPTY_ROOT(root))
		return NULL;

	/*
	 * First, if we find a request starting at the end of the last
	 * request, choose it.
	 */
	__bfqq = bfq_rq_pos_tree_lookup(bfqd, root, sector, &parent, NULL);
	if (__bfqq)
		return __bfqq;

	/*
	 * If the exact sector wasn't found, the parent of the NULL leaf
	 * will contain the closest sector (rq_pos_tree sorted by
	 * next_request position).
	 */
	__bfqq = rb_entry(parent, struct bfq_queue, pos_node);
	if (bfq_rq_close_to_sector(__bfqq->next_rq, true, sector))
		return __bfqq;

	if (blk_rq_pos(__bfqq->next_rq) < sector)
		node = rb_next(&__bfqq->pos_node);
	else
		node = rb_prev(&__bfqq->pos_node);
	if (!node)
		return NULL;

	__bfqq = rb_entry(node, struct bfq_queue, pos_node);
	if (bfq_rq_close_to_sector(__bfqq->next_rq, true, sector))
		return __bfqq;

	return NULL;
}

static struct bfq_queue *bfq_find_close_cooperator(struct bfq_data *bfqd,
						   struct bfq_queue *cur_bfqq,
						   sector_t sector)
{
	struct bfq_queue *bfqq;

	/*
	 * We shall notice if some of the queues are cooperating,
	 * e.g., working closely on the same area of the device. In
	 * that case, we can group them together and: 1) don't waste
	 * time idling, and 2) serve the union of their requests in
	 * the best possible order for throughput.
	 */
	bfqq = bfqq_find_close(bfqd, cur_bfqq, sector);
	if (!bfqq || bfqq == cur_bfqq)
		return NULL;

	return bfqq;
}

static struct bfq_queue *
bfq_setup_merge(struct bfq_queue *bfqq, struct bfq_queue *new_bfqq)
{
	int process_refs, new_process_refs;
	struct bfq_queue *__bfqq;

	/*
	 * If there are no process references on the new_bfqq, then it is
	 * unsafe to follow the ->new_bfqq chain as other bfqq's in the chain
	 * may have dropped their last reference (not just their last process
	 * reference).
	 */
	if (!bfqq_process_refs(new_bfqq))
		return NULL;

	/* Avoid a circular list and skip interim queue merges. */
	while ((__bfqq = new_bfqq->new_bfqq)) {
		if (__bfqq == bfqq)
			return NULL;
		new_bfqq = __bfqq;
	}

	process_refs = bfqq_process_refs(bfqq);
	new_process_refs = bfqq_process_refs(new_bfqq);
	/*
	 * If the process for the bfqq has gone away, there is no
	 * sense in merging the queues.
	 */
	if (process_refs == 0 || new_process_refs == 0)
		return NULL;

	bfq_log_bfqq(bfqq->bfqd, bfqq, "scheduling merge with queue %d",
		new_bfqq->pid);

	/*
	 * Merging is just a redirection: the requests of the process
	 * owning one of the two queues are redirected to the other queue.
	 * The latter queue, in its turn, is set as shared if this is the
	 * first time that the requests of some process are redirected to
	 * it.
	 *
2776 2777 2778 2779 2780 2781
	 * We redirect bfqq to new_bfqq and not the opposite, because
	 * we are in the context of the process owning bfqq, thus we
	 * have the io_cq of this process. So we can immediately
	 * configure this io_cq to redirect the requests of the
	 * process to new_bfqq. In contrast, the io_cq of new_bfqq is
	 * not available any more (new_bfqq->bic == NULL).
2782
	 *
2783 2784 2785 2786 2787
	 * Anyway, even in case new_bfqq coincides with the in-service
	 * queue, redirecting requests the in-service queue is the
	 * best option, as we feed the in-service queue with new
	 * requests close to the last request served and, by doing so,
	 * are likely to increase the throughput.
2788 2789 2790 2791 2792 2793 2794 2795 2796
	 */
	bfqq->new_bfqq = new_bfqq;
	new_bfqq->ref += process_refs;
	return new_bfqq;
}

static bool bfq_may_be_close_cooperator(struct bfq_queue *bfqq,
					struct bfq_queue *new_bfqq)
{
2797 2798 2799
	if (bfq_too_late_for_merging(new_bfqq))
		return false;

2800 2801 2802 2803 2804 2805 2806 2807 2808 2809 2810 2811 2812 2813 2814 2815 2816 2817 2818 2819 2820 2821 2822
	if (bfq_class_idle(bfqq) || bfq_class_idle(new_bfqq) ||
	    (bfqq->ioprio_class != new_bfqq->ioprio_class))
		return false;

	/*
	 * If either of the queues has already been detected as seeky,
	 * then merging it with the other queue is unlikely to lead to
	 * sequential I/O.
	 */
	if (BFQQ_SEEKY(bfqq) || BFQQ_SEEKY(new_bfqq))
		return false;

	/*
	 * Interleaved I/O is known to be done by (some) applications
	 * only for reads, so it does not make sense to merge async
	 * queues.
	 */
	if (!bfq_bfqq_sync(bfqq) || !bfq_bfqq_sync(new_bfqq))
		return false;

	return true;
}

2823 2824 2825
static bool idling_boosts_thr_without_issues(struct bfq_data *bfqd,
					     struct bfq_queue *bfqq);

2826 2827 2828 2829 2830 2831 2832 2833 2834 2835 2836 2837 2838 2839 2840 2841 2842 2843 2844 2845 2846 2847
/*
 * Attempt to schedule a merge of bfqq with the currently in-service
 * queue or with a close queue among the scheduled queues.  Return
 * NULL if no merge was scheduled, a pointer to the shared bfq_queue
 * structure otherwise.
 *
 * The OOM queue is not allowed to participate to cooperation: in fact, since
 * the requests temporarily redirected to the OOM queue could be redirected
 * again to dedicated queues at any time, the state needed to correctly
 * handle merging with the OOM queue would be quite complex and expensive
 * to maintain. Besides, in such a critical condition as an out of memory,
 * the benefits of queue merging may be little relevant, or even negligible.
 *
 * WARNING: queue merging may impair fairness among non-weight raised
 * queues, for at least two reasons: 1) the original weight of a
 * merged queue may change during the merged state, 2) even being the
 * weight the same, a merged queue may be bloated with many more
 * requests than the ones produced by its originally-associated
 * process.
 */
static struct bfq_queue *
bfq_setup_cooperator(struct bfq_data *bfqd, struct bfq_queue *bfqq,
2848
		     void *io_struct, bool request, struct bfq_io_cq *bic)
2849 2850 2851
{
	struct bfq_queue *in_service_bfqq, *new_bfqq;

2852 2853 2854 2855 2856 2857 2858 2859 2860 2861
	/*
	 * Check delayed stable merge for rotational or non-queueing
	 * devs. For this branch to be executed, bfqq must not be
	 * currently merged with some other queue (i.e., bfqq->bic
	 * must be non null). If we considered also merged queues,
	 * then we should also check whether bfqq has already been
	 * merged with bic->stable_merge_bfqq. But this would be
	 * costly and complicated.
	 */
	if (unlikely(!bfqd->nonrot_with_queueing)) {
2862 2863 2864 2865 2866 2867 2868
		/*
		 * Make sure also that bfqq is sync, because
		 * bic->stable_merge_bfqq may point to some queue (for
		 * stable merging) also if bic is associated with a
		 * sync queue, but this bfqq is async
		 */
		if (bfq_bfqq_sync(bfqq) && bic->stable_merge_bfqq &&
2869
		    !bfq_bfqq_just_created(bfqq) &&
2870
		    time_is_before_jiffies(bfqq->split_time +
2871
					  msecs_to_jiffies(bfq_late_stable_merging)) &&
2872
		    time_is_before_jiffies(bfqq->creation_time +
2873
					   msecs_to_jiffies(bfq_late_stable_merging))) {
2874 2875 2876 2877 2878 2879 2880 2881 2882 2883 2884 2885 2886 2887 2888 2889 2890 2891 2892 2893 2894 2895 2896 2897 2898
			struct bfq_queue *stable_merge_bfqq =
				bic->stable_merge_bfqq;
			int proc_ref = min(bfqq_process_refs(bfqq),
					   bfqq_process_refs(stable_merge_bfqq));

			/* deschedule stable merge, because done or aborted here */
			bfq_put_stable_ref(stable_merge_bfqq);

			bic->stable_merge_bfqq = NULL;

			if (!idling_boosts_thr_without_issues(bfqd, bfqq) &&
			    proc_ref > 0) {
				/* next function will take at least one ref */
				struct bfq_queue *new_bfqq =
					bfq_setup_merge(bfqq, stable_merge_bfqq);

				bic->stably_merged = true;
				if (new_bfqq && new_bfqq->bic)
					new_bfqq->bic->stably_merged = true;
				return new_bfqq;
			} else
				return NULL;
		}
	}

2899 2900 2901 2902 2903 2904 2905 2906 2907 2908 2909 2910 2911 2912 2913 2914 2915 2916 2917 2918 2919 2920 2921 2922 2923 2924 2925 2926 2927 2928 2929 2930 2931 2932 2933 2934 2935 2936 2937 2938
	/*
	 * Do not perform queue merging if the device is non
	 * rotational and performs internal queueing. In fact, such a
	 * device reaches a high speed through internal parallelism
	 * and pipelining. This means that, to reach a high
	 * throughput, it must have many requests enqueued at the same
	 * time. But, in this configuration, the internal scheduling
	 * algorithm of the device does exactly the job of queue
	 * merging: it reorders requests so as to obtain as much as
	 * possible a sequential I/O pattern. As a consequence, with
	 * the workload generated by processes doing interleaved I/O,
	 * the throughput reached by the device is likely to be the
	 * same, with and without queue merging.
	 *
	 * Disabling merging also provides a remarkable benefit in
	 * terms of throughput. Merging tends to make many workloads
	 * artificially more uneven, because of shared queues
	 * remaining non empty for incomparably more time than
	 * non-merged queues. This may accentuate workload
	 * asymmetries. For example, if one of the queues in a set of
	 * merged queues has a higher weight than a normal queue, then
	 * the shared queue may inherit such a high weight and, by
	 * staying almost always active, may force BFQ to perform I/O
	 * plugging most of the time. This evidently makes it harder
	 * for BFQ to let the device reach a high throughput.
	 *
	 * Finally, the likely() macro below is not used because one
	 * of the two branches is more likely than the other, but to
	 * have the code path after the following if() executed as
	 * fast as possible for the case of a non rotational device
	 * with queueing. We want it because this is the fastest kind
	 * of device. On the opposite end, the likely() may lengthen
	 * the execution time of BFQ for the case of slower devices
	 * (rotational or at least without queueing). But in this case
	 * the execution time of BFQ matters very little, if not at
	 * all.
	 */
	if (likely(bfqd->nonrot_with_queueing))
		return NULL;

2939 2940 2941 2942 2943 2944 2945 2946 2947 2948 2949 2950 2951 2952
	/*
	 * Prevent bfqq from being merged if it has been created too
	 * long ago. The idea is that true cooperating processes, and
	 * thus their associated bfq_queues, are supposed to be
	 * created shortly after each other. This is the case, e.g.,
	 * for KVM/QEMU and dump I/O threads. Basing on this
	 * assumption, the following filtering greatly reduces the
	 * probability that two non-cooperating processes, which just
	 * happen to do close I/O for some short time interval, have
	 * their queues merged by mistake.
	 */
	if (bfq_too_late_for_merging(bfqq))
		return NULL;

2953 2954 2955
	if (bfqq->new_bfqq)
		return bfqq->new_bfqq;

2956
	if (!io_struct || unlikely(bfqq == &bfqd->oom_bfqq))
2957 2958 2959
		return NULL;

	/* If there is only one backlogged queue, don't search. */
2960
	if (bfq_tot_busy_queues(bfqd) == 1)
2961 2962 2963 2964
		return NULL;

	in_service_bfqq = bfqd->in_service_queue;

2965 2966
	if (in_service_bfqq && in_service_bfqq != bfqq &&
	    likely(in_service_bfqq != &bfqd->oom_bfqq) &&
2967 2968
	    bfq_rq_close_to_sector(io_struct, request,
				   bfqd->in_serv_last_pos) &&
2969 2970 2971 2972 2973 2974 2975 2976 2977 2978 2979 2980 2981 2982
	    bfqq->entity.parent == in_service_bfqq->entity.parent &&
	    bfq_may_be_close_cooperator(bfqq, in_service_bfqq)) {
		new_bfqq = bfq_setup_merge(bfqq, in_service_bfqq);
		if (new_bfqq)
			return new_bfqq;
	}
	/*
	 * Check whether there is a cooperator among currently scheduled
	 * queues. The only thing we need is that the bio/request is not
	 * NULL, as we need it to establish whether a cooperator exists.
	 */
	new_bfqq = bfq_find_close_cooperator(bfqd, bfqq,
			bfq_io_struct_pos(io_struct, request));

2983
	if (new_bfqq && likely(new_bfqq != &bfqd->oom_bfqq) &&
2984 2985 2986 2987 2988 2989 2990 2991 2992 2993 2994 2995 2996 2997 2998 2999 3000 3001
	    bfq_may_be_close_cooperator(bfqq, new_bfqq))
		return bfq_setup_merge(bfqq, new_bfqq);

	return NULL;
}

static void bfq_bfqq_save_state(struct bfq_queue *bfqq)
{
	struct bfq_io_cq *bic = bfqq->bic;

	/*
	 * If !bfqq->bic, the queue is already shared or its requests
	 * have already been redirected to a shared queue; both idle window
	 * and weight raising state have already been saved. Do nothing.
	 */
	if (!bic)
		return;

3002 3003 3004 3005
	bic->saved_last_serv_time_ns = bfqq->last_serv_time_ns;
	bic->saved_inject_limit = bfqq->inject_limit;
	bic->saved_decrease_time_jif = bfqq->decrease_time_jif;

3006
	bic->saved_weight = bfqq->entity.orig_weight;
3007
	bic->saved_ttime = bfqq->ttime;
3008
	bic->saved_has_short_ttime = bfq_bfqq_has_short_ttime(bfqq);
3009
	bic->saved_IO_bound = bfq_bfqq_IO_bound(bfqq);
3010 3011
	bic->saved_io_start_time = bfqq->io_start_time;
	bic->saved_tot_idle_time = bfqq->tot_idle_time;
3012 3013
	bic->saved_in_large_burst = bfq_bfqq_in_large_burst(bfqq);
	bic->was_in_burst_list = !hlist_unhashed(&bfqq->burst_list_node);
3014
	if (unlikely(bfq_bfqq_just_created(bfqq) &&
3015 3016
		     !bfq_bfqq_in_large_burst(bfqq) &&
		     bfqq->bfqd->low_latency)) {
3017 3018 3019 3020 3021 3022 3023 3024 3025 3026
		/*
		 * bfqq being merged right after being created: bfqq
		 * would have deserved interactive weight raising, but
		 * did not make it to be set in a weight-raised state,
		 * because of this early merge.	Store directly the
		 * weight-raising state that would have been assigned
		 * to bfqq, so that to avoid that bfqq unjustly fails
		 * to enjoy weight raising if split soon.
		 */
		bic->saved_wr_coeff = bfqq->bfqd->bfq_wr_coeff;
3027
		bic->saved_wr_start_at_switch_to_srt = bfq_smallest_from_now();
3028 3029 3030 3031 3032 3033
		bic->saved_wr_cur_max_time = bfq_wr_duration(bfqq->bfqd);
		bic->saved_last_wr_start_finish = jiffies;
	} else {
		bic->saved_wr_coeff = bfqq->wr_coeff;
		bic->saved_wr_start_at_switch_to_srt =
			bfqq->wr_start_at_switch_to_srt;
3034
		bic->saved_service_from_wr = bfqq->service_from_wr;
3035 3036 3037
		bic->saved_last_wr_start_finish = bfqq->last_wr_start_finish;
		bic->saved_wr_cur_max_time = bfqq->wr_cur_max_time;
	}
3038 3039
}

3040 3041 3042 3043 3044 3045 3046 3047 3048 3049 3050

static void
bfq_reassign_last_bfqq(struct bfq_queue *cur_bfqq, struct bfq_queue *new_bfqq)
{
	if (cur_bfqq->entity.parent &&
	    cur_bfqq->entity.parent->last_bfqq_created == cur_bfqq)
		cur_bfqq->entity.parent->last_bfqq_created = new_bfqq;
	else if (cur_bfqq->bfqd && cur_bfqq->bfqd->last_bfqq_created == cur_bfqq)
		cur_bfqq->bfqd->last_bfqq_created = new_bfqq;
}

3051 3052 3053 3054 3055 3056 3057 3058 3059 3060 3061 3062 3063 3064 3065 3066 3067
void bfq_release_process_ref(struct bfq_data *bfqd, struct bfq_queue *bfqq)
{
	/*
	 * To prevent bfqq's service guarantees from being violated,
	 * bfqq may be left busy, i.e., queued for service, even if
	 * empty (see comments in __bfq_bfqq_expire() for
	 * details). But, if no process will send requests to bfqq any
	 * longer, then there is no point in keeping bfqq queued for
	 * service. In addition, keeping bfqq queued for service, but
	 * with no process ref any longer, may have caused bfqq to be
	 * freed when dequeued from service. But this is assumed to
	 * never happen.
	 */
	if (bfq_bfqq_busy(bfqq) && RB_EMPTY_ROOT(&bfqq->sort_list) &&
	    bfqq != bfqd->in_service_queue)
		bfq_del_bfqq_busy(bfqd, bfqq, false);

3068 3069
	bfq_reassign_last_bfqq(bfqq, NULL);

3070 3071 3072
	bfq_put_queue(bfqq);
}

3073 3074 3075 3076 3077 3078 3079 3080 3081 3082 3083 3084 3085
static void
bfq_merge_bfqqs(struct bfq_data *bfqd, struct bfq_io_cq *bic,
		struct bfq_queue *bfqq, struct bfq_queue *new_bfqq)
{
	bfq_log_bfqq(bfqd, bfqq, "merging with queue %lu",
		(unsigned long)new_bfqq->pid);
	/* Save weight raising and idle window of the merged queues */
	bfq_bfqq_save_state(bfqq);
	bfq_bfqq_save_state(new_bfqq);
	if (bfq_bfqq_IO_bound(bfqq))
		bfq_mark_bfqq_IO_bound(new_bfqq);
	bfq_clear_bfqq_IO_bound(bfqq);

3086 3087 3088 3089 3090 3091 3092 3093 3094 3095 3096 3097 3098 3099 3100 3101 3102 3103 3104 3105 3106 3107 3108
	/*
	 * The processes associated with bfqq are cooperators of the
	 * processes associated with new_bfqq. So, if bfqq has a
	 * waker, then assume that all these processes will be happy
	 * to let bfqq's waker freely inject I/O when they have no
	 * I/O.
	 */
	if (bfqq->waker_bfqq && !new_bfqq->waker_bfqq &&
	    bfqq->waker_bfqq != new_bfqq) {
		new_bfqq->waker_bfqq = bfqq->waker_bfqq;
		new_bfqq->tentative_waker_bfqq = NULL;

		/*
		 * If the waker queue disappears, then
		 * new_bfqq->waker_bfqq must be reset. So insert
		 * new_bfqq into the woken_list of the waker. See
		 * bfq_check_waker for details.
		 */
		hlist_add_head(&new_bfqq->woken_list_node,
			       &new_bfqq->waker_bfqq->woken_list);

	}

3109 3110 3111 3112 3113 3114
	/*
	 * If bfqq is weight-raised, then let new_bfqq inherit
	 * weight-raising. To reduce false positives, neglect the case
	 * where bfqq has just been created, but has not yet made it
	 * to be weight-raised (which may happen because EQM may merge
	 * bfqq even before bfq_add_request is executed for the first
3115 3116
	 * time for bfqq). Handling this case would however be very
	 * easy, thanks to the flag just_created.
3117 3118 3119 3120 3121 3122 3123 3124 3125 3126 3127 3128 3129 3130 3131 3132 3133 3134 3135 3136 3137 3138 3139 3140 3141 3142 3143 3144 3145 3146 3147 3148 3149 3150 3151 3152 3153 3154
	 */
	if (new_bfqq->wr_coeff == 1 && bfqq->wr_coeff > 1) {
		new_bfqq->wr_coeff = bfqq->wr_coeff;
		new_bfqq->wr_cur_max_time = bfqq->wr_cur_max_time;
		new_bfqq->last_wr_start_finish = bfqq->last_wr_start_finish;
		new_bfqq->wr_start_at_switch_to_srt =
			bfqq->wr_start_at_switch_to_srt;
		if (bfq_bfqq_busy(new_bfqq))
			bfqd->wr_busy_queues++;
		new_bfqq->entity.prio_changed = 1;
	}

	if (bfqq->wr_coeff > 1) { /* bfqq has given its wr to new_bfqq */
		bfqq->wr_coeff = 1;
		bfqq->entity.prio_changed = 1;
		if (bfq_bfqq_busy(bfqq))
			bfqd->wr_busy_queues--;
	}

	bfq_log_bfqq(bfqd, new_bfqq, "merge_bfqqs: wr_busy %d",
		     bfqd->wr_busy_queues);

	/*
	 * Merge queues (that is, let bic redirect its requests to new_bfqq)
	 */
	bic_set_bfqq(bic, new_bfqq, 1);
	bfq_mark_bfqq_coop(new_bfqq);
	/*
	 * new_bfqq now belongs to at least two bics (it is a shared queue):
	 * set new_bfqq->bic to NULL. bfqq either:
	 * - does not belong to any bic any more, and hence bfqq->bic must
	 *   be set to NULL, or
	 * - is a queue whose owning bics have already been redirected to a
	 *   different queue, hence the queue is destined to not belong to
	 *   any bic soon and bfqq->bic is already NULL (therefore the next
	 *   assignment causes no harm).
	 */
	new_bfqq->bic = NULL;
3155 3156 3157 3158 3159 3160 3161 3162 3163 3164
	/*
	 * If the queue is shared, the pid is the pid of one of the associated
	 * processes. Which pid depends on the exact sequence of merge events
	 * the queue underwent. So printing such a pid is useless and confusing
	 * because it reports a random pid between those of the associated
	 * processes.
	 * We mark such a queue with a pid -1, and then print SHARED instead of
	 * a pid in logging messages.
	 */
	new_bfqq->pid = -1;
3165
	bfqq->bic = NULL;
3166 3167 3168

	bfq_reassign_last_bfqq(bfqq, new_bfqq);

3169
	bfq_release_process_ref(bfqd, bfqq);
3170 3171
}

3172 3173 3174 3175 3176
static bool bfq_allow_bio_merge(struct request_queue *q, struct request *rq,
				struct bio *bio)
{
	struct bfq_data *bfqd = q->elevator->elevator_data;
	bool is_sync = op_is_sync(bio->bi_opf);
3177
	struct bfq_queue *bfqq = bfqd->bio_bfqq, *new_bfqq;
3178 3179 3180 3181 3182 3183 3184 3185 3186 3187 3188 3189 3190 3191

	/*
	 * Disallow merge of a sync bio into an async request.
	 */
	if (is_sync && !rq_is_sync(rq))
		return false;

	/*
	 * Lookup the bfqq that this bio will be queued with. Allow
	 * merge only if rq is queued there.
	 */
	if (!bfqq)
		return false;

3192 3193 3194 3195
	/*
	 * We take advantage of this function to perform an early merge
	 * of the queues of possible cooperating processes.
	 */
3196
	new_bfqq = bfq_setup_cooperator(bfqd, bfqq, bio, false, bfqd->bio_bic);
3197 3198 3199 3200
	if (new_bfqq) {
		/*
		 * bic still points to bfqq, then it has not yet been
		 * redirected to some other bfq_queue, and a queue
3201 3202
		 * merge between bfqq and new_bfqq can be safely
		 * fulfilled, i.e., bic can be redirected to new_bfqq
3203 3204 3205 3206 3207 3208 3209 3210 3211 3212 3213 3214 3215 3216 3217 3218 3219 3220 3221 3222
		 * and bfqq can be put.
		 */
		bfq_merge_bfqqs(bfqd, bfqd->bio_bic, bfqq,
				new_bfqq);
		/*
		 * If we get here, bio will be queued into new_queue,
		 * so use new_bfqq to decide whether bio and rq can be
		 * merged.
		 */
		bfqq = new_bfqq;

		/*
		 * Change also bqfd->bio_bfqq, as
		 * bfqd->bio_bic now points to new_bfqq, and
		 * this function may be invoked again (and then may
		 * use again bqfd->bio_bfqq).
		 */
		bfqd->bio_bfqq = bfqq;
	}

3223 3224 3225
	return bfqq == RQ_BFQQ(rq);
}

3226 3227 3228 3229 3230 3231 3232 3233 3234
/*
 * Set the maximum time for the in-service queue to consume its
 * budget. This prevents seeky processes from lowering the throughput.
 * In practice, a time-slice service scheme is used with seeky
 * processes.
 */
static void bfq_set_budget_timeout(struct bfq_data *bfqd,
				   struct bfq_queue *bfqq)
{
3235 3236 3237 3238 3239 3240 3241
	unsigned int timeout_coeff;

	if (bfqq->wr_cur_max_time == bfqd->bfq_wr_rt_max_time)
		timeout_coeff = 1;
	else
		timeout_coeff = bfqq->entity.weight / bfqq->entity.orig_weight;

3242 3243 3244
	bfqd->last_budget_start = ktime_get();

	bfqq->budget_timeout = jiffies +
3245
		bfqd->bfq_timeout * timeout_coeff;
3246 3247
}

3248 3249 3250 3251 3252 3253 3254 3255
static void __bfq_set_in_service_queue(struct bfq_data *bfqd,
				       struct bfq_queue *bfqq)
{
	if (bfqq) {
		bfq_clear_bfqq_fifo_expire(bfqq);

		bfqd->budgets_assigned = (bfqd->budgets_assigned * 7 + 256) / 8;

3256 3257 3258 3259 3260 3261 3262 3263 3264 3265 3266 3267 3268 3269 3270 3271 3272 3273 3274 3275 3276 3277 3278 3279 3280 3281 3282 3283 3284 3285 3286 3287 3288 3289 3290 3291
		if (time_is_before_jiffies(bfqq->last_wr_start_finish) &&
		    bfqq->wr_coeff > 1 &&
		    bfqq->wr_cur_max_time == bfqd->bfq_wr_rt_max_time &&
		    time_is_before_jiffies(bfqq->budget_timeout)) {
			/*
			 * For soft real-time queues, move the start
			 * of the weight-raising period forward by the
			 * time the queue has not received any
			 * service. Otherwise, a relatively long
			 * service delay is likely to cause the
			 * weight-raising period of the queue to end,
			 * because of the short duration of the
			 * weight-raising period of a soft real-time
			 * queue.  It is worth noting that this move
			 * is not so dangerous for the other queues,
			 * because soft real-time queues are not
			 * greedy.
			 *
			 * To not add a further variable, we use the
			 * overloaded field budget_timeout to
			 * determine for how long the queue has not
			 * received service, i.e., how much time has
			 * elapsed since the queue expired. However,
			 * this is a little imprecise, because
			 * budget_timeout is set to jiffies if bfqq
			 * not only expires, but also remains with no
			 * request.
			 */
			if (time_after(bfqq->budget_timeout,
				       bfqq->last_wr_start_finish))
				bfqq->last_wr_start_finish +=
					jiffies - bfqq->budget_timeout;
			else
				bfqq->last_wr_start_finish = jiffies;
		}

3292
		bfq_set_budget_timeout(bfqd, bfqq);
3293 3294 3295 3296 3297 3298
		bfq_log_bfqq(bfqd, bfqq,
			     "set_in_service_queue, cur-budget = %d",
			     bfqq->entity.budget);
	}

	bfqd->in_service_queue = bfqq;
J
Jan Kara 已提交
3299
	bfqd->in_serv_last_pos = 0;
3300 3301 3302 3303 3304 3305 3306 3307 3308 3309 3310 3311 3312 3313 3314 3315 3316 3317 3318 3319 3320 3321 3322 3323 3324 3325 3326
}

/*
 * Get and set a new queue for service.
 */
static struct bfq_queue *bfq_set_in_service_queue(struct bfq_data *bfqd)
{
	struct bfq_queue *bfqq = bfq_get_next_queue(bfqd);

	__bfq_set_in_service_queue(bfqd, bfqq);
	return bfqq;
}

static void bfq_arm_slice_timer(struct bfq_data *bfqd)
{
	struct bfq_queue *bfqq = bfqd->in_service_queue;
	u32 sl;

	bfq_mark_bfqq_wait_request(bfqq);

	/*
	 * We don't want to idle for seeks, but we do want to allow
	 * fair distribution of slice time for a process doing back-to-back
	 * seeks. So allow a little bit of time for him to submit a new rq.
	 */
	sl = bfqd->bfq_slice_idle;
	/*
3327 3328 3329 3330 3331 3332 3333 3334
	 * Unless the queue is being weight-raised or the scenario is
	 * asymmetric, grant only minimum idle time if the queue
	 * is seeky. A long idling is preserved for a weight-raised
	 * queue, or, more in general, in an asymmetric scenario,
	 * because a long idling is needed for guaranteeing to a queue
	 * its reserved share of the throughput (in particular, it is
	 * needed if the queue has a higher weight than some other
	 * queue).
3335
	 */
3336
	if (BFQQ_SEEKY(bfqq) && bfqq->wr_coeff == 1 &&
3337
	    !bfq_asymmetric_scenario(bfqd, bfqq))
3338
		sl = min_t(u64, sl, BFQ_MIN_TT);
3339 3340
	else if (bfqq->wr_coeff > 1)
		sl = max_t(u32, sl, 20ULL * NSEC_PER_MSEC);
3341 3342

	bfqd->last_idling_start = ktime_get();
3343 3344
	bfqd->last_idling_start_jiffies = jiffies;

3345 3346
	hrtimer_start(&bfqd->idle_slice_timer, ns_to_ktime(sl),
		      HRTIMER_MODE_REL);
3347
	bfqg_stats_set_start_idle_time(bfqq_group(bfqq));
3348 3349
}

3350 3351 3352 3353 3354 3355 3356 3357 3358 3359 3360 3361 3362
/*
 * In autotuning mode, max_budget is dynamically recomputed as the
 * amount of sectors transferred in timeout at the estimated peak
 * rate. This enables BFQ to utilize a full timeslice with a full
 * budget, even if the in-service queue is served at peak rate. And
 * this maximises throughput with sequential workloads.
 */
static unsigned long bfq_calc_max_budget(struct bfq_data *bfqd)
{
	return (u64)bfqd->peak_rate * USEC_PER_MSEC *
		jiffies_to_msecs(bfqd->bfq_timeout)>>BFQ_RATE_SHIFT;
}

3363 3364 3365
/*
 * Update parameters related to throughput and responsiveness, as a
 * function of the estimated peak rate. See comments on
3366
 * bfq_calc_max_budget(), and on the ref_wr_duration array.
3367 3368 3369
 */
static void update_thr_responsiveness_params(struct bfq_data *bfqd)
{
3370
	if (bfqd->bfq_user_max_budget == 0) {
3371 3372
		bfqd->bfq_max_budget =
			bfq_calc_max_budget(bfqd);
3373
		bfq_log(bfqd, "new max_budget = %d", bfqd->bfq_max_budget);
3374 3375 3376
	}
}

3377 3378 3379 3380 3381 3382 3383 3384 3385 3386 3387 3388 3389 3390 3391 3392 3393 3394 3395 3396 3397 3398 3399 3400 3401 3402 3403 3404 3405 3406 3407 3408 3409 3410 3411 3412 3413 3414 3415 3416 3417 3418 3419 3420 3421 3422 3423 3424 3425 3426 3427 3428 3429 3430 3431 3432 3433 3434 3435 3436 3437 3438 3439 3440 3441 3442 3443 3444 3445 3446 3447 3448 3449 3450 3451 3452 3453 3454 3455 3456 3457 3458 3459 3460 3461 3462 3463 3464 3465 3466 3467 3468 3469 3470 3471 3472 3473 3474 3475 3476 3477 3478 3479 3480 3481 3482 3483 3484 3485 3486 3487
static void bfq_reset_rate_computation(struct bfq_data *bfqd,
				       struct request *rq)
{
	if (rq != NULL) { /* new rq dispatch now, reset accordingly */
		bfqd->last_dispatch = bfqd->first_dispatch = ktime_get_ns();
		bfqd->peak_rate_samples = 1;
		bfqd->sequential_samples = 0;
		bfqd->tot_sectors_dispatched = bfqd->last_rq_max_size =
			blk_rq_sectors(rq);
	} else /* no new rq dispatched, just reset the number of samples */
		bfqd->peak_rate_samples = 0; /* full re-init on next disp. */

	bfq_log(bfqd,
		"reset_rate_computation at end, sample %u/%u tot_sects %llu",
		bfqd->peak_rate_samples, bfqd->sequential_samples,
		bfqd->tot_sectors_dispatched);
}

static void bfq_update_rate_reset(struct bfq_data *bfqd, struct request *rq)
{
	u32 rate, weight, divisor;

	/*
	 * For the convergence property to hold (see comments on
	 * bfq_update_peak_rate()) and for the assessment to be
	 * reliable, a minimum number of samples must be present, and
	 * a minimum amount of time must have elapsed. If not so, do
	 * not compute new rate. Just reset parameters, to get ready
	 * for a new evaluation attempt.
	 */
	if (bfqd->peak_rate_samples < BFQ_RATE_MIN_SAMPLES ||
	    bfqd->delta_from_first < BFQ_RATE_MIN_INTERVAL)
		goto reset_computation;

	/*
	 * If a new request completion has occurred after last
	 * dispatch, then, to approximate the rate at which requests
	 * have been served by the device, it is more precise to
	 * extend the observation interval to the last completion.
	 */
	bfqd->delta_from_first =
		max_t(u64, bfqd->delta_from_first,
		      bfqd->last_completion - bfqd->first_dispatch);

	/*
	 * Rate computed in sects/usec, and not sects/nsec, for
	 * precision issues.
	 */
	rate = div64_ul(bfqd->tot_sectors_dispatched<<BFQ_RATE_SHIFT,
			div_u64(bfqd->delta_from_first, NSEC_PER_USEC));

	/*
	 * Peak rate not updated if:
	 * - the percentage of sequential dispatches is below 3/4 of the
	 *   total, and rate is below the current estimated peak rate
	 * - rate is unreasonably high (> 20M sectors/sec)
	 */
	if ((bfqd->sequential_samples < (3 * bfqd->peak_rate_samples)>>2 &&
	     rate <= bfqd->peak_rate) ||
		rate > 20<<BFQ_RATE_SHIFT)
		goto reset_computation;

	/*
	 * We have to update the peak rate, at last! To this purpose,
	 * we use a low-pass filter. We compute the smoothing constant
	 * of the filter as a function of the 'weight' of the new
	 * measured rate.
	 *
	 * As can be seen in next formulas, we define this weight as a
	 * quantity proportional to how sequential the workload is,
	 * and to how long the observation time interval is.
	 *
	 * The weight runs from 0 to 8. The maximum value of the
	 * weight, 8, yields the minimum value for the smoothing
	 * constant. At this minimum value for the smoothing constant,
	 * the measured rate contributes for half of the next value of
	 * the estimated peak rate.
	 *
	 * So, the first step is to compute the weight as a function
	 * of how sequential the workload is. Note that the weight
	 * cannot reach 9, because bfqd->sequential_samples cannot
	 * become equal to bfqd->peak_rate_samples, which, in its
	 * turn, holds true because bfqd->sequential_samples is not
	 * incremented for the first sample.
	 */
	weight = (9 * bfqd->sequential_samples) / bfqd->peak_rate_samples;

	/*
	 * Second step: further refine the weight as a function of the
	 * duration of the observation interval.
	 */
	weight = min_t(u32, 8,
		       div_u64(weight * bfqd->delta_from_first,
			       BFQ_RATE_REF_INTERVAL));

	/*
	 * Divisor ranging from 10, for minimum weight, to 2, for
	 * maximum weight.
	 */
	divisor = 10 - weight;

	/*
	 * Finally, update peak rate:
	 *
	 * peak_rate = peak_rate * (divisor-1) / divisor  +  rate / divisor
	 */
	bfqd->peak_rate *= divisor-1;
	bfqd->peak_rate /= divisor;
	rate /= divisor; /* smoothing constant alpha = 1/divisor */

	bfqd->peak_rate += rate;
3488 3489 3490 3491 3492 3493 3494 3495 3496 3497

	/*
	 * For a very slow device, bfqd->peak_rate can reach 0 (see
	 * the minimum representable values reported in the comments
	 * on BFQ_RATE_SHIFT). Push to 1 if this happens, to avoid
	 * divisions by zero where bfqd->peak_rate is used as a
	 * divisor.
	 */
	bfqd->peak_rate = max_t(u32, 1, bfqd->peak_rate);

3498
	update_thr_responsiveness_params(bfqd);
3499 3500 3501 3502 3503 3504 3505 3506 3507 3508 3509 3510 3511 3512 3513 3514 3515 3516 3517 3518 3519 3520 3521 3522 3523 3524 3525 3526 3527 3528 3529 3530 3531 3532 3533 3534 3535 3536 3537 3538 3539 3540 3541 3542 3543 3544 3545 3546 3547 3548 3549 3550 3551 3552 3553 3554 3555 3556 3557 3558 3559 3560 3561 3562 3563 3564 3565 3566 3567

reset_computation:
	bfq_reset_rate_computation(bfqd, rq);
}

/*
 * Update the read/write peak rate (the main quantity used for
 * auto-tuning, see update_thr_responsiveness_params()).
 *
 * It is not trivial to estimate the peak rate (correctly): because of
 * the presence of sw and hw queues between the scheduler and the
 * device components that finally serve I/O requests, it is hard to
 * say exactly when a given dispatched request is served inside the
 * device, and for how long. As a consequence, it is hard to know
 * precisely at what rate a given set of requests is actually served
 * by the device.
 *
 * On the opposite end, the dispatch time of any request is trivially
 * available, and, from this piece of information, the "dispatch rate"
 * of requests can be immediately computed. So, the idea in the next
 * function is to use what is known, namely request dispatch times
 * (plus, when useful, request completion times), to estimate what is
 * unknown, namely in-device request service rate.
 *
 * The main issue is that, because of the above facts, the rate at
 * which a certain set of requests is dispatched over a certain time
 * interval can vary greatly with respect to the rate at which the
 * same requests are then served. But, since the size of any
 * intermediate queue is limited, and the service scheme is lossless
 * (no request is silently dropped), the following obvious convergence
 * property holds: the number of requests dispatched MUST become
 * closer and closer to the number of requests completed as the
 * observation interval grows. This is the key property used in
 * the next function to estimate the peak service rate as a function
 * of the observed dispatch rate. The function assumes to be invoked
 * on every request dispatch.
 */
static void bfq_update_peak_rate(struct bfq_data *bfqd, struct request *rq)
{
	u64 now_ns = ktime_get_ns();

	if (bfqd->peak_rate_samples == 0) { /* first dispatch */
		bfq_log(bfqd, "update_peak_rate: goto reset, samples %d",
			bfqd->peak_rate_samples);
		bfq_reset_rate_computation(bfqd, rq);
		goto update_last_values; /* will add one sample */
	}

	/*
	 * Device idle for very long: the observation interval lasting
	 * up to this dispatch cannot be a valid observation interval
	 * for computing a new peak rate (similarly to the late-
	 * completion event in bfq_completed_request()). Go to
	 * update_rate_and_reset to have the following three steps
	 * taken:
	 * - close the observation interval at the last (previous)
	 *   request dispatch or completion
	 * - compute rate, if possible, for that observation interval
	 * - start a new observation interval with this dispatch
	 */
	if (now_ns - bfqd->last_dispatch > 100*NSEC_PER_MSEC &&
	    bfqd->rq_in_driver == 0)
		goto update_rate_and_reset;

	/* Update sampling information */
	bfqd->peak_rate_samples++;

	if ((bfqd->rq_in_driver > 0 ||
		now_ns - bfqd->last_completion < BFQ_MIN_TT)
3568
	    && !BFQ_RQ_SEEKY(bfqd, bfqd->last_position, rq))
3569 3570 3571 3572 3573 3574 3575 3576 3577 3578 3579 3580 3581 3582 3583 3584 3585 3586 3587 3588 3589
		bfqd->sequential_samples++;

	bfqd->tot_sectors_dispatched += blk_rq_sectors(rq);

	/* Reset max observed rq size every 32 dispatches */
	if (likely(bfqd->peak_rate_samples % 32))
		bfqd->last_rq_max_size =
			max_t(u32, blk_rq_sectors(rq), bfqd->last_rq_max_size);
	else
		bfqd->last_rq_max_size = blk_rq_sectors(rq);

	bfqd->delta_from_first = now_ns - bfqd->first_dispatch;

	/* Target observation interval not yet reached, go on sampling */
	if (bfqd->delta_from_first < BFQ_RATE_REF_INTERVAL)
		goto update_last_values;

update_rate_and_reset:
	bfq_update_rate_reset(bfqd, rq);
update_last_values:
	bfqd->last_position = blk_rq_pos(rq) + blk_rq_sectors(rq);
3590 3591
	if (RQ_BFQQ(rq) == bfqd->in_service_queue)
		bfqd->in_serv_last_pos = bfqd->last_position;
3592 3593 3594
	bfqd->last_dispatch = now_ns;
}

3595 3596 3597 3598 3599 3600 3601 3602 3603 3604 3605 3606 3607 3608 3609 3610 3611 3612 3613 3614
/*
 * Remove request from internal lists.
 */
static void bfq_dispatch_remove(struct request_queue *q, struct request *rq)
{
	struct bfq_queue *bfqq = RQ_BFQQ(rq);

	/*
	 * For consistency, the next instruction should have been
	 * executed after removing the request from the queue and
	 * dispatching it.  We execute instead this instruction before
	 * bfq_remove_request() (and hence introduce a temporary
	 * inconsistency), for efficiency.  In fact, should this
	 * dispatch occur for a non in-service bfqq, this anticipated
	 * increment prevents two counters related to bfqq->dispatched
	 * from risking to be, first, uselessly decremented, and then
	 * incremented again when the (new) value of bfqq->dispatched
	 * happens to be taken into account.
	 */
	bfqq->dispatched++;
3615
	bfq_update_peak_rate(q->elevator->elevator_data, rq);
3616 3617 3618 3619

	bfq_remove_request(q, rq);
}

3620 3621 3622 3623 3624 3625 3626 3627 3628 3629 3630 3631 3632 3633 3634 3635 3636 3637 3638 3639 3640 3641 3642 3643 3644 3645 3646 3647 3648 3649 3650 3651 3652 3653 3654 3655 3656 3657 3658 3659 3660 3661 3662 3663 3664 3665 3666 3667 3668 3669 3670 3671 3672 3673 3674 3675 3676 3677 3678 3679 3680 3681 3682 3683 3684 3685 3686 3687 3688 3689 3690 3691 3692 3693 3694 3695 3696 3697 3698 3699 3700 3701 3702 3703 3704 3705 3706 3707 3708 3709 3710 3711 3712 3713 3714 3715 3716 3717 3718 3719 3720 3721 3722 3723 3724 3725 3726 3727 3728 3729 3730 3731 3732 3733 3734 3735 3736 3737 3738 3739 3740 3741 3742 3743 3744 3745 3746 3747 3748 3749 3750 3751 3752 3753 3754 3755 3756 3757 3758 3759 3760 3761 3762
/*
 * There is a case where idling does not have to be performed for
 * throughput concerns, but to preserve the throughput share of
 * the process associated with bfqq.
 *
 * To introduce this case, we can note that allowing the drive
 * to enqueue more than one request at a time, and hence
 * delegating de facto final scheduling decisions to the
 * drive's internal scheduler, entails loss of control on the
 * actual request service order. In particular, the critical
 * situation is when requests from different processes happen
 * to be present, at the same time, in the internal queue(s)
 * of the drive. In such a situation, the drive, by deciding
 * the service order of the internally-queued requests, does
 * determine also the actual throughput distribution among
 * these processes. But the drive typically has no notion or
 * concern about per-process throughput distribution, and
 * makes its decisions only on a per-request basis. Therefore,
 * the service distribution enforced by the drive's internal
 * scheduler is likely to coincide with the desired throughput
 * distribution only in a completely symmetric, or favorably
 * skewed scenario where:
 * (i-a) each of these processes must get the same throughput as
 *	 the others,
 * (i-b) in case (i-a) does not hold, it holds that the process
 *       associated with bfqq must receive a lower or equal
 *	 throughput than any of the other processes;
 * (ii)  the I/O of each process has the same properties, in
 *       terms of locality (sequential or random), direction
 *       (reads or writes), request sizes, greediness
 *       (from I/O-bound to sporadic), and so on;

 * In fact, in such a scenario, the drive tends to treat the requests
 * of each process in about the same way as the requests of the
 * others, and thus to provide each of these processes with about the
 * same throughput.  This is exactly the desired throughput
 * distribution if (i-a) holds, or, if (i-b) holds instead, this is an
 * even more convenient distribution for (the process associated with)
 * bfqq.
 *
 * In contrast, in any asymmetric or unfavorable scenario, device
 * idling (I/O-dispatch plugging) is certainly needed to guarantee
 * that bfqq receives its assigned fraction of the device throughput
 * (see [1] for details).
 *
 * The problem is that idling may significantly reduce throughput with
 * certain combinations of types of I/O and devices. An important
 * example is sync random I/O on flash storage with command
 * queueing. So, unless bfqq falls in cases where idling also boosts
 * throughput, it is important to check conditions (i-a), i(-b) and
 * (ii) accurately, so as to avoid idling when not strictly needed for
 * service guarantees.
 *
 * Unfortunately, it is extremely difficult to thoroughly check
 * condition (ii). And, in case there are active groups, it becomes
 * very difficult to check conditions (i-a) and (i-b) too.  In fact,
 * if there are active groups, then, for conditions (i-a) or (i-b) to
 * become false 'indirectly', it is enough that an active group
 * contains more active processes or sub-groups than some other active
 * group. More precisely, for conditions (i-a) or (i-b) to become
 * false because of such a group, it is not even necessary that the
 * group is (still) active: it is sufficient that, even if the group
 * has become inactive, some of its descendant processes still have
 * some request already dispatched but still waiting for
 * completion. In fact, requests have still to be guaranteed their
 * share of the throughput even after being dispatched. In this
 * respect, it is easy to show that, if a group frequently becomes
 * inactive while still having in-flight requests, and if, when this
 * happens, the group is not considered in the calculation of whether
 * the scenario is asymmetric, then the group may fail to be
 * guaranteed its fair share of the throughput (basically because
 * idling may not be performed for the descendant processes of the
 * group, but it had to be).  We address this issue with the following
 * bi-modal behavior, implemented in the function
 * bfq_asymmetric_scenario().
 *
 * If there are groups with requests waiting for completion
 * (as commented above, some of these groups may even be
 * already inactive), then the scenario is tagged as
 * asymmetric, conservatively, without checking any of the
 * conditions (i-a), (i-b) or (ii). So the device is idled for bfqq.
 * This behavior matches also the fact that groups are created
 * exactly if controlling I/O is a primary concern (to
 * preserve bandwidth and latency guarantees).
 *
 * On the opposite end, if there are no groups with requests waiting
 * for completion, then only conditions (i-a) and (i-b) are actually
 * controlled, i.e., provided that conditions (i-a) or (i-b) holds,
 * idling is not performed, regardless of whether condition (ii)
 * holds.  In other words, only if conditions (i-a) and (i-b) do not
 * hold, then idling is allowed, and the device tends to be prevented
 * from queueing many requests, possibly of several processes. Since
 * there are no groups with requests waiting for completion, then, to
 * control conditions (i-a) and (i-b) it is enough to check just
 * whether all the queues with requests waiting for completion also
 * have the same weight.
 *
 * Not checking condition (ii) evidently exposes bfqq to the
 * risk of getting less throughput than its fair share.
 * However, for queues with the same weight, a further
 * mechanism, preemption, mitigates or even eliminates this
 * problem. And it does so without consequences on overall
 * throughput. This mechanism and its benefits are explained
 * in the next three paragraphs.
 *
 * Even if a queue, say Q, is expired when it remains idle, Q
 * can still preempt the new in-service queue if the next
 * request of Q arrives soon (see the comments on
 * bfq_bfqq_update_budg_for_activation). If all queues and
 * groups have the same weight, this form of preemption,
 * combined with the hole-recovery heuristic described in the
 * comments on function bfq_bfqq_update_budg_for_activation,
 * are enough to preserve a correct bandwidth distribution in
 * the mid term, even without idling. In fact, even if not
 * idling allows the internal queues of the device to contain
 * many requests, and thus to reorder requests, we can rather
 * safely assume that the internal scheduler still preserves a
 * minimum of mid-term fairness.
 *
 * More precisely, this preemption-based, idleless approach
 * provides fairness in terms of IOPS, and not sectors per
 * second. This can be seen with a simple example. Suppose
 * that there are two queues with the same weight, but that
 * the first queue receives requests of 8 sectors, while the
 * second queue receives requests of 1024 sectors. In
 * addition, suppose that each of the two queues contains at
 * most one request at a time, which implies that each queue
 * always remains idle after it is served. Finally, after
 * remaining idle, each queue receives very quickly a new
 * request. It follows that the two queues are served
 * alternatively, preempting each other if needed. This
 * implies that, although both queues have the same weight,
 * the queue with large requests receives a service that is
 * 1024/8 times as high as the service received by the other
 * queue.
 *
 * The motivation for using preemption instead of idling (for
 * queues with the same weight) is that, by not idling,
 * service guarantees are preserved (completely or at least in
 * part) without minimally sacrificing throughput. And, if
 * there is no active group, then the primary expectation for
 * this device is probably a high throughput.
 *
3763 3764 3765 3766
 * We are now left only with explaining the two sub-conditions in the
 * additional compound condition that is checked below for deciding
 * whether the scenario is asymmetric. To explain the first
 * sub-condition, we need to add that the function
3767
 * bfq_asymmetric_scenario checks the weights of only
3768 3769 3770 3771 3772 3773 3774 3775 3776 3777 3778 3779 3780 3781 3782 3783 3784 3785 3786 3787 3788 3789 3790 3791 3792 3793
 * non-weight-raised queues, for efficiency reasons (see comments on
 * bfq_weights_tree_add()). Then the fact that bfqq is weight-raised
 * is checked explicitly here. More precisely, the compound condition
 * below takes into account also the fact that, even if bfqq is being
 * weight-raised, the scenario is still symmetric if all queues with
 * requests waiting for completion happen to be
 * weight-raised. Actually, we should be even more precise here, and
 * differentiate between interactive weight raising and soft real-time
 * weight raising.
 *
 * The second sub-condition checked in the compound condition is
 * whether there is a fair amount of already in-flight I/O not
 * belonging to bfqq. If so, I/O dispatching is to be plugged, for the
 * following reason. The drive may decide to serve in-flight
 * non-bfqq's I/O requests before bfqq's ones, thereby delaying the
 * arrival of new I/O requests for bfqq (recall that bfqq is sync). If
 * I/O-dispatching is not plugged, then, while bfqq remains empty, a
 * basically uncontrolled amount of I/O from other queues may be
 * dispatched too, possibly causing the service of bfqq's I/O to be
 * delayed even longer in the drive. This problem gets more and more
 * serious as the speed and the queue depth of the drive grow,
 * because, as these two quantities grow, the probability to find no
 * queue busy but many requests in flight grows too. By contrast,
 * plugging I/O dispatching minimizes the delay induced by already
 * in-flight I/O, and enables bfqq to recover the bandwidth it may
 * lose because of this delay.
3794 3795
 *
 * As a side note, it is worth considering that the above
3796 3797 3798 3799 3800 3801 3802 3803 3804
 * device-idling countermeasures may however fail in the following
 * unlucky scenario: if I/O-dispatch plugging is (correctly) disabled
 * in a time period during which all symmetry sub-conditions hold, and
 * therefore the device is allowed to enqueue many requests, but at
 * some later point in time some sub-condition stops to hold, then it
 * may become impossible to make requests be served in the desired
 * order until all the requests already queued in the device have been
 * served. The last sub-condition commented above somewhat mitigates
 * this problem for weight-raised queues.
3805 3806 3807 3808 3809 3810 3811 3812 3813 3814 3815 3816 3817 3818 3819
 *
 * However, as an additional mitigation for this problem, we preserve
 * plugging for a special symmetric case that may suddenly turn into
 * asymmetric: the case where only bfqq is busy. In this case, not
 * expiring bfqq does not cause any harm to any other queues in terms
 * of service guarantees. In contrast, it avoids the following unlucky
 * sequence of events: (1) bfqq is expired, (2) a new queue with a
 * lower weight than bfqq becomes busy (or more queues), (3) the new
 * queue is served until a new request arrives for bfqq, (4) when bfqq
 * is finally served, there are so many requests of the new queue in
 * the drive that the pending requests for bfqq take a lot of time to
 * be served. In particular, event (2) may case even already
 * dispatched requests of bfqq to be delayed, inside the drive. So, to
 * avoid this series of events, the scenario is preventively declared
 * as asymmetric also if bfqq is the only busy queues
3820 3821 3822 3823
 */
static bool idling_needed_for_service_guarantees(struct bfq_data *bfqd,
						 struct bfq_queue *bfqq)
{
3824 3825
	int tot_busy_queues = bfq_tot_busy_queues(bfqd);

3826 3827 3828 3829
	/* No point in idling for bfqq if it won't get requests any longer */
	if (unlikely(!bfqq_process_refs(bfqq)))
		return false;

3830
	return (bfqq->wr_coeff > 1 &&
3831
		(bfqd->wr_busy_queues <
3832
		 tot_busy_queues ||
3833 3834
		 bfqd->rq_in_driver >=
		 bfqq->dispatched + 4)) ||
3835 3836
		bfq_asymmetric_scenario(bfqd, bfqq) ||
		tot_busy_queues == 1;
3837 3838 3839 3840
}

static bool __bfq_bfqq_expire(struct bfq_data *bfqd, struct bfq_queue *bfqq,
			      enum bfqq_expiration reason)
3841
{
3842 3843 3844 3845 3846 3847 3848 3849 3850
	/*
	 * If this bfqq is shared between multiple processes, check
	 * to make sure that those processes are still issuing I/Os
	 * within the mean seek distance. If not, it may be time to
	 * break the queues apart again.
	 */
	if (bfq_bfqq_coop(bfqq) && BFQQ_SEEKY(bfqq))
		bfq_mark_bfqq_split_coop(bfqq);

3851 3852 3853 3854 3855 3856 3857 3858 3859 3860 3861 3862 3863 3864 3865 3866
	/*
	 * Consider queues with a higher finish virtual time than
	 * bfqq. If idling_needed_for_service_guarantees(bfqq) returns
	 * true, then bfqq's bandwidth would be violated if an
	 * uncontrolled amount of I/O from these queues were
	 * dispatched while bfqq is waiting for its new I/O to
	 * arrive. This is exactly what may happen if this is a forced
	 * expiration caused by a preemption attempt, and if bfqq is
	 * not re-scheduled. To prevent this from happening, re-queue
	 * bfqq if it needs I/O-dispatch plugging, even if it is
	 * empty. By doing so, bfqq is granted to be served before the
	 * above queues (provided that bfqq is of course eligible).
	 */
	if (RB_EMPTY_ROOT(&bfqq->sort_list) &&
	    !(reason == BFQQE_PREEMPTED &&
	      idling_needed_for_service_guarantees(bfqd, bfqq))) {
3867 3868 3869 3870 3871 3872 3873 3874 3875
		if (bfqq->dispatched == 0)
			/*
			 * Overloading budget_timeout field to store
			 * the time at which the queue remains with no
			 * backlog and no outstanding request; used by
			 * the weight-raising mechanism.
			 */
			bfqq->budget_timeout = jiffies;

3876
		bfq_del_bfqq_busy(bfqd, bfqq, true);
3877
	} else {
3878
		bfq_requeue_bfqq(bfqd, bfqq, true);
3879 3880
		/*
		 * Resort priority tree of potential close cooperators.
3881
		 * See comments on bfq_pos_tree_add_move() for the unlikely().
3882
		 */
3883 3884
		if (unlikely(!bfqd->nonrot_with_queueing &&
			     !RB_EMPTY_ROOT(&bfqq->sort_list)))
3885
			bfq_pos_tree_add_move(bfqd, bfqq);
3886
	}
3887 3888 3889 3890

	/*
	 * All in-service entities must have been properly deactivated
	 * or requeued before executing the next function, which
3891 3892 3893
	 * resets all in-service entities as no more in service. This
	 * may cause bfqq to be freed. If this happens, the next
	 * function returns true.
3894
	 */
3895
	return __bfq_bfqd_reset_in_service(bfqd);
3896 3897 3898 3899 3900 3901 3902 3903 3904 3905 3906 3907 3908 3909 3910 3911 3912 3913 3914 3915
}

/**
 * __bfq_bfqq_recalc_budget - try to adapt the budget to the @bfqq behavior.
 * @bfqd: device data.
 * @bfqq: queue to update.
 * @reason: reason for expiration.
 *
 * Handle the feedback on @bfqq budget at queue expiration.
 * See the body for detailed comments.
 */
static void __bfq_bfqq_recalc_budget(struct bfq_data *bfqd,
				     struct bfq_queue *bfqq,
				     enum bfqq_expiration reason)
{
	struct request *next_rq;
	int budget, min_budget;

	min_budget = bfq_min_budget(bfqd);

3916 3917 3918 3919 3920 3921 3922 3923 3924 3925
	if (bfqq->wr_coeff == 1)
		budget = bfqq->max_budget;
	else /*
	      * Use a constant, low budget for weight-raised queues,
	      * to help achieve a low latency. Keep it slightly higher
	      * than the minimum possible budget, to cause a little
	      * bit fewer expirations.
	      */
		budget = 2 * min_budget;

3926 3927 3928 3929 3930 3931 3932
	bfq_log_bfqq(bfqd, bfqq, "recalc_budg: last budg %d, budg left %d",
		bfqq->entity.budget, bfq_bfqq_budget_left(bfqq));
	bfq_log_bfqq(bfqd, bfqq, "recalc_budg: last max_budg %d, min budg %d",
		budget, bfq_min_budget(bfqd));
	bfq_log_bfqq(bfqd, bfqq, "recalc_budg: sync %d, seeky %d",
		bfq_bfqq_sync(bfqq), BFQQ_SEEKY(bfqd->in_service_queue));

3933
	if (bfq_bfqq_sync(bfqq) && bfqq->wr_coeff == 1) {
3934 3935 3936 3937 3938 3939
		switch (reason) {
		/*
		 * Caveat: in all the following cases we trade latency
		 * for throughput.
		 */
		case BFQQE_TOO_IDLE:
3940 3941 3942 3943 3944 3945 3946 3947 3948 3949 3950 3951 3952 3953 3954 3955 3956 3957 3958 3959 3960 3961 3962 3963 3964 3965 3966 3967 3968 3969 3970 3971
			/*
			 * This is the only case where we may reduce
			 * the budget: if there is no request of the
			 * process still waiting for completion, then
			 * we assume (tentatively) that the timer has
			 * expired because the batch of requests of
			 * the process could have been served with a
			 * smaller budget.  Hence, betting that
			 * process will behave in the same way when it
			 * becomes backlogged again, we reduce its
			 * next budget.  As long as we guess right,
			 * this budget cut reduces the latency
			 * experienced by the process.
			 *
			 * However, if there are still outstanding
			 * requests, then the process may have not yet
			 * issued its next request just because it is
			 * still waiting for the completion of some of
			 * the still outstanding ones.  So in this
			 * subcase we do not reduce its budget, on the
			 * contrary we increase it to possibly boost
			 * the throughput, as discussed in the
			 * comments to the BUDGET_TIMEOUT case.
			 */
			if (bfqq->dispatched > 0) /* still outstanding reqs */
				budget = min(budget * 2, bfqd->bfq_max_budget);
			else {
				if (budget > 5 * min_budget)
					budget -= 4 * min_budget;
				else
					budget = min_budget;
			}
3972 3973
			break;
		case BFQQE_BUDGET_TIMEOUT:
3974 3975 3976 3977 3978 3979 3980
			/*
			 * We double the budget here because it gives
			 * the chance to boost the throughput if this
			 * is not a seeky process (and has bumped into
			 * this timeout because of, e.g., ZBR).
			 */
			budget = min(budget * 2, bfqd->bfq_max_budget);
3981 3982 3983 3984 3985 3986 3987 3988 3989 3990 3991
			break;
		case BFQQE_BUDGET_EXHAUSTED:
			/*
			 * The process still has backlog, and did not
			 * let either the budget timeout or the disk
			 * idling timeout expire. Hence it is not
			 * seeky, has a short thinktime and may be
			 * happy with a higher budget too. So
			 * definitely increase the budget of this good
			 * candidate to boost the disk throughput.
			 */
3992
			budget = min(budget * 4, bfqd->bfq_max_budget);
3993 3994 3995 3996 3997 3998 3999 4000 4001 4002 4003 4004 4005 4006 4007 4008 4009 4010 4011 4012 4013 4014 4015 4016 4017 4018 4019 4020 4021 4022 4023 4024 4025 4026 4027 4028 4029 4030 4031
			break;
		case BFQQE_NO_MORE_REQUESTS:
			/*
			 * For queues that expire for this reason, it
			 * is particularly important to keep the
			 * budget close to the actual service they
			 * need. Doing so reduces the timestamp
			 * misalignment problem described in the
			 * comments in the body of
			 * __bfq_activate_entity. In fact, suppose
			 * that a queue systematically expires for
			 * BFQQE_NO_MORE_REQUESTS and presents a
			 * new request in time to enjoy timestamp
			 * back-shifting. The larger the budget of the
			 * queue is with respect to the service the
			 * queue actually requests in each service
			 * slot, the more times the queue can be
			 * reactivated with the same virtual finish
			 * time. It follows that, even if this finish
			 * time is pushed to the system virtual time
			 * to reduce the consequent timestamp
			 * misalignment, the queue unjustly enjoys for
			 * many re-activations a lower finish time
			 * than all newly activated queues.
			 *
			 * The service needed by bfqq is measured
			 * quite precisely by bfqq->entity.service.
			 * Since bfqq does not enjoy device idling,
			 * bfqq->entity.service is equal to the number
			 * of sectors that the process associated with
			 * bfqq requested to read/write before waiting
			 * for request completions, or blocking for
			 * other reasons.
			 */
			budget = max_t(int, bfqq->entity.service, min_budget);
			break;
		default:
			return;
		}
4032
	} else if (!bfq_bfqq_sync(bfqq)) {
4033 4034 4035 4036 4037 4038 4039 4040 4041 4042 4043 4044 4045 4046 4047 4048 4049 4050 4051 4052 4053 4054 4055 4056 4057 4058 4059 4060 4061 4062 4063 4064 4065 4066 4067 4068
		/*
		 * Async queues get always the maximum possible
		 * budget, as for them we do not care about latency
		 * (in addition, their ability to dispatch is limited
		 * by the charging factor).
		 */
		budget = bfqd->bfq_max_budget;
	}

	bfqq->max_budget = budget;

	if (bfqd->budgets_assigned >= bfq_stats_min_budgets &&
	    !bfqd->bfq_user_max_budget)
		bfqq->max_budget = min(bfqq->max_budget, bfqd->bfq_max_budget);

	/*
	 * If there is still backlog, then assign a new budget, making
	 * sure that it is large enough for the next request.  Since
	 * the finish time of bfqq must be kept in sync with the
	 * budget, be sure to call __bfq_bfqq_expire() *after* this
	 * update.
	 *
	 * If there is no backlog, then no need to update the budget;
	 * it will be updated on the arrival of a new request.
	 */
	next_rq = bfqq->next_rq;
	if (next_rq)
		bfqq->entity.budget = max_t(unsigned long, bfqq->max_budget,
					    bfq_serv_to_charge(next_rq, bfqq));

	bfq_log_bfqq(bfqd, bfqq, "head sect: %u, new budget %d",
			next_rq ? blk_rq_sectors(next_rq) : 0,
			bfqq->entity.budget);
}

/*
4069 4070 4071 4072 4073 4074 4075 4076 4077 4078 4079 4080 4081 4082 4083 4084 4085 4086 4087 4088 4089 4090 4091 4092 4093 4094 4095 4096 4097
 * Return true if the process associated with bfqq is "slow". The slow
 * flag is used, in addition to the budget timeout, to reduce the
 * amount of service provided to seeky processes, and thus reduce
 * their chances to lower the throughput. More details in the comments
 * on the function bfq_bfqq_expire().
 *
 * An important observation is in order: as discussed in the comments
 * on the function bfq_update_peak_rate(), with devices with internal
 * queues, it is hard if ever possible to know when and for how long
 * an I/O request is processed by the device (apart from the trivial
 * I/O pattern where a new request is dispatched only after the
 * previous one has been completed). This makes it hard to evaluate
 * the real rate at which the I/O requests of each bfq_queue are
 * served.  In fact, for an I/O scheduler like BFQ, serving a
 * bfq_queue means just dispatching its requests during its service
 * slot (i.e., until the budget of the queue is exhausted, or the
 * queue remains idle, or, finally, a timeout fires). But, during the
 * service slot of a bfq_queue, around 100 ms at most, the device may
 * be even still processing requests of bfq_queues served in previous
 * service slots. On the opposite end, the requests of the in-service
 * bfq_queue may be completed after the service slot of the queue
 * finishes.
 *
 * Anyway, unless more sophisticated solutions are used
 * (where possible), the sum of the sizes of the requests dispatched
 * during the service slot of a bfq_queue is probably the only
 * approximation available for the service received by the bfq_queue
 * during its service slot. And this sum is the quantity used in this
 * function to evaluate the I/O speed of a process.
4098
 */
4099 4100 4101
static bool bfq_bfqq_is_slow(struct bfq_data *bfqd, struct bfq_queue *bfqq,
				 bool compensate, enum bfqq_expiration reason,
				 unsigned long *delta_ms)
4102
{
4103 4104 4105
	ktime_t delta_ktime;
	u32 delta_usecs;
	bool slow = BFQQ_SEEKY(bfqq); /* if delta too short, use seekyness */
4106

4107
	if (!bfq_bfqq_sync(bfqq))
4108 4109 4110
		return false;

	if (compensate)
4111
		delta_ktime = bfqd->last_idling_start;
4112
	else
4113 4114 4115
		delta_ktime = ktime_get();
	delta_ktime = ktime_sub(delta_ktime, bfqd->last_budget_start);
	delta_usecs = ktime_to_us(delta_ktime);
4116 4117

	/* don't use too short time intervals */
4118 4119 4120 4121 4122 4123 4124 4125 4126 4127 4128 4129
	if (delta_usecs < 1000) {
		if (blk_queue_nonrot(bfqd->queue))
			 /*
			  * give same worst-case guarantees as idling
			  * for seeky
			  */
			*delta_ms = BFQ_MIN_TT / NSEC_PER_MSEC;
		else /* charge at least one seek */
			*delta_ms = bfq_slice_idle / NSEC_PER_MSEC;

		return slow;
	}
4130

4131
	*delta_ms = delta_usecs / USEC_PER_MSEC;
4132 4133

	/*
4134 4135
	 * Use only long (> 20ms) intervals to filter out excessive
	 * spikes in service rate estimation.
4136
	 */
4137 4138 4139 4140 4141 4142 4143 4144 4145 4146 4147 4148
	if (delta_usecs > 20000) {
		/*
		 * Caveat for rotational devices: processes doing I/O
		 * in the slower disk zones tend to be slow(er) even
		 * if not seeky. In this respect, the estimated peak
		 * rate is likely to be an average over the disk
		 * surface. Accordingly, to not be too harsh with
		 * unlucky processes, a process is deemed slow only if
		 * its rate has been lower than half of the estimated
		 * peak rate.
		 */
		slow = bfqq->entity.service < bfqd->bfq_max_budget / 2;
4149 4150
	}

4151
	bfq_log_bfqq(bfqd, bfqq, "bfq_bfqq_is_slow: slow %d", slow);
4152

4153
	return slow;
4154 4155
}

4156 4157 4158 4159 4160 4161 4162 4163 4164 4165 4166 4167 4168 4169 4170 4171 4172 4173 4174 4175
/*
 * To be deemed as soft real-time, an application must meet two
 * requirements. First, the application must not require an average
 * bandwidth higher than the approximate bandwidth required to playback or
 * record a compressed high-definition video.
 * The next function is invoked on the completion of the last request of a
 * batch, to compute the next-start time instant, soft_rt_next_start, such
 * that, if the next request of the application does not arrive before
 * soft_rt_next_start, then the above requirement on the bandwidth is met.
 *
 * The second requirement is that the request pattern of the application is
 * isochronous, i.e., that, after issuing a request or a batch of requests,
 * the application stops issuing new requests until all its pending requests
 * have been completed. After that, the application may issue a new batch,
 * and so on.
 * For this reason the next function is invoked to compute
 * soft_rt_next_start only for applications that meet this requirement,
 * whereas soft_rt_next_start is set to infinity for applications that do
 * not.
 *
4176 4177 4178 4179 4180 4181 4182 4183 4184 4185 4186 4187 4188 4189 4190 4191 4192 4193 4194 4195 4196 4197 4198 4199 4200 4201 4202 4203 4204 4205 4206 4207 4208 4209 4210 4211 4212 4213 4214 4215 4216 4217 4218 4219 4220 4221 4222 4223 4224 4225 4226 4227 4228 4229 4230 4231 4232 4233 4234 4235 4236 4237 4238 4239
 * Unfortunately, even a greedy (i.e., I/O-bound) application may
 * happen to meet, occasionally or systematically, both the above
 * bandwidth and isochrony requirements. This may happen at least in
 * the following circumstances. First, if the CPU load is high. The
 * application may stop issuing requests while the CPUs are busy
 * serving other processes, then restart, then stop again for a while,
 * and so on. The other circumstances are related to the storage
 * device: the storage device is highly loaded or reaches a low-enough
 * throughput with the I/O of the application (e.g., because the I/O
 * is random and/or the device is slow). In all these cases, the
 * I/O of the application may be simply slowed down enough to meet
 * the bandwidth and isochrony requirements. To reduce the probability
 * that greedy applications are deemed as soft real-time in these
 * corner cases, a further rule is used in the computation of
 * soft_rt_next_start: the return value of this function is forced to
 * be higher than the maximum between the following two quantities.
 *
 * (a) Current time plus: (1) the maximum time for which the arrival
 *     of a request is waited for when a sync queue becomes idle,
 *     namely bfqd->bfq_slice_idle, and (2) a few extra jiffies. We
 *     postpone for a moment the reason for adding a few extra
 *     jiffies; we get back to it after next item (b).  Lower-bounding
 *     the return value of this function with the current time plus
 *     bfqd->bfq_slice_idle tends to filter out greedy applications,
 *     because the latter issue their next request as soon as possible
 *     after the last one has been completed. In contrast, a soft
 *     real-time application spends some time processing data, after a
 *     batch of its requests has been completed.
 *
 * (b) Current value of bfqq->soft_rt_next_start. As pointed out
 *     above, greedy applications may happen to meet both the
 *     bandwidth and isochrony requirements under heavy CPU or
 *     storage-device load. In more detail, in these scenarios, these
 *     applications happen, only for limited time periods, to do I/O
 *     slowly enough to meet all the requirements described so far,
 *     including the filtering in above item (a). These slow-speed
 *     time intervals are usually interspersed between other time
 *     intervals during which these applications do I/O at a very high
 *     speed. Fortunately, exactly because of the high speed of the
 *     I/O in the high-speed intervals, the values returned by this
 *     function happen to be so high, near the end of any such
 *     high-speed interval, to be likely to fall *after* the end of
 *     the low-speed time interval that follows. These high values are
 *     stored in bfqq->soft_rt_next_start after each invocation of
 *     this function. As a consequence, if the last value of
 *     bfqq->soft_rt_next_start is constantly used to lower-bound the
 *     next value that this function may return, then, from the very
 *     beginning of a low-speed interval, bfqq->soft_rt_next_start is
 *     likely to be constantly kept so high that any I/O request
 *     issued during the low-speed interval is considered as arriving
 *     to soon for the application to be deemed as soft
 *     real-time. Then, in the high-speed interval that follows, the
 *     application will not be deemed as soft real-time, just because
 *     it will do I/O at a high speed. And so on.
 *
 * Getting back to the filtering in item (a), in the following two
 * cases this filtering might be easily passed by a greedy
 * application, if the reference quantity was just
 * bfqd->bfq_slice_idle:
 * 1) HZ is so low that the duration of a jiffy is comparable to or
 *    higher than bfqd->bfq_slice_idle. This happens, e.g., on slow
 *    devices with HZ=100. The time granularity may be so coarse
 *    that the approximation, in jiffies, of bfqd->bfq_slice_idle
 *    is rather lower than the exact value.
4240 4241 4242
 * 2) jiffies, instead of increasing at a constant rate, may stop increasing
 *    for a while, then suddenly 'jump' by several units to recover the lost
 *    increments. This seems to happen, e.g., inside virtual machines.
4243 4244 4245 4246 4247
 * To address this issue, in the filtering in (a) we do not use as a
 * reference time interval just bfqd->bfq_slice_idle, but
 * bfqd->bfq_slice_idle plus a few jiffies. In particular, we add the
 * minimum number of jiffies for which the filter seems to be quite
 * precise also in embedded systems and KVM/QEMU virtual machines.
4248 4249 4250 4251
 */
static unsigned long bfq_bfqq_softrt_next_start(struct bfq_data *bfqd,
						struct bfq_queue *bfqq)
{
4252 4253 4254 4255 4256
	return max3(bfqq->soft_rt_next_start,
		    bfqq->last_idle_bklogged +
		    HZ * bfqq->service_from_backlogged /
		    bfqd->bfq_wr_max_softrt_rate,
		    jiffies + nsecs_to_jiffies(bfqq->bfqd->bfq_slice_idle) + 4);
4257 4258
}

4259 4260 4261 4262 4263 4264 4265
/**
 * bfq_bfqq_expire - expire a queue.
 * @bfqd: device owning the queue.
 * @bfqq: the queue to expire.
 * @compensate: if true, compensate for the time spent idling.
 * @reason: the reason causing the expiration.
 *
4266 4267 4268 4269 4270 4271 4272 4273 4274 4275 4276 4277 4278
 * If the process associated with bfqq does slow I/O (e.g., because it
 * issues random requests), we charge bfqq with the time it has been
 * in service instead of the service it has received (see
 * bfq_bfqq_charge_time for details on how this goal is achieved). As
 * a consequence, bfqq will typically get higher timestamps upon
 * reactivation, and hence it will be rescheduled as if it had
 * received more service than what it has actually received. In the
 * end, bfqq receives less service in proportion to how slowly its
 * associated process consumes its budgets (and hence how seriously it
 * tends to lower the throughput). In addition, this time-charging
 * strategy guarantees time fairness among slow processes. In
 * contrast, if the process associated with bfqq is not slow, we
 * charge bfqq exactly with the service it has received.
4279
 *
4280 4281 4282 4283
 * Charging time to the first type of queues and the exact service to
 * the other has the effect of using the WF2Q+ policy to schedule the
 * former on a timeslice basis, without violating service domain
 * guarantees among the latter.
4284
 */
4285 4286 4287 4288
void bfq_bfqq_expire(struct bfq_data *bfqd,
		     struct bfq_queue *bfqq,
		     bool compensate,
		     enum bfqq_expiration reason)
4289 4290
{
	bool slow;
4291 4292
	unsigned long delta = 0;
	struct bfq_entity *entity = &bfqq->entity;
4293 4294

	/*
4295
	 * Check whether the process is slow (see bfq_bfqq_is_slow).
4296
	 */
4297
	slow = bfq_bfqq_is_slow(bfqd, bfqq, compensate, reason, &delta);
4298 4299

	/*
4300 4301 4302 4303 4304 4305 4306 4307 4308 4309 4310 4311 4312
	 * As above explained, charge slow (typically seeky) and
	 * timed-out queues with the time and not the service
	 * received, to favor sequential workloads.
	 *
	 * Processes doing I/O in the slower disk zones will tend to
	 * be slow(er) even if not seeky. Therefore, since the
	 * estimated peak rate is actually an average over the disk
	 * surface, these processes may timeout just for bad luck. To
	 * avoid punishing them, do not charge time to processes that
	 * succeeded in consuming at least 2/3 of their budget. This
	 * allows BFQ to preserve enough elasticity to still perform
	 * bandwidth, and not time, distribution with little unlucky
	 * or quasi-sequential processes.
4313
	 */
4314 4315 4316 4317
	if (bfqq->wr_coeff == 1 &&
	    (slow ||
	     (reason == BFQQE_BUDGET_TIMEOUT &&
	      bfq_bfqq_budget_left(bfqq) >=  entity->budget / 3)))
4318
		bfq_bfqq_charge_time(bfqd, bfqq, delta);
4319

4320 4321 4322
	if (bfqd->low_latency && bfqq->wr_coeff == 1)
		bfqq->last_wr_start_finish = jiffies;

4323 4324 4325 4326 4327 4328
	if (bfqd->low_latency && bfqd->bfq_wr_max_softrt_rate > 0 &&
	    RB_EMPTY_ROOT(&bfqq->sort_list)) {
		/*
		 * If we get here, and there are no outstanding
		 * requests, then the request pattern is isochronous
		 * (see the comments on the function
4329 4330
		 * bfq_bfqq_softrt_next_start()). Therefore we can
		 * compute soft_rt_next_start.
4331 4332 4333 4334 4335
		 *
		 * If, instead, the queue still has outstanding
		 * requests, then we have to wait for the completion
		 * of all the outstanding requests to discover whether
		 * the request pattern is actually isochronous.
4336
		 */
4337
		if (bfqq->dispatched == 0)
4338 4339
			bfqq->soft_rt_next_start =
				bfq_bfqq_softrt_next_start(bfqd, bfqq);
4340
		else if (bfqq->dispatched > 0) {
4341 4342 4343 4344 4345 4346 4347 4348
			/*
			 * Schedule an update of soft_rt_next_start to when
			 * the task may be discovered to be isochronous.
			 */
			bfq_mark_bfqq_softrt_update(bfqq);
		}
	}

4349
	bfq_log_bfqq(bfqd, bfqq,
4350 4351
		"expire (%d, slow %d, num_disp %d, short_ttime %d)", reason,
		slow, bfqq->dispatched, bfq_bfqq_has_short_ttime(bfqq));
4352

4353 4354 4355 4356 4357 4358 4359 4360
	/*
	 * bfqq expired, so no total service time needs to be computed
	 * any longer: reset state machine for measuring total service
	 * times.
	 */
	bfqd->rqs_injected = bfqd->wait_dispatch = false;
	bfqd->waited_rq = NULL;

4361 4362 4363 4364 4365
	/*
	 * Increase, decrease or leave budget unchanged according to
	 * reason.
	 */
	__bfq_bfqq_recalc_budget(bfqd, bfqq, reason);
4366
	if (__bfq_bfqq_expire(bfqd, bfqq, reason))
4367
		/* bfqq is gone, no more actions on it */
4368 4369
		return;

4370
	/* mark bfqq as waiting a request only if a bic still points to it */
4371
	if (!bfq_bfqq_busy(bfqq) &&
4372
	    reason != BFQQE_BUDGET_TIMEOUT &&
4373
	    reason != BFQQE_BUDGET_EXHAUSTED) {
4374
		bfq_mark_bfqq_non_blocking_wait_rq(bfqq);
4375 4376 4377 4378 4379 4380 4381
		/*
		 * Not setting service to 0, because, if the next rq
		 * arrives in time, the queue will go on receiving
		 * service with this same budget (as if it never expired)
		 */
	} else
		entity->service = 0;
4382 4383 4384 4385 4386 4387 4388 4389 4390 4391 4392 4393 4394 4395 4396 4397 4398 4399 4400 4401 4402

	/*
	 * Reset the received-service counter for every parent entity.
	 * Differently from what happens with bfqq->entity.service,
	 * the resetting of this counter never needs to be postponed
	 * for parent entities. In fact, in case bfqq may have a
	 * chance to go on being served using the last, partially
	 * consumed budget, bfqq->entity.service needs to be kept,
	 * because if bfqq then actually goes on being served using
	 * the same budget, the last value of bfqq->entity.service is
	 * needed to properly decrement bfqq->entity.budget by the
	 * portion already consumed. In contrast, it is not necessary
	 * to keep entity->service for parent entities too, because
	 * the bubble up of the new value of bfqq->entity.budget will
	 * make sure that the budgets of parent entities are correct,
	 * even in case bfqq and thus parent entities go on receiving
	 * service with the same budget.
	 */
	entity = entity->parent;
	for_each_entity(entity)
		entity->service = 0;
4403 4404 4405 4406 4407 4408 4409 4410 4411
}

/*
 * Budget timeout is not implemented through a dedicated timer, but
 * just checked on request arrivals and completions, as well as on
 * idle timer expirations.
 */
static bool bfq_bfqq_budget_timeout(struct bfq_queue *bfqq)
{
4412
	return time_is_before_eq_jiffies(bfqq->budget_timeout);
4413 4414 4415 4416 4417 4418 4419 4420 4421 4422 4423 4424 4425 4426 4427 4428 4429 4430 4431 4432 4433 4434 4435 4436
}

/*
 * If we expire a queue that is actively waiting (i.e., with the
 * device idled) for the arrival of a new request, then we may incur
 * the timestamp misalignment problem described in the body of the
 * function __bfq_activate_entity. Hence we return true only if this
 * condition does not hold, or if the queue is slow enough to deserve
 * only to be kicked off for preserving a high throughput.
 */
static bool bfq_may_expire_for_budg_timeout(struct bfq_queue *bfqq)
{
	bfq_log_bfqq(bfqq->bfqd, bfqq,
		"may_budget_timeout: wait_request %d left %d timeout %d",
		bfq_bfqq_wait_request(bfqq),
			bfq_bfqq_budget_left(bfqq) >=  bfqq->entity.budget / 3,
		bfq_bfqq_budget_timeout(bfqq));

	return (!bfq_bfqq_wait_request(bfqq) ||
		bfq_bfqq_budget_left(bfqq) >=  bfqq->entity.budget / 3)
		&&
		bfq_bfqq_budget_timeout(bfqq);
}

4437 4438
static bool idling_boosts_thr_without_issues(struct bfq_data *bfqd,
					     struct bfq_queue *bfqq)
4439
{
4440 4441 4442
	bool rot_without_queueing =
		!blk_queue_nonrot(bfqd->queue) && !bfqd->hw_tag,
		bfqq_sequential_and_IO_bound,
4443
		idling_boosts_thr;
4444

4445 4446 4447 4448
	/* No point in idling for bfqq if it won't get requests any longer */
	if (unlikely(!bfqq_process_refs(bfqq)))
		return false;

4449 4450 4451
	bfqq_sequential_and_IO_bound = !BFQQ_SEEKY(bfqq) &&
		bfq_bfqq_IO_bound(bfqq) && bfq_bfqq_has_short_ttime(bfqq);

4452
	/*
4453 4454 4455
	 * The next variable takes into account the cases where idling
	 * boosts the throughput.
	 *
4456 4457
	 * The value of the variable is computed considering, first, that
	 * idling is virtually always beneficial for the throughput if:
4458 4459 4460 4461 4462 4463
	 * (a) the device is not NCQ-capable and rotational, or
	 * (b) regardless of the presence of NCQ, the device is rotational and
	 *     the request pattern for bfqq is I/O-bound and sequential, or
	 * (c) regardless of whether it is rotational, the device is
	 *     not NCQ-capable and the request pattern for bfqq is
	 *     I/O-bound and sequential.
4464 4465 4466
	 *
	 * Secondly, and in contrast to the above item (b), idling an
	 * NCQ-capable flash-based device would not boost the
4467
	 * throughput even with sequential I/O; rather it would lower
4468 4469
	 * the throughput in proportion to how fast the device
	 * is. Accordingly, the next variable is true if any of the
4470 4471 4472
	 * above conditions (a), (b) or (c) is true, and, in
	 * particular, happens to be false if bfqd is an NCQ-capable
	 * flash-based device.
4473
	 */
4474 4475 4476
	idling_boosts_thr = rot_without_queueing ||
		((!blk_queue_nonrot(bfqd->queue) || !bfqd->hw_tag) &&
		 bfqq_sequential_and_IO_bound);
4477

4478
	/*
4479
	 * The return value of this function is equal to that of
4480 4481 4482 4483 4484 4485 4486 4487 4488 4489 4490 4491 4492 4493 4494 4495
	 * idling_boosts_thr, unless a special case holds. In this
	 * special case, described below, idling may cause problems to
	 * weight-raised queues.
	 *
	 * When the request pool is saturated (e.g., in the presence
	 * of write hogs), if the processes associated with
	 * non-weight-raised queues ask for requests at a lower rate,
	 * then processes associated with weight-raised queues have a
	 * higher probability to get a request from the pool
	 * immediately (or at least soon) when they need one. Thus
	 * they have a higher probability to actually get a fraction
	 * of the device throughput proportional to their high
	 * weight. This is especially true with NCQ-capable drives,
	 * which enqueue several requests in advance, and further
	 * reorder internally-queued requests.
	 *
4496 4497 4498 4499 4500 4501 4502 4503 4504 4505 4506 4507 4508 4509 4510 4511 4512
	 * For this reason, we force to false the return value if
	 * there are weight-raised busy queues. In this case, and if
	 * bfqq is not weight-raised, this guarantees that the device
	 * is not idled for bfqq (if, instead, bfqq is weight-raised,
	 * then idling will be guaranteed by another variable, see
	 * below). Combined with the timestamping rules of BFQ (see
	 * [1] for details), this behavior causes bfqq, and hence any
	 * sync non-weight-raised queue, to get a lower number of
	 * requests served, and thus to ask for a lower number of
	 * requests from the request pool, before the busy
	 * weight-raised queues get served again. This often mitigates
	 * starvation problems in the presence of heavy write
	 * workloads and NCQ, thereby guaranteeing a higher
	 * application and system responsiveness in these hostile
	 * scenarios.
	 */
	return idling_boosts_thr &&
4513
		bfqd->wr_busy_queues == 0;
4514
}
4515

4516 4517 4518 4519 4520 4521 4522 4523 4524 4525 4526 4527 4528 4529 4530 4531 4532 4533 4534 4535 4536 4537 4538 4539 4540 4541
/*
 * For a queue that becomes empty, device idling is allowed only if
 * this function returns true for that queue. As a consequence, since
 * device idling plays a critical role for both throughput boosting
 * and service guarantees, the return value of this function plays a
 * critical role as well.
 *
 * In a nutshell, this function returns true only if idling is
 * beneficial for throughput or, even if detrimental for throughput,
 * idling is however necessary to preserve service guarantees (low
 * latency, desired throughput distribution, ...). In particular, on
 * NCQ-capable devices, this function tries to return false, so as to
 * help keep the drives' internal queues full, whenever this helps the
 * device boost the throughput without causing any service-guarantee
 * issue.
 *
 * Most of the issues taken into account to get the return value of
 * this function are not trivial. We discuss these issues in the two
 * functions providing the main pieces of information needed by this
 * function.
 */
static bool bfq_better_to_idle(struct bfq_queue *bfqq)
{
	struct bfq_data *bfqd = bfqq->bfqd;
	bool idling_boosts_thr_with_no_issue, idling_needed_for_service_guar;

4542 4543 4544 4545
	/* No point in idling for bfqq if it won't get requests any longer */
	if (unlikely(!bfqq_process_refs(bfqq)))
		return false;

4546 4547 4548 4549 4550 4551 4552 4553 4554 4555 4556 4557 4558 4559 4560 4561 4562 4563 4564 4565
	if (unlikely(bfqd->strict_guarantees))
		return true;

	/*
	 * Idling is performed only if slice_idle > 0. In addition, we
	 * do not idle if
	 * (a) bfqq is async
	 * (b) bfqq is in the idle io prio class: in this case we do
	 * not idle because we want to minimize the bandwidth that
	 * queues in this class can steal to higher-priority queues
	 */
	if (bfqd->bfq_slice_idle == 0 || !bfq_bfqq_sync(bfqq) ||
	   bfq_class_idle(bfqq))
		return false;

	idling_boosts_thr_with_no_issue =
		idling_boosts_thr_without_issues(bfqd, bfqq);

	idling_needed_for_service_guar =
		idling_needed_for_service_guarantees(bfqd, bfqq);
4566

4567
	/*
4568
	 * We have now the two components we need to compute the
4569 4570 4571
	 * return value of the function, which is true only if idling
	 * either boosts the throughput (without issues), or is
	 * necessary to preserve service guarantees.
4572
	 */
4573 4574
	return idling_boosts_thr_with_no_issue ||
		idling_needed_for_service_guar;
4575 4576 4577
}

/*
4578
 * If the in-service queue is empty but the function bfq_better_to_idle
4579 4580 4581 4582
 * returns true, then:
 * 1) the queue must remain in service and cannot be expired, and
 * 2) the device must be idled to wait for the possible arrival of a new
 *    request for the queue.
4583
 * See the comments on the function bfq_better_to_idle for the reasons
4584
 * why performing device idling is the best choice to boost the throughput
4585
 * and preserve service guarantees when bfq_better_to_idle itself
4586 4587 4588 4589
 * returns true.
 */
static bool bfq_bfqq_must_idle(struct bfq_queue *bfqq)
{
4590
	return RB_EMPTY_ROOT(&bfqq->sort_list) && bfq_better_to_idle(bfqq);
4591 4592
}

4593 4594 4595 4596 4597 4598 4599 4600 4601
/*
 * This function chooses the queue from which to pick the next extra
 * I/O request to inject, if it finds a compatible queue. See the
 * comments on bfq_update_inject_limit() for details on the injection
 * mechanism, and for the definitions of the quantities mentioned
 * below.
 */
static struct bfq_queue *
bfq_choose_bfqq_for_injection(struct bfq_data *bfqd)
4602
{
4603 4604 4605 4606 4607 4608 4609 4610 4611 4612 4613 4614 4615 4616 4617 4618
	struct bfq_queue *bfqq, *in_serv_bfqq = bfqd->in_service_queue;
	unsigned int limit = in_serv_bfqq->inject_limit;
	/*
	 * If
	 * - bfqq is not weight-raised and therefore does not carry
	 *   time-critical I/O,
	 * or
	 * - regardless of whether bfqq is weight-raised, bfqq has
	 *   however a long think time, during which it can absorb the
	 *   effect of an appropriate number of extra I/O requests
	 *   from other queues (see bfq_update_inject_limit for
	 *   details on the computation of this number);
	 * then injection can be performed without restrictions.
	 */
	bool in_serv_always_inject = in_serv_bfqq->wr_coeff == 1 ||
		!bfq_bfqq_has_short_ttime(in_serv_bfqq);
4619 4620

	/*
4621 4622 4623 4624 4625 4626 4627 4628 4629 4630 4631 4632 4633 4634 4635 4636 4637 4638 4639 4640 4641 4642 4643
	 * If
	 * - the baseline total service time could not be sampled yet,
	 *   so the inject limit happens to be still 0, and
	 * - a lot of time has elapsed since the plugging of I/O
	 *   dispatching started, so drive speed is being wasted
	 *   significantly;
	 * then temporarily raise inject limit to one request.
	 */
	if (limit == 0 && in_serv_bfqq->last_serv_time_ns == 0 &&
	    bfq_bfqq_wait_request(in_serv_bfqq) &&
	    time_is_before_eq_jiffies(bfqd->last_idling_start_jiffies +
				      bfqd->bfq_slice_idle)
		)
		limit = 1;

	if (bfqd->rq_in_driver >= limit)
		return NULL;

	/*
	 * Linear search of the source queue for injection; but, with
	 * a high probability, very few steps are needed to find a
	 * candidate queue, i.e., a queue with enough budget left for
	 * its next request. In fact:
4644 4645 4646 4647
	 * - BFQ dynamically updates the budget of every queue so as
	 *   to accommodate the expected backlog of the queue;
	 * - if a queue gets all its requests dispatched as injected
	 *   service, then the queue is removed from the active list
4648 4649
	 *   (and re-added only if it gets new requests, but then it
	 *   is assigned again enough budget for its new backlog).
4650 4651 4652
	 */
	list_for_each_entry(bfqq, &bfqd->active_list, bfqq_list)
		if (!RB_EMPTY_ROOT(&bfqq->sort_list) &&
4653
		    (in_serv_always_inject || bfqq->wr_coeff > 1) &&
4654
		    bfq_serv_to_charge(bfqq->next_rq, bfqq) <=
4655 4656 4657 4658 4659 4660 4661 4662 4663 4664 4665 4666 4667 4668 4669 4670 4671 4672 4673 4674 4675 4676 4677 4678 4679 4680 4681 4682 4683 4684
		    bfq_bfqq_budget_left(bfqq)) {
			/*
			 * Allow for only one large in-flight request
			 * on non-rotational devices, for the
			 * following reason. On non-rotationl drives,
			 * large requests take much longer than
			 * smaller requests to be served. In addition,
			 * the drive prefers to serve large requests
			 * w.r.t. to small ones, if it can choose. So,
			 * having more than one large requests queued
			 * in the drive may easily make the next first
			 * request of the in-service queue wait for so
			 * long to break bfqq's service guarantees. On
			 * the bright side, large requests let the
			 * drive reach a very high throughput, even if
			 * there is only one in-flight large request
			 * at a time.
			 */
			if (blk_queue_nonrot(bfqd->queue) &&
			    blk_rq_sectors(bfqq->next_rq) >=
			    BFQQ_SECT_THR_NONROT)
				limit = min_t(unsigned int, 1, limit);
			else
				limit = in_serv_bfqq->inject_limit;

			if (bfqd->rq_in_driver < limit) {
				bfqd->rqs_injected = true;
				return bfqq;
			}
		}
4685 4686 4687 4688

	return NULL;
}

4689 4690 4691 4692 4693 4694 4695 4696 4697 4698 4699 4700 4701 4702 4703 4704
/*
 * Select a queue for service.  If we have a current queue in service,
 * check whether to continue servicing it, or retrieve and set a new one.
 */
static struct bfq_queue *bfq_select_queue(struct bfq_data *bfqd)
{
	struct bfq_queue *bfqq;
	struct request *next_rq;
	enum bfqq_expiration reason = BFQQE_BUDGET_TIMEOUT;

	bfqq = bfqd->in_service_queue;
	if (!bfqq)
		goto new_queue;

	bfq_log_bfqq(bfqd, bfqq, "select_queue: already in-service queue");

4705 4706 4707 4708 4709 4710 4711
	/*
	 * Do not expire bfqq for budget timeout if bfqq may be about
	 * to enjoy device idling. The reason why, in this case, we
	 * prevent bfqq from expiring is the same as in the comments
	 * on the case where bfq_bfqq_must_idle() returns true, in
	 * bfq_completed_request().
	 */
4712 4713 4714 4715 4716 4717 4718 4719 4720 4721 4722 4723 4724 4725 4726 4727 4728 4729 4730 4731 4732 4733 4734 4735 4736 4737 4738 4739 4740 4741 4742 4743 4744 4745 4746 4747 4748 4749 4750 4751 4752 4753 4754 4755 4756 4757 4758 4759 4760 4761 4762 4763 4764 4765 4766 4767 4768 4769
	if (bfq_may_expire_for_budg_timeout(bfqq) &&
	    !bfq_bfqq_must_idle(bfqq))
		goto expire;

check_queue:
	/*
	 * This loop is rarely executed more than once. Even when it
	 * happens, it is much more convenient to re-execute this loop
	 * than to return NULL and trigger a new dispatch to get a
	 * request served.
	 */
	next_rq = bfqq->next_rq;
	/*
	 * If bfqq has requests queued and it has enough budget left to
	 * serve them, keep the queue, otherwise expire it.
	 */
	if (next_rq) {
		if (bfq_serv_to_charge(next_rq, bfqq) >
			bfq_bfqq_budget_left(bfqq)) {
			/*
			 * Expire the queue for budget exhaustion,
			 * which makes sure that the next budget is
			 * enough to serve the next request, even if
			 * it comes from the fifo expired path.
			 */
			reason = BFQQE_BUDGET_EXHAUSTED;
			goto expire;
		} else {
			/*
			 * The idle timer may be pending because we may
			 * not disable disk idling even when a new request
			 * arrives.
			 */
			if (bfq_bfqq_wait_request(bfqq)) {
				/*
				 * If we get here: 1) at least a new request
				 * has arrived but we have not disabled the
				 * timer because the request was too small,
				 * 2) then the block layer has unplugged
				 * the device, causing the dispatch to be
				 * invoked.
				 *
				 * Since the device is unplugged, now the
				 * requests are probably large enough to
				 * provide a reasonable throughput.
				 * So we disable idling.
				 */
				bfq_clear_bfqq_wait_request(bfqq);
				hrtimer_try_to_cancel(&bfqd->idle_slice_timer);
			}
			goto keep_queue;
		}
	}

	/*
	 * No requests pending. However, if the in-service queue is idling
	 * for a new request, or has requests waiting for a completion and
	 * may idle after their completion, then keep it anyway.
4770
	 *
4771 4772
	 * Yet, inject service from other queues if it boosts
	 * throughput and is possible.
4773 4774
	 */
	if (bfq_bfqq_wait_request(bfqq) ||
4775
	    (bfqq->dispatched != 0 && bfq_better_to_idle(bfqq))) {
4776 4777
		struct bfq_queue *async_bfqq =
			bfqq->bic && bfqq->bic->bfqq[0] &&
4778 4779
			bfq_bfqq_busy(bfqq->bic->bfqq[0]) &&
			bfqq->bic->bfqq[0]->next_rq ?
4780
			bfqq->bic->bfqq[0] : NULL;
4781 4782 4783 4784 4785 4786
		struct bfq_queue *blocked_bfqq =
			!hlist_empty(&bfqq->woken_list) ?
			container_of(bfqq->woken_list.first,
				     struct bfq_queue,
				     woken_list_node)
			: NULL;
4787 4788

		/*
4789
		 * The next four mutually-exclusive ifs decide
4790 4791 4792 4793 4794 4795 4796 4797 4798 4799 4800 4801 4802 4803 4804 4805 4806 4807 4808 4809 4810 4811 4812 4813 4814 4815 4816 4817 4818 4819 4820 4821
		 * whether to try injection, and choose the queue to
		 * pick an I/O request from.
		 *
		 * The first if checks whether the process associated
		 * with bfqq has also async I/O pending. If so, it
		 * injects such I/O unconditionally. Injecting async
		 * I/O from the same process can cause no harm to the
		 * process. On the contrary, it can only increase
		 * bandwidth and reduce latency for the process.
		 *
		 * The second if checks whether there happens to be a
		 * non-empty waker queue for bfqq, i.e., a queue whose
		 * I/O needs to be completed for bfqq to receive new
		 * I/O. This happens, e.g., if bfqq is associated with
		 * a process that does some sync. A sync generates
		 * extra blocking I/O, which must be completed before
		 * the process associated with bfqq can go on with its
		 * I/O. If the I/O of the waker queue is not served,
		 * then bfqq remains empty, and no I/O is dispatched,
		 * until the idle timeout fires for bfqq. This is
		 * likely to result in lower bandwidth and higher
		 * latencies for bfqq, and in a severe loss of total
		 * throughput. The best action to take is therefore to
		 * serve the waker queue as soon as possible. So do it
		 * (without relying on the third alternative below for
		 * eventually serving waker_bfqq's I/O; see the last
		 * paragraph for further details). This systematic
		 * injection of I/O from the waker queue does not
		 * cause any delay to bfqq's I/O. On the contrary,
		 * next bfqq's I/O is brought forward dramatically,
		 * for it is not blocked for milliseconds.
		 *
4822 4823 4824 4825 4826 4827 4828 4829 4830
		 * The third if checks whether there is a queue woken
		 * by bfqq, and currently with pending I/O. Such a
		 * woken queue does not steal bandwidth from bfqq,
		 * because it remains soon without I/O if bfqq is not
		 * served. So there is virtually no risk of loss of
		 * bandwidth for bfqq if this woken queue has I/O
		 * dispatched while bfqq is waiting for new I/O.
		 *
		 * The fourth if checks whether bfqq is a queue for
4831 4832 4833 4834 4835 4836 4837 4838 4839 4840 4841 4842 4843 4844 4845 4846 4847 4848 4849
		 * which it is better to avoid injection. It is so if
		 * bfqq delivers more throughput when served without
		 * any further I/O from other queues in the middle, or
		 * if the service times of bfqq's I/O requests both
		 * count more than overall throughput, and may be
		 * easily increased by injection (this happens if bfqq
		 * has a short think time). If none of these
		 * conditions holds, then a candidate queue for
		 * injection is looked for through
		 * bfq_choose_bfqq_for_injection(). Note that the
		 * latter may return NULL (for example if the inject
		 * limit for bfqq is currently 0).
		 *
		 * NOTE: motivation for the second alternative
		 *
		 * Thanks to the way the inject limit is updated in
		 * bfq_update_has_short_ttime(), it is rather likely
		 * that, if I/O is being plugged for bfqq and the
		 * waker queue has pending I/O requests that are
4850
		 * blocking bfqq's I/O, then the fourth alternative
4851 4852 4853
		 * above lets the waker queue get served before the
		 * I/O-plugging timeout fires. So one may deem the
		 * second alternative superfluous. It is not, because
4854
		 * the fourth alternative may be way less effective in
4855 4856 4857 4858 4859 4860 4861 4862
		 * case of a synchronization. For two main
		 * reasons. First, throughput may be low because the
		 * inject limit may be too low to guarantee the same
		 * amount of injected I/O, from the waker queue or
		 * other queues, that the second alternative
		 * guarantees (the second alternative unconditionally
		 * injects a pending I/O request of the waker queue
		 * for each bfq_dispatch_request()). Second, with the
4863
		 * fourth alternative, the duration of the plugging,
4864 4865 4866
		 * i.e., the time before bfqq finally receives new I/O,
		 * may not be minimized, because the waker queue may
		 * happen to be served only after other queues.
4867 4868 4869 4870 4871 4872
		 */
		if (async_bfqq &&
		    icq_to_bic(async_bfqq->next_rq->elv.icq) == bfqq->bic &&
		    bfq_serv_to_charge(async_bfqq->next_rq, async_bfqq) <=
		    bfq_bfqq_budget_left(async_bfqq))
			bfqq = bfqq->bic->bfqq[0];
4873
		else if (bfqq->waker_bfqq &&
4874
			   bfq_bfqq_busy(bfqq->waker_bfqq) &&
4875
			   bfqq->waker_bfqq->next_rq &&
4876 4877 4878 4879 4880
			   bfq_serv_to_charge(bfqq->waker_bfqq->next_rq,
					      bfqq->waker_bfqq) <=
			   bfq_bfqq_budget_left(bfqq->waker_bfqq)
			)
			bfqq = bfqq->waker_bfqq;
4881 4882 4883 4884 4885 4886 4887 4888
		else if (blocked_bfqq &&
			   bfq_bfqq_busy(blocked_bfqq) &&
			   blocked_bfqq->next_rq &&
			   bfq_serv_to_charge(blocked_bfqq->next_rq,
					      blocked_bfqq) <=
			   bfq_bfqq_budget_left(blocked_bfqq)
			)
			bfqq = blocked_bfqq;
4889 4890 4891
		else if (!idling_boosts_thr_without_issues(bfqd, bfqq) &&
			 (bfqq->wr_coeff == 1 || bfqd->wr_busy_queues > 1 ||
			  !bfq_bfqq_has_short_ttime(bfqq)))
4892 4893 4894 4895
			bfqq = bfq_choose_bfqq_for_injection(bfqd);
		else
			bfqq = NULL;

4896 4897 4898 4899 4900 4901 4902 4903 4904 4905 4906 4907 4908 4909 4910 4911 4912 4913 4914 4915 4916
		goto keep_queue;
	}

	reason = BFQQE_NO_MORE_REQUESTS;
expire:
	bfq_bfqq_expire(bfqd, bfqq, false, reason);
new_queue:
	bfqq = bfq_set_in_service_queue(bfqd);
	if (bfqq) {
		bfq_log_bfqq(bfqd, bfqq, "select_queue: checking new queue");
		goto check_queue;
	}
keep_queue:
	if (bfqq)
		bfq_log_bfqq(bfqd, bfqq, "select_queue: returned this queue");
	else
		bfq_log(bfqd, "select_queue: no queue returned");

	return bfqq;
}

4917 4918 4919 4920 4921 4922 4923 4924 4925 4926 4927 4928 4929 4930 4931 4932
static void bfq_update_wr_data(struct bfq_data *bfqd, struct bfq_queue *bfqq)
{
	struct bfq_entity *entity = &bfqq->entity;

	if (bfqq->wr_coeff > 1) { /* queue is being weight-raised */
		bfq_log_bfqq(bfqd, bfqq,
			"raising period dur %u/%u msec, old coeff %u, w %d(%d)",
			jiffies_to_msecs(jiffies - bfqq->last_wr_start_finish),
			jiffies_to_msecs(bfqq->wr_cur_max_time),
			bfqq->wr_coeff,
			bfqq->entity.weight, bfqq->entity.orig_weight);

		if (entity->prio_changed)
			bfq_log_bfqq(bfqd, bfqq, "WARN: pending prio change");

		/*
4933 4934 4935
		 * If the queue was activated in a burst, or too much
		 * time has elapsed from the beginning of this
		 * weight-raising period, then end weight raising.
4936
		 */
4937 4938 4939 4940
		if (bfq_bfqq_in_large_burst(bfqq))
			bfq_bfqq_end_wr(bfqq);
		else if (time_is_before_jiffies(bfqq->last_wr_start_finish +
						bfqq->wr_cur_max_time)) {
4941 4942
			if (bfqq->wr_cur_max_time != bfqd->bfq_wr_rt_max_time ||
			time_is_before_jiffies(bfqq->wr_start_at_switch_to_srt +
4943 4944 4945 4946 4947 4948 4949 4950 4951
					       bfq_wr_duration(bfqd))) {
				/*
				 * Either in interactive weight
				 * raising, or in soft_rt weight
				 * raising with the
				 * interactive-weight-raising period
				 * elapsed (so no switch back to
				 * interactive weight raising).
				 */
4952
				bfq_bfqq_end_wr(bfqq);
4953 4954 4955 4956 4957
			} else { /*
				  * soft_rt finishing while still in
				  * interactive period, switch back to
				  * interactive weight raising
				  */
4958
				switch_back_to_interactive_wr(bfqq, bfqd);
4959 4960
				bfqq->entity.prio_changed = 1;
			}
4961
		}
4962 4963 4964 4965 4966 4967
		if (bfqq->wr_coeff > 1 &&
		    bfqq->wr_cur_max_time != bfqd->bfq_wr_rt_max_time &&
		    bfqq->service_from_wr > max_service_from_wr) {
			/* see comments on max_service_from_wr */
			bfq_bfqq_end_wr(bfqq);
		}
4968
	}
4969 4970 4971 4972 4973 4974 4975 4976
	/*
	 * To improve latency (for this or other queues), immediately
	 * update weight both if it must be raised and if it must be
	 * lowered. Since, entity may be on some active tree here, and
	 * might have a pending change of its ioprio class, invoke
	 * next function with the last parameter unset (see the
	 * comments on the function).
	 */
4977
	if ((entity->weight > entity->orig_weight) != (bfqq->wr_coeff > 1))
4978 4979
		__bfq_entity_update_weight_prio(bfq_entity_service_tree(entity),
						entity, false);
4980 4981
}

4982 4983 4984 4985 4986 4987 4988 4989 4990 4991 4992 4993 4994
/*
 * Dispatch next request from bfqq.
 */
static struct request *bfq_dispatch_rq_from_bfqq(struct bfq_data *bfqd,
						 struct bfq_queue *bfqq)
{
	struct request *rq = bfqq->next_rq;
	unsigned long service_to_charge;

	service_to_charge = bfq_serv_to_charge(rq, bfqq);

	bfq_bfqq_served(bfqq, service_to_charge);

4995 4996 4997 4998
	if (bfqq == bfqd->in_service_queue && bfqd->wait_dispatch) {
		bfqd->wait_dispatch = false;
		bfqd->waited_rq = rq;
	}
4999

5000
	bfq_dispatch_remove(bfqd->queue, rq);
5001

5002
	if (bfqq != bfqd->in_service_queue)
5003 5004
		goto return_rq;

5005 5006 5007 5008 5009 5010 5011 5012 5013 5014 5015 5016 5017
	/*
	 * If weight raising has to terminate for bfqq, then next
	 * function causes an immediate update of bfqq's weight,
	 * without waiting for next activation. As a consequence, on
	 * expiration, bfqq will be timestamped as if has never been
	 * weight-raised during this service slot, even if it has
	 * received part or even most of the service as a
	 * weight-raised queue. This inflates bfqq's timestamps, which
	 * is beneficial, as bfqq is then more willing to leave the
	 * device immediately to possible other weight-raised queues.
	 */
	bfq_update_wr_data(bfqd, bfqq);

5018 5019 5020 5021 5022
	/*
	 * Expire bfqq, pretending that its budget expired, if bfqq
	 * belongs to CLASS_IDLE and other queues are waiting for
	 * service.
	 */
5023
	if (!(bfq_tot_busy_queues(bfqd) > 1 && bfq_class_idle(bfqq)))
5024
		goto return_rq;
5025 5026

	bfq_bfqq_expire(bfqd, bfqq, false, BFQQE_BUDGET_EXHAUSTED);
5027 5028

return_rq:
5029 5030 5031 5032 5033 5034 5035 5036 5037 5038 5039 5040
	return rq;
}

static bool bfq_has_work(struct blk_mq_hw_ctx *hctx)
{
	struct bfq_data *bfqd = hctx->queue->elevator->elevator_data;

	/*
	 * Avoiding lock: a race on bfqd->busy_queues should cause at
	 * most a call to dispatch for nothing
	 */
	return !list_empty_careful(&bfqd->dispatch) ||
5041
		bfq_tot_busy_queues(bfqd) > 0;
5042 5043 5044 5045 5046 5047 5048 5049 5050 5051 5052 5053 5054 5055 5056 5057 5058 5059 5060 5061 5062 5063 5064 5065 5066 5067 5068 5069
}

static struct request *__bfq_dispatch_request(struct blk_mq_hw_ctx *hctx)
{
	struct bfq_data *bfqd = hctx->queue->elevator->elevator_data;
	struct request *rq = NULL;
	struct bfq_queue *bfqq = NULL;

	if (!list_empty(&bfqd->dispatch)) {
		rq = list_first_entry(&bfqd->dispatch, struct request,
				      queuelist);
		list_del_init(&rq->queuelist);

		bfqq = RQ_BFQQ(rq);

		if (bfqq) {
			/*
			 * Increment counters here, because this
			 * dispatch does not follow the standard
			 * dispatch flow (where counters are
			 * incremented)
			 */
			bfqq->dispatched++;

			goto inc_in_driver_start_rq;
		}

		/*
5070 5071 5072 5073 5074 5075 5076 5077 5078
		 * We exploit the bfq_finish_requeue_request hook to
		 * decrement rq_in_driver, but
		 * bfq_finish_requeue_request will not be invoked on
		 * this request. So, to avoid unbalance, just start
		 * this request, without incrementing rq_in_driver. As
		 * a negative consequence, rq_in_driver is deceptively
		 * lower than it should be while this request is in
		 * service. This may cause bfq_schedule_dispatch to be
		 * invoked uselessly.
5079 5080
		 *
		 * As for implementing an exact solution, the
5081 5082 5083 5084 5085 5086 5087 5088 5089
		 * bfq_finish_requeue_request hook, if defined, is
		 * probably invoked also on this request. So, by
		 * exploiting this hook, we could 1) increment
		 * rq_in_driver here, and 2) decrement it in
		 * bfq_finish_requeue_request. Such a solution would
		 * let the value of the counter be always accurate,
		 * but it would entail using an extra interface
		 * function. This cost seems higher than the benefit,
		 * being the frequency of non-elevator-private
5090 5091 5092 5093 5094
		 * requests very low.
		 */
		goto start_rq;
	}

5095 5096
	bfq_log(bfqd, "dispatch requests: %d busy queues",
		bfq_tot_busy_queues(bfqd));
5097

5098
	if (bfq_tot_busy_queues(bfqd) == 0)
5099 5100 5101 5102 5103 5104 5105 5106 5107 5108 5109
		goto exit;

	/*
	 * Force device to serve one request at a time if
	 * strict_guarantees is true. Forcing this service scheme is
	 * currently the ONLY way to guarantee that the request
	 * service order enforced by the scheduler is respected by a
	 * queueing device. Otherwise the device is free even to make
	 * some unlucky request wait for as long as the device
	 * wishes.
	 *
5110
	 * Of course, serving one request at a time may cause loss of
5111 5112 5113 5114 5115 5116 5117 5118 5119 5120 5121 5122 5123 5124 5125 5126 5127 5128 5129 5130 5131
	 * throughput.
	 */
	if (bfqd->strict_guarantees && bfqd->rq_in_driver > 0)
		goto exit;

	bfqq = bfq_select_queue(bfqd);
	if (!bfqq)
		goto exit;

	rq = bfq_dispatch_rq_from_bfqq(bfqd, bfqq);

	if (rq) {
inc_in_driver_start_rq:
		bfqd->rq_in_driver++;
start_rq:
		rq->rq_flags |= RQF_STARTED;
	}
exit:
	return rq;
}

5132
#ifdef CONFIG_BFQ_CGROUP_DEBUG
5133 5134 5135 5136 5137 5138
static void bfq_update_dispatch_stats(struct request_queue *q,
				      struct request *rq,
				      struct bfq_queue *in_serv_queue,
				      bool idle_timer_disabled)
{
	struct bfq_queue *bfqq = rq ? RQ_BFQQ(rq) : NULL;
5139

5140
	if (!idle_timer_disabled && !bfqq)
5141
		return;
5142 5143 5144 5145 5146 5147 5148 5149 5150 5151 5152 5153 5154 5155

	/*
	 * rq and bfqq are guaranteed to exist until this function
	 * ends, for the following reasons. First, rq can be
	 * dispatched to the device, and then can be completed and
	 * freed, only after this function ends. Second, rq cannot be
	 * merged (and thus freed because of a merge) any longer,
	 * because it has already started. Thus rq cannot be freed
	 * before this function ends, and, since rq has a reference to
	 * bfqq, the same guarantee holds for bfqq too.
	 *
	 * In addition, the following queue lock guarantees that
	 * bfqq_group(bfqq) exists as well.
	 */
5156
	spin_lock_irq(&q->queue_lock);
5157 5158 5159 5160 5161 5162 5163 5164 5165 5166 5167 5168 5169 5170 5171 5172 5173 5174
	if (idle_timer_disabled)
		/*
		 * Since the idle timer has been disabled,
		 * in_serv_queue contained some request when
		 * __bfq_dispatch_request was invoked above, which
		 * implies that rq was picked exactly from
		 * in_serv_queue. Thus in_serv_queue == bfqq, and is
		 * therefore guaranteed to exist because of the above
		 * arguments.
		 */
		bfqg_stats_update_idle_time(bfqq_group(in_serv_queue));
	if (bfqq) {
		struct bfq_group *bfqg = bfqq_group(bfqq);

		bfqg_stats_update_avg_queue_size(bfqg);
		bfqg_stats_set_start_empty_time(bfqg);
		bfqg_stats_update_io_remove(bfqg, rq->cmd_flags);
	}
5175
	spin_unlock_irq(&q->queue_lock);
5176 5177 5178 5179 5180 5181
}
#else
static inline void bfq_update_dispatch_stats(struct request_queue *q,
					     struct request *rq,
					     struct bfq_queue *in_serv_queue,
					     bool idle_timer_disabled) {}
5182
#endif /* CONFIG_BFQ_CGROUP_DEBUG */
5183

5184 5185 5186 5187 5188 5189 5190 5191 5192 5193 5194 5195 5196 5197 5198 5199 5200 5201 5202 5203 5204 5205
static struct request *bfq_dispatch_request(struct blk_mq_hw_ctx *hctx)
{
	struct bfq_data *bfqd = hctx->queue->elevator->elevator_data;
	struct request *rq;
	struct bfq_queue *in_serv_queue;
	bool waiting_rq, idle_timer_disabled;

	spin_lock_irq(&bfqd->lock);

	in_serv_queue = bfqd->in_service_queue;
	waiting_rq = in_serv_queue && bfq_bfqq_wait_request(in_serv_queue);

	rq = __bfq_dispatch_request(hctx);

	idle_timer_disabled =
		waiting_rq && !bfq_bfqq_wait_request(in_serv_queue);

	spin_unlock_irq(&bfqd->lock);

	bfq_update_dispatch_stats(hctx->queue, rq, in_serv_queue,
				  idle_timer_disabled);

5206 5207 5208 5209 5210 5211 5212 5213 5214 5215
	return rq;
}

/*
 * Task holds one reference to the queue, dropped when task exits.  Each rq
 * in-flight on this queue also holds a reference, dropped when rq is freed.
 *
 * Scheduler lock must be held here. Recall not to use bfqq after calling
 * this function on it.
 */
5216
void bfq_put_queue(struct bfq_queue *bfqq)
5217
{
5218 5219
	struct bfq_queue *item;
	struct hlist_node *n;
5220 5221
	struct bfq_group *bfqg = bfqq_group(bfqq);

5222 5223 5224 5225 5226 5227 5228 5229
	if (bfqq->bfqd)
		bfq_log_bfqq(bfqq->bfqd, bfqq, "put_queue: %p %d",
			     bfqq, bfqq->ref);

	bfqq->ref--;
	if (bfqq->ref)
		return;

5230
	if (!hlist_unhashed(&bfqq->burst_list_node)) {
5231
		hlist_del_init(&bfqq->burst_list_node);
5232 5233 5234 5235 5236 5237 5238 5239 5240 5241 5242 5243 5244 5245 5246 5247 5248 5249 5250 5251 5252 5253 5254 5255 5256 5257 5258 5259
		/*
		 * Decrement also burst size after the removal, if the
		 * process associated with bfqq is exiting, and thus
		 * does not contribute to the burst any longer. This
		 * decrement helps filter out false positives of large
		 * bursts, when some short-lived process (often due to
		 * the execution of commands by some service) happens
		 * to start and exit while a complex application is
		 * starting, and thus spawning several processes that
		 * do I/O (and that *must not* be treated as a large
		 * burst, see comments on bfq_handle_burst).
		 *
		 * In particular, the decrement is performed only if:
		 * 1) bfqq is not a merged queue, because, if it is,
		 * then this free of bfqq is not triggered by the exit
		 * of the process bfqq is associated with, but exactly
		 * by the fact that bfqq has just been merged.
		 * 2) burst_size is greater than 0, to handle
		 * unbalanced decrements. Unbalanced decrements may
		 * happen in te following case: bfqq is inserted into
		 * the current burst list--without incrementing
		 * bust_size--because of a split, but the current
		 * burst list is not the burst list bfqq belonged to
		 * (see comments on the case of a split in
		 * bfq_set_request).
		 */
		if (bfqq->bic && bfqq->bfqd->burst_size > 0)
			bfqq->bfqd->burst_size--;
5260
	}
5261

5262 5263 5264 5265 5266 5267 5268 5269 5270 5271 5272 5273 5274 5275 5276 5277 5278 5279 5280 5281 5282 5283 5284 5285 5286 5287
	/*
	 * bfqq does not exist any longer, so it cannot be woken by
	 * any other queue, and cannot wake any other queue. Then bfqq
	 * must be removed from the woken list of its possible waker
	 * queue, and all queues in the woken list of bfqq must stop
	 * having a waker queue. Strictly speaking, these updates
	 * should be performed when bfqq remains with no I/O source
	 * attached to it, which happens before bfqq gets freed. In
	 * particular, this happens when the last process associated
	 * with bfqq exits or gets associated with a different
	 * queue. However, both events lead to bfqq being freed soon,
	 * and dangling references would come out only after bfqq gets
	 * freed. So these updates are done here, as a simple and safe
	 * way to handle all cases.
	 */
	/* remove bfqq from woken list */
	if (!hlist_unhashed(&bfqq->woken_list_node))
		hlist_del_init(&bfqq->woken_list_node);

	/* reset waker for all queues in woken list */
	hlist_for_each_entry_safe(item, n, &bfqq->woken_list,
				  woken_list_node) {
		item->waker_bfqq = NULL;
		hlist_del_init(&item->woken_list_node);
	}

5288 5289 5290
	if (bfqq->bfqd && bfqq->bfqd->last_completed_rq_bfqq == bfqq)
		bfqq->bfqd->last_completed_rq_bfqq = NULL;

5291
	kmem_cache_free(bfq_pool, bfqq);
5292
	bfqg_and_blkg_put(bfqg);
5293 5294
}

5295 5296 5297 5298 5299 5300
static void bfq_put_stable_ref(struct bfq_queue *bfqq)
{
	bfqq->stable_ref--;
	bfq_put_queue(bfqq);
}

5301 5302 5303 5304 5305 5306 5307 5308 5309 5310 5311 5312 5313 5314 5315 5316 5317 5318 5319
static void bfq_put_cooperator(struct bfq_queue *bfqq)
{
	struct bfq_queue *__bfqq, *next;

	/*
	 * If this queue was scheduled to merge with another queue, be
	 * sure to drop the reference taken on that queue (and others in
	 * the merge chain). See bfq_setup_merge and bfq_merge_bfqqs.
	 */
	__bfqq = bfqq->new_bfqq;
	while (__bfqq) {
		if (__bfqq == bfqq)
			break;
		next = __bfqq->new_bfqq;
		bfq_put_queue(__bfqq);
		__bfqq = next;
	}
}

5320 5321 5322
static void bfq_exit_bfqq(struct bfq_data *bfqd, struct bfq_queue *bfqq)
{
	if (bfqq == bfqd->in_service_queue) {
5323
		__bfq_bfqq_expire(bfqd, bfqq, BFQQE_BUDGET_TIMEOUT);
5324 5325 5326 5327 5328
		bfq_schedule_dispatch(bfqd);
	}

	bfq_log_bfqq(bfqd, bfqq, "exit_bfqq: %p, %d", bfqq, bfqq->ref);

5329 5330
	bfq_put_cooperator(bfqq);

5331
	bfq_release_process_ref(bfqd, bfqq);
5332 5333 5334 5335 5336 5337 5338 5339 5340 5341 5342 5343 5344 5345
}

static void bfq_exit_icq_bfqq(struct bfq_io_cq *bic, bool is_sync)
{
	struct bfq_queue *bfqq = bic_to_bfqq(bic, is_sync);
	struct bfq_data *bfqd;

	if (bfqq)
		bfqd = bfqq->bfqd; /* NULL if scheduler already exited */

	if (bfqq && bfqd) {
		unsigned long flags;

		spin_lock_irqsave(&bfqd->lock, flags);
5346
		bfqq->bic = NULL;
5347 5348
		bfq_exit_bfqq(bfqd, bfqq);
		bic_set_bfqq(bic, NULL, is_sync);
5349
		spin_unlock_irqrestore(&bfqd->lock, flags);
5350 5351 5352 5353 5354 5355 5356
	}
}

static void bfq_exit_icq(struct io_cq *icq)
{
	struct bfq_io_cq *bic = icq_to_bic(icq);

5357 5358 5359 5360 5361 5362 5363 5364 5365 5366 5367 5368 5369 5370 5371 5372 5373 5374
	if (bic->stable_merge_bfqq) {
		struct bfq_data *bfqd = bic->stable_merge_bfqq->bfqd;

		/*
		 * bfqd is NULL if scheduler already exited, and in
		 * that case this is the last time bfqq is accessed.
		 */
		if (bfqd) {
			unsigned long flags;

			spin_lock_irqsave(&bfqd->lock, flags);
			bfq_put_stable_ref(bic->stable_merge_bfqq);
			spin_unlock_irqrestore(&bfqd->lock, flags);
		} else {
			bfq_put_stable_ref(bic->stable_merge_bfqq);
		}
	}

5375 5376 5377 5378 5379 5380 5381 5382 5383 5384 5385 5386 5387 5388 5389 5390 5391 5392 5393 5394 5395
	bfq_exit_icq_bfqq(bic, true);
	bfq_exit_icq_bfqq(bic, false);
}

/*
 * Update the entity prio values; note that the new values will not
 * be used until the next (re)activation.
 */
static void
bfq_set_next_ioprio_data(struct bfq_queue *bfqq, struct bfq_io_cq *bic)
{
	struct task_struct *tsk = current;
	int ioprio_class;
	struct bfq_data *bfqd = bfqq->bfqd;

	if (!bfqd)
		return;

	ioprio_class = IOPRIO_PRIO_CLASS(bic->ioprio);
	switch (ioprio_class) {
	default:
5396
		pr_err("bdi %s: bfq: bad prio class %d\n",
5397
			bdi_dev_name(bfqq->bfqd->queue->disk->bdi),
5398
			ioprio_class);
5399
		fallthrough;
5400 5401 5402 5403 5404 5405 5406 5407 5408 5409 5410 5411 5412 5413 5414 5415 5416 5417 5418 5419 5420
	case IOPRIO_CLASS_NONE:
		/*
		 * No prio set, inherit CPU scheduling settings.
		 */
		bfqq->new_ioprio = task_nice_ioprio(tsk);
		bfqq->new_ioprio_class = task_nice_ioclass(tsk);
		break;
	case IOPRIO_CLASS_RT:
		bfqq->new_ioprio = IOPRIO_PRIO_DATA(bic->ioprio);
		bfqq->new_ioprio_class = IOPRIO_CLASS_RT;
		break;
	case IOPRIO_CLASS_BE:
		bfqq->new_ioprio = IOPRIO_PRIO_DATA(bic->ioprio);
		bfqq->new_ioprio_class = IOPRIO_CLASS_BE;
		break;
	case IOPRIO_CLASS_IDLE:
		bfqq->new_ioprio_class = IOPRIO_CLASS_IDLE;
		bfqq->new_ioprio = 7;
		break;
	}

5421
	if (bfqq->new_ioprio >= IOPRIO_NR_LEVELS) {
5422 5423
		pr_crit("bfq_set_next_ioprio_data: new_ioprio %d\n",
			bfqq->new_ioprio);
5424
		bfqq->new_ioprio = IOPRIO_NR_LEVELS - 1;
5425 5426 5427
	}

	bfqq->entity.new_weight = bfq_ioprio_to_weight(bfqq->new_ioprio);
5428 5429
	bfq_log_bfqq(bfqd, bfqq, "new_ioprio %d new_weight %d",
		     bfqq->new_ioprio, bfqq->entity.new_weight);
5430 5431 5432
	bfqq->entity.prio_changed = 1;
}

5433 5434
static struct bfq_queue *bfq_get_queue(struct bfq_data *bfqd,
				       struct bio *bio, bool is_sync,
5435 5436
				       struct bfq_io_cq *bic,
				       bool respawn);
5437

5438 5439 5440 5441 5442 5443 5444 5445 5446 5447 5448 5449 5450 5451 5452 5453 5454
static void bfq_check_ioprio_change(struct bfq_io_cq *bic, struct bio *bio)
{
	struct bfq_data *bfqd = bic_to_bfqd(bic);
	struct bfq_queue *bfqq;
	int ioprio = bic->icq.ioc->ioprio;

	/*
	 * This condition may trigger on a newly created bic, be sure to
	 * drop the lock before returning.
	 */
	if (unlikely(!bfqd) || likely(bic->ioprio == ioprio))
		return;

	bic->ioprio = ioprio;

	bfqq = bic_to_bfqq(bic, false);
	if (bfqq) {
5455
		bfq_release_process_ref(bfqd, bfqq);
5456
		bfqq = bfq_get_queue(bfqd, bio, BLK_RW_ASYNC, bic, true);
5457 5458 5459 5460 5461 5462 5463 5464 5465 5466 5467
		bic_set_bfqq(bic, bfqq, false);
	}

	bfqq = bic_to_bfqq(bic, true);
	if (bfqq)
		bfq_set_next_ioprio_data(bfqq, bic);
}

static void bfq_init_bfqq(struct bfq_data *bfqd, struct bfq_queue *bfqq,
			  struct bfq_io_cq *bic, pid_t pid, int is_sync)
{
5468 5469
	u64 now_ns = ktime_get_ns();

5470 5471
	RB_CLEAR_NODE(&bfqq->entity.rb_node);
	INIT_LIST_HEAD(&bfqq->fifo);
5472
	INIT_HLIST_NODE(&bfqq->burst_list_node);
5473 5474
	INIT_HLIST_NODE(&bfqq->woken_list_node);
	INIT_HLIST_HEAD(&bfqq->woken_list);
5475 5476 5477 5478 5479 5480 5481 5482

	bfqq->ref = 0;
	bfqq->bfqd = bfqd;

	if (bic)
		bfq_set_next_ioprio_data(bfqq, bic);

	if (is_sync) {
5483 5484 5485 5486 5487
		/*
		 * No need to mark as has_short_ttime if in
		 * idle_class, because no device idling is performed
		 * for queues in idle class
		 */
5488
		if (!bfq_class_idle(bfqq))
5489 5490
			/* tentatively mark as has_short_ttime */
			bfq_mark_bfqq_has_short_ttime(bfqq);
5491
		bfq_mark_bfqq_sync(bfqq);
5492
		bfq_mark_bfqq_just_created(bfqq);
5493 5494 5495 5496
	} else
		bfq_clear_bfqq_sync(bfqq);

	/* set end request to minus infinity from now */
5497 5498
	bfqq->ttime.last_end_request = now_ns + 1;

5499 5500
	bfqq->creation_time = jiffies;

5501
	bfqq->io_start_time = now_ns;
5502 5503 5504 5505 5506 5507

	bfq_mark_bfqq_IO_bound(bfqq);

	bfqq->pid = pid;

	/* Tentative initial value to trade off between thr and lat */
5508
	bfqq->max_budget = (2 * bfq_max_budget(bfqd)) / 3;
5509 5510
	bfqq->budget_timeout = bfq_smallest_from_now();

5511
	bfqq->wr_coeff = 1;
5512
	bfqq->last_wr_start_finish = jiffies;
5513
	bfqq->wr_start_at_switch_to_srt = bfq_smallest_from_now();
5514
	bfqq->split_time = bfq_smallest_from_now();
5515 5516

	/*
5517 5518 5519 5520 5521 5522 5523
	 * To not forget the possibly high bandwidth consumed by a
	 * process/queue in the recent past,
	 * bfq_bfqq_softrt_next_start() returns a value at least equal
	 * to the current value of bfqq->soft_rt_next_start (see
	 * comments on bfq_bfqq_softrt_next_start).  Set
	 * soft_rt_next_start to now, to mean that bfqq has consumed
	 * no bandwidth so far.
5524
	 */
5525
	bfqq->soft_rt_next_start = jiffies;
5526

5527 5528 5529 5530 5531
	/* first request is almost certainly seeky */
	bfqq->seek_history = 1;
}

static struct bfq_queue **bfq_async_queue_prio(struct bfq_data *bfqd,
5532
					       struct bfq_group *bfqg,
5533 5534 5535 5536
					       int ioprio_class, int ioprio)
{
	switch (ioprio_class) {
	case IOPRIO_CLASS_RT:
5537
		return &bfqg->async_bfqq[0][ioprio];
5538
	case IOPRIO_CLASS_NONE:
5539
		ioprio = IOPRIO_BE_NORM;
5540
		fallthrough;
5541
	case IOPRIO_CLASS_BE:
5542
		return &bfqg->async_bfqq[1][ioprio];
5543
	case IOPRIO_CLASS_IDLE:
5544
		return &bfqg->async_idle_bfqq;
5545 5546 5547 5548 5549
	default:
		return NULL;
	}
}

5550 5551 5552 5553 5554 5555 5556 5557 5558 5559 5560 5561 5562 5563 5564 5565 5566 5567 5568 5569 5570 5571 5572 5573 5574 5575 5576 5577 5578 5579 5580 5581 5582 5583 5584 5585 5586 5587 5588 5589 5590 5591 5592 5593 5594 5595 5596 5597 5598 5599 5600 5601 5602 5603 5604 5605 5606 5607 5608 5609 5610 5611 5612 5613 5614 5615 5616 5617 5618 5619 5620 5621 5622 5623 5624 5625 5626 5627 5628 5629 5630 5631 5632 5633 5634 5635 5636 5637 5638 5639 5640 5641 5642 5643 5644 5645 5646 5647 5648 5649 5650 5651 5652 5653
static struct bfq_queue *
bfq_do_early_stable_merge(struct bfq_data *bfqd, struct bfq_queue *bfqq,
			  struct bfq_io_cq *bic,
			  struct bfq_queue *last_bfqq_created)
{
	struct bfq_queue *new_bfqq =
		bfq_setup_merge(bfqq, last_bfqq_created);

	if (!new_bfqq)
		return bfqq;

	if (new_bfqq->bic)
		new_bfqq->bic->stably_merged = true;
	bic->stably_merged = true;

	/*
	 * Reusing merge functions. This implies that
	 * bfqq->bic must be set too, for
	 * bfq_merge_bfqqs to correctly save bfqq's
	 * state before killing it.
	 */
	bfqq->bic = bic;
	bfq_merge_bfqqs(bfqd, bic, bfqq, new_bfqq);

	return new_bfqq;
}

/*
 * Many throughput-sensitive workloads are made of several parallel
 * I/O flows, with all flows generated by the same application, or
 * more generically by the same task (e.g., system boot). The most
 * counterproductive action with these workloads is plugging I/O
 * dispatch when one of the bfq_queues associated with these flows
 * remains temporarily empty.
 *
 * To avoid this plugging, BFQ has been using a burst-handling
 * mechanism for years now. This mechanism has proven effective for
 * throughput, and not detrimental for service guarantees. The
 * following function pushes this mechanism a little bit further,
 * basing on the following two facts.
 *
 * First, all the I/O flows of a the same application or task
 * contribute to the execution/completion of that common application
 * or task. So the performance figures that matter are total
 * throughput of the flows and task-wide I/O latency.  In particular,
 * these flows do not need to be protected from each other, in terms
 * of individual bandwidth or latency.
 *
 * Second, the above fact holds regardless of the number of flows.
 *
 * Putting these two facts together, this commits merges stably the
 * bfq_queues associated with these I/O flows, i.e., with the
 * processes that generate these IO/ flows, regardless of how many the
 * involved processes are.
 *
 * To decide whether a set of bfq_queues is actually associated with
 * the I/O flows of a common application or task, and to merge these
 * queues stably, this function operates as follows: given a bfq_queue,
 * say Q2, currently being created, and the last bfq_queue, say Q1,
 * created before Q2, Q2 is merged stably with Q1 if
 * - very little time has elapsed since when Q1 was created
 * - Q2 has the same ioprio as Q1
 * - Q2 belongs to the same group as Q1
 *
 * Merging bfq_queues also reduces scheduling overhead. A fio test
 * with ten random readers on /dev/nullb shows a throughput boost of
 * 40%, with a quadcore. Since BFQ's execution time amounts to ~50% of
 * the total per-request processing time, the above throughput boost
 * implies that BFQ's overhead is reduced by more than 50%.
 *
 * This new mechanism most certainly obsoletes the current
 * burst-handling heuristics. We keep those heuristics for the moment.
 */
static struct bfq_queue *bfq_do_or_sched_stable_merge(struct bfq_data *bfqd,
						      struct bfq_queue *bfqq,
						      struct bfq_io_cq *bic)
{
	struct bfq_queue **source_bfqq = bfqq->entity.parent ?
		&bfqq->entity.parent->last_bfqq_created :
		&bfqd->last_bfqq_created;

	struct bfq_queue *last_bfqq_created = *source_bfqq;

	/*
	 * If last_bfqq_created has not been set yet, then init it. If
	 * it has been set already, but too long ago, then move it
	 * forward to bfqq. Finally, move also if bfqq belongs to a
	 * different group than last_bfqq_created, or if bfqq has a
	 * different ioprio or ioprio_class. If none of these
	 * conditions holds true, then try an early stable merge or
	 * schedule a delayed stable merge.
	 *
	 * A delayed merge is scheduled (instead of performing an
	 * early merge), in case bfqq might soon prove to be more
	 * throughput-beneficial if not merged. Currently this is
	 * possible only if bfqd is rotational with no queueing. For
	 * such a drive, not merging bfqq is better for throughput if
	 * bfqq happens to contain sequential I/O. So, we wait a
	 * little bit for enough I/O to flow through bfqq. After that,
	 * if such an I/O is sequential, then the merge is
	 * canceled. Otherwise the merge is finally performed.
	 */
	if (!last_bfqq_created ||
	    time_before(last_bfqq_created->creation_time +
5654
			msecs_to_jiffies(bfq_activation_stable_merging),
5655 5656 5657 5658 5659 5660 5661 5662 5663 5664 5665 5666 5667 5668 5669 5670 5671 5672 5673 5674 5675 5676 5677 5678 5679 5680 5681 5682 5683 5684 5685 5686 5687 5688 5689 5690 5691 5692 5693 5694 5695
			bfqq->creation_time) ||
		bfqq->entity.parent != last_bfqq_created->entity.parent ||
		bfqq->ioprio != last_bfqq_created->ioprio ||
		bfqq->ioprio_class != last_bfqq_created->ioprio_class)
		*source_bfqq = bfqq;
	else if (time_after_eq(last_bfqq_created->creation_time +
				 bfqd->bfq_burst_interval,
				 bfqq->creation_time)) {
		if (likely(bfqd->nonrot_with_queueing))
			/*
			 * With this type of drive, leaving
			 * bfqq alone may provide no
			 * throughput benefits compared with
			 * merging bfqq. So merge bfqq now.
			 */
			bfqq = bfq_do_early_stable_merge(bfqd, bfqq,
							 bic,
							 last_bfqq_created);
		else { /* schedule tentative stable merge */
			/*
			 * get reference on last_bfqq_created,
			 * to prevent it from being freed,
			 * until we decide whether to merge
			 */
			last_bfqq_created->ref++;
			/*
			 * need to keep track of stable refs, to
			 * compute process refs correctly
			 */
			last_bfqq_created->stable_ref++;
			/*
			 * Record the bfqq to merge to.
			 */
			bic->stable_merge_bfqq = last_bfqq_created;
		}
	}

	return bfqq;
}


5696 5697
static struct bfq_queue *bfq_get_queue(struct bfq_data *bfqd,
				       struct bio *bio, bool is_sync,
5698 5699
				       struct bfq_io_cq *bic,
				       bool respawn)
5700 5701 5702 5703 5704
{
	const int ioprio = IOPRIO_PRIO_DATA(bic->ioprio);
	const int ioprio_class = IOPRIO_PRIO_CLASS(bic->ioprio);
	struct bfq_queue **async_bfqq = NULL;
	struct bfq_queue *bfqq;
5705
	struct bfq_group *bfqg;
5706 5707 5708

	rcu_read_lock();

5709
	bfqg = bfq_find_set_group(bfqd, __bio_blkcg(bio));
5710 5711 5712 5713 5714
	if (!bfqg) {
		bfqq = &bfqd->oom_bfqq;
		goto out;
	}

5715
	if (!is_sync) {
5716
		async_bfqq = bfq_async_queue_prio(bfqd, bfqg, ioprio_class,
5717 5718 5719 5720 5721 5722 5723 5724 5725 5726 5727 5728 5729
						  ioprio);
		bfqq = *async_bfqq;
		if (bfqq)
			goto out;
	}

	bfqq = kmem_cache_alloc_node(bfq_pool,
				     GFP_NOWAIT | __GFP_ZERO | __GFP_NOWARN,
				     bfqd->queue->node);

	if (bfqq) {
		bfq_init_bfqq(bfqd, bfqq, bic, current->pid,
			      is_sync);
5730
		bfq_init_entity(&bfqq->entity, bfqg);
5731 5732 5733 5734 5735 5736 5737 5738 5739 5740 5741 5742
		bfq_log_bfqq(bfqd, bfqq, "allocated");
	} else {
		bfqq = &bfqd->oom_bfqq;
		bfq_log_bfqq(bfqd, bfqq, "using oom bfqq");
		goto out;
	}

	/*
	 * Pin the queue now that it's allocated, scheduler exit will
	 * prune it.
	 */
	if (async_bfqq) {
5743 5744 5745 5746 5747 5748 5749 5750
		bfqq->ref++; /*
			      * Extra group reference, w.r.t. sync
			      * queue. This extra reference is removed
			      * only if bfqq->bfqg disappears, to
			      * guarantee that this queue is not freed
			      * until its group goes away.
			      */
		bfq_log_bfqq(bfqd, bfqq, "get_queue, bfqq not in async: %p, %d",
5751 5752 5753 5754 5755 5756
			     bfqq, bfqq->ref);
		*async_bfqq = bfqq;
	}

out:
	bfqq->ref++; /* get a process reference to this queue */
5757 5758 5759 5760

	if (bfqq != &bfqd->oom_bfqq && is_sync && !respawn)
		bfqq = bfq_do_or_sched_stable_merge(bfqd, bfqq, bic);

5761 5762 5763 5764 5765 5766 5767 5768
	rcu_read_unlock();
	return bfqq;
}

static void bfq_update_io_thinktime(struct bfq_data *bfqd,
				    struct bfq_queue *bfqq)
{
	struct bfq_ttime *ttime = &bfqq->ttime;
5769
	u64 elapsed;
5770

5771 5772 5773 5774 5775 5776 5777 5778
	/*
	 * We are really interested in how long it takes for the queue to
	 * become busy when there is no outstanding IO for this queue. So
	 * ignore cases when the bfq queue has already IO queued.
	 */
	if (bfqq->dispatched || bfq_bfqq_busy(bfqq))
		return;
	elapsed = ktime_get_ns() - bfqq->ttime.last_end_request;
5779 5780
	elapsed = min_t(u64, elapsed, 2ULL * bfqd->bfq_slice_idle);

J
Jan Kara 已提交
5781
	ttime->ttime_samples = (7*ttime->ttime_samples + 256) / 8;
5782 5783 5784 5785 5786 5787 5788 5789 5790 5791
	ttime->ttime_total = div_u64(7*ttime->ttime_total + 256*elapsed,  8);
	ttime->ttime_mean = div64_ul(ttime->ttime_total + 128,
				     ttime->ttime_samples);
}

static void
bfq_update_io_seektime(struct bfq_data *bfqd, struct bfq_queue *bfqq,
		       struct request *rq)
{
	bfqq->seek_history <<= 1;
5792
	bfqq->seek_history |= BFQ_RQ_SEEKY(bfqd, bfqq->last_request_pos, rq);
5793 5794 5795

	if (bfqq->wr_coeff > 1 &&
	    bfqq->wr_cur_max_time == bfqd->bfq_wr_rt_max_time &&
5796 5797 5798 5799 5800 5801 5802 5803 5804 5805 5806 5807 5808 5809 5810 5811 5812 5813 5814 5815
	    BFQQ_TOTALLY_SEEKY(bfqq)) {
		if (time_is_before_jiffies(bfqq->wr_start_at_switch_to_srt +
					   bfq_wr_duration(bfqd))) {
			/*
			 * In soft_rt weight raising with the
			 * interactive-weight-raising period
			 * elapsed (so no switch back to
			 * interactive weight raising).
			 */
			bfq_bfqq_end_wr(bfqq);
		} else { /*
			  * stopping soft_rt weight raising
			  * while still in interactive period,
			  * switch back to interactive weight
			  * raising
			  */
			switch_back_to_interactive_wr(bfqq, bfqd);
			bfqq->entity.prio_changed = 1;
		}
	}
5816 5817
}

5818 5819 5820
static void bfq_update_has_short_ttime(struct bfq_data *bfqd,
				       struct bfq_queue *bfqq,
				       struct bfq_io_cq *bic)
5821
{
5822
	bool has_short_ttime = true, state_changed;
5823

5824 5825 5826 5827 5828 5829 5830
	/*
	 * No need to update has_short_ttime if bfqq is async or in
	 * idle io prio class, or if bfq_slice_idle is zero, because
	 * no device idling is performed for bfqq in this case.
	 */
	if (!bfq_bfqq_sync(bfqq) || bfq_class_idle(bfqq) ||
	    bfqd->bfq_slice_idle == 0)
5831 5832
		return;

5833 5834 5835 5836 5837
	/* Idle window just restored, statistics are meaningless. */
	if (time_is_after_eq_jiffies(bfqq->split_time +
				     bfqd->bfq_wr_min_idle_time))
		return;

5838
	/* Think time is infinite if no process is linked to
5839 5840 5841
	 * bfqq. Otherwise check average think time to decide whether
	 * to mark as has_short_ttime. To this goal, compare average
	 * think time with half the I/O-plugging timeout.
5842
	 */
5843
	if (atomic_read(&bic->icq.ioc->active_ref) == 0 ||
5844
	    (bfq_sample_valid(bfqq->ttime.ttime_samples) &&
5845
	     bfqq->ttime.ttime_mean > bfqd->bfq_slice_idle>>1))
5846 5847
		has_short_ttime = false;

5848
	state_changed = has_short_ttime != bfq_bfqq_has_short_ttime(bfqq);
5849

5850 5851
	if (has_short_ttime)
		bfq_mark_bfqq_has_short_ttime(bfqq);
5852
	else
5853
		bfq_clear_bfqq_has_short_ttime(bfqq);
5854 5855 5856 5857 5858 5859 5860 5861 5862 5863 5864 5865 5866 5867 5868 5869 5870 5871 5872 5873

	/*
	 * Until the base value for the total service time gets
	 * finally computed for bfqq, the inject limit does depend on
	 * the think-time state (short|long). In particular, the limit
	 * is 0 or 1 if the think time is deemed, respectively, as
	 * short or long (details in the comments in
	 * bfq_update_inject_limit()). Accordingly, the next
	 * instructions reset the inject limit if the think-time state
	 * has changed and the above base value is still to be
	 * computed.
	 *
	 * However, the reset is performed only if more than 100 ms
	 * have elapsed since the last update of the inject limit, or
	 * (inclusive) if the change is from short to long think
	 * time. The reason for this waiting is as follows.
	 *
	 * bfqq may have a long think time because of a
	 * synchronization with some other queue, i.e., because the
	 * I/O of some other queue may need to be completed for bfqq
5874 5875
	 * to receive new I/O. Details in the comments on the choice
	 * of the queue for injection in bfq_select_queue().
5876
	 *
5877 5878 5879 5880 5881 5882 5883 5884
	 * As stressed in those comments, if such a synchronization is
	 * actually in place, then, without injection on bfqq, the
	 * blocking I/O cannot happen to served while bfqq is in
	 * service. As a consequence, if bfqq is granted
	 * I/O-dispatch-plugging, then bfqq remains empty, and no I/O
	 * is dispatched, until the idle timeout fires. This is likely
	 * to result in lower bandwidth and higher latencies for bfqq,
	 * and in a severe loss of total throughput.
5885 5886 5887
	 *
	 * On the opposite end, a non-zero inject limit may allow the
	 * I/O that blocks bfqq to be executed soon, and therefore
5888 5889 5890 5891 5892 5893 5894
	 * bfqq to receive new I/O soon.
	 *
	 * But, if the blocking gets actually eliminated, then the
	 * next think-time sample for bfqq may be very low. This in
	 * turn may cause bfqq's think time to be deemed
	 * short. Without the 100 ms barrier, this new state change
	 * would cause the body of the next if to be executed
5895 5896 5897 5898 5899 5900 5901 5902 5903 5904
	 * immediately. But this would set to 0 the inject
	 * limit. Without injection, the blocking I/O would cause the
	 * think time of bfqq to become long again, and therefore the
	 * inject limit to be raised again, and so on. The only effect
	 * of such a steady oscillation between the two think-time
	 * states would be to prevent effective injection on bfqq.
	 *
	 * In contrast, if the inject limit is not reset during such a
	 * long time interval as 100 ms, then the number of short
	 * think time samples can grow significantly before the reset
5905 5906 5907 5908 5909
	 * is performed. As a consequence, the think time state can
	 * become stable before the reset. Therefore there will be no
	 * state change when the 100 ms elapse, and no reset of the
	 * inject limit. The inject limit remains steadily equal to 1
	 * both during and after the 100 ms. So injection can be
5910 5911 5912 5913 5914 5915 5916 5917 5918 5919 5920 5921 5922 5923
	 * performed at all times, and throughput gets boosted.
	 *
	 * An inject limit equal to 1 is however in conflict, in
	 * general, with the fact that the think time of bfqq is
	 * short, because injection may be likely to delay bfqq's I/O
	 * (as explained in the comments in
	 * bfq_update_inject_limit()). But this does not happen in
	 * this special case, because bfqq's low think time is due to
	 * an effective handling of a synchronization, through
	 * injection. In this special case, bfqq's I/O does not get
	 * delayed by injection; on the contrary, bfqq's I/O is
	 * brought forward, because it is not blocked for
	 * milliseconds.
	 *
5924 5925 5926 5927 5928 5929 5930 5931 5932 5933 5934 5935 5936 5937
	 * In addition, serving the blocking I/O much sooner, and much
	 * more frequently than once per I/O-plugging timeout, makes
	 * it much quicker to detect a waker queue (the concept of
	 * waker queue is defined in the comments in
	 * bfq_add_request()). This makes it possible to start sooner
	 * to boost throughput more effectively, by injecting the I/O
	 * of the waker queue unconditionally on every
	 * bfq_dispatch_request().
	 *
	 * One last, important benefit of not resetting the inject
	 * limit before 100 ms is that, during this time interval, the
	 * base value for the total service time is likely to get
	 * finally computed for bfqq, freeing the inject limit from
	 * its relation with the think time.
5938 5939 5940 5941 5942 5943
	 */
	if (state_changed && bfqq->last_serv_time_ns == 0 &&
	    (time_is_before_eq_jiffies(bfqq->decrease_time_jif +
				      msecs_to_jiffies(100)) ||
	     !has_short_ttime))
		bfq_reset_inject_limit(bfqd, bfqq);
5944 5945 5946 5947 5948 5949 5950 5951 5952 5953 5954 5955 5956 5957 5958 5959 5960 5961 5962 5963
}

/*
 * Called when a new fs request (rq) is added to bfqq.  Check if there's
 * something we should do about it.
 */
static void bfq_rq_enqueued(struct bfq_data *bfqd, struct bfq_queue *bfqq,
			    struct request *rq)
{
	if (rq->cmd_flags & REQ_META)
		bfqq->meta_pending++;

	bfqq->last_request_pos = blk_rq_pos(rq) + blk_rq_sectors(rq);

	if (bfqq == bfqd->in_service_queue && bfq_bfqq_wait_request(bfqq)) {
		bool small_req = bfqq->queued[rq_is_sync(rq)] == 1 &&
				 blk_rq_sectors(rq) < 32;
		bool budget_timeout = bfq_bfqq_budget_timeout(bfqq);

		/*
5964 5965 5966 5967 5968
		 * There is just this request queued: if
		 * - the request is small, and
		 * - we are idling to boost throughput, and
		 * - the queue is not to be expired,
		 * then just exit.
5969 5970 5971 5972
		 *
		 * In this way, if the device is being idled to wait
		 * for a new request from the in-service queue, we
		 * avoid unplugging the device and committing the
5973 5974 5975 5976 5977
		 * device to serve just a small request. In contrast
		 * we wait for the block layer to decide when to
		 * unplug the device: hopefully, new requests will be
		 * merged to this one quickly, then the device will be
		 * unplugged and larger requests will be dispatched.
5978
		 */
5979 5980
		if (small_req && idling_boosts_thr_without_issues(bfqd, bfqq) &&
		    !budget_timeout)
5981 5982 5983
			return;

		/*
5984 5985 5986 5987 5988
		 * A large enough request arrived, or idling is being
		 * performed to preserve service guarantees, or
		 * finally the queue is to be expired: in all these
		 * cases disk idling is to be stopped, so clear
		 * wait_request flag and reset timer.
5989 5990 5991 5992 5993 5994 5995 5996 5997 5998 5999 6000 6001 6002 6003 6004 6005
		 */
		bfq_clear_bfqq_wait_request(bfqq);
		hrtimer_try_to_cancel(&bfqd->idle_slice_timer);

		/*
		 * The queue is not empty, because a new request just
		 * arrived. Hence we can safely expire the queue, in
		 * case of budget timeout, without risking that the
		 * timestamps of the queue are not updated correctly.
		 * See [1] for more details.
		 */
		if (budget_timeout)
			bfq_bfqq_expire(bfqd, bfqq, false,
					BFQQE_BUDGET_TIMEOUT);
	}
}

6006 6007 6008 6009 6010 6011 6012 6013 6014 6015 6016 6017 6018 6019 6020 6021
static void bfqq_request_allocated(struct bfq_queue *bfqq)
{
	struct bfq_entity *entity = &bfqq->entity;

	for_each_entity(entity)
		entity->allocated++;
}

static void bfqq_request_freed(struct bfq_queue *bfqq)
{
	struct bfq_entity *entity = &bfqq->entity;

	for_each_entity(entity)
		entity->allocated--;
}

6022 6023
/* returns true if it causes the idle timer to be disabled */
static bool __bfq_insert_request(struct bfq_data *bfqd, struct request *rq)
6024
{
6025
	struct bfq_queue *bfqq = RQ_BFQQ(rq),
6026 6027
		*new_bfqq = bfq_setup_cooperator(bfqd, bfqq, rq, true,
						 RQ_BIC(rq));
6028
	bool waiting, idle_timer_disabled = false;
6029 6030 6031 6032 6033 6034

	if (new_bfqq) {
		/*
		 * Release the request's reference to the old bfqq
		 * and make sure one is taken to the shared queue.
		 */
6035 6036
		bfqq_request_allocated(new_bfqq);
		bfqq_request_freed(bfqq);
6037 6038 6039 6040 6041 6042 6043 6044 6045 6046 6047 6048
		new_bfqq->ref++;
		/*
		 * If the bic associated with the process
		 * issuing this request still points to bfqq
		 * (and thus has not been already redirected
		 * to new_bfqq or even some other bfq_queue),
		 * then complete the merge and redirect it to
		 * new_bfqq.
		 */
		if (bic_to_bfqq(RQ_BIC(rq), 1) == bfqq)
			bfq_merge_bfqqs(bfqd, RQ_BIC(rq),
					bfqq, new_bfqq);
6049 6050

		bfq_clear_bfqq_just_created(bfqq);
6051 6052 6053 6054 6055 6056 6057 6058
		/*
		 * rq is about to be enqueued into new_bfqq,
		 * release rq reference on bfqq
		 */
		bfq_put_queue(bfqq);
		rq->elv.priv[1] = new_bfqq;
		bfqq = new_bfqq;
	}
6059

6060 6061 6062 6063
	bfq_update_io_thinktime(bfqd, bfqq);
	bfq_update_has_short_ttime(bfqd, bfqq, RQ_BIC(rq));
	bfq_update_io_seektime(bfqd, bfqq, rq);

6064
	waiting = bfqq && bfq_bfqq_wait_request(bfqq);
6065
	bfq_add_request(rq);
6066
	idle_timer_disabled = waiting && !bfq_bfqq_wait_request(bfqq);
6067 6068 6069 6070 6071

	rq->fifo_time = ktime_get_ns() + bfqd->bfq_fifo_expire[rq_is_sync(rq)];
	list_add_tail(&rq->queuelist, &bfqq->fifo);

	bfq_rq_enqueued(bfqd, bfqq, rq);
6072 6073

	return idle_timer_disabled;
6074 6075
}

6076
#ifdef CONFIG_BFQ_CGROUP_DEBUG
6077 6078 6079 6080 6081 6082 6083 6084 6085 6086 6087 6088 6089 6090 6091 6092 6093 6094
static void bfq_update_insert_stats(struct request_queue *q,
				    struct bfq_queue *bfqq,
				    bool idle_timer_disabled,
				    unsigned int cmd_flags)
{
	if (!bfqq)
		return;

	/*
	 * bfqq still exists, because it can disappear only after
	 * either it is merged with another queue, or the process it
	 * is associated with exits. But both actions must be taken by
	 * the same process currently executing this flow of
	 * instructions.
	 *
	 * In addition, the following queue lock guarantees that
	 * bfqq_group(bfqq) exists as well.
	 */
6095
	spin_lock_irq(&q->queue_lock);
6096 6097 6098
	bfqg_stats_update_io_add(bfqq_group(bfqq), bfqq, cmd_flags);
	if (idle_timer_disabled)
		bfqg_stats_update_idle_time(bfqq_group(bfqq));
6099
	spin_unlock_irq(&q->queue_lock);
6100 6101 6102 6103 6104 6105
}
#else
static inline void bfq_update_insert_stats(struct request_queue *q,
					   struct bfq_queue *bfqq,
					   bool idle_timer_disabled,
					   unsigned int cmd_flags) {}
6106
#endif /* CONFIG_BFQ_CGROUP_DEBUG */
6107

6108 6109 6110 6111 6112
static void bfq_insert_request(struct blk_mq_hw_ctx *hctx, struct request *rq,
			       bool at_head)
{
	struct request_queue *q = hctx->queue;
	struct bfq_data *bfqd = q->elevator->elevator_data;
6113
	struct bfq_queue *bfqq;
6114 6115
	bool idle_timer_disabled = false;
	unsigned int cmd_flags;
6116
	LIST_HEAD(free);
6117

6118 6119 6120 6121
#ifdef CONFIG_BFQ_GROUP_IOSCHED
	if (!cgroup_subsys_on_dfl(io_cgrp_subsys) && rq->bio)
		bfqg_stats_update_legacy_io(q, rq);
#endif
6122
	spin_lock_irq(&bfqd->lock);
6123
	if (blk_mq_sched_try_insert_merge(q, rq, &free)) {
6124
		spin_unlock_irq(&bfqd->lock);
6125
		blk_mq_free_requests(&free);
6126 6127 6128 6129 6130
		return;
	}

	spin_unlock_irq(&bfqd->lock);

6131
	trace_block_rq_insert(rq);
6132 6133

	spin_lock_irq(&bfqd->lock);
6134
	bfqq = bfq_init_rq(rq);
6135 6136 6137 6138 6139 6140 6141 6142 6143 6144 6145 6146 6147 6148 6149 6150 6151 6152 6153 6154 6155 6156 6157 6158 6159 6160 6161 6162 6163 6164 6165 6166 6167 6168 6169 6170 6171 6172 6173 6174 6175

	/*
	 * Reqs with at_head or passthrough flags set are to be put
	 * directly into dispatch list. Additional case for putting rq
	 * directly into the dispatch queue: the only active
	 * bfq_queues are bfqq and either its waker bfq_queue or one
	 * of its woken bfq_queues. The rationale behind this
	 * additional condition is as follows:
	 * - consider a bfq_queue, say Q1, detected as a waker of
	 *   another bfq_queue, say Q2
	 * - by definition of a waker, Q1 blocks the I/O of Q2, i.e.,
	 *   some I/O of Q1 needs to be completed for new I/O of Q2
	 *   to arrive.  A notable example of waker is journald
	 * - so, Q1 and Q2 are in any respect the queues of two
	 *   cooperating processes (or of two cooperating sets of
	 *   processes): the goal of Q1's I/O is doing what needs to
	 *   be done so that new Q2's I/O can finally be
	 *   issued. Therefore, if the service of Q1's I/O is delayed,
	 *   then Q2's I/O is delayed too.  Conversely, if Q2's I/O is
	 *   delayed, the goal of Q1's I/O is hindered.
	 * - as a consequence, if some I/O of Q1/Q2 arrives while
	 *   Q2/Q1 is the only queue in service, there is absolutely
	 *   no point in delaying the service of such an I/O. The
	 *   only possible result is a throughput loss
	 * - so, when the above condition holds, the best option is to
	 *   have the new I/O dispatched as soon as possible
	 * - the most effective and efficient way to attain the above
	 *   goal is to put the new I/O directly in the dispatch
	 *   list
	 * - as an additional restriction, Q1 and Q2 must be the only
	 *   busy queues for this commit to put the I/O of Q2/Q1 in
	 *   the dispatch list.  This is necessary, because, if also
	 *   other queues are waiting for service, then putting new
	 *   I/O directly in the dispatch list may evidently cause a
	 *   violation of service guarantees for the other queues
	 */
	if (!bfqq ||
	    (bfqq != bfqd->in_service_queue &&
	     bfqd->in_service_queue != NULL &&
	     bfq_tot_busy_queues(bfqd) == 1 + bfq_bfqq_busy(bfqq) &&
	     (bfqq->waker_bfqq == bfqd->in_service_queue ||
6176
	      bfqd->in_service_queue->waker_bfqq == bfqq)) || at_head) {
6177 6178 6179 6180
		if (at_head)
			list_add(&rq->queuelist, &bfqd->dispatch);
		else
			list_add_tail(&rq->queuelist, &bfqd->dispatch);
6181
	} else {
6182
		idle_timer_disabled = __bfq_insert_request(bfqd, rq);
6183 6184 6185 6186 6187 6188
		/*
		 * Update bfqq, because, if a queue merge has occurred
		 * in __bfq_insert_request, then rq has been
		 * redirected into a new queue.
		 */
		bfqq = RQ_BFQQ(rq);
6189 6190 6191 6192 6193 6194 6195 6196

		if (rq_mergeable(rq)) {
			elv_rqhash_add(q, rq);
			if (!q->last_merge)
				q->last_merge = rq;
		}
	}

6197 6198 6199 6200 6201 6202
	/*
	 * Cache cmd_flags before releasing scheduler lock, because rq
	 * may disappear afterwards (for example, because of a request
	 * merge).
	 */
	cmd_flags = rq->cmd_flags;
6203

6204
	spin_unlock_irq(&bfqd->lock);
6205

6206 6207
	bfq_update_insert_stats(q, bfqq, idle_timer_disabled,
				cmd_flags);
6208 6209 6210 6211 6212 6213 6214 6215 6216 6217 6218 6219 6220 6221 6222 6223
}

static void bfq_insert_requests(struct blk_mq_hw_ctx *hctx,
				struct list_head *list, bool at_head)
{
	while (!list_empty(list)) {
		struct request *rq;

		rq = list_first_entry(list, struct request, queuelist);
		list_del_init(&rq->queuelist);
		bfq_insert_request(hctx, rq, at_head);
	}
}

static void bfq_update_hw_tag(struct bfq_data *bfqd)
{
6224 6225
	struct bfq_queue *bfqq = bfqd->in_service_queue;

6226 6227 6228 6229 6230 6231 6232 6233 6234 6235 6236 6237
	bfqd->max_rq_in_driver = max_t(int, bfqd->max_rq_in_driver,
				       bfqd->rq_in_driver);

	if (bfqd->hw_tag == 1)
		return;

	/*
	 * This sample is valid if the number of outstanding requests
	 * is large enough to allow a queueing behavior.  Note that the
	 * sum is not exact, as it's not taking into account deactivated
	 * requests.
	 */
6238
	if (bfqd->rq_in_driver + bfqd->queued <= BFQ_HW_QUEUE_THRESHOLD)
6239 6240
		return;

6241 6242 6243 6244 6245 6246 6247 6248 6249 6250 6251
	/*
	 * If active queue hasn't enough requests and can idle, bfq might not
	 * dispatch sufficient requests to hardware. Don't zero hw_tag in this
	 * case
	 */
	if (bfqq && bfq_bfqq_has_short_ttime(bfqq) &&
	    bfqq->dispatched + bfqq->queued[0] + bfqq->queued[1] <
	    BFQ_HW_QUEUE_THRESHOLD &&
	    bfqd->rq_in_driver < BFQ_HW_QUEUE_THRESHOLD)
		return;

6252 6253 6254 6255 6256 6257
	if (bfqd->hw_tag_samples++ < BFQ_HW_QUEUE_SAMPLES)
		return;

	bfqd->hw_tag = bfqd->max_rq_in_driver > BFQ_HW_QUEUE_THRESHOLD;
	bfqd->max_rq_in_driver = 0;
	bfqd->hw_tag_samples = 0;
6258 6259 6260

	bfqd->nonrot_with_queueing =
		blk_queue_nonrot(bfqd->queue) && bfqd->hw_tag;
6261 6262 6263 6264
}

static void bfq_completed_request(struct bfq_queue *bfqq, struct bfq_data *bfqd)
{
6265 6266 6267
	u64 now_ns;
	u32 delta_us;

6268 6269 6270 6271 6272
	bfq_update_hw_tag(bfqd);

	bfqd->rq_in_driver--;
	bfqq->dispatched--;

6273 6274 6275 6276 6277 6278 6279 6280
	if (!bfqq->dispatched && !bfq_bfqq_busy(bfqq)) {
		/*
		 * Set budget_timeout (which we overload to store the
		 * time at which the queue remains with no backlog and
		 * no outstanding request; used by the weight-raising
		 * mechanism).
		 */
		bfqq->budget_timeout = jiffies;
6281

6282
		bfq_weights_tree_remove(bfqd, bfqq);
6283 6284
	}

6285 6286 6287 6288 6289 6290 6291 6292 6293 6294 6295 6296 6297 6298 6299 6300 6301 6302 6303 6304 6305 6306 6307 6308 6309 6310 6311 6312 6313 6314 6315
	now_ns = ktime_get_ns();

	bfqq->ttime.last_end_request = now_ns;

	/*
	 * Using us instead of ns, to get a reasonable precision in
	 * computing rate in next check.
	 */
	delta_us = div_u64(now_ns - bfqd->last_completion, NSEC_PER_USEC);

	/*
	 * If the request took rather long to complete, and, according
	 * to the maximum request size recorded, this completion latency
	 * implies that the request was certainly served at a very low
	 * rate (less than 1M sectors/sec), then the whole observation
	 * interval that lasts up to this time instant cannot be a
	 * valid time interval for computing a new peak rate.  Invoke
	 * bfq_update_rate_reset to have the following three steps
	 * taken:
	 * - close the observation interval at the last (previous)
	 *   request dispatch or completion
	 * - compute rate, if possible, for that observation interval
	 * - reset to zero samples, which will trigger a proper
	 *   re-initialization of the observation interval on next
	 *   dispatch
	 */
	if (delta_us > BFQ_MIN_TT/NSEC_PER_USEC &&
	   (bfqd->last_rq_max_size<<BFQ_RATE_SHIFT)/delta_us <
			1UL<<(BFQ_RATE_SHIFT - 10))
		bfq_update_rate_reset(bfqd, NULL);
	bfqd->last_completion = now_ns;
6316 6317 6318 6319 6320 6321
	/*
	 * Shared queues are likely to receive I/O at a high
	 * rate. This may deceptively let them be considered as wakers
	 * of other queues. But a false waker will unjustly steal
	 * bandwidth to its supposedly woken queue. So considering
	 * also shared queues in the waking mechanism may cause more
6322 6323
	 * control troubles than throughput benefits. Then reset
	 * last_completed_rq_bfqq if bfqq is a shared queue.
6324 6325 6326
	 */
	if (!bfq_bfqq_coop(bfqq))
		bfqd->last_completed_rq_bfqq = bfqq;
6327 6328
	else
		bfqd->last_completed_rq_bfqq = NULL;
6329

6330 6331 6332 6333 6334 6335
	/*
	 * If we are waiting to discover whether the request pattern
	 * of the task associated with the queue is actually
	 * isochronous, and both requisites for this condition to hold
	 * are now satisfied, then compute soft_rt_next_start (see the
	 * comments on the function bfq_bfqq_softrt_next_start()). We
6336 6337 6338 6339
	 * do not compute soft_rt_next_start if bfqq is in interactive
	 * weight raising (see the comments in bfq_bfqq_expire() for
	 * an explanation). We schedule this delayed update when bfqq
	 * expires, if it still has in-flight requests.
6340 6341
	 */
	if (bfq_bfqq_softrt_update(bfqq) && bfqq->dispatched == 0 &&
6342 6343
	    RB_EMPTY_ROOT(&bfqq->sort_list) &&
	    bfqq->wr_coeff != bfqd->bfq_wr_coeff)
6344 6345 6346
		bfqq->soft_rt_next_start =
			bfq_bfqq_softrt_next_start(bfqd, bfqq);

6347 6348 6349 6350 6351
	/*
	 * If this is the in-service queue, check if it needs to be expired,
	 * or if we want to idle in case it has no pending requests.
	 */
	if (bfqd->in_service_queue == bfqq) {
6352 6353 6354 6355 6356 6357 6358 6359 6360 6361 6362 6363 6364 6365 6366 6367 6368 6369 6370 6371 6372 6373 6374 6375 6376 6377
		if (bfq_bfqq_must_idle(bfqq)) {
			if (bfqq->dispatched == 0)
				bfq_arm_slice_timer(bfqd);
			/*
			 * If we get here, we do not expire bfqq, even
			 * if bfqq was in budget timeout or had no
			 * more requests (as controlled in the next
			 * conditional instructions). The reason for
			 * not expiring bfqq is as follows.
			 *
			 * Here bfqq->dispatched > 0 holds, but
			 * bfq_bfqq_must_idle() returned true. This
			 * implies that, even if no request arrives
			 * for bfqq before bfqq->dispatched reaches 0,
			 * bfqq will, however, not be expired on the
			 * completion event that causes bfqq->dispatch
			 * to reach zero. In contrast, on this event,
			 * bfqq will start enjoying device idling
			 * (I/O-dispatch plugging).
			 *
			 * But, if we expired bfqq here, bfqq would
			 * not have the chance to enjoy device idling
			 * when bfqq->dispatched finally reaches
			 * zero. This would expose bfqq to violation
			 * of its reserved service guarantees.
			 */
6378 6379 6380 6381 6382 6383
			return;
		} else if (bfq_may_expire_for_budg_timeout(bfqq))
			bfq_bfqq_expire(bfqd, bfqq, false,
					BFQQE_BUDGET_TIMEOUT);
		else if (RB_EMPTY_ROOT(&bfqq->sort_list) &&
			 (bfqq->dispatched == 0 ||
6384
			  !bfq_better_to_idle(bfqq)))
6385 6386 6387
			bfq_bfqq_expire(bfqd, bfqq, false,
					BFQQE_NO_MORE_REQUESTS);
	}
6388 6389 6390

	if (!bfqd->rq_in_driver)
		bfq_schedule_dispatch(bfqd);
6391 6392
}

6393
static void bfq_finish_requeue_request_body(struct bfq_queue *bfqq)
6394
{
6395
	bfqq_request_freed(bfqq);
6396 6397 6398
	bfq_put_queue(bfqq);
}

6399 6400 6401 6402 6403 6404 6405 6406 6407 6408 6409 6410 6411 6412 6413 6414 6415 6416 6417 6418 6419 6420 6421 6422 6423 6424 6425 6426 6427 6428 6429 6430 6431 6432 6433 6434 6435 6436 6437 6438 6439 6440 6441 6442 6443 6444 6445 6446 6447 6448 6449 6450 6451 6452 6453 6454 6455 6456 6457 6458 6459 6460 6461 6462 6463 6464 6465 6466 6467 6468 6469 6470 6471 6472 6473 6474 6475 6476 6477 6478 6479 6480 6481 6482 6483 6484 6485 6486 6487 6488 6489 6490 6491 6492 6493 6494 6495 6496 6497 6498 6499 6500 6501 6502 6503 6504 6505 6506 6507 6508
/*
 * The processes associated with bfqq may happen to generate their
 * cumulative I/O at a lower rate than the rate at which the device
 * could serve the same I/O. This is rather probable, e.g., if only
 * one process is associated with bfqq and the device is an SSD. It
 * results in bfqq becoming often empty while in service. In this
 * respect, if BFQ is allowed to switch to another queue when bfqq
 * remains empty, then the device goes on being fed with I/O requests,
 * and the throughput is not affected. In contrast, if BFQ is not
 * allowed to switch to another queue---because bfqq is sync and
 * I/O-dispatch needs to be plugged while bfqq is temporarily
 * empty---then, during the service of bfqq, there will be frequent
 * "service holes", i.e., time intervals during which bfqq gets empty
 * and the device can only consume the I/O already queued in its
 * hardware queues. During service holes, the device may even get to
 * remaining idle. In the end, during the service of bfqq, the device
 * is driven at a lower speed than the one it can reach with the kind
 * of I/O flowing through bfqq.
 *
 * To counter this loss of throughput, BFQ implements a "request
 * injection mechanism", which tries to fill the above service holes
 * with I/O requests taken from other queues. The hard part in this
 * mechanism is finding the right amount of I/O to inject, so as to
 * both boost throughput and not break bfqq's bandwidth and latency
 * guarantees. In this respect, the mechanism maintains a per-queue
 * inject limit, computed as below. While bfqq is empty, the injection
 * mechanism dispatches extra I/O requests only until the total number
 * of I/O requests in flight---i.e., already dispatched but not yet
 * completed---remains lower than this limit.
 *
 * A first definition comes in handy to introduce the algorithm by
 * which the inject limit is computed.  We define as first request for
 * bfqq, an I/O request for bfqq that arrives while bfqq is in
 * service, and causes bfqq to switch from empty to non-empty. The
 * algorithm updates the limit as a function of the effect of
 * injection on the service times of only the first requests of
 * bfqq. The reason for this restriction is that these are the
 * requests whose service time is affected most, because they are the
 * first to arrive after injection possibly occurred.
 *
 * To evaluate the effect of injection, the algorithm measures the
 * "total service time" of first requests. We define as total service
 * time of an I/O request, the time that elapses since when the
 * request is enqueued into bfqq, to when it is completed. This
 * quantity allows the whole effect of injection to be measured. It is
 * easy to see why. Suppose that some requests of other queues are
 * actually injected while bfqq is empty, and that a new request R
 * then arrives for bfqq. If the device does start to serve all or
 * part of the injected requests during the service hole, then,
 * because of this extra service, it may delay the next invocation of
 * the dispatch hook of BFQ. Then, even after R gets eventually
 * dispatched, the device may delay the actual service of R if it is
 * still busy serving the extra requests, or if it decides to serve,
 * before R, some extra request still present in its queues. As a
 * conclusion, the cumulative extra delay caused by injection can be
 * easily evaluated by just comparing the total service time of first
 * requests with and without injection.
 *
 * The limit-update algorithm works as follows. On the arrival of a
 * first request of bfqq, the algorithm measures the total time of the
 * request only if one of the three cases below holds, and, for each
 * case, it updates the limit as described below:
 *
 * (1) If there is no in-flight request. This gives a baseline for the
 *     total service time of the requests of bfqq. If the baseline has
 *     not been computed yet, then, after computing it, the limit is
 *     set to 1, to start boosting throughput, and to prepare the
 *     ground for the next case. If the baseline has already been
 *     computed, then it is updated, in case it results to be lower
 *     than the previous value.
 *
 * (2) If the limit is higher than 0 and there are in-flight
 *     requests. By comparing the total service time in this case with
 *     the above baseline, it is possible to know at which extent the
 *     current value of the limit is inflating the total service
 *     time. If the inflation is below a certain threshold, then bfqq
 *     is assumed to be suffering from no perceivable loss of its
 *     service guarantees, and the limit is even tentatively
 *     increased. If the inflation is above the threshold, then the
 *     limit is decreased. Due to the lack of any hysteresis, this
 *     logic makes the limit oscillate even in steady workload
 *     conditions. Yet we opted for it, because it is fast in reaching
 *     the best value for the limit, as a function of the current I/O
 *     workload. To reduce oscillations, this step is disabled for a
 *     short time interval after the limit happens to be decreased.
 *
 * (3) Periodically, after resetting the limit, to make sure that the
 *     limit eventually drops in case the workload changes. This is
 *     needed because, after the limit has gone safely up for a
 *     certain workload, it is impossible to guess whether the
 *     baseline total service time may have changed, without measuring
 *     it again without injection. A more effective version of this
 *     step might be to just sample the baseline, by interrupting
 *     injection only once, and then to reset/lower the limit only if
 *     the total service time with the current limit does happen to be
 *     too large.
 *
 * More details on each step are provided in the comments on the
 * pieces of code that implement these steps: the branch handling the
 * transition from empty to non empty in bfq_add_request(), the branch
 * handling injection in bfq_select_queue(), and the function
 * bfq_choose_bfqq_for_injection(). These comments also explain some
 * exceptions, made by the injection mechanism in some special cases.
 */
static void bfq_update_inject_limit(struct bfq_data *bfqd,
				    struct bfq_queue *bfqq)
{
	u64 tot_time_ns = ktime_get_ns() - bfqd->last_empty_occupied_ns;
	unsigned int old_limit = bfqq->inject_limit;

6509
	if (bfqq->last_serv_time_ns > 0 && bfqd->rqs_injected) {
6510 6511 6512 6513 6514 6515
		u64 threshold = (bfqq->last_serv_time_ns * 3)>>1;

		if (tot_time_ns >= threshold && old_limit > 0) {
			bfqq->inject_limit--;
			bfqq->decrease_time_jif = jiffies;
		} else if (tot_time_ns < threshold &&
6516
			   old_limit <= bfqd->max_rq_in_driver)
6517 6518 6519 6520 6521 6522 6523 6524
			bfqq->inject_limit++;
	}

	/*
	 * Either we still have to compute the base value for the
	 * total service time, and there seem to be the right
	 * conditions to do it, or we can lower the last base value
	 * computed.
6525 6526 6527 6528 6529 6530
	 *
	 * NOTE: (bfqd->rq_in_driver == 1) means that there is no I/O
	 * request in flight, because this function is in the code
	 * path that handles the completion of a request of bfqq, and,
	 * in particular, this function is executed before
	 * bfqd->rq_in_driver is decremented in such a code path.
6531
	 */
6532
	if ((bfqq->last_serv_time_ns == 0 && bfqd->rq_in_driver == 1) ||
6533
	    tot_time_ns < bfqq->last_serv_time_ns) {
6534 6535 6536 6537 6538 6539 6540
		if (bfqq->last_serv_time_ns == 0) {
			/*
			 * Now we certainly have a base value: make sure we
			 * start trying injection.
			 */
			bfqq->inject_limit = max_t(unsigned int, 1, old_limit);
		}
6541
		bfqq->last_serv_time_ns = tot_time_ns;
6542 6543 6544 6545 6546 6547 6548 6549 6550 6551 6552 6553
	} else if (!bfqd->rqs_injected && bfqd->rq_in_driver == 1)
		/*
		 * No I/O injected and no request still in service in
		 * the drive: these are the exact conditions for
		 * computing the base value of the total service time
		 * for bfqq. So let's update this value, because it is
		 * rather variable. For example, it varies if the size
		 * or the spatial locality of the I/O requests in bfqq
		 * change.
		 */
		bfqq->last_serv_time_ns = tot_time_ns;

6554 6555 6556

	/* update complete, not waiting for any request completion any longer */
	bfqd->waited_rq = NULL;
6557
	bfqd->rqs_injected = false;
6558 6559
}

6560 6561 6562 6563 6564 6565 6566
/*
 * Handle either a requeue or a finish for rq. The things to do are
 * the same in both cases: all references to rq are to be dropped. In
 * particular, rq is considered completed from the point of view of
 * the scheduler.
 */
static void bfq_finish_requeue_request(struct request *rq)
6567
{
6568
	struct bfq_queue *bfqq = RQ_BFQQ(rq);
6569
	struct bfq_data *bfqd;
6570
	unsigned long flags;
6571

6572 6573 6574 6575 6576 6577
	/*
	 * rq either is not associated with any icq, or is an already
	 * requeued request that has not (yet) been re-inserted into
	 * a bfq_queue.
	 */
	if (!rq->elv.icq || !bfqq)
6578 6579 6580
		return;

	bfqd = bfqq->bfqd;
6581

6582 6583
	if (rq->rq_flags & RQF_STARTED)
		bfqg_stats_update_completion(bfqq_group(bfqq),
6584 6585
					     rq->start_time_ns,
					     rq->io_start_time_ns,
6586
					     rq->cmd_flags);
6587

6588
	spin_lock_irqsave(&bfqd->lock, flags);
6589
	if (likely(rq->rq_flags & RQF_STARTED)) {
6590 6591 6592
		if (rq == bfqd->waited_rq)
			bfq_update_inject_limit(bfqd, bfqq);

6593 6594
		bfq_completed_request(bfqq, bfqd);
	}
6595 6596
	bfq_finish_requeue_request_body(bfqq);
	spin_unlock_irqrestore(&bfqd->lock, flags);
6597

6598 6599 6600 6601 6602 6603 6604 6605 6606 6607 6608 6609 6610 6611 6612 6613 6614
	/*
	 * Reset private fields. In case of a requeue, this allows
	 * this function to correctly do nothing if it is spuriously
	 * invoked again on this same request (see the check at the
	 * beginning of the function). Probably, a better general
	 * design would be to prevent blk-mq from invoking the requeue
	 * or finish hooks of an elevator, for a request that is not
	 * referred by that elevator.
	 *
	 * Resetting the following fields would break the
	 * request-insertion logic if rq is re-inserted into a bfq
	 * internal queue, without a re-preparation. Here we assume
	 * that re-insertions of requeued requests, without
	 * re-preparation, can happen only for pass_through or at_head
	 * requests (which are not re-inserted into bfq internal
	 * queues).
	 */
6615 6616 6617 6618
	rq->elv.priv[0] = NULL;
	rq->elv.priv[1] = NULL;
}

6619
/*
6620 6621
 * Removes the association between the current task and bfqq, assuming
 * that bic points to the bfq iocontext of the task.
6622 6623 6624 6625 6626 6627 6628 6629 6630 6631 6632 6633 6634 6635 6636 6637 6638 6639 6640
 * Returns NULL if a new bfqq should be allocated, or the old bfqq if this
 * was the last process referring to that bfqq.
 */
static struct bfq_queue *
bfq_split_bfqq(struct bfq_io_cq *bic, struct bfq_queue *bfqq)
{
	bfq_log_bfqq(bfqq->bfqd, bfqq, "splitting queue");

	if (bfqq_process_refs(bfqq) == 1) {
		bfqq->pid = current->pid;
		bfq_clear_bfqq_coop(bfqq);
		bfq_clear_bfqq_split_coop(bfqq);
		return bfqq;
	}

	bic_set_bfqq(bic, NULL, 1);

	bfq_put_cooperator(bfqq);

6641
	bfq_release_process_ref(bfqq->bfqd, bfqq);
6642 6643 6644 6645 6646 6647 6648 6649 6650 6651 6652 6653 6654 6655 6656 6657 6658 6659 6660
	return NULL;
}

static struct bfq_queue *bfq_get_bfqq_handle_split(struct bfq_data *bfqd,
						   struct bfq_io_cq *bic,
						   struct bio *bio,
						   bool split, bool is_sync,
						   bool *new_queue)
{
	struct bfq_queue *bfqq = bic_to_bfqq(bic, is_sync);

	if (likely(bfqq && bfqq != &bfqd->oom_bfqq))
		return bfqq;

	if (new_queue)
		*new_queue = true;

	if (bfqq)
		bfq_put_queue(bfqq);
6661
	bfqq = bfq_get_queue(bfqd, bio, is_sync, bic, split);
6662 6663

	bic_set_bfqq(bic, bfqq, is_sync);
6664 6665 6666 6667 6668 6669 6670
	if (split && is_sync) {
		if ((bic->was_in_burst_list && bfqd->large_burst) ||
		    bic->saved_in_large_burst)
			bfq_mark_bfqq_in_large_burst(bfqq);
		else {
			bfq_clear_bfqq_in_large_burst(bfqq);
			if (bic->was_in_burst_list)
6671 6672 6673 6674 6675 6676 6677 6678 6679 6680 6681 6682 6683 6684 6685 6686 6687 6688 6689 6690 6691 6692 6693 6694 6695 6696 6697 6698
				/*
				 * If bfqq was in the current
				 * burst list before being
				 * merged, then we have to add
				 * it back. And we do not need
				 * to increase burst_size, as
				 * we did not decrement
				 * burst_size when we removed
				 * bfqq from the burst list as
				 * a consequence of a merge
				 * (see comments in
				 * bfq_put_queue). In this
				 * respect, it would be rather
				 * costly to know whether the
				 * current burst list is still
				 * the same burst list from
				 * which bfqq was removed on
				 * the merge. To avoid this
				 * cost, if bfqq was in a
				 * burst list, then we add
				 * bfqq to the current burst
				 * list without any further
				 * check. This can cause
				 * inappropriate insertions,
				 * but rarely enough to not
				 * harm the detection of large
				 * bursts significantly.
				 */
6699 6700 6701
				hlist_add_head(&bfqq->burst_list_node,
					       &bfqd->burst_list);
		}
6702
		bfqq->split_time = jiffies;
6703
	}
6704 6705 6706 6707

	return bfqq;
}

6708
/*
6709 6710 6711 6712
 * Only reset private fields. The actual request preparation will be
 * performed by bfq_init_rq, when rq is either inserted or merged. See
 * comments on bfq_init_rq for the reason behind this delayed
 * preparation.
6713
 */
6714
static void bfq_prepare_request(struct request *rq)
6715
{
6716 6717
	blk_mq_sched_assign_ioc(rq);

6718 6719 6720 6721 6722 6723 6724 6725 6726 6727 6728 6729 6730 6731 6732 6733 6734 6735 6736 6737 6738
	/*
	 * Regardless of whether we have an icq attached, we have to
	 * clear the scheduler pointers, as they might point to
	 * previously allocated bic/bfqq structs.
	 */
	rq->elv.priv[0] = rq->elv.priv[1] = NULL;
}

/*
 * If needed, init rq, allocate bfq data structures associated with
 * rq, and increment reference counters in the destination bfq_queue
 * for rq. Return the destination bfq_queue for rq, or NULL is rq is
 * not associated with any bfq_queue.
 *
 * This function is invoked by the functions that perform rq insertion
 * or merging. One may have expected the above preparation operations
 * to be performed in bfq_prepare_request, and not delayed to when rq
 * is inserted or merged. The rationale behind this delayed
 * preparation is that, after the prepare_request hook is invoked for
 * rq, rq may still be transformed into a request with no icq, i.e., a
 * request not associated with any queue. No bfq hook is invoked to
6739
 * signal this transformation. As a consequence, should these
6740 6741 6742 6743 6744 6745 6746 6747 6748 6749
 * preparation operations be performed when the prepare_request hook
 * is invoked, and should rq be transformed one moment later, bfq
 * would end up in an inconsistent state, because it would have
 * incremented some queue counters for an rq destined to
 * transformation, without any chance to correctly lower these
 * counters back. In contrast, no transformation can still happen for
 * rq after rq has been inserted or merged. So, it is safe to execute
 * these preparation operations when rq is finally inserted or merged.
 */
static struct bfq_queue *bfq_init_rq(struct request *rq)
6750
{
6751
	struct request_queue *q = rq->q;
6752
	struct bio *bio = rq->bio;
6753
	struct bfq_data *bfqd = q->elevator->elevator_data;
6754
	struct bfq_io_cq *bic;
6755 6756
	const int is_sync = rq_is_sync(rq);
	struct bfq_queue *bfqq;
6757
	bool new_queue = false;
6758
	bool bfqq_already_existing = false, split = false;
6759

6760 6761 6762
	if (unlikely(!rq->elv.icq))
		return NULL;

6763
	/*
6764 6765 6766 6767 6768
	 * Assuming that elv.priv[1] is set only if everything is set
	 * for this rq. This holds true, because this function is
	 * invoked only for insertion or merging, and, after such
	 * events, a request cannot be manipulated any longer before
	 * being removed from bfq.
6769
	 */
6770 6771
	if (rq->elv.priv[1])
		return rq->elv.priv[1];
6772

6773
	bic = icq_to_bic(rq->elv.icq);
6774

6775 6776
	bfq_check_ioprio_change(bic, bio);

6777 6778
	bfq_bic_update_cgroup(bic, bio);

6779 6780 6781 6782 6783
	bfqq = bfq_get_bfqq_handle_split(bfqd, bic, bio, false, is_sync,
					 &new_queue);

	if (likely(!new_queue)) {
		/* If the queue was seeky for too long, break it apart. */
6784 6785
		if (bfq_bfqq_coop(bfqq) && bfq_bfqq_split_coop(bfqq) &&
			!bic->stably_merged) {
6786
			struct bfq_queue *old_bfqq = bfqq;
6787 6788 6789 6790 6791

			/* Update bic before losing reference to bfqq */
			if (bfq_bfqq_in_large_burst(bfqq))
				bic->saved_in_large_burst = true;

6792
			bfqq = bfq_split_bfqq(bic, bfqq);
6793
			split = true;
6794

6795
			if (!bfqq) {
6796 6797 6798
				bfqq = bfq_get_bfqq_handle_split(bfqd, bic, bio,
								 true, is_sync,
								 NULL);
6799 6800 6801 6802 6803 6804 6805 6806 6807 6808 6809 6810 6811 6812
				bfqq->waker_bfqq = old_bfqq->waker_bfqq;
				bfqq->tentative_waker_bfqq = NULL;

				/*
				 * If the waker queue disappears, then
				 * new_bfqq->waker_bfqq must be
				 * reset. So insert new_bfqq into the
				 * woken_list of the waker. See
				 * bfq_check_waker for details.
				 */
				if (bfqq->waker_bfqq)
					hlist_add_head(&bfqq->woken_list_node,
						       &bfqq->waker_bfqq->woken_list);
			} else
6813
				bfqq_already_existing = true;
6814
		}
6815 6816
	}

6817
	bfqq_request_allocated(bfqq);
6818 6819 6820 6821 6822 6823 6824
	bfqq->ref++;
	bfq_log_bfqq(bfqd, bfqq, "get_request %p: bfqq %p, %d",
		     rq, bfqq, bfqq->ref);

	rq->elv.priv[0] = bic;
	rq->elv.priv[1] = bfqq;

6825 6826 6827 6828 6829 6830 6831 6832
	/*
	 * If a bfq_queue has only one process reference, it is owned
	 * by only this bic: we can then set bfqq->bic = bic. in
	 * addition, if the queue has also just been split, we have to
	 * resume its state.
	 */
	if (likely(bfqq != &bfqd->oom_bfqq) && bfqq_process_refs(bfqq) == 1) {
		bfqq->bic = bic;
6833
		if (split) {
6834 6835 6836 6837 6838
			/*
			 * The queue has just been split from a shared
			 * queue: restore the idle window and the
			 * possible weight raising period.
			 */
6839 6840
			bfq_bfqq_resume_state(bfqq, bfqd, bic,
					      bfqq_already_existing);
6841 6842 6843
		}
	}

6844 6845 6846 6847 6848 6849 6850 6851 6852 6853 6854 6855 6856 6857 6858 6859 6860 6861 6862 6863 6864 6865 6866
	/*
	 * Consider bfqq as possibly belonging to a burst of newly
	 * created queues only if:
	 * 1) A burst is actually happening (bfqd->burst_size > 0)
	 * or
	 * 2) There is no other active queue. In fact, if, in
	 *    contrast, there are active queues not belonging to the
	 *    possible burst bfqq may belong to, then there is no gain
	 *    in considering bfqq as belonging to a burst, and
	 *    therefore in not weight-raising bfqq. See comments on
	 *    bfq_handle_burst().
	 *
	 * This filtering also helps eliminating false positives,
	 * occurring when bfqq does not belong to an actual large
	 * burst, but some background task (e.g., a service) happens
	 * to trigger the creation of new queues very close to when
	 * bfqq and its possible companion queues are created. See
	 * comments on bfq_handle_burst() for further details also on
	 * this issue.
	 */
	if (unlikely(bfq_bfqq_just_created(bfqq) &&
		     (bfqd->burst_size > 0 ||
		      bfq_tot_busy_queues(bfqd) == 0)))
6867 6868
		bfq_handle_burst(bfqd, bfqq);

6869
	return bfqq;
6870 6871
}

6872 6873
static void
bfq_idle_slice_timer_body(struct bfq_data *bfqd, struct bfq_queue *bfqq)
6874 6875 6876 6877 6878 6879
{
	enum bfqq_expiration reason;
	unsigned long flags;

	spin_lock_irqsave(&bfqd->lock, flags);

6880 6881 6882 6883 6884 6885 6886
	/*
	 * Considering that bfqq may be in race, we should firstly check
	 * whether bfqq is in service before doing something on it. If
	 * the bfqq in race is not in service, it has already been expired
	 * through __bfq_bfqq_expire func and its wait_request flags has
	 * been cleared in __bfq_bfqd_reset_in_service func.
	 */
6887 6888 6889 6890 6891
	if (bfqq != bfqd->in_service_queue) {
		spin_unlock_irqrestore(&bfqd->lock, flags);
		return;
	}

6892 6893
	bfq_clear_bfqq_wait_request(bfqq);

6894 6895 6896 6897 6898 6899 6900 6901 6902 6903 6904 6905 6906 6907 6908 6909 6910 6911 6912 6913 6914
	if (bfq_bfqq_budget_timeout(bfqq))
		/*
		 * Also here the queue can be safely expired
		 * for budget timeout without wasting
		 * guarantees
		 */
		reason = BFQQE_BUDGET_TIMEOUT;
	else if (bfqq->queued[0] == 0 && bfqq->queued[1] == 0)
		/*
		 * The queue may not be empty upon timer expiration,
		 * because we may not disable the timer when the
		 * first request of the in-service queue arrives
		 * during disk idling.
		 */
		reason = BFQQE_TOO_IDLE;
	else
		goto schedule_dispatch;

	bfq_bfqq_expire(bfqd, bfqq, true, reason);

schedule_dispatch:
6915
	spin_unlock_irqrestore(&bfqd->lock, flags);
6916 6917 6918 6919 6920 6921 6922 6923 6924 6925 6926 6927 6928 6929 6930 6931 6932 6933 6934 6935 6936 6937
	bfq_schedule_dispatch(bfqd);
}

/*
 * Handler of the expiration of the timer running if the in-service queue
 * is idling inside its time slice.
 */
static enum hrtimer_restart bfq_idle_slice_timer(struct hrtimer *timer)
{
	struct bfq_data *bfqd = container_of(timer, struct bfq_data,
					     idle_slice_timer);
	struct bfq_queue *bfqq = bfqd->in_service_queue;

	/*
	 * Theoretical race here: the in-service queue can be NULL or
	 * different from the queue that was idling if a new request
	 * arrives for the current queue and there is a full dispatch
	 * cycle that changes the in-service queue.  This can hardly
	 * happen, but in the worst case we just expire a queue too
	 * early.
	 */
	if (bfqq)
6938
		bfq_idle_slice_timer_body(bfqd, bfqq);
6939 6940 6941 6942 6943 6944 6945 6946 6947 6948 6949

	return HRTIMER_NORESTART;
}

static void __bfq_put_async_bfqq(struct bfq_data *bfqd,
				 struct bfq_queue **bfqq_ptr)
{
	struct bfq_queue *bfqq = *bfqq_ptr;

	bfq_log(bfqd, "put_async_bfqq: %p", bfqq);
	if (bfqq) {
6950 6951
		bfq_bfqq_move(bfqd, bfqq, bfqd->root_group);

6952 6953 6954 6955 6956 6957 6958 6959
		bfq_log_bfqq(bfqd, bfqq, "put_async_bfqq: putting %p, %d",
			     bfqq, bfqq->ref);
		bfq_put_queue(bfqq);
		*bfqq_ptr = NULL;
	}
}

/*
6960 6961 6962 6963
 * Release all the bfqg references to its async queues.  If we are
 * deallocating the group these queues may still contain requests, so
 * we reparent them to the root cgroup (i.e., the only one that will
 * exist for sure until all the requests on a device are gone).
6964
 */
6965
void bfq_put_async_queues(struct bfq_data *bfqd, struct bfq_group *bfqg)
6966 6967 6968 6969
{
	int i, j;

	for (i = 0; i < 2; i++)
6970
		for (j = 0; j < IOPRIO_NR_LEVELS; j++)
6971
			__bfq_put_async_bfqq(bfqd, &bfqg->async_bfqq[i][j]);
6972

6973
	__bfq_put_async_bfqq(bfqd, &bfqg->async_idle_bfqq);
6974 6975
}

6976 6977
/*
 * See the comments on bfq_limit_depth for the purpose of
6978
 * the depths set in the function. Return minimum shallow depth we'll use.
6979
 */
6980
static void bfq_update_depths(struct bfq_data *bfqd, struct sbitmap_queue *bt)
6981
{
6982
	unsigned int depth = 1U << bt->sb.shift;
6983

6984
	bfqd->full_depth_shift = bt->sb.shift;
6985 6986 6987 6988 6989
	/*
	 * In-word depths if no bfq_queue is being weight-raised:
	 * leaving 25% of tags only for sync reads.
	 *
	 * In next formulas, right-shift the value
J
Jens Axboe 已提交
6990 6991 6992
	 * (1U<<bt->sb.shift), instead of computing directly
	 * (1U<<(bt->sb.shift - something)), to be robust against
	 * any possible value of bt->sb.shift, without having to
6993 6994 6995
	 * limit 'something'.
	 */
	/* no more than 50% of tags for async I/O */
6996
	bfqd->word_depths[0][0] = max(depth >> 1, 1U);
6997 6998 6999 7000 7001
	/*
	 * no more than 75% of tags for sync writes (25% extra tags
	 * w.r.t. async I/O, to prevent async I/O from starving sync
	 * writes)
	 */
7002
	bfqd->word_depths[0][1] = max((depth * 3) >> 2, 1U);
7003 7004 7005 7006 7007 7008 7009 7010 7011

	/*
	 * In-word depths in case some bfq_queue is being weight-
	 * raised: leaving ~63% of tags for sync reads. This is the
	 * highest percentage for which, in our tests, application
	 * start-up times didn't suffer from any regression due to tag
	 * shortage.
	 */
	/* no more than ~18% of tags for async I/O */
7012
	bfqd->word_depths[1][0] = max((depth * 3) >> 4, 1U);
7013
	/* no more than ~37% of tags for sync writes (~20% extra tags) */
7014
	bfqd->word_depths[1][1] = max((depth * 6) >> 4, 1U);
7015 7016
}

7017
static void bfq_depth_updated(struct blk_mq_hw_ctx *hctx)
7018 7019 7020 7021
{
	struct bfq_data *bfqd = hctx->queue->elevator->elevator_data;
	struct blk_mq_tags *tags = hctx->sched_tags;

7022 7023
	bfq_update_depths(bfqd, &tags->bitmap_tags);
	sbitmap_queue_min_shallow_depth(&tags->bitmap_tags, 1);
7024 7025 7026 7027 7028
}

static int bfq_init_hctx(struct blk_mq_hw_ctx *hctx, unsigned int index)
{
	bfq_depth_updated(hctx);
7029 7030 7031
	return 0;
}

7032 7033 7034 7035 7036 7037 7038 7039 7040
static void bfq_exit_queue(struct elevator_queue *e)
{
	struct bfq_data *bfqd = e->elevator_data;
	struct bfq_queue *bfqq, *n;

	hrtimer_cancel(&bfqd->idle_slice_timer);

	spin_lock_irq(&bfqd->lock);
	list_for_each_entry_safe(bfqq, n, &bfqd->idle_list, bfqq_list)
7041
		bfq_deactivate_bfqq(bfqd, bfqq, false, false);
7042 7043 7044 7045
	spin_unlock_irq(&bfqd->lock);

	hrtimer_cancel(&bfqd->idle_slice_timer);

7046 7047 7048
	/* release oom-queue reference to root group */
	bfqg_and_blkg_put(bfqd->root_group);

7049
#ifdef CONFIG_BFQ_GROUP_IOSCHED
7050 7051 7052 7053 7054 7055 7056 7057
	blkcg_deactivate_policy(bfqd->queue, &blkcg_policy_bfq);
#else
	spin_lock_irq(&bfqd->lock);
	bfq_put_async_queues(bfqd, bfqd->root_group);
	kfree(bfqd->root_group);
	spin_unlock_irq(&bfqd->lock);
#endif

7058 7059 7060
	kfree(bfqd);
}

7061 7062 7063 7064 7065 7066 7067 7068 7069 7070
static void bfq_init_root_group(struct bfq_group *root_group,
				struct bfq_data *bfqd)
{
	int i;

#ifdef CONFIG_BFQ_GROUP_IOSCHED
	root_group->entity.parent = NULL;
	root_group->my_entity = NULL;
	root_group->bfqd = bfqd;
#endif
7071
	root_group->rq_pos_tree = RB_ROOT;
7072 7073 7074 7075 7076
	for (i = 0; i < BFQ_IOPRIO_CLASSES; i++)
		root_group->sched_data.service_tree[i] = BFQ_SERVICE_TREE_INIT;
	root_group->sched_data.bfq_class_idle_last_service = jiffies;
}

7077 7078 7079 7080 7081 7082 7083 7084 7085 7086 7087 7088 7089 7090 7091 7092
static int bfq_init_queue(struct request_queue *q, struct elevator_type *e)
{
	struct bfq_data *bfqd;
	struct elevator_queue *eq;

	eq = elevator_alloc(q, e);
	if (!eq)
		return -ENOMEM;

	bfqd = kzalloc_node(sizeof(*bfqd), GFP_KERNEL, q->node);
	if (!bfqd) {
		kobject_put(&eq->kobj);
		return -ENOMEM;
	}
	eq->elevator_data = bfqd;

7093
	spin_lock_irq(&q->queue_lock);
7094
	q->elevator = eq;
7095
	spin_unlock_irq(&q->queue_lock);
7096

7097 7098 7099 7100 7101 7102 7103 7104 7105 7106 7107
	/*
	 * Our fallback bfqq if bfq_find_alloc_queue() runs into OOM issues.
	 * Grab a permanent reference to it, so that the normal code flow
	 * will not attempt to free it.
	 */
	bfq_init_bfqq(bfqd, &bfqd->oom_bfqq, NULL, 1, 0);
	bfqd->oom_bfqq.ref++;
	bfqd->oom_bfqq.new_ioprio = BFQ_DEFAULT_QUEUE_IOPRIO;
	bfqd->oom_bfqq.new_ioprio_class = IOPRIO_CLASS_BE;
	bfqd->oom_bfqq.entity.new_weight =
		bfq_ioprio_to_weight(bfqd->oom_bfqq.new_ioprio);
7108 7109 7110 7111

	/* oom_bfqq does not participate to bursts */
	bfq_clear_bfqq_just_created(&bfqd->oom_bfqq);

7112 7113 7114 7115 7116 7117 7118 7119 7120
	/*
	 * Trigger weight initialization, according to ioprio, at the
	 * oom_bfqq's first activation. The oom_bfqq's ioprio and ioprio
	 * class won't be changed any more.
	 */
	bfqd->oom_bfqq.entity.prio_changed = 1;

	bfqd->queue = q;

7121
	INIT_LIST_HEAD(&bfqd->dispatch);
7122 7123 7124 7125 7126

	hrtimer_init(&bfqd->idle_slice_timer, CLOCK_MONOTONIC,
		     HRTIMER_MODE_REL);
	bfqd->idle_slice_timer.function = bfq_idle_slice_timer;

7127
	bfqd->queue_weights_tree = RB_ROOT_CACHED;
7128
	bfqd->num_groups_with_pending_reqs = 0;
7129

7130 7131
	INIT_LIST_HEAD(&bfqd->active_list);
	INIT_LIST_HEAD(&bfqd->idle_list);
7132
	INIT_HLIST_HEAD(&bfqd->burst_list);
7133 7134

	bfqd->hw_tag = -1;
7135
	bfqd->nonrot_with_queueing = blk_queue_nonrot(bfqd->queue);
7136 7137 7138 7139 7140 7141 7142 7143 7144 7145

	bfqd->bfq_max_budget = bfq_default_max_budget;

	bfqd->bfq_fifo_expire[0] = bfq_fifo_expire[0];
	bfqd->bfq_fifo_expire[1] = bfq_fifo_expire[1];
	bfqd->bfq_back_max = bfq_back_max;
	bfqd->bfq_back_penalty = bfq_back_penalty;
	bfqd->bfq_slice_idle = bfq_slice_idle;
	bfqd->bfq_timeout = bfq_timeout;

7146 7147 7148
	bfqd->bfq_large_burst_thresh = 8;
	bfqd->bfq_burst_interval = msecs_to_jiffies(180);

7149 7150 7151 7152 7153 7154
	bfqd->low_latency = true;

	/*
	 * Trade-off between responsiveness and fairness.
	 */
	bfqd->bfq_wr_coeff = 30;
7155
	bfqd->bfq_wr_rt_max_time = msecs_to_jiffies(300);
7156 7157 7158
	bfqd->bfq_wr_max_time = 0;
	bfqd->bfq_wr_min_idle_time = msecs_to_jiffies(2000);
	bfqd->bfq_wr_min_inter_arr_async = msecs_to_jiffies(500);
7159 7160 7161 7162 7163 7164
	bfqd->bfq_wr_max_softrt_rate = 7000; /*
					      * Approximate rate required
					      * to playback or record a
					      * high-definition compressed
					      * video.
					      */
7165
	bfqd->wr_busy_queues = 0;
7166 7167

	/*
7168 7169
	 * Begin by assuming, optimistically, that the device peak
	 * rate is equal to 2/3 of the highest reference rate.
7170
	 */
7171 7172 7173
	bfqd->rate_dur_prod = ref_rate[blk_queue_nonrot(bfqd->queue)] *
		ref_wr_duration[blk_queue_nonrot(bfqd->queue)];
	bfqd->peak_rate = ref_rate[blk_queue_nonrot(bfqd->queue)] * 2 / 3;
7174

7175 7176
	spin_lock_init(&bfqd->lock);

7177 7178 7179 7180 7181 7182 7183 7184 7185 7186 7187 7188 7189 7190 7191 7192 7193 7194 7195 7196 7197
	/*
	 * The invocation of the next bfq_create_group_hierarchy
	 * function is the head of a chain of function calls
	 * (bfq_create_group_hierarchy->blkcg_activate_policy->
	 * blk_mq_freeze_queue) that may lead to the invocation of the
	 * has_work hook function. For this reason,
	 * bfq_create_group_hierarchy is invoked only after all
	 * scheduler data has been initialized, apart from the fields
	 * that can be initialized only after invoking
	 * bfq_create_group_hierarchy. This, in particular, enables
	 * has_work to correctly return false. Of course, to avoid
	 * other inconsistencies, the blk-mq stack must then refrain
	 * from invoking further scheduler hooks before this init
	 * function is finished.
	 */
	bfqd->root_group = bfq_create_group_hierarchy(bfqd, q->node);
	if (!bfqd->root_group)
		goto out_free;
	bfq_init_root_group(bfqd->root_group, bfqd);
	bfq_init_entity(&bfqd->oom_bfqq.entity, bfqd->root_group);

7198
	wbt_disable_default(q);
7199
	return 0;
7200 7201 7202 7203 7204

out_free:
	kfree(bfqd);
	kobject_put(&eq->kobj);
	return -ENOMEM;
7205 7206 7207 7208 7209 7210 7211 7212 7213 7214 7215 7216 7217 7218 7219 7220 7221 7222 7223 7224
}

static void bfq_slab_kill(void)
{
	kmem_cache_destroy(bfq_pool);
}

static int __init bfq_slab_setup(void)
{
	bfq_pool = KMEM_CACHE(bfq_queue, 0);
	if (!bfq_pool)
		return -ENOMEM;
	return 0;
}

static ssize_t bfq_var_show(unsigned int var, char *page)
{
	return sprintf(page, "%u\n", var);
}

7225
static int bfq_var_store(unsigned long *var, const char *page)
7226 7227 7228 7229
{
	unsigned long new_val;
	int ret = kstrtoul(page, 10, &new_val);

7230 7231 7232 7233
	if (ret)
		return ret;
	*var = new_val;
	return 0;
7234 7235 7236 7237 7238 7239 7240 7241 7242 7243 7244 7245 7246 7247 7248 7249 7250 7251 7252 7253 7254
}

#define SHOW_FUNCTION(__FUNC, __VAR, __CONV)				\
static ssize_t __FUNC(struct elevator_queue *e, char *page)		\
{									\
	struct bfq_data *bfqd = e->elevator_data;			\
	u64 __data = __VAR;						\
	if (__CONV == 1)						\
		__data = jiffies_to_msecs(__data);			\
	else if (__CONV == 2)						\
		__data = div_u64(__data, NSEC_PER_MSEC);		\
	return bfq_var_show(__data, (page));				\
}
SHOW_FUNCTION(bfq_fifo_expire_sync_show, bfqd->bfq_fifo_expire[1], 2);
SHOW_FUNCTION(bfq_fifo_expire_async_show, bfqd->bfq_fifo_expire[0], 2);
SHOW_FUNCTION(bfq_back_seek_max_show, bfqd->bfq_back_max, 0);
SHOW_FUNCTION(bfq_back_seek_penalty_show, bfqd->bfq_back_penalty, 0);
SHOW_FUNCTION(bfq_slice_idle_show, bfqd->bfq_slice_idle, 2);
SHOW_FUNCTION(bfq_max_budget_show, bfqd->bfq_user_max_budget, 0);
SHOW_FUNCTION(bfq_timeout_sync_show, bfqd->bfq_timeout, 1);
SHOW_FUNCTION(bfq_strict_guarantees_show, bfqd->strict_guarantees, 0);
7255
SHOW_FUNCTION(bfq_low_latency_show, bfqd->low_latency, 0);
7256 7257 7258 7259 7260 7261 7262 7263 7264 7265 7266 7267 7268 7269 7270 7271 7272 7273
#undef SHOW_FUNCTION

#define USEC_SHOW_FUNCTION(__FUNC, __VAR)				\
static ssize_t __FUNC(struct elevator_queue *e, char *page)		\
{									\
	struct bfq_data *bfqd = e->elevator_data;			\
	u64 __data = __VAR;						\
	__data = div_u64(__data, NSEC_PER_USEC);			\
	return bfq_var_show(__data, (page));				\
}
USEC_SHOW_FUNCTION(bfq_slice_idle_us_show, bfqd->bfq_slice_idle);
#undef USEC_SHOW_FUNCTION

#define STORE_FUNCTION(__FUNC, __PTR, MIN, MAX, __CONV)			\
static ssize_t								\
__FUNC(struct elevator_queue *e, const char *page, size_t count)	\
{									\
	struct bfq_data *bfqd = e->elevator_data;			\
7274
	unsigned long __data, __min = (MIN), __max = (MAX);		\
7275 7276 7277 7278 7279
	int ret;							\
									\
	ret = bfq_var_store(&__data, (page));				\
	if (ret)							\
		return ret;						\
7280 7281 7282 7283
	if (__data < __min)						\
		__data = __min;						\
	else if (__data > __max)					\
		__data = __max;						\
7284 7285 7286 7287 7288 7289
	if (__CONV == 1)						\
		*(__PTR) = msecs_to_jiffies(__data);			\
	else if (__CONV == 2)						\
		*(__PTR) = (u64)__data * NSEC_PER_MSEC;			\
	else								\
		*(__PTR) = __data;					\
7290
	return count;							\
7291 7292 7293 7294 7295 7296 7297 7298 7299 7300 7301 7302 7303 7304 7305
}
STORE_FUNCTION(bfq_fifo_expire_sync_store, &bfqd->bfq_fifo_expire[1], 1,
		INT_MAX, 2);
STORE_FUNCTION(bfq_fifo_expire_async_store, &bfqd->bfq_fifo_expire[0], 1,
		INT_MAX, 2);
STORE_FUNCTION(bfq_back_seek_max_store, &bfqd->bfq_back_max, 0, INT_MAX, 0);
STORE_FUNCTION(bfq_back_seek_penalty_store, &bfqd->bfq_back_penalty, 1,
		INT_MAX, 0);
STORE_FUNCTION(bfq_slice_idle_store, &bfqd->bfq_slice_idle, 0, INT_MAX, 2);
#undef STORE_FUNCTION

#define USEC_STORE_FUNCTION(__FUNC, __PTR, MIN, MAX)			\
static ssize_t __FUNC(struct elevator_queue *e, const char *page, size_t count)\
{									\
	struct bfq_data *bfqd = e->elevator_data;			\
7306
	unsigned long __data, __min = (MIN), __max = (MAX);		\
7307 7308 7309 7310 7311
	int ret;							\
									\
	ret = bfq_var_store(&__data, (page));				\
	if (ret)							\
		return ret;						\
7312 7313 7314 7315
	if (__data < __min)						\
		__data = __min;						\
	else if (__data > __max)					\
		__data = __max;						\
7316
	*(__PTR) = (u64)__data * NSEC_PER_USEC;				\
7317
	return count;							\
7318 7319 7320 7321 7322 7323 7324 7325 7326
}
USEC_STORE_FUNCTION(bfq_slice_idle_us_store, &bfqd->bfq_slice_idle, 0,
		    UINT_MAX);
#undef USEC_STORE_FUNCTION

static ssize_t bfq_max_budget_store(struct elevator_queue *e,
				    const char *page, size_t count)
{
	struct bfq_data *bfqd = e->elevator_data;
7327 7328
	unsigned long __data;
	int ret;
7329

7330 7331 7332
	ret = bfq_var_store(&__data, (page));
	if (ret)
		return ret;
7333 7334

	if (__data == 0)
7335
		bfqd->bfq_max_budget = bfq_calc_max_budget(bfqd);
7336 7337 7338 7339 7340 7341 7342 7343
	else {
		if (__data > INT_MAX)
			__data = INT_MAX;
		bfqd->bfq_max_budget = __data;
	}

	bfqd->bfq_user_max_budget = __data;

7344
	return count;
7345 7346 7347 7348 7349 7350 7351 7352 7353 7354
}

/*
 * Leaving this name to preserve name compatibility with cfq
 * parameters, but this timeout is used for both sync and async.
 */
static ssize_t bfq_timeout_sync_store(struct elevator_queue *e,
				      const char *page, size_t count)
{
	struct bfq_data *bfqd = e->elevator_data;
7355 7356
	unsigned long __data;
	int ret;
7357

7358 7359 7360
	ret = bfq_var_store(&__data, (page));
	if (ret)
		return ret;
7361 7362 7363 7364 7365 7366 7367 7368

	if (__data < 1)
		__data = 1;
	else if (__data > INT_MAX)
		__data = INT_MAX;

	bfqd->bfq_timeout = msecs_to_jiffies(__data);
	if (bfqd->bfq_user_max_budget == 0)
7369
		bfqd->bfq_max_budget = bfq_calc_max_budget(bfqd);
7370

7371
	return count;
7372 7373 7374 7375 7376 7377
}

static ssize_t bfq_strict_guarantees_store(struct elevator_queue *e,
				     const char *page, size_t count)
{
	struct bfq_data *bfqd = e->elevator_data;
7378 7379
	unsigned long __data;
	int ret;
7380

7381 7382 7383
	ret = bfq_var_store(&__data, (page));
	if (ret)
		return ret;
7384 7385 7386 7387 7388 7389 7390 7391 7392

	if (__data > 1)
		__data = 1;
	if (!bfqd->strict_guarantees && __data == 1
	    && bfqd->bfq_slice_idle < 8 * NSEC_PER_MSEC)
		bfqd->bfq_slice_idle = 8 * NSEC_PER_MSEC;

	bfqd->strict_guarantees = __data;

7393
	return count;
7394 7395
}

7396 7397 7398 7399
static ssize_t bfq_low_latency_store(struct elevator_queue *e,
				     const char *page, size_t count)
{
	struct bfq_data *bfqd = e->elevator_data;
7400 7401
	unsigned long __data;
	int ret;
7402

7403 7404 7405
	ret = bfq_var_store(&__data, (page));
	if (ret)
		return ret;
7406 7407 7408 7409 7410 7411 7412

	if (__data > 1)
		__data = 1;
	if (__data == 0 && bfqd->low_latency != 0)
		bfq_end_wr(bfqd);
	bfqd->low_latency = __data;

7413
	return count;
7414 7415
}

7416 7417 7418 7419 7420 7421 7422 7423 7424 7425 7426 7427 7428
#define BFQ_ATTR(name) \
	__ATTR(name, 0644, bfq_##name##_show, bfq_##name##_store)

static struct elv_fs_entry bfq_attrs[] = {
	BFQ_ATTR(fifo_expire_sync),
	BFQ_ATTR(fifo_expire_async),
	BFQ_ATTR(back_seek_max),
	BFQ_ATTR(back_seek_penalty),
	BFQ_ATTR(slice_idle),
	BFQ_ATTR(slice_idle_us),
	BFQ_ATTR(max_budget),
	BFQ_ATTR(timeout_sync),
	BFQ_ATTR(strict_guarantees),
7429
	BFQ_ATTR(low_latency),
7430 7431 7432 7433
	__ATTR_NULL
};

static struct elevator_type iosched_bfq_mq = {
7434
	.ops = {
7435
		.limit_depth		= bfq_limit_depth,
7436
		.prepare_request	= bfq_prepare_request,
7437 7438
		.requeue_request        = bfq_finish_requeue_request,
		.finish_request		= bfq_finish_requeue_request,
7439 7440 7441 7442 7443 7444 7445 7446 7447 7448 7449
		.exit_icq		= bfq_exit_icq,
		.insert_requests	= bfq_insert_requests,
		.dispatch_request	= bfq_dispatch_request,
		.next_request		= elv_rb_latter_request,
		.former_request		= elv_rb_former_request,
		.allow_merge		= bfq_allow_bio_merge,
		.bio_merge		= bfq_bio_merge,
		.request_merge		= bfq_request_merge,
		.requests_merged	= bfq_requests_merged,
		.request_merged		= bfq_request_merged,
		.has_work		= bfq_has_work,
7450
		.depth_updated		= bfq_depth_updated,
7451
		.init_hctx		= bfq_init_hctx,
7452 7453 7454 7455 7456 7457 7458 7459 7460 7461
		.init_sched		= bfq_init_queue,
		.exit_sched		= bfq_exit_queue,
	},

	.icq_size =		sizeof(struct bfq_io_cq),
	.icq_align =		__alignof__(struct bfq_io_cq),
	.elevator_attrs =	bfq_attrs,
	.elevator_name =	"bfq",
	.elevator_owner =	THIS_MODULE,
};
7462
MODULE_ALIAS("bfq-iosched");
7463 7464 7465 7466 7467

static int __init bfq_init(void)
{
	int ret;

7468 7469 7470 7471 7472 7473
#ifdef CONFIG_BFQ_GROUP_IOSCHED
	ret = blkcg_policy_register(&blkcg_policy_bfq);
	if (ret)
		return ret;
#endif

7474 7475 7476 7477
	ret = -ENOMEM;
	if (bfq_slab_setup())
		goto err_pol_unreg;

7478 7479 7480
	/*
	 * Times to load large popular applications for the typical
	 * systems installed on the reference devices (see the
7481 7482
	 * comments before the definition of the next
	 * array). Actually, we use slightly lower values, as the
7483 7484 7485 7486 7487 7488 7489 7490
	 * estimated peak rate tends to be smaller than the actual
	 * peak rate.  The reason for this last fact is that estimates
	 * are computed over much shorter time intervals than the long
	 * intervals typically used for benchmarking. Why? First, to
	 * adapt more quickly to variations. Second, because an I/O
	 * scheduler cannot rely on a peak-rate-evaluation workload to
	 * be run for a long time.
	 */
7491 7492
	ref_wr_duration[0] = msecs_to_jiffies(7000); /* actually 8 sec */
	ref_wr_duration[1] = msecs_to_jiffies(2500); /* actually 3 sec */
7493

7494 7495
	ret = elv_register(&iosched_bfq_mq);
	if (ret)
7496
		goto slab_kill;
7497 7498 7499

	return 0;

7500 7501
slab_kill:
	bfq_slab_kill();
7502
err_pol_unreg:
7503 7504 7505
#ifdef CONFIG_BFQ_GROUP_IOSCHED
	blkcg_policy_unregister(&blkcg_policy_bfq);
#endif
7506 7507 7508 7509 7510 7511
	return ret;
}

static void __exit bfq_exit(void)
{
	elv_unregister(&iosched_bfq_mq);
7512 7513 7514
#ifdef CONFIG_BFQ_GROUP_IOSCHED
	blkcg_policy_unregister(&blkcg_policy_bfq);
#endif
7515 7516 7517 7518 7519 7520 7521 7522 7523
	bfq_slab_kill();
}

module_init(bfq_init);
module_exit(bfq_exit);

MODULE_AUTHOR("Paolo Valente");
MODULE_LICENSE("GPL");
MODULE_DESCRIPTION("MQ Budget Fair Queueing I/O Scheduler");