提交 dd54493c 编写于 作者: S serb

7172187: [macosx] JAWT native CALayer not positioned over Canvas

Reviewed-by: art, anthony
上级 e962c8a5
......@@ -282,7 +282,7 @@ public abstract class LWComponentPeer<T extends Component, D extends JComponent>
* Note that we call setVisible() at the end of initialization.
*/
public final void initialize() {
platformComponent.initialize(target, this, getPlatformWindow());
platformComponent.initialize(getPlatformWindow());
initializeImpl();
setVisible(target.isVisible());
}
......
......@@ -23,15 +23,38 @@
* questions.
*/
package sun.lwawt;
import java.awt.Component;
package sun.lwawt;
/**
* Can be used to store information about native resource related to the
* lightweight component.
*/
public interface PlatformComponent {
public void initialize(Component target, LWComponentPeer peer, PlatformWindow platformWindow);
/**
* Initializes platform component.
*
* @param platformWindow already initialized {@code PlatformWindow}.
*/
void initialize(PlatformWindow platformWindow);
public void setBounds(int x, int y, int w, int h);
/**
* Moves and resizes this component. The new location of the top-left corner
* is specified by {@code x} and {@code y}, and the new size is specified by
* {@code w} and {@code h}. The location is specified relative to the {@code
* platformWindow}.
*
* @param x the X location of the component
* @param y the Y location of the component
* @param w the width of the component
* @param h the height of the component
*/
void setBounds(int x, int y, int w, int h);
public void dispose();
/**
* Releases all of the native resources used by this {@code
* PlatformComponent}.
*/
void dispose();
}
......@@ -33,8 +33,8 @@ package sun.lwawt.macosx;
public class CFRetainedResource {
private static native void nativeCFRelease(final long ptr, final boolean disposeOnAppKitThread);
final boolean disposeOnAppKitThread;
protected long ptr;
private final boolean disposeOnAppKitThread;
protected volatile long ptr;
/**
* @param ptr CFRetained native object pointer
......
......@@ -23,27 +23,24 @@
* questions.
*/
package sun.lwawt.macosx;
import java.awt.Component;
import java.awt.Insets;
import sun.lwawt.PlatformComponent;
import sun.lwawt.PlatformWindow;
import sun.lwawt.LWComponentPeer;
import sun.lwawt.macosx.CFRetainedResource;
public class CPlatformComponent extends CFRetainedResource implements PlatformComponent {
Component target;
LWComponentPeer peer;
PlatformWindow platformWindow;
/**
* On OSX {@code CPlatformComponent} stores pointer to the native CAlayer which
* can be used from JAWT.
*/
final class CPlatformComponent extends CFRetainedResource
implements PlatformComponent {
private native long nativeCreateComponent(long windowLayer);
private native long nativeSetBounds(long ptr, int x, int y, int width, int height);
private volatile PlatformWindow platformWindow;
public CPlatformComponent() {
CPlatformComponent() {
super(0, true);
}
......@@ -51,27 +48,28 @@ public class CPlatformComponent extends CFRetainedResource implements PlatformCo
return ptr;
}
public void initialize(Component target, LWComponentPeer peer, PlatformWindow platformWindow) {
this.target = target;
this.peer = peer;
@Override
public void initialize(final PlatformWindow platformWindow) {
this.platformWindow = platformWindow;
long windowLayerPtr = platformWindow.getLayerPtr();
setPtr(nativeCreateComponent(windowLayerPtr));
setPtr(nativeCreateComponent(platformWindow.getLayerPtr()));
}
// TODO: visibility, z-order
@Override
public void setBounds(int x, int y, int width, int height) {
public void setBounds(final int x, final int y, final int w, final int h) {
// translates values from the coordinate system of the top-level window
// to the coordinate system of the content view
Insets insets = platformWindow.getPeer().getInsets();
nativeSetBounds(getPointer(), x - insets.left, y - insets.top, width, height);
final Insets insets = platformWindow.getPeer().getInsets();
nativeSetBounds(getPointer(), x - insets.left, y - insets.top, w, h);
}
@Override
public void dispose() {
super.dispose();
}
private native long nativeCreateComponent(long windowLayer);
private native void nativeSetBounds(long ptr, int x, int y, int w, int h);
}
......@@ -78,11 +78,10 @@
// translates values to the coordinate system of the "root" layer
CGFloat newY = windowLayer.bounds.size.height - rect.origin.y - rect.size.height;
CGRect newRect = CGRectMake(rect.origin.x, newY, rect.size.width, rect.size.height);
// REMIND: why do we need to inverse position?
CGRect newRect = CGRectMake(-rect.origin.x, -newY, rect.size.width, rect.size.height);
layer.frame = newRect;
layer.bounds = newRect;
[AWTSurfaceLayers repaintLayersRecursively:layer];
}
......
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