提交 1df7ca0d 编写于 作者: X xuelei

6697270: Inputstream dosent behave correct

Summary: do not try to read zero byte from a InputStream, and do always return immediately for zero byte reading in a InputStream implementation.
Reviewed-by: weijun
上级 662dd1fb
/*
* Copyright 1996-2007 Sun Microsystems, Inc. All Rights Reserved.
* Copyright 1996-2009 Sun Microsystems, Inc. All Rights Reserved.
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
*
* This code is free software; you can redistribute it and/or modify it
......@@ -81,6 +81,14 @@ class AppInputStream extends InputStream {
*/
public synchronized int read(byte b[], int off, int len)
throws IOException {
if (b == null) {
throw new NullPointerException();
} else if (off < 0 || len < 0 || len > b.length - off) {
throw new IndexOutOfBoundsException();
} else if (len == 0) {
return 0;
}
if (c.checkEOF()) {
return -1;
}
......
/*
* Copyright 1996-2007 Sun Microsystems, Inc. All Rights Reserved.
* Copyright 1996-2009 Sun Microsystems, Inc. All Rights Reserved.
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
*
* This code is free software; you can redistribute it and/or modify it
......@@ -58,18 +58,25 @@ class AppOutputStream extends OutputStream {
*/
synchronized public void write(byte b[], int off, int len)
throws IOException {
if (b == null) {
throw new NullPointerException();
} else if (off < 0 || len < 0 || len > b.length - off) {
throw new IndexOutOfBoundsException();
} else if (len == 0) {
return;
}
// check if the Socket is invalid (error or closed)
c.checkWrite();
//
// Always flush at the end of each application level record.
// This lets application synchronize read and write streams
// however they like; if we buffered here, they couldn't.
//
// NOTE: *must* call c.writeRecord() even for len == 0
try {
do {
int howmuch = Math.min(len, r.availableDataBytes());
// NOTE: *must* call c.writeRecord() even for howmuch == 0
if (howmuch > 0) {
r.write(b, off, howmuch);
off += howmuch;
......
/*
* Copyright 2003-2007 Sun Microsystems, Inc. All Rights Reserved.
* Copyright 2003-2009 Sun Microsystems, Inc. All Rights Reserved.
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
*
* This code is free software; you can redistribute it and/or modify it
......@@ -89,8 +89,7 @@ class ByteBufferInputStream extends InputStream {
if (b == null) {
throw new NullPointerException();
} else if ((off < 0) || (off > b.length) || (len < 0) ||
((off + len) > b.length) || ((off + len) < 0)) {
} else if (off < 0 || len < 0 || len > b.length - off) {
throw new IndexOutOfBoundsException();
} else if (len == 0) {
return 0;
......
/*
* Copyright 2009 Sun Microsystems, Inc. All Rights Reserved.
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
*
* This code is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License version 2 only, as
* published by the Free Software Foundation.
*
* This code is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
* version 2 for more details (a copy is included in the LICENSE file that
* accompanied this code).
*
* You should have received a copy of the GNU General Public License version
* 2 along with this work; if not, write to the Free Software Foundation,
* Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
*
* Please contact Sun Microsystems, Inc., 4150 Network Circle, Santa Clara,
* CA 95054 USA or visit www.sun.com if you need additional information or
* have any questions.
*/
/*
* @test
* @bug 6697270
* @summary Inputstream dosent behave correct
*/
import java.io.*;
import java.net.*;
import javax.net.ssl.*;
public class ReadZeroBytes {
/*
* =============================================================
* Set the various variables needed for the tests, then
* specify what tests to run on each side.
*/
/*
* Should we run the client or server in a separate thread?
* Both sides can throw exceptions, but do you have a preference
* as to which side should be the main thread.
*/
static boolean separateServerThread = false;
/*
* Where do we find the keystores?
*/
static String pathToStores = "../../../../../../../etc";
static String keyStoreFile = "keystore";
static String trustStoreFile = "truststore";
static String passwd = "passphrase";
/*
* Is the server ready to serve?
*/
volatile static boolean serverReady = false;
/*
* Turn on SSL debugging?
*/
static boolean debug = false;
/*
* Define the server side of the test.
*/
void doServerSide() throws Exception {
SSLServerSocketFactory sslssf =
(SSLServerSocketFactory) SSLServerSocketFactory.getDefault();
SSLServerSocket sslServerSocket =
(SSLServerSocket) sslssf.createServerSocket(serverPort);
serverPort = sslServerSocket.getLocalPort();
/*
* Signal Client, we're ready for his connect.
*/
serverReady = true;
SSLSocket sslSocket = (SSLSocket) sslServerSocket.accept();
InputStream sslIS = sslSocket.getInputStream();
OutputStream sslOS = sslSocket.getOutputStream();
// no read, no write.
SSLSession sess = sslSocket.getSession();
if (!sess.isValid()) {
throw new Exception("Error occurs during the initial handshake");
}
sslIS.close();
sslOS.close();
sslSocket.close();
}
/*
* Define the client side of the test.
*/
void doClientSide() throws Exception {
/*
* Wait for server to get started.
*/
while (!serverReady) {
Thread.sleep(50);
}
SSLSocketFactory sslsf =
(SSLSocketFactory) SSLSocketFactory.getDefault();
SSLSocket sslSocket = (SSLSocket)
sslsf.createSocket("localhost", serverPort);
InputStream sslIS = sslSocket.getInputStream();
OutputStream sslOS = sslSocket.getOutputStream();
// read zero byte, write zero byte.
sslIS.read(new byte[0], 0, 0);
sslOS.write(new byte[0], 0, 0);
// if byte array length matters.
sslIS.read(new byte[1], 0, 0);
sslOS.write(new byte[1], 0, 0);
// note that the above read/write should not kickoff handshaking.
SSLSession sess = sslSocket.getSession();
if (!sess.isValid()) {
throw new Exception("Error occurs during the initial handshake");
}
sslIS.close();
sslOS.close();
sslSocket.close();
}
/*
* =============================================================
* The remainder is just support stuff
*/
// use any free port by default
volatile int serverPort = 0;
volatile Exception serverException = null;
volatile Exception clientException = null;
public static void main(String[] args) throws Exception {
String keyFilename =
System.getProperty("test.src", "./") + "/" + pathToStores +
"/" + keyStoreFile;
String trustFilename =
System.getProperty("test.src", "./") + "/" + pathToStores +
"/" + trustStoreFile;
System.setProperty("javax.net.ssl.keyStore", keyFilename);
System.setProperty("javax.net.ssl.keyStorePassword", passwd);
System.setProperty("javax.net.ssl.trustStore", trustFilename);
System.setProperty("javax.net.ssl.trustStorePassword", passwd);
if (debug)
System.setProperty("javax.net.debug", "all");
/*
* Start the tests.
*/
new ReadZeroBytes();
}
Thread clientThread = null;
Thread serverThread = null;
/*
* Primary constructor, used to drive remainder of the test.
*
* Fork off the other side, then do your work.
*/
ReadZeroBytes () throws Exception {
if (separateServerThread) {
startServer(true);
startClient(false);
} else {
startClient(true);
startServer(false);
}
/*
* Wait for other side to close down.
*/
if (separateServerThread) {
serverThread.join();
} else {
clientThread.join();
}
/*
* When we get here, the test is pretty much over.
*
* If the main thread excepted, that propagates back
* immediately. If the other thread threw an exception, we
* should report back.
*/
if (serverException != null)
throw serverException;
if (clientException != null)
throw clientException;
}
void startServer(boolean newThread) throws Exception {
if (newThread) {
serverThread = new Thread() {
public void run() {
try {
doServerSide();
} catch (Exception e) {
/*
* Our server thread just died.
*
* Release the client, if not already active...
*/
System.out.println("Server died...");
serverReady = true;
serverException = e;
}
}
};
serverThread.start();
} else {
doServerSide();
}
}
void startClient(boolean newThread) throws Exception {
if (newThread) {
clientThread = new Thread() {
public void run() {
try {
doClientSide();
} catch (Exception e) {
/*
* Our client thread just died.
*/
System.out.println("Client died...");
clientException = e;
}
}
};
clientThread.start();
} else {
doClientSide();
}
}
}
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