提交 3fcdb31a 编写于 作者: S Simon Fels 提交者: Simon Fels

emugl: import script for AOSP to generate encoding/decoding functions

上级 067201ba
......@@ -192,6 +192,7 @@ Interesting things to have a look at
* [Runtime Setup](docs/runtime-setup.md)
* [Build Android image](docs/build-android.md)
* [Generate Android emugl source](docs/generate-emugl-source.md)
## Reporting bugs
......
# Generate Android EmuGL source
Parts of the EmuGL layer are generated with a tool called emugen (see
external/android-emugl/host/tools/emugen).
To generate the source again after a modification simply call
```
$ scripts/update-emugl-sources.sh --emugen=<path to emugen>/emugen
```
The definition of the various attributes/types/functions can be found in
* external/android-emugl/host/libs/renderControl_dec
* external/android-emugl/host/libs/GLESv1_dec
* external/android-emugl/host/libs/GLESv2_dec
#!/bin/sh
# Copyright 2014 The Android Open Source Project
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
#
set -e
export LANG=C
export LC_ALL=C
PROGDIR=$(dirname "$0")
PROGNAME=$(basename "$0")
fatal () {
echo "ERROR: $@"
exit 1
}
ANBOX_DIR="$PWD"
OPT_ANBOX_DIR=
OPT_EMUGEN=
OPT_HELP=
for OPT; do
OPTARG=$(expr "x$OPT" : "x[^=]*=\\(.*\\)" || true)
case $OPT in
--help|-h|-\?)
OPT_HELP=true
;;
--anbox-dir=*)
OPT_ANBOX_DIR=$OPTARG
;;
--emugen=*)
OPT_EMUGEN=$OPTARG
;;
-*)
fatal "Invalid option '$OPT', see --help."
;;
*)
fatal "This script doesn't take arguments, see --help."
;;
esac
done
if [ "$OPT_HELP" ]; then
cat <<EOF
Usage: $PROGNAME [options]
Update the sources of the GPU emulation encoder and decoder, after an update
to the 'emugen' tool.
Valid options (defaults are in brackets):
--help|-h|-? Print this help.
--anbox-dir=<dir> Specify top-level Anbox directory [$ANBOX_DIR].
--emugen=<program> Emugen program path, if not in path.
EOF
exit 0
fi
EMUGEN=
if [ "$OPT_EMUGEN" ]; then
EMUGEN=$OPT_EMUGEN
if [ ! -f "$EMUGEN" ]; then
fatal "Missing emugen binary: $EMUGEN"
fi
else
EMUGEN=$PROGDIR/../../../objs/build/intermediates64/emugen/emugen
if [ ! -f "$EMUGEN" ]; then
fatal "Missing emugen binary: $EMUGEN, please build it or use --emugen=<program>"
fi
echo "Auto-config: --emugen=$EMUGEN"
fi
if [ "$OPT_ANBOX_DIR" ]; then
ANBOX_DIR=$OPT_ANBOX_DIR
else
echo "Auto-config: --anbox-dir=$ANBOX_DIR"
fi
if [ ! -d "$ANBOX_DIR/src/anbox" ]; then
fatal "Not an Anbox directory: $ANBOX_DIR"
fi
ANBOX_DIR=$(cd "$ANBOX_DIR" && pwd -P)
# Find the sources for the encoder:
ENCODER_TOP_DIR=$ANBOX_DIR/android/opengl/system
DECODER_TOP_DIR=$ANBOX_DIR/external/android-emugl/host/libs
if [ ! -d "$ENCODER_TOP_DIR" ]; then
fatal "Missing encoder source directory: $ENCODER_TOP_DIR"
fi
if [ ! -d "$DECODER_TOP_DIR" ]; then
fatal "Missing decoder source directory: $DECODER_TOP_DIR"
fi
# GLESv1 encoder
GLESv1_INPUT_DIR=$DECODER_TOP_DIR/GLESv1_dec
GLESv2_INPUT_DIR=$DECODER_TOP_DIR/GLESv2_dec
RENDERCONTROL_INPUT_DIR=$DECODER_TOP_DIR/renderControl_dec
# The encoder has prefix GL while decoder has GLES
cp -f $DECODER_TOP_DIR/GLESv1_dec/gles1.attrib $DECODER_TOP_DIR/GLESv1_dec/gl.attrib
cp -f $DECODER_TOP_DIR/GLESv1_dec/gles1.in $DECODER_TOP_DIR/GLESv1_dec/gl.in
cp -f $DECODER_TOP_DIR/GLESv1_dec/gles1.types $DECODER_TOP_DIR/GLESv1_dec/gl.types
cp -f $DECODER_TOP_DIR/GLESv2_dec/gles2.attrib $DECODER_TOP_DIR/GLESv2_dec/gl2.attrib
cp -f $DECODER_TOP_DIR/GLESv2_dec/gles2.in $DECODER_TOP_DIR/GLESv2_dec/gl2.in
cp -f $DECODER_TOP_DIR/GLESv2_dec/gles2.types $DECODER_TOP_DIR/GLESv2_dec/gl2.types
$EMUGEN -i $DECODER_TOP_DIR/GLESv1_dec -E $ENCODER_TOP_DIR/GLESv1_enc gl
$EMUGEN -i $DECODER_TOP_DIR/GLESv2_dec -E $ENCODER_TOP_DIR/GLESv2_enc gl2
$EMUGEN -i $DECODER_TOP_DIR/renderControl_dec -E $ENCODER_TOP_DIR/renderControl_enc renderControl
rm $DECODER_TOP_DIR/GLESv1_dec/gl.attrib
rm $DECODER_TOP_DIR/GLESv1_dec/gl.in
rm $DECODER_TOP_DIR/GLESv1_dec/gl.types
rm $DECODER_TOP_DIR/GLESv2_dec/gl2.attrib
rm $DECODER_TOP_DIR/GLESv2_dec/gl2.in
rm $DECODER_TOP_DIR/GLESv2_dec/gl2.types
echo "Done, see $ENCODER_TOP_DIR"
exit 0
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