- 08 10月, 2021 1 次提交
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由 Alexander Alekhin 提交于
- prevent running code over unsupported/non-tested configurations - prevent integer div by zero
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- 07 10月, 2021 1 次提交
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由 Oliver Kuckertz 提交于
* dnn: fix unaligned memory access crash on armv7 The getTensorContent function would return a Mat pointing to some member of a Protobuf-encoded message. Protobuf does not make any alignment guarantees, which results in a crash on armv7 when loading models while bit 2 is set in /proc/cpu/alignment (or the relevant kernel feature for alignment compatibility is disabled). Any read attempt from the previously unaligned data member would send SIGBUS. As workaround, this commit makes an aligned copy via existing clone functionality in getTensorContent. The unsafe copy=false option is removed. Unfortunately, a rather crude hack in PReLUSubgraph in fact writes(!) to the Protobuf message. We limit ourselves to fixing the alignment issues in this commit, and add getTensorContentRefUnaligned to cover the write case with a safe memcpy. A FIXME marks the issue. * dnn: reduce amount of .clone() calls * dnn: update FIXME comment Co-authored-by: NAlexander Alekhin <alexander.a.alekhin@gmail.com>
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- 06 10月, 2021 4 次提交
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由 Alexander Alekhin 提交于
features2d: repair SimpleBlobDetector * features2d: revert code change by PR #19859 Reverted commit 76860933 * features2d: check SimpleBlobDetector parameters consistency
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由 Alexander Alekhin 提交于
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由 Alexander Alekhin 提交于
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由 Alexander Alekhin 提交于
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- 05 10月, 2021 7 次提交
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由 Alexander Alekhin 提交于
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由 Alexander Alekhin 提交于
- FFmpeg 3.4.8 (no changes)
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由 Alexander Alekhin 提交于
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由 Alexander Alekhin 提交于
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由 Alexander Alekhin 提交于
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由 keroiber 提交于
* Prefix global javascript functions with sub-namespaces * js: handle 'namespace_prefix_override', update filtering - avoid functions override with same name but different namespace Co-authored-by: NAlexander Alekhin <alexander.a.alekhin@gmail.com>
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由 xhawk18 提交于
* improve compatibility for qt 6. * cmake(highgui): rework Qt dependency support * cmake(highgui): workaround Qt5Config.cmake "components" bug Co-authored-by: NAlexander Alekhin <alexander.a.alekhin@gmail.com>
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- 04 10月, 2021 2 次提交
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由 Alexander Alekhin 提交于
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由 Alexander Alekhin 提交于
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- 03 10月, 2021 2 次提交
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由 Alexander Alekhin 提交于
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由 Alexander Alekhin 提交于
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- 02 10月, 2021 6 次提交
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由 Jonas Vautherin 提交于
Use the return value of gst_init_check instead of testing the error pointer
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由 Alexander Alekhin 提交于
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由 Jannik Bamberger 提交于
Automatically sets the correct OpenCV version in the CMAKE example contained in the build.gradle file of the Android SDK.
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由 Suleyman TURKMEN 提交于
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由 Alexander Alekhin 提交于
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由 Alexander Alekhin 提交于
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- 01 10月, 2021 3 次提交
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由 Alexander Alekhin 提交于
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由 Tomoaki Teshima 提交于
* sharp Gaussian kernel causes over flow and ends up in blank image
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由 Suleyman TURKMEN 提交于
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- 30 9月, 2021 1 次提交
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由 Alexander Alekhin 提交于
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- 29 9月, 2021 3 次提交
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由 Alexander Alekhin 提交于
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由 Alexander Alekhin 提交于
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由 Alexander Alekhin 提交于
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- 28 9月, 2021 4 次提交
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由 Alexander Alekhin 提交于
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由 Cavendish-Koo 提交于
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由 Dmitriy Fishman 提交于
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由 Alexander Alekhin 提交于
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- 27 9月, 2021 1 次提交
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由 Alexander Smorkalov 提交于
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- 26 9月, 2021 2 次提交
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由 Suleyman TURKMEN 提交于
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由 Nicholas Ho 提交于
* Add RowVec_8u32f * Fix build errors in Linux x64 Debug and armeabi-v7a * Reformat code to make it more clean and conventional * Optimise with vx_load_expand_q()
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- 25 9月, 2021 1 次提交
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由 Alexander Alekhin 提交于
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- 24 9月, 2021 2 次提交
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由 easonycwang 提交于
This submission is used to improve the performance of the inpaint algorithm for 3 channels images(RGB or BGR). Reason: The original algorithm implementation did not consider the cache hits. The loop of channels is outside the core loop, so the perfmance is not very good. Moving the channel loop inside the core loop can significantly improve cache hits, thereby improving performance. Performance: 360P, about >= 30% improvement iphone8P: 5.52ms -> 3.75ms iphone6s: 14.04ms -> 9.15ms
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由 Alexander Alekhin 提交于
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